Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 21:26:56 Player: Zish Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (464) 464 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1484 Bonus ------- None Cogmind --------- Core Integrity 15/400 Matter 13/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Deuterium Engine Aluminum Leg Minigun Minigun Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Minigun Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Minigun Minigun Minigun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 17 | 6 3 8 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 91 83 Engine 11 | . 14 9 Core 4 | . . 8 Leg 21 | . 28 16 Storage 12 | . 14 11 Protection 7 | . 6 7 Energy Gun 2 | . 5 . Ballistic Gun 5 | . 5 5 Launcher 21 | . 16 25 Naked Turns . | . . . Heaviest Build 23 | 14 17 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 5 Class Distribution -------------------- 54% | Mutant 35% | Bomber 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 385 | 213 96 76 Remotely . | . . . Salvage Created 369 | . 162 207 Parts 30 | . 8 22 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 4 8 Guns 5 | . 2 3 AOE 7 | . 2 5 Classes Destroyed 6 | . 2 4 Tunneler 1 | . . 1 Hauler 2 | . 1 1 Watcher 1 | . . 1 Swarmer 2 | . . 2 Grunt 9 | . 4 5 Sentry 1 | . . 1 Best Kill Streak 8 | . 3 8 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 178 | . 11 167 Missed 49 | . 2 47 Damage Taken 1480 | . 141 1339 Core 413 | . 28 385 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 26 | . 12 14 Largest 3 | . 2 3 Hottest 90 | . 60 90 Shots Fired 58 | . 24 34 Gun 31 | . 16 15 Cannon . | . . . Launcher 27 | . 8 19 Special . | . . . Kinetic 23 | . 8 15 Thermal . | . . . Explosive 27 | . 8 19 Electromagnetic 8 | . 8 . Robot Hit Streak 7 | . 7 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 33 | . 13 20 Core Hits 25 | . 10 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1148 | . 359 789 Guns 293 | . 127 166 Cannons . | . . . Explosions 853 | . 232 621 Melee . | . . . Ramming 2 | . . 2 Kinetic 226 | . 60 166 Thermal . | . . . Explosive 853 | . 232 621 Electromagnetic 67 | . 67 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 95 | . 15 80 Shots 5 | . 1 4 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 183 | . 75 183 Average Temperature 58 | . 31 74 Received Heat Transfer 378 | . 75 303 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 319 | . 199 319 Initial 83 | . . 83 Average 106 | . 59 166 Maximum Alert Level 1 | . . 1 Low Security (%) 81 | 100 100 63 Level 1 18 | . . 36 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 5 16 Peak Tracking Total 7 | . 2 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 5 | . 3 2 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 701 | 73 275 353 Spaces Moved 392 | 53 190 149 Core 40 | 7 . 33 Treads . | . . . Legs 352 | 46 190 116 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 144 | 110 120 188 Slowest Speed 350 | 120 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 40 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 97 | . 26 71 Melee . | . . . Projectile . | . . . AOE 97 | . 26 71 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 481 | 67 213 201 Wait 13 | . . 13 Move 390 | 52 189 149 Hop . | . . . Pick Up 22 | 9 7 6 Fast Attach 1 | . 1 . Attach 16 | 6 2 8 Detach 3 | . . 3 Swap . | . . . Drop 8 | . 2 6 Fire 26 | . 12 14 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 8) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 666 | -9/Materials | Lost 7 parts (2p3n1u1w) 682 | -9/Materials | Core integrity fell below 50% 697 | -9/Materials | Core integrity fell below 20% 702 | -9/Materials | Self-destructed Last Messages --------------- 00647_ U-05 Engineer builds a Wall. 00648_ U-05 Engineer lays Concrete. 00649_ U-05 Engineer builds a Wall. 00649_ M-13 Machinist repairs Flight Unit. 00650_ The unstable cave ceiling collapses. 00652_ U-05 Engineer builds a Wall. 00653_ U-05 Engineer lays Concrete. 00658_ U-05 Engineer builds a Wall. 00662_ U-05 Engineer lays Concrete. 00664_ The unstable cave ceiling collapses. 00665_ U-05 Engineer lays Concrete. 00666_ U-05 Engineer builds a Wall. 00669_ Lgt. Deuterium Engine destroyed. 00670_ U-05 Engineer lays Concrete. 00678_ Slammed into S-10 Pest. 00678_ Destabilizing: Core damaged (-16). 00679_ Slammed into S-10 Pest. 00683_ Minigun destroyed. 00684_ M-13 Machinist repairs Flight Unit. 00701_ S-10 Pest destroyed. 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Y ??????????????????????? | | ## #? #??????????? ??????????????????????? | | # #??????????? ??????????????????????? | | # #??????????? ??????????????????????? | | + #??????????? ??????????????????????? | | # #??????????# #?????????????????????? | | * # #??????????# #?????????????????????? | | = #?######??????????+ #?????????????????????? | | ######?????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 310 Matter Stores 295 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanInsulatedDissipator Manual? 0 Play Time 00:10:47 Cumulative 9.6 hours Start 2024.02.28 @ 21:19:25 End 2024.02.28 @ 21:26:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de709135-51e8-4547-868a-824d8ff374a4