Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.12 @ 23:17:30 Player: GEO Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (701) 701 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1751 Bonus ------- None Cogmind --------- Core Integrity 349/400 Matter 300/300 Energy 180/180 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Cooling System Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Ion Engine Light Treads Light Treads Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Cooling System Visual Processing Unit > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 6 12 13 Power 7 | 1 1 5 Engine 6 | 1 1 4 Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg 8 | 2 4 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 2 | . 1 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 3 | 1 . 2 Energy Cannon 1 | . 1 . Ballistic Gun 5 | 1 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 98 | . 99 98 Engine 14 | . 14 15 Core 2 | . . 6 Leg 25 | . 28 22 Device 14 | . 13 15 Storage 11 | . 14 7 Processor 1 | . . 3 Protection 2 | . . 5 Energy Gun 7 | . 6 7 Energy Cannon 1 | . 3 . Ballistic Gun 15 | . 17 13 Naked Turns . | . . . Heaviest Build 41 | 13 41 40 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 10 Average Capacity 8 | 5 10 7 Most Carried 10 | 6 10 10 Average Carried 7 | 3 8 6 Final Capacity 10 | 6 10 4 Final Carried 10 | 6 10 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 596 | 235 222 139 Remotely . | . . . Salvage Created 1045 | . 611 434 Parts 58 | . 30 28 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 9 8 Guns 13 | . 5 8 Cannons 4 | . 4 . Classes Destroyed 6 | . 3 3 Builder 1 | . 1 . Recycler 2 | . 2 . Watcher 2 | . . 2 Grunt 14 | . 9 5 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 7 | . 6 7 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 861 | . 357 504 Core 73 | . 22 51 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 55 | . 29 26 Largest 2 | . 2 2 Hottest 80 | . 80 76 Shots Fired 104 | . 58 46 Gun 93 | . 47 46 Cannon 11 | . 11 . Launcher . | . . . Special . | . . . Kinetic 63 | . 40 23 Thermal 14 | . 11 3 Explosive . | . . . Electromagnetic 27 | . 7 20 Robot Hit Streak 13 | . 13 12 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 73 | . 43 30 Core Hits 39 | . 19 20 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1101 | . 520 581 Guns 837 | . 352 485 Cannons 157 | . 157 . Explosions 47 | . . 47 Melee . | . . . Ramming 60 | . 11 49 Kinetic 391 | . 271 120 Thermal 247 | . 157 90 Explosive . | . . . Electromagnetic 403 | . 81 322 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 45 | . . 45 Projectiles . | . . . Explosions 45 | . . 45 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . 1 11 Shots . | . . . Rammed 12 | . 1 11 Targets Rammed 22 | . 4 18 Kicked 10 | . 3 7 Crushed . | . . . Highest Temperature 6 | . . 6 Average Temperature 6 | . . 6 Received Heat Transfer 351 | . 249 102 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 494 | . 333 161 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 302 | . 190 302 Initial 68 | . . 68 Average 103 | . 70 165 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | 100 100 64 Level 1 14 | . . 35 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 11 14 Peak Tracking Total 7 | . 7 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 1 6 Successful 5 | . . 5 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 1 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 3 | . . 3 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1231 | 96 641 494 Spaces Moved 696 | 71 353 272 Core 6 | 6 . . Treads . | . . . Legs 690 | 65 353 272 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 141 | 114 149 137 Slowest Speed 180 | 120 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 50 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 836 | 83 408 345 Wait . | . . . Move 694 | 70 352 272 Hop . | . . . Pick Up 11 | 7 3 1 Fast Attach 14 | 5 3 6 Attach 4 | 1 1 2 Detach 5 | . 2 3 Swap 13 | . 8 5 Drop 18 | . 6 12 Fire 55 | . 29 26 Melee . | . . . Ram . | . . . Kick 22 | . 4 18 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1059 | -9/Materials | Build established: Scavenger-Mutant 1232 | -9/Materials | Self-destructed Last Messages --------------- 01117_ Acquired Lgt. Deuterium Engine. 01144_ Dropped Hvy. EM Pulse Gun. 01152_ Connecting with Recycling Unit... 01162_ Slammed into R-06 Scavenger. 01185_ Triggered Alarm Trap. 01185_ An alarm sounds. 01185_ ALERT: Alarm triggered, dispatching investigation squad. 01200_ U-05 Engineer lays Concrete. 01208_ K-01 Serf collects debris. 01212_ Kicked L-31 Rogue out of the way. 01213_ Slammed into L-31 Rogue. 01214_ Kicked L-31 Rogue out of the way. 01216_ Slammed into L-31 Rogue. 01217_ K-01 Serf collects debris. 01219_ Slammed into L-31 Rogue. 01220_ Kicked L-31 Rogue out of the way. 01223_ Lgt. Assault Rifle destroyed. 01224_ Slammed into L-31 Rogue. 01229_ Beam Rifle destroyed. 01230_ Slammed into L-31 Rogue. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????########?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# """#?????????? | | ??????????????????????????# """#?????????? | | ??????????????????????????# """#?????????? | | ??????????????????????????# """#?????????? | | ??????????????????######### #?????????? | | ??????????????????? ## #?####???## | | ??????????????????? !!! ###+###+## #?? | | ????????????????????!! + #? | | ????????????????????!! ### ## | | ????????????????????? ???# """ ## | | ????????????????????? ???# """ ## | | ??????????????###+####+##### """ ## | | ??????????????# ## | | ??????????????# #? | | ??????????????######### ############# #?? | | ??????????????????#** # """"" # #???## | | ??????????????????# % u/ """"" """# #????? | | ??????????????????#!@% % # """"" Y"# #????? | | ??????????????????#!!l% # """# #????? | | ??????????????????#!!% r# # ###### | | ??????????????????#!! # # | | ??????????????????##### # [ # | | ??????????????????????# ############# | | ?????????????????????## ##???########[!= | | ????????????# ##### ##### ###% =!* | | ???????+ %%" % !% */=[ | | ???????# "% %= ==!*!= | | ??????????### ##### ##### =%*########## | | ????????????##+??????##+###?####+#####???#### | | ?????????????????????? ???# #???# | | ?????????????????????? ???#=![ """ #???# " | | ?????????????????????? ???#=* """ #???# " | | ?????????????????????? ???# """ #???# " | | ??????????????????????" "???# #???# | | ????????????????????????????# """ #???#### | | ????????????????????????????# """ #??????? | | ????????????????????????????# """ #??????? | | ????????????????????????????# #??????? | | ????????????????????????????####+#####??????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionHelicalProtomatter Manual? 0 Play Time 00:24:17 Cumulative 4.3 hours Start 2021.10.12 @ 22:52:20 End 2021.10.12 @ 23:17:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 3 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6737ef5a-2768-46db-a345-1f505ef9dac3