Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 17:43:47 Player: skkpq Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2799) 2799 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 6021 Bonus ------- High Alert Combat Kills 217 Cogmind --------- Core Integrity 0/700 Matter 67/300 Energy 150/150 System Corruption 26% Temperature Cool (0) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Gravmag System > --- UTILITY (5) ------ High-powered Tractor Beam > --- WEAPON (4) ------- Scythe > --- INVENTORY (5) ---- Heat Sink Improved Targeting Computer Shock Rifle Flak Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Small Storage Unit Improved Targeting Computer System Shield > --- WEAPON ----------- Cooled Particle Cannon Gauss Rifle Rocket Launcher Scythe > --- INVENTORY -------- Wheel Heat Sink Improved Targeting Computer Cooled Particle Cannon Minigun Flak Gun Rocket Launcher Scythe [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . 1 1 Weapon 2 | . . 1 . 1 . Parts Attached 71 | 6 6 10 . 16 33 Power 8 | 1 . 1 . 1 5 Engine 6 | 1 . 1 . 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 18 | 2 2 1 . 3 10 Treads 3 | . . . . 2 1 Leg 2 | 2 . . . . . Wheel 11 | . 2 1 . 1 7 Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 16 | 1 1 2 . 6 6 Device 4 | . 1 . . 2 1 Storage 5 | 1 . . . 1 3 Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 5 | . . 2 . 2 1 Artifact . | . . . . . . Weapon 29 | 2 3 6 . 6 12 Energy Gun 2 | . . 1 . . 1 Energy Cannon 5 | . . 1 . 2 2 Ballistic Gun 9 | 2 . 3 . 3 1 Ballistic Cannon 3 | . 2 . . . 1 Launcher 6 | . 1 1 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 1 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 30 | . . 1 . 2 27 Power 4 | . . . . . 4 Propulsion 9 | . . . . 1 8 Utility 8 | . . . . 1 7 Weapon 9 | . . 1 . . 8 Highest Loss Streak 13 | . . 1 . 1 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 98 100 99 84 Engine 9 | . 14 11 11 9 5 Treads 2 | . . . . 7 2 Wheel 18 | . 27 22 22 10 14 Device 7 | . 13 8 . 8 6 Storage 11 | . 14 11 11 8 11 Processor 3 | . . . . 9 6 Hackware 1 | . . . . . 4 Protection 8 | . . 13 22 9 2 Energy Cannon 6 | . . 4 11 9 6 Ballistic Gun 12 | . 5 9 22 18 8 Ballistic Cannon 4 | . 21 3 . . 1 Launcher 2 | . 1 7 . . 3 Slashing Weapon 4 | . . . . 9 7 Naked Turns 2 | . . . . . 2 Heaviest Build 37 | 11 16 29 29 33 37 Greatest Support 32 | 20 24 24 24 24 32 Greatest Overweight (x) 10 | 2 3 1 1 2 10 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 7 | 7 8 8 8 7 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 4 Class Distribution -------------------- 41% | Gunner 28% | Tank 23% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1839 | 231 191 249 147 585 436 Remotely 42 | . . . . . 42 Salvage Created 2770 | . 209 247 108 1011 1195 Parts 178 | . 15 20 6 47 90 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 60 | . 9 7 5 17 22 Melee 11 | . . . . 5 6 Guns 15 | . . 1 3 8 3 Cannons 20 | . 9 4 2 4 1 AOE 13 | . . 2 . . 11 Classes Destroyed 12 | . 3 2 . 2 5 Worker 8 | . . . . . 8 Builder 9 | . . . . . 9 Recycler 3 | . . . . 1 2 Mechanic 1 | . . . . . 1 Operator 2 | . . 1 . . 1 Watcher 6 | . 2 . . 2 2 Swarmer 10 | . 3 . 3 . 4 Grunt 34 | . 6 4 2 12 10 Duelist 1 | . . . . . 1 Sentry 8 | . . 3 . 4 1 Hunter 4 | . . . . 1 3 Programmer 3 | . . . . . 3 Best Kill Streak 15 | . 6 2 3 6 15 Combat Bots Only 6 | . 6 2 3 6 6 Max Kills in Single Turn 6 | . 1 1 1 1 6 Gunslinging . | . . . . . . Exploded 3 | . . 1 . . 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 422 | . 41 28 21 78 254 Missed 133 | . 18 7 6 25 77 Damage Taken 4719 | . 271 321 154 810 3163 Core 935 | . 58 49 . 124 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 31 | . . 11 . 20 . Regen/Repaired (Parts) 101 | . . 22 . 41 38 Core Remaining (%) 85 | 100 76 . 87 77 . Volleys Fired 132 | . 29 17 11 38 37 Largest 3 | . 2 3 3 3 3 Hottest 146 | . 70 115 110 110 146 Shots Fired 347 | . 58 48 33 114 94 Gun 156 | . . 23 22 76 35 Cannon 153 | . 53 17 11 38 34 Launcher 38 | . 5 8 . . 25 Special . | . . . . . . Kinetic 215 | . 53 23 22 76 41 Thermal 94 | . . 17 11 38 28 Explosive 38 | . 5 8 . . 25 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 4 7 4 10 8 Robot Miss Streak 10 | . 2 3 7 10 4 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 220 | . 28 28 15 77 72 Core Hits 155 | . 12 22 7 32 82 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | . 1 1 . 3 1 Destroy 2 | . . 1 . 1 . Blast 1 | . 1 . . . . Sever 3 | . . . . 2 1 Melee Attacks 51 | . . . . 15 36 Impact . | . . . . . . Slashing 51 | . . . . 15 36 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 2 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6890 | . 584 679 285 1741 3601 Guns 1604 | . . 252 191 724 437 Cannons 1953 | . 499 210 94 555 595 Explosions 2238 | . 83 217 . . 1938 Melee 1093 | . . . . 462 631 Ramming 2 | . 2 . . . . Kinetic 2254 | . 499 286 191 724 554 Thermal 1303 | . . 176 94 555 478 Explosive 2148 | . 83 217 . . 1848 Electromagnetic 90 | . . . . . 90 Impact . | . . . . . . Slashing 1093 | . . . . 462 631 Piercing . | . . . . . . Highest Corruption 26 | . . . . . 26 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 153 | . . 4 . 43 106 Projectiles 20 | . . . . . 20 Explosions 67 | . . 4 . . 63 Melee 66 | . . . . 43 23 Knockbacks 3 | . 2 . . . 1 Impact . | . . . . . . Kinetic 3 | . 2 . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 182 | . 24 37 . . 121 Shots 7 | . 1 2 . . 4 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 452 | . 4 108 452 41 198 Average Temperature 72 | . 4 49 187 15 32 Received Heat Transfer 1524 | . 108 99 63 405 849 Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1961 | . . 333 148 851 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 889 | . 208 341 256 447 889 Initial 155 | . . 37 132 21 155 Average 239 | . 105 164 169 249 385 Maximum Alert Level 3 | . 1 1 1 2 3 Low Security (%) 51 | 100 78 69 58 37 33 Level 1 32 | . 21 30 41 54 23 Level 2 11 | . . . . 7 32 Level 3 3 | . . . . . 11 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 2 3 . 3 11 Investigation 7 | . 2 2 . 1 2 Extermination 1 | . . . . . 1 Reinforcement 6 | . . 1 . 2 3 Assault 1 | . . . . . 1 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . 1 1 . 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 11 7 5 26 50 Peak Tracking Total 8 | . 4 2 2 7 8 Tactical Retreats 7 | . . 1 . . 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . 4 . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . 1 1 . . 4 Max in Single Turn 3 | . 1 1 . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 6 4 . 3 3 Terminals 10 | . 4 3 . 2 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 . 1 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 15 11 . 9 7 Successful 14 | . 5 3 . 4 2 Failed 28 | . 10 8 . 5 5 Catastrophic 9 | . 6 2 . . 1 Database Lockouts . | . . . . . . Manual 22 | . 10 5 . 5 2 Terminals 26 | . 11 6 . 7 2 Fabricators . | . . . . . . Repair Stations 13 | . 3 5 . 2 3 Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 1 . 2 . Locate Traps 3 | . 1 1 . 1 . Reprogram Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 2 . 2 2 Scan Component 4 | . 1 1 . 1 1 Repair 4 | . 1 1 . 1 1 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 15 | . 6 4 . 2 3 Full Trace Events 5 | . 2 2 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 . 1 1 Time 91 | . 26 26 . 26 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2753 | 69 447 347 456 544 890 Spaces Moved 1795 | 42 317 240 379 248 569 Core 47 | 7 1 . . . 39 Treads 9 | . . . . 9 . Legs 38 | 35 3 . . . . Wheels 1681 | . 313 240 379 239 510 Hover 17 | . . . . . 17 Flight 3 | . . . . . 3 Fastest Speed 50 | 50 90 90 105 105 50 Average Speed 104 | 130 90 94 105 121 106 Slowest Speed 550 | 190 200 105 105 240 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 4 | . . . . . 4 Exploration Rate (%) 33 | 4 53 21 82 24 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 221 | . 20 49 5 9 138 Melee 8 | . . . . . 8 Projectile 18 | . . 1 5 9 3 AOE 195 | . 20 48 . . 127 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2331 | 53 422 325 412 398 721 Wait 185 | . 47 37 21 54 26 Move 1790 | 41 316 239 378 247 569 Hop . | . . . . . . Pick Up 51 | 6 11 10 1 15 8 Fast Attach 46 | 6 5 6 . 6 23 Attach 24 | . 1 4 . 9 10 Detach . | . . . . . . Swap 1 | . . . . 1 . Drop 50 | . 12 12 1 13 12 Fire 132 | . 29 17 11 38 37 Melee 51 | . . . . 15 36 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 15) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 557 | -9/Materials | Repaired Grenade Launcher 741 | -9/Materials | Discovered new exit (range 13) 863 | -9/Materials | Build established: Tank 864 | -9/Materials | Entered Mines 896 | -9/Mines | Learned 2 Materials zone layouts 1251 | -9/Mines | Discovered new exit (range 8) 1320 | -9/Mines | Entered Materials 1320 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1321 | -8/Materials | Identified exit to Factory 1628 | -8/Materials | Build established: Gunner 1746 | -8/Materials | Repaired Sml. Storage Unit 1864 | -8/Materials | Entered Factory 1864 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2138 | -7/Factory | Repaired Lgt. Armor Plating 2155 | -7/Factory | Garrison activated, responded to threat 2362 | -7/Factory | Garrison activated, responded to threat 2535 | -7/Factory | Lost 9 parts (1p3n1u4w) 2594 | -7/Factory | System corruption reached 10% 2629 | -7/Factory | Lost 4 parts (1p3n) 2639 | -7/Factory | Core integrity fell below 50% 2664 | -7/Factory | First assault squad dispatched 2690 | -7/Factory | Crushed by falling debris 2705 | -7/Factory | Crushed by falling debris 2714 | -7/Factory | Crushed by falling debris 2714 | -7/Factory | Core integrity fell below 20% 2716 | -7/Factory | Crushed by falling debris 2736 | -7/Factory | Lost 13 parts (2p2n5u4w) 2754 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-47 Trooper destroyed. 5 Matter crushed. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Acquired Hpw. Tractor Beam. 2EIN=8VFIX 1YSROUJ%A GSG>ZD3F5U/MZN P-60 Hacker destroyed. K-01 Serf collects debris. Acquired 42 matter. Acquired Gravmag System. K-01 Serf collects debris. Acquired Mic. Nuclear Core. Critical hit (Burn: +37). Acquired Shock Rifle. System corrupted: IFF burst signal emitted. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. 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