Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 23:30:11 Player: flowerfeast Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (53) 265 Value Destroyed (1598) 1598 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9883 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 204/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Beamcaster Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Advanced Launcher Guidance Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Field Propulsion Array Beamcaster Enhanced Nova Cannon [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Advanced Assault Cannon Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . . 4 2 . . 2 2 . . 2 . . 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 Propulsion 5 | . . . 2 . . . . . . . 1 . . 2 . . . Utility 9 | . . . 2 2 . . 1 1 . . . . . . 2 . 1 Weapon 2 | . . . . . . . 1 1 . . . . . . . . . Parts Attached 82 | 7 1 2 10 10 2 5 3 3 5 . 12 4 . 6 9 . 3 Power 12 | 1 . 1 1 1 . 1 . . . . 2 1 . . 2 . 2 Engine 6 | 1 . 1 . 1 . 1 . . . . 1 . . . . . 1 Core 3 | . . . 1 . . . . . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . 1 Propulsion 23 | 2 1 . 4 3 1 2 . 1 . . 4 1 . 1 3 . . Treads . | . . . . . . . . . . . . . . . . . . Leg 12 | 2 1 . 4 . 1 2 . 1 . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . . . 3 . . . . . . 3 1 . 1 3 . . Utility 25 | 2 . . 3 3 1 2 1 2 . . 4 1 . 4 1 . 1 Device 16 | 1 . . . 3 . . . 2 . . 4 1 . 4 . . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . 1 . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 5 | . . . 2 . 1 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 1 2 3 . . 2 . 5 . 2 1 . 1 3 . . Energy Gun 4 | . . . . 1 . . . . . . 2 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . Ballistic Gun 8 | 2 . . 1 1 . . 1 . 2 . . . . . 1 . . Ballistic Cannon 3 | . . . 1 1 . . 1 . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 . . . . . . 3 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . . 1 1 . . 1 . . 1 . . . Parts Lost 54 | . . . 1 . 1 3 . 8 14 . 2 6 . 5 1 7 6 Power 8 | . . . 1 . . . . . 1 . 1 1 . 1 . 1 2 Propulsion 14 | . . . . . . 3 . 2 2 . . . . 2 1 2 2 Utility 19 | . . . . . 1 . . 3 4 . 1 3 . 1 . 4 2 Weapon 13 | . . . . . . . . 3 7 . . 2 . 1 . . . Highest Loss Streak 11 | . . . 1 . 1 2 . 4 11 . 2 4 . 5 1 5 3 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . 1 . Average Backups 5 | 3 4 5 6 6 6 7 6 6 4 2 2 3 4 4 3 3 2 Power 1 | . 1 1 1 1 2 1 1 2 2 2 . . . . . . . Propulsion 1 | 2 2 2 2 2 1 . . . . . 1 1 1 . . 1 . Utility . | . . 1 . . . . . . . . . . . 1 . . . Weapon 2 | . . 1 1 1 3 4 4 4 2 . . 1 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . 1 . 3 1 2 . . . . . . . . . . 1 Power 3 | . . 1 . 1 . 1 . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 100 94 96 99 97 92 80 59 5 34 47 31 40 39 37 12 Engine 5 | . 14 14 5 5 7 7 6 5 4 . . 3 . . . . . Leg 18 | . 28 28 32 29 30 27 20 16 7 . . . . . . . . Flight 2 | . . . . . . . . . . . 9 15 15 17 9 12 2 Device 9 | . 14 14 6 11 7 7 6 5 10 . 6 17 10 13 21 16 5 Storage 5 | . 14 14 9 7 7 7 6 5 4 . . . . . . . . Processor 5 | . . . 8 7 7 8 6 5 5 5 4 . . . 3 4 3 Protection 10 | . . . 11 15 22 21 25 18 4 . . . . . . . . Energy Gun 1 | . . . . . . . . . . . 8 8 . . . . . Ballistic Gun 8 | . 28 21 11 6 7 7 6 10 10 . . . . . . . . Ballistic Cannon 4 | . . . 6 7 7 7 13 8 4 . . . . . . . . Peak Build Rating 89 | 9 9 9 19 37 31 37 47 59 40 2 70 74 41 67 89 89 45 Average Rating 34 | 4 9 9 16 24 27 35 46 47 35 2 54 62 41 51 64 81 27 On Entrance 29 | . 9 9 9 18 27 30 37 47 27 2 2 68 41 41 39 89 30 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 15 15 15 25 32 38 43 53 59 33 . 30 31 7 21 24 21 16 Greatest Support 60 | 20 20 20 40 40 50 60 55 55 40 3 34 34 34 38 57 57 25 Greatest Overweight (x) 6 | 4 . . . 6 . 1 . 1 6 . 6 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 7 7 8 8 8 7 8 7 2 5 5 4 5 5 5 5 Average Carried 5 | 3 4 5 6 6 6 7 6 6 4 2 3 3 4 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 5 6 7 6 8 7 7 8 2 2 3 4 4 4 5 5 3 Class Distribution -------------------- 46% | Mutant 24% | Scavenger-Mutant 12% | Tank 8% | Sprinter 8% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Tank | -6/Factory Derelict-Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Matter Collected 2039 | 232 138 56 385 . 188 253 . 134 437 . 26 171 . . . . 19 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1521 | 35 124 197 208 . . 132 . 283 394 . 26 122 . . . . . Parts 105 | 7 8 9 28 . 1 7 . 16 18 . 2 9 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . 6 . . 1 6 . . 21 . . 7 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 46 | . 2 4 11 . 1 5 . 6 11 . 1 5 . . . . . Melee 3 | . . 2 . . . . . . 1 . . . . . . . . Guns 33 | . 2 2 9 . . 2 . 6 6 . 1 5 . . . . . Cannons 10 | . . . 2 . 1 3 . . 4 . . . . . . . . Classes Destroyed 9 | 1 2 1 2 . 1 1 . 1 . . . . . . . . . Worker 4 | . 1 . 1 . . . . 2 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . Swarmer 26 | . . . 6 . . 2 . 5 7 . 1 5 . . . . . Grunt 11 | . 2 2 3 . . 1 . . 3 . . . . . . . . Sentry 3 | . . . 2 . . . . . 1 . . . . . . . . Hunter 3 | . . . . . 1 1 . 1 . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 2 7 . 1 3 . 9 4 . 1 4 . . . . . Combat Bots Only 7 | . 2 2 7 . 1 3 . 6 4 . 1 4 . . . . . Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 . 2 2 . 1 1 . . . . . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 833 | . 23 13 51 4 21 50 . 119 120 . 46 93 8 21 19 67 178 Missed 341 | . 9 2 15 2 7 12 . 40 36 . 22 51 6 9 9 31 90 Hits 492 | . 14 11 36 2 14 38 . 79 84 . 24 42 2 12 10 36 88 Melee 1 | . . . . . 1 . . . . . . . . . . . . Projectile 491 | . 14 11 36 2 13 38 . 79 84 . 24 42 2 12 10 36 88 AOE 3 | . . . . . . . . 3 . . . . . . . . . Critical Strikes 19 | . . 1 3 . . 1 . 2 4 . . 2 . 1 . 2 3 Actively Blocked 3 | . . . . . . . . . . . . . . . . . 3 Damage Taken 9222 | . 196 149 438 30 224 585 . 1398 1350 . 410 1012 34 261 305 884 1946 Core 3408 | . 36 33 63 . . 57 . 113 522 . 97 407 12 85 80 293 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . . 8 . 4 10 . . 30 . . . . . . . . Ignored by Resistances 161 | . . . . . . . . . 161 . . . . . . . . Core Remaining (%) 78 | 100 . 72 88 . . 91 100 . . 36 . . 55 93 . 74 . Volleys Fired 122 | 2 15 4 30 . 7 14 . 11 24 . 7 8 . . . . . Largest 4 | 2 2 2 2 . 2 2 . 4 3 . 2 3 . . . . . Hottest 251 | 40 40 40 62 . 68 68 . 123 93 . 176 251 . . . . . Shots Fired 276 | 4 30 8 60 . 14 28 . 42 60 . 13 17 . . . . . Gun 197 | 4 30 8 36 . 7 14 . 22 46 . 13 17 . . . . . Cannon 79 | . . . 24 . 7 14 . 20 14 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 246 | 4 30 8 60 . 14 28 . 42 60 . . . . . . . . Thermal 30 | . . . . . . . . . . . 13 17 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 1 7 8 8 . 6 4 . 5 11 . 2 2 . . . . . Robot Miss Streak 10 | 1 2 . 5 . 3 9 . 10 3 . 3 4 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . . . . . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . 1 . . . . . Shots Hit Robots 190 | 2 21 11 47 . 12 20 . 17 50 . 4 6 . . . . . Core Hits 126 | 2 6 7 27 . 8 14 . 22 34 . 1 5 . . . . . Critical Kills 4 | . . . . . . . . . 4 . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . . . 6 . . . . . . . . Critical Strikes 15 | . . . 2 . . 2 . . 10 . 1 . . . . . . Burn 1 | . . . . . . . . . . . 1 . . . . . . Destroy 12 | . . . 2 . . . . . 10 . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . . Melee Attacks 26 | . . 18 . . . . . . 8 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 26 | . . 18 . . . . . . 8 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . Damage Inflicted 3433 | 28 262 182 823 . 190 374 . 495 782 . 110 187 . . . . . Guns 2067 | 28 262 110 472 . 87 147 . 323 341 . 110 187 . . . . . Cannons 1030 | . . . 333 . 103 227 . 172 195 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 318 | . . 72 . . . . . . 246 . . . . . . . . Ramming 18 | . . . 18 . . . . . . . . . . . . . . Kinetic 2800 | 28 262 110 805 . 190 374 . 495 536 . . . . . . . . Thermal 297 | . . . . . . . . . . . 110 187 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 318 | . . 72 . . . . . . 246 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . 1 . . . . 2 3 3 . . 1 . Average Corruption 1 | . 1 1 . . . 1 . . . . 1 2 3 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 15 | . 1 4 . . . 4 . . . . 1 5 . . . . . Message Errors 3 | . . 1 . . . 1 . . . . 1 . . . . . . Matter Fused 5 | . . 1 . . . . . . . . . 4 . . . . . Heat Flow Errors 4 | . 1 2 . . . 1 . . . . . . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 7 | . . . . . . 6 . 1 . . . . . . . . . Projectiles 7 | . . . . . . 6 . 1 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . 7 . 2 2 . 4 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . 6 . 2 2 . 4 5 . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 711 | . 103 256 21 . . 267 . 201 49 . 348 711 . . . . . Average Temperature 126 | . 23 118 10 . . 73 . 95 12 . 140 241 . . . . . Received Heat Transfer 1141 | . 105 99 180 . . 144 . 45 334 . 21 114 . 9 27 36 27 Effects 14 | . . . . . . . . . . . 2 12 . . . . . Shutdowns 3 | . . . . . . . . . . . 1 2 . . . . . Energy Bleed 3 | . . . . . . . . . . . 1 2 . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 481 | . . . . . . . . . . . 222 259 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Low Security (%) 99 | 100 100 . 97 100 . . 100 100 . . 100 . . 100 100 100 100 Level 1 . | . . . 2 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 206 | 10 50 . 206 66 . . . 116 . . 117 . . 86 75 80 162 Initial 86 | . . . . 66 . . . . . . 11 . . 86 5 33 12 Average 30 | . 16 . 88 7 . . . 27 . . 17 . . 71 31 29 42 Influence Increases 2243 | 10 55 50 351 . 90 195 . 186 345 . 185 350 . 14 90 90 232 Destroy 0b10 Robot/C 880 | . 40 40 220 . 20 100 . 120 220 . 20 100 . . . . . Destroy 0b10 Robot/NC 35 | 10 5 . 5 . . . . 15 . . . . . . . . . Destroy Leader 140 | . 10 10 40 . 10 20 . 20 20 . . 10 . . . . . Successful Hack 31 | . . . 10 . . . . . . . . . . 14 . . 7 Destroy Structure 17 | . . . 1 . . . . 16 . . . . . . . . . Lose Combat Pursuer 1140 | . . . 75 . 60 75 . 15 105 . 165 240 . . 90 90 225 Influence Decreases 2081 | 10 55 50 204 147 90 195 . 158 325 30 108 286 31 132 40 130 90 Entered New Map 258 | . . . . 81 . . . . 11 10 7 36 31 42 5 27 8 Time Decay 1330 | 10 55 50 194 66 90 165 . 78 174 20 81 190 . 40 25 40 52 Lost Part 493 | . . . 10 . . 30 . 80 140 . 20 60 . 50 10 63 30 Squads Dispatched 15 | . . . . 1 . 1 . 3 . . 4 . . 1 2 2 1 Investigation 1 | . . . . . . . . . . . 1 . . . . . . Extermination 5 | . . . . 1 . . . . . . 1 . . . 1 1 1 Reinforcement 6 | . . . . . . . . 1 . . 2 . . 1 1 1 . Assault 1 | . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Distress Signals 6 | . . . 2 . . . . . . . . . . 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 178 | . 3 4 17 1 4 10 1 12 21 . 18 22 2 8 12 17 26 Peak Tracking Total 15 | . 2 2 6 1 4 7 1 7 5 . 9 8 2 6 7 9 15 Tactical Retreats 38 | . . . 5 . 1 3 . 1 6 . 5 8 . . 2 2 5 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Traps Triggered 3 | . 1 . . . . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Machines Accessed 8 | . 1 . 1 2 . . . 1 . . . . . 1 . . 2 Terminals 6 | . 1 . 1 . . . . 1 . . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 14 | . 2 . 3 2 . . . 3 . . . . . 2 . . 2 Successful 8 | . . . 2 1 . . . 2 . . . . . 1 . . 2 Failed 6 | . 2 . 1 1 . . . 1 . . . . . 1 . . . Catastrophic 1 | . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . 2 . 2 . . . . . . . . . . . . . . Terminals 12 | . 2 . 3 . . . . 3 . . . . . 2 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . 2 . . . . 2 . . . . . 1 . . 2 Record 4 | . . . 1 . . . . 2 . . . . . 1 . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . 2 . . . 1 . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Active Infowar (turns) 5197 | 7 180 531 307 529 477 1040 132 514 770 . 66 387 4 81 118 54 . Sensors 4172 | . . . . 529 477 1040 132 514 770 . 66 387 4 81 118 54 . Terrain 1025 | 7 180 531 307 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 3 3 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Turns Passed 6251 | 72 180 531 441 649 477 1040 132 514 792 44 506 387 4 84 119 105 174 Spaces Moved 5897 | 43 105 378 257 456 374 720 96 277 458 87 482 1058 12 242 267 227 358 Core 307 | 19 . . . . . . . . 20 87 25 . . . . . 156 Treads . | . . . . . . . . . . . . . . . . . . Legs 3145 | 24 105 378 257 452 374 720 96 277 438 . 24 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2445 | . . . . 4 . . . . . . 433 1058 12 242 267 227 202 Fastest Speed 28 | 50 120 120 120 120 120 125 130 123 50 50 32 32 32 28 34 39 40 Average Speed 86 | 111 120 120 120 121 120 127 130 169 144 50 41 32 32 28 35 39 46 Slowest Speed 435 | 250 120 120 120 435 125 205 130 200 350 50 350 32 32 34 42 45 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 1 . . 2 2 3 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 17 32 19 12 61 70 3 8 61 13 11 95 7 10 13 38 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . . . . 2 8 . . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 13 | . . . . . 2 4 . 7 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 13 | . . . . . 2 4 . 7 . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Tes Acc Total 6734 | 63 129 411 330 560 387 813 103 297 532 86 772 1092 11 255 292 239 362 Wait 469 | . 5 7 18 57 . 60 3 . 34 . 259 8 . . 4 14 . Move 5860 | 42 104 377 256 455 373 719 95 276 457 86 479 1057 11 238 262 221 352 Hop 9 | . . . . . . . . . . . 1 . . 1 2 2 3 Pick Up 98 | 11 3 2 10 16 4 8 2 4 1 . 11 8 . 7 7 1 3 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 82 | 7 . . 7 11 1 4 2 4 8 . 13 5 . 7 9 . 4 Detach 15 | . . . 1 3 . . . 1 1 . 2 1 . 1 5 . . Swap 15 | . 1 2 3 3 1 2 1 . . . . 2 . . . . . Drop 38 | 1 1 1 4 15 1 6 . 1 . . . 3 . 1 3 1 . Fire 122 | 2 15 4 30 . 7 14 . 11 24 . 7 8 . . . . . Melee 25 | . . 18 . . . . . . 7 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 5) 253 | -10/Materials | Entered Subcaves 318 | -10/Subcaves | Build established: Mutant 520 | -10/Subcaves | Learned location of Zion (-6) 520 | -10/Subcaves | Met a Zionite searching for "candidates" 526 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 540 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 634 | -10/Subcaves | Shifting Twisted Machinery released Flamer 700 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 718 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 770 | -10/Subcaves | Discovered new exit (range 9) 784 | -10/Subcaves | Entered Materials 784 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1080 | -8/Materials | Build established: Scavenger-Mutant 1093 | -8/Materials | Destroyed 7 combat bots 1101 | -8/Materials | Discovered new exit (range 15) 1225 | -8/Materials | Entered Factory 1225 | -7/Factory | Evolved 2 slots: Utility x2 1693 | -7/Factory | Found Powered Armor 1792 | -7/Factory | Discovered new exit (range 8) 1874 | -7/Factory | Entered Lower Caves 2255 | -7/Lower Caves | Learned location of 1 exit from Factory 2304 | -7/Lower Caves | Learned Factory garrison access intel 2333 | -7/Lower Caves | Discovered new exit (range 6) 2345 | -7/Lower Caves | Spotted B-75 Beast 2351 | -7/Lower Caves | Entered another Lower Caves area 2645 | -7/Lower Caves | Build established: Mutant 2656 | -7/Lower Caves | Learned location of 1 exit from Factory 2907 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3349 | -7/Lower Caves | Discovered new exit (range 13) 3391 | -7/Lower Caves | Entered Factory 3391 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3392 | -6/Factory | Identified exit to Factory 3393 | -6/Factory | Loaded intel: 4 garrison access locations 3523 | -6/Factory | Entered another Factory area 3523 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3524 | -5/Factory | Identified exit to Upper Caves 3691 | -5/Factory | Build established: Derelict-Tank 3898 | -5/Factory | Garrison activated, responded to threat 3931 | -5/Factory | Lost 4 parts (1n2u1w) 3961 | -5/Factory | Spotted B-75 Beast 4006 | -5/Factory | Discovered exit to Upper Caves (range 10) 4015 | -5/Factory | Lost 3 parts (1u2w) 4037 | -5/Factory | Entered Upper Caves 4345 | -5/Upper Caves | Build established: Tank 4428 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4531 | -5/Upper Caves | Learned location of 1 exit from Factory 4814 | -5/Upper Caves | Core integrity fell below 50% 4827 | -5/Upper Caves | Discovered new exit (range 4) 4829 | -5/Upper Caves | Entered another Upper Caves area 4839 | -5/Upper Caves | Discovered new exit (range 12) 4856 | -5/Upper Caves | Lost 11 parts (1p1n4u5w) 4873 | -5/Upper Caves | Entered Factory 4873 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4874 | -4/Factory | Identified exit to Upper Caves 5026 | -4/Factory | Build established: Mutant 5379 | -4/Factory | Entered Upper Caves 5433 | -4/Upper Caves | Spotted B-86 Titan 5448 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5599 | -4/Upper Caves | Build established: Sprinter 5706 | -4/Upper Caves | Lost 4 parts (1p2u1w) 5707 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5754 | -4/Upper Caves | Discovered new exit (range 12) 5766 | -4/Upper Caves | Entered another Upper Caves area 5766 | -4/Upper Caves | Discovered new exit (range 12) 5770 | -4/Upper Caves | Entered Research 5770 | -3/Research | Evolved 2 slots: Propulsion x2 5844 | -3/Research | Discovered new exit (range 15) 5845 | -3/Research | Spotted B-86 Titan 5854 | -3/Research | Entered another Research area 5854 | -2/Research | Evolved 2 slots: Utility x2 5882 | -2/Research | Lost 5 parts (1p2n1u1w) 5914 | -2/Research | Spotted B-90 Cyclops 5968 | -2/Research | Discovered new exit (range 15) 5973 | -2/Research | Entered Testing 6071 | -2/Testing | Discovered new exit (range 16) 6078 | -2/Testing | Entered Access 6078 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6104 | -1/Access | Lost 5 parts (1p2n2u) 6126 | -1/Access | Build established: Mutant 6136 | -1/Access | Spotted B-99 Colossus 6176 | -1/Access | Lost 3 parts (1p1n1u) 6193 | -1/Access | Core integrity fell below 50% 6231 | -1/Access | Core integrity fell below 20% 6252 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06208_ Acquired Adv. Weight Redist. System. 06216_ W-44 Eye sends out distress signal. 06222_ K-01 Serf destroyed. 06223_ Acquired 19 matter. 06223_ Field Propulsion Array destroyed. 06223_ K-01 Serf collects debris. 06223_ Acquired Lgt. Ion Engine. 06225_ Lgt. Ion Engine destroyed. 06227_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7F. 06227_ K-01 Serf collects debris. 06230_ Adv. Launcher Guidance Computer destroyed. 06244_ Connecting with Terminal... 06244_ Current location identified: Access >>Open(Door) Sealed Barrier opened. 06245_ Terminal disabled. 06249_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????+ + | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????????????####?????????????# # | | ?????????????????????######### T########??????# # | | ?????????????????????# ss #??????# # | | ?????????????????????# s #??????# # | | ?????????????????????# @ sss s #??????# # | | ?????????????????????# ###### ##### ####???# # | | ?????????????????????#???????###???# ## ##### # | | ???????????????????????????????????# | | ???????????????????????????????????# # | | ???????????????????????????????????############### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 725 Resistance: KI 25 Power Shielding 33 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 6 Launcher Accuracy 40 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed CommSmartShovel Manual? 0 Play Time 01:09:42 Cumulative 17.7 hours Start 2026.08.30 @ 22:24:12 End 2026.08.30 @ 23:30:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cf734cb-46b8-4123-bf4e-9075e84077c7