Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 12:28:56 Player: Dull Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (59) 295 Value Destroyed (1235) 1235 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 8836 Bonus ------- Follower Combat Kills 204 Aligned with FarCom 300 Friendly Fire -298 Cogmind --------- Core Integrity 0/1450 Matter 264/300 Energy 98/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Light Quantum Reactor Machine Analyzer Hacking Suite Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Cooled VTOL Module Field Propulsion Drive Nuclear Pulse Array Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Medium Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Active Sensor Suite Advanced Force Field Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Improved Fusion Compressor Light Quantum Reactor Light Quantum Reactor Machine Analyzer Machine Analyzer Advanced Terrain Scan Processor Seismic Detector Microactuators Hacking Suite Advanced Datajack [Rating: 143] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Active Sensor Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 . . . . 1 1 . 1 Utility 10 | . . . . . 2 1 . . 2 1 1 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 120 | 3 22 7 7 1 6 . 4 17 9 3 6 10 25 Power 18 | . 3 . 1 1 . . . 4 2 . . 4 3 Engine 9 | . 3 . 1 1 . . . 2 2 . . . . Core 4 | . . . . . . . . 2 . . . 2 . Reactor 5 | . . . . . . . . . . . . 2 3 Propulsion 33 | 2 10 4 1 . 1 . . 4 . 1 2 3 5 Treads 2 | 2 . . . . . . . . . . . . . Leg 15 | . 10 4 1 . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . . 5 Hover 1 | . . . . . . . . 1 . . . . . Flight 10 | . . . . . 1 . . 3 . 1 2 3 . Utility 42 | 1 4 1 2 . 4 . 3 6 3 2 1 3 12 Device 23 | 1 2 1 2 . 2 . . 3 1 1 . 3 7 Storage 5 | . 2 . . . 1 . . 1 . . . . 1 Processor 6 | . . . . . . . 1 . 1 1 . . 3 Hackware 7 | . . . . . . . 2 2 1 . 1 . 1 Protection 1 | . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | . 5 2 3 . 1 . 1 3 4 . 3 . 5 Energy Gun 6 | . 2 2 1 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 3 | . . . 1 . . . 1 1 . . . . . Special Weapon 6 | . 1 . 1 . . . . . 2 . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . . 2 2 . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 12 | . . . 2 . 1 . . 4 1 . 1 1 2 Parts Lost 43 | . 6 2 . . . . 2 1 1 1 . 4 26 Power 4 | . 1 . . . . . . 1 . . . . 2 Propulsion 12 | . 1 . . . . . . . . . . 2 9 Utility 18 | . 2 1 . . . . 1 . 1 . . 2 11 Weapon 9 | . 2 1 . . . . 1 . . 1 . . 4 Highest Loss Streak 14 | . 2 2 . . . . 2 1 1 1 . 2 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 99 99 100 69 61 63 67 70 74 82 73 72 Engine 8 | . 13 14 14 14 9 7 7 11 . 11 10 3 . Reactor 2 | . . . . . . . . . . . . 5 7 Leg 10 | . 26 28 28 28 1 . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 7 Flight 6 | . . . . . 8 7 7 6 6 11 15 18 11 Device 10 | . 13 13 14 14 16 15 15 1 3 5 5 9 16 Storage 8 | . 14 14 14 14 9 7 4 5 6 5 5 4 3 Processor 3 | . . . . . . . 5 7 6 11 10 4 3 Hackware 11 | . . . . . . . 2 22 26 23 26 19 13 Energy Gun 4 | . 5 17 21 14 3 . . . . . . . . Ballistic Gun 4 | . 21 10 . . . . . . . . . . . Launcher 1 | . . . 5 14 9 7 5 . . . . . . Slashing Weapon 3 | . . . . . 5 7 7 7 5 3 1 4 5 Peak Build Rating 143 | 7 8 10 19 15 55 49 53 65 77 87 108 127 143 Average Rating 56 | 6 7 8 12 14 49 49 51 59 69 85 104 110 111 On Entrance 46 | 6 7 8 10 15 15 49 49 52 64 77 81 108 112 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 61 | 13 19 19 20 20 26 26 26 26 39 41 56 54 61 Greatest Support 62 | 40 40 20 20 20 50 50 50 50 50 55 62 62 62 Greatest Overweight (x) 8 | . 1 . . . . . . 8 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 8 8 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 6 8 9 9 9 9 10 8 8 9 9 8 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 10 5 10 10 10 10 10 5 Class Distribution -------------------- 36% | Mutant 26% | Hacker-Mutant 23% | Hacker-Assassin 7% | Scavenger-Mutant 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Mutant | -4/Factory Hacker-Assassin | -3/Research Hacker-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Matter Collected 1765 | 284 521 109 80 10 45 . . 230 6 109 . 109 262 Remotely . | . . . . . . . . . . . . . . Salvage Created 1876 | 117 712 157 . . 61 . . 240 . 186 . 80 323 Parts 132 | 9 45 12 . . 11 . . 17 . 7 . 1 30 Haulers Intercepted 3 | . 2 . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 34 | . 18 6 . . 1 . . 4 . 1 . 1 3 Melee 9 | . . . . . . . . 4 . 1 . 1 3 Guns 24 | . 18 6 . . . . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . Classes Destroyed 13 | 2 5 . . . 1 . . 2 . 1 . 1 1 Worker 7 | . 3 . . . . . . . . . . . 4 Builder 3 | . . . . . 1 . . 2 . . . . . Tunneler 4 | 2 . . . . . . . . . . . . 2 Hauler 3 | . 2 . . . . . . 1 . . . . . Recycler 2 | 1 . . . . . . . . . 1 . . . Operator 5 | . 3 . . . 1 . . 1 . . . . . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 14 | . 9 3 . . . . . 2 . . . . . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 13 | . 9 3 . . 1 . . . . . . . . Sentry 1 | . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . 1 . . . Programmer 3 | . . . . . . . . . . . . . 3 Best Kill Streak 9 | 2 9 3 . . 2 . . 2 . 1 . 1 3 Combat Bots Only 8 | . 8 3 . . 1 . . 2 . 1 . 1 2 Max Kills in Single Turn 2 | 1 2 1 . . 1 . . 1 . 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Hostile Shots Fired 593 | . 120 24 . . 13 . 2 120 33 20 2 66 193 Missed 209 | . 36 3 . . 8 . . 68 8 11 2 22 51 Damage Taken 6430 | . 849 222 . . 74 . 80 529 504 176 . 816 3180 Core 2100 | . 139 40 . . 28 . 80 98 132 20 . 97 1466 Absorbed by Shields 459 | . . . . . . . . . . . . 97 362 Regen/Repaired (Parts) 11 | . . . . . . . . 11 . . . . . Core Remaining (%) 83 | 100 . . . 28 94 . . 74 84 98 100 92 . Volleys Fired 128 | 9 86 15 . . 2 . . . 1 . 2 4 9 Largest 2 | 2 2 2 . . 2 . . . 1 . 1 1 1 Hottest 80 | 40 60 80 . . 70 . . . . . 61 . 75 Shots Fired 217 | 18 149 30 . . 4 . . . 1 . 2 4 9 Gun 197 | 18 145 30 . . 2 . . . . . . . 2 Cannon 2 | . . . . . . . . . . . 2 . . Launcher 2 | . . . . . 2 . . . . . . . . Special 16 | . 4 . . . . . . . 1 . . 4 7 Kinetic 150 | 18 120 10 . . . . . . . . 2 . . Thermal 51 | . 29 20 . . 2 . . . . . . . . Explosive 2 | . . . . . 2 . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 Robot Hit Streak 8 | 4 6 5 . . 1 . . . 2 . . 5 8 Robot Miss Streak 7 | 1 7 2 . . 1 . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 183 | 12 72 20 . . 3 . . 14 3 4 . 8 47 Core Hits 78 | 3 37 9 . . 9 . . 6 . 2 . 2 10 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . . . . . . 1 1 2 . . 7 Destroy 1 | . 1 . . . . . . . . . . . . Sever 11 | . . . . . . . . 1 1 2 . . 7 Melee Attacks 166 | . . . . . 9 . . 56 10 9 1 20 61 Impact . | . . . . . . . . . . . . . . Slashing 166 | . . . . . 9 . . 56 10 9 1 20 61 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 7 . 2 . 2 7 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 7 | . . . . . . . . . . . . . 7 Damage Inflicted 4911 | 159 893 229 . . 140 . . 1191 111 299 . 258 1631 Guns 1287 | 159 893 229 . . . . . . . . . . 6 Cannons . | . . . . . . . . . . . . . . Explosions 112 | . . . . . 112 . . . . . . . . Melee 3454 | . . . . . 28 . . 1191 111 299 . 242 1583 Ramming 58 | . . . . . . . . . . . . 16 42 Kinetic 1001 | 159 766 76 . . . . . . . . . . . Thermal 280 | . 127 153 . . . . . . . . . . . Explosive 112 | . . . . . 112 . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . Slashing 3454 | . . . . . 28 . . 1191 111 299 . 242 1583 Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . . . . 30 Average Corruption 11 | . . . . . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . . 26 Message Errors 7 | . . . . . . . . . . . . . 7 Matter Fused 6 | . . . . . . . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 585 | . . . . . . . . 359 . . . 27 199 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 585 | . . . . . . . . 359 . . . 27 199 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . . . . . 8 20 Shots . | . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . 1 6 Targets Rammed 7 | . . . . . . . . . . . . 1 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 135 | . 30 135 . . 1 . . 26 . . 43 18 122 Average Temperature 30 | . 13 65 . . 1 . . 19 . . 22 10 55 Received Heat Transfer 936 | . 342 102 . . 27 . . 171 33 54 . 118 89 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 650 | . 300 350 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Peak Influence 483 | 15 398 252 . . 137 77 26 273 245 483 292 187 442 Initial 236 | . 9 92 . . . 62 26 4 133 117 236 153 65 Average 147 | 7 210 135 . . 56 73 21 103 173 221 270 148 169 Maximum Alert Level 2 | . 1 1 . . . . . 1 1 2 1 . 2 Low Security (%) 72 | 100 30 74 . 100 100 100 100 90 77 62 . 100 71 Level 1 25 | . 69 25 . . . . . 9 22 33 100 . 19 Level 2 2 | . . . . . . . . . . 3 . . 9 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 4 . . . 3 . . 8 2 5 2 1 8 Investigation 15 | . 1 . . . . . . 2 . 5 2 1 4 Extermination 3 | . . . . . . . . . . . . . 3 Reinforcement 15 | . 3 . . . 3 . . 6 2 . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . 1 4 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Distress Signals 12 | . 3 . . . . . . 1 . 1 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 168 | . 36 9 . . 10 . 4 33 6 21 3 8 38 Peak Tracking Total 20 | . 5 3 . . 4 . 4 7 3 12 3 5 20 Tactical Retreats 29 | . 5 2 . . 1 . . 9 1 5 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Traps Triggered 5 | . 2 . . . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Reconfigurated 5 | . . . . . . . . 5 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Machines Disabled 2 | . . . . . . . . . 2 . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 4 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Machines Accessed 47 | . 5 . 1 . 3 . . 17 2 9 3 3 4 Terminals 26 | . 4 . . . 3 . . 7 2 4 1 2 3 Fabricators 9 | . . . . . . . . 1 . 4 2 1 1 Repair Stations 2 | . 1 . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . Garrison Access 5 | . . . . . . . . 4 . 1 . . . Total Hacks 102 | . 6 . 2 . 7 . . 41 5 22 9 3 7 Successful 52 | . 4 . 2 . 2 . . 18 4 13 4 2 3 Failed 50 | . 2 . . . 5 . . 23 1 9 5 1 4 Catastrophic 4 | . . . . . 1 . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 1 . 1 . 2 . . 6 2 4 4 2 1 Terminals 58 | . 5 . . . 7 . . 21 5 9 4 2 5 Fabricators 20 | . . . . . . . . 1 . 11 5 1 2 Repair Stations 3 | . 1 . . . . . . 2 . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . Scanalyzers 5 | . . . . . . . . 5 . . . . . Garrison Access 11 | . . . . . . . . 9 . 2 . . . Terminal Hacks 28 | . 4 . 2 . 2 . . 7 3 5 1 1 3 Record 7 | . . . 2 . . . . 2 . 1 . . 2 Robot Schematic 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 7 | . 3 . . . 1 . . 1 1 1 . . . Open DSF 3 | . . . . . . . . 1 . 1 . . 1 Level Access Points 4 | . . . . . 1 . . . . 1 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 12 | . . . . . . . . 1 . 7 3 1 . Load Schematic 5 | . . . . . . . . . . 3 2 . . Build 7 | . . . . . . . . 1 . 4 1 1 . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . . . . 4 . 1 . . . Seal Access 5 | . . . . . . . . 4 . 1 . . . Unauthorized Hacks 2 | . . . . . . . . 1 1 . . . . Terminals 2 | . . . . . . . . 1 1 . . . . Assimilate 2 | . . . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . . . 3 . . 14 2 7 3 . 3 Full Trace Events 9 | . . . . . . . . 2 . 5 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . Robots Built 6 | . . . . . . . . 2 . 4 . . . Authchips . | . . . . . . . . . . . . . . Time 549 | . . . . . . . . 67 . 366 116 . . Total Robot Build Rating 24 | . . . . . . . . 8 . 16 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 54 | . . . . . . . . 54 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Total Allies 11 | . . . . . . . . 3 1 4 . 3 . Largest Group 3 | . . . . . . . . 2 1 3 . 1 . Highest-Rated Group 116 | . . . . . . . . 80 85 59 . 116 . Highest-Rated Ally 116 | . . . . . . . . 40 85 20 . 116 . Total Orders 2 | . . . . . . . . 1 . 1 . . . ROAM 2 | . . . . . . . . 1 . 1 . . . Ally Attacks 49 | . . . . . . . . 20 9 . . 20 . Total Damage 1485 | . . . . . . . . 460 300 . . 725 . Kills 8 | . . . . . . . . 5 2 . . 1 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Field Lobotomies 4 | . . . . . . . . . 1 . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Turns Passed 5469 | 70 972 488 375 224 171 36 53 1014 136 227 89 558 1056 Spaces Moved 5236 | 23 523 301 298 185 208 72 89 1458 157 456 168 470 828 Core 113 | . . . . . . . . 2 . . . . 111 Treads 55 | 23 32 . . . . . . . . . . . . Legs 1284 | . 491 301 298 185 9 . . . . . . . . Wheels 537 | . . . . . . . . . . . . . 537 Hover . | . . . . . . . . . . . . . . Flight 3247 | . . . . . 199 72 89 1456 157 456 168 470 180 Fastest Speed 35 | 160 120 120 120 120 50 50 50 50 50 39 35 35 50 Average Speed 77 | 160 122 120 120 120 53 50 50 50 50 39 36 89 95 Slowest Speed 450 | 160 190 120 120 120 120 50 50 450 50 39 37 103 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 2 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 54 63 62 35 28 3 74 40 4 17 6 11 21 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 73 | . . . . . 6 . . 34 7 3 3 13 7 Terrain Destroyed 86 | . . . . . 19 . . 34 7 3 3 13 7 Melee 71 | . . . . . 6 . . 34 7 3 1 13 7 Projectile 2 | . . . . . . . . . . . 2 . . AOE 13 | . . . . . 13 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Total 6159 | 38 714 399 317 187 247 72 95 1626 196 495 191 569 1013 Wait 339 | . 49 70 . . 9 . . 66 . 16 9 50 70 Move 5218 | 22 522 300 297 184 207 72 88 1453 156 453 167 469 828 Hop 3 | . . . . . . . . 2 . 1 . . . Pick Up 88 | 3 16 2 3 1 7 . 2 15 9 7 4 9 10 Fast Attach 33 | 1 2 1 4 . 2 . 2 6 1 . 2 2 10 Attach 40 | . 4 1 . . 2 . 1 5 7 2 3 6 9 Detach 7 | . . . . . 1 . . 3 1 . . . 2 Swap 47 | 2 16 5 3 1 2 . 1 6 1 1 1 2 6 Drop 92 | 1 19 5 10 1 6 . 1 14 10 6 2 6 11 Fire 128 | 9 86 15 . . 2 . . . 1 . 2 4 9 Melee 157 | . . . . . 9 . . 56 10 9 1 20 52 Ram 7 | . . . . . . . . . . . . 1 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 318 | -10/Materials | Destroyed 8 combat bots 424 | -10/Materials | Identified exit to Mines 536 | -10/Materials | Discovered new exit (range 7) 741 | -10/Materials | Core integrity fell below 50% 1043 | -10/Materials | Entered Mines 1283 | -10/Mines | Learned location of Zion (-6) 1381 | -10/Mines | Discovered new exit (range 9) 1470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1526 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1526 | -10/Mines | Discovered new exit (range 5) 1531 | -10/Mines | Entered Exiles 1561 | -10/Exiles | Met 8R-AWN 1581 | -10/Exiles | Met EX-HEX 1615 | -10/Exiles | Met EX-BIN 1632 | -10/Exiles | Aligned with FarCom system 1633 | -10/Exiles | Given EX-Vault access code 1661 | -10/Exiles | Opened EX-Vault 1666 | -10/Exiles | Found Prototype Special Weapon 1666 | -10/Exiles | Identified Field Lobotomy Kit 1673 | -10/Exiles | Found Prototype Device 1673 | -10/Exiles | Identified Trap Reconfigurator 1689 | -10/Exiles | Found Prototype Flight Unit 1711 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1728 | -10/Exiles | Build established: Scavenger-Mutant 1822 | -10/Exiles | Met EX-DEC 1892 | -10/Exiles | Discovered new exit (range 14) 1906 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Field Lobotomy Kit, Flying Fortress v7 1906 | -10/Exiles | Entered Mines 1910 | -9/Mines | Learned Materials security intel 1911 | -9/Mines | Discovered new exit (range 13) 1926 | -9/Mines | Discovered new exit (range 13) 1972 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1977 | -9/Mines | Found Prototype Device 2054 | -9/Mines | Build established: Mutant 2130 | -9/Mines | Entered Materials 2130 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2142 | -8/Materials | Identified Flying Fortress v7 2219 | -8/Materials | Identified exit to Factory 2301 | -8/Materials | Entered Factory 2301 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2303 | -7/Factory | FarCom data flow suspended 2337 | -7/Factory | Sucked down chute 2337 | -7/Factory | Entered Waste 2341 | -7/Waste | Spotted C-40 Crusher 2348 | -7/Waste | Spotted C-40 Crusher 2352 | -7/Waste | Spotted C-40 Crusher 2363 | -7/Waste | Spotted C-40 Crusher 2367 | -7/Waste | Spotted C-40 Crusher 2370 | -7/Waste | Spotted C-40 Crusher 2377 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2380 | -7/Waste | Crushed by Compactor (1 part destroyed) 2384 | -7/Waste | Discovered new exit (range 11) 2390 | -7/Waste | Entered Factory 2398 | -7/Factory | Identified exit to DSF 2435 | -7/Factory | Identified Exp. Sensor Array 2461 | -7/Factory | Discovered new exit (range 7) 2636 | -7/Factory | Fabricated X-62 Marksman (x2) 2642 | -7/Factory | Found Prototype Launcher 2644 | -7/Factory | Identified Rocket Array 2647 | -7/Factory | Found Faulty Rocket Array 2685 | -7/Factory | Build established: Hacker-Mutant 2867 | -7/Factory | Repaired Faulty Exp. Sensor Array 3371 | -7/Factory | Discovered new exit (range 9) 3404 | -7/Factory | Entered another Factory area 3404 | -6/Factory | Evolved 2 slots: Utility x2 3477 | -6/Factory | Spotted B-75 Beast 3502 | -6/Factory | Assimilated B-75 Beast with FLK Orb 3504 | -6/Factory | Discovered new exit (range 10) 3538 | -6/Factory | Identified exit to Factory 3539 | -6/Factory | Found Prototype Device 3540 | -6/Factory | Entered another Factory area 3540 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3586 | -5/Factory | Identified exit to DSF 3656 | -5/Factory | Fabricated W-25 Informer? 3668 | -5/Factory | Fabricated R-10 Processor? 3721 | -5/Factory | Identified exit to Factory 3767 | -5/Factory | Entered another Factory area 3767 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3802 | -4/Factory | Identified exit to Research 3856 | -4/Factory | Entered Research 3856 | -3/Research | Evolved 2 slots: Utility x2 3857 | -3/Research | Identified Active Sensor Suite 3861 | -3/Research | Spotted B-86 Titan 3866 | -3/Research | Assimilated B-86 Titan with FLK Orb 3916 | -3/Research | Assimilated G-67 Veteran with FLK Orb 3922 | -3/Research | Assimilated G-67 Veteran with FLK Orb 3999 | -3/Research | Fabricated Lgt. Quantum Reactor (x2) 4120 | -3/Research | Discovered new exit (range 8) 4191 | -3/Research | Build established: Hacker-Assassin 4263 | -3/Research | Identified exit to Research 4414 | -3/Research | Entered another Research area 4414 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4419 | -2/Research | Identified exit to DSF 4436 | -2/Research | Found Prototype Processor 4436 | -2/Research | Identified Exp. Core Analyzer 5029 | -2/Research | Lost 3 parts (1n2u) 5194 | -2/Research | Search patrols dispatched 5302 | -2/Research | System corruption reached 10% 5358 | -2/Research | Lost 7 parts (4n2u1w) 5415 | -2/Research | System corruption reached 30% 5444 | -2/Research | Lost 14 parts (2p3n6u3w) 5447 | -2/Research | Core integrity fell below 50% 5460 | -2/Research | Core integrity fell below 20% 5470 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05436_ W-44 Eye sends out distress signal. 05447_ K-01 Serf destroyed. 05450_ R-10 Processor collects Wheel. 05451_ System corrupted: Component data lost. 05452_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 05452_ Terminal disabled. 05453_ Imp. System Shield destroyed. 05453_ Penetrated by Slug. 05453_ R-10 Processor collects Corrupted Wheel. 05454_ K-01 Serf collects debris. 05455_ Penetrated by Slug. 05457_ K-01 Serf collects debris. 05459_ K-01 Serf destroyed. 05459_ Penetrated by Slug. 05463_ K-01 Serf destroyed. 05466_ System corrupted: IFF burst signal emitted. 05466_ Knocked back. 05467_ Acquired 5 matter. 05468_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #?????????????????????? ?????????????????????????? | | #?????????????????????? ?????????????????????????? | | #?????????????????????# ?????????????????????????? | | #?????????????????????# #????????????????????????? | | #????????????????????? ????????????????????????? | | #?????????????????????# #????????????????????????? | | +?????????????????????# #????????????????????????? | | #?????????????????????# #????????????????????????? | | ###???####+###???????## ####?????????????????????? | | #???# #???????# ??????????????????????? | | ##### #???????# k#??????????????????????? | | * #???????# %#??????????????????????? | | !%=+???????# @#??????????????????????? | | ##### #???????# u #??????????????????????? | | #???# #??????##%R #??????????????????????? | | ##???### ###??????#; ##?????????????????????? | | ^#??????# #????????# [ #?????????????????????? | | #??????# ########## #?????????????????????? | | #??????# #?????????????????????? | | #?????#" % H #?????????????????????? | | #?????############## #?????????????????????? | | #??????????????????# #?????????????????????? | | #??????????????????###+####?????????????????????? | | #???????????????????????????????????????????????? | | # !!#?????????????????????????????????????? | | / [ ! #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | #? " "" #?????????????????????????????????????? | | #? "R""? ???????????????????????????????????????? | | #??""" ????????????????????????????????????????? | | #???##??????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 57 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 68 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -6/Factory | Hacked Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded W-25 Informer | x2 | -5/Factory R-10 Processor | x2 | -5/Factory | Preloaded Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneArmoredShielding Manual? 0 Play Time 01:25:52 Cumulative 59.4 hours Start 2024.09.12 @ 10:57:27 End 2024.09.12 @ 12:28:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 563cabb2-7940-4010-a033-8d456c95531f