Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.19 @ 12:06:19 Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3769) 3769 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 9003 Bonus ------- High Alert Combat Kills 179 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Cooling System Matter Compressor (61) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- EM Shotgun High-powered Shock Rifle Arc Thrower > --- INVENTORY -------- Advanced ECM Suite Improved Remote Shield Subdweller Machine Gun Flak Gun Heavy Pick [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Surge Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 2 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 2 1 . 2 . . . . 1 Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 151 | . 2 8 20 31 17 12 5 10 15 . 31 Power 18 | . . 1 3 4 . 2 . 1 2 . 5 Engine 9 | . . 1 3 3 . . . 1 . . 1 Core 9 | . . . . 1 . 2 . . 2 . 4 Reactor . | . . . . . . . . . . . . Propulsion 30 | . . 2 2 7 4 1 . 1 3 . 10 Treads 7 | . . . . 3 2 . . . . . 2 Leg 11 | . . 2 . . 2 1 . 1 3 . 2 Wheel 8 | . . . 2 4 . . . . . . 2 Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 4 Utility 45 | . 1 2 8 6 5 6 . 4 4 . 9 Device 24 | . 1 2 1 2 2 3 . 3 3 . 7 Storage 2 | . . . 1 . . 1 . . . . . Processor 9 | . . . 1 2 1 2 . . 1 . 2 Hackware 2 | . . . 2 . . . . . . . . Protection 8 | . . . 3 2 2 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 58 | . 1 3 7 14 8 3 5 4 6 . 7 Energy Gun 25 | . . 2 5 5 2 1 1 1 4 . 4 Energy Cannon 2 | . . . . . . 1 1 . . . . Ballistic Gun 11 | . 1 1 . 2 1 . . 2 1 . 3 Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 9 | . . . . 3 2 1 3 . . . . Special Weapon 4 | . . . 2 2 . . . . . . . Impact Weapon 4 | . . . . 1 3 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 Corrupted Parts 3 | . . . . . 1 . . . 2 . . System Corruption 12 | . . . . . 2 . . . 10 . . Parts Lost 68 | . . 1 7 7 11 . 7 1 5 9 20 Power 10 | . . . 2 2 1 . 1 . 1 1 2 Propulsion 14 | . . 1 . . 3 . 1 . . 2 7 Utility 20 | . . . 1 1 3 . 3 . 1 4 7 Weapon 24 | . . . 4 4 4 . 2 1 3 2 4 Highest Loss Streak 9 | . . 1 5 4 6 . 6 1 3 9 8 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 97 98 90 98 77 96 69 54 88 54 29 Engine 4 | . 14 14 11 4 . . . 2 2 . . Core 2 | . . . . 3 . 4 3 . 3 7 2 Treads 1 | . . . . 3 7 . . . . . . Leg 9 | . 28 27 6 . 9 15 8 5 11 6 . Wheel 3 | . . . 15 14 . . . . . . 1 Device 10 | . 11 14 5 6 3 15 8 9 16 5 3 Storage 6 | . 14 14 18 9 9 7 3 . . . . Processor 16 | . . . 2 15 20 28 28 15 22 16 8 Protection 5 | . . . 8 8 8 . . 2 7 5 1 Energy Gun 10 | . . 6 9 14 2 9 8 2 17 . 4 Ballistic Gun 5 | . 28 21 6 5 1 . . 8 1 4 2 Impact Weapon 1 | . . . . . 11 4 . . . . . Naked Turns 33 | . . . . . . . . . . . 33 Heaviest Build 46 | 11 13 15 46 44 42 44 40 28 31 23 18 Greatest Support 40 | 20 20 20 24 40 40 28 28 20 35 15 40 Greatest Overweight (x) 7 | . . 1 3 2 7 1 1 2 1 6 4 Average Overweight (x) . | . . . . 1 . 1 . . . 1 . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 5 5 5 5 Average Capacity 9 | . 8 8 13 15 15 15 10 5 5 5 5 Most Carried 15 | . 7 8 13 15 15 15 15 3 5 4 5 Average Carried 8 | . 6 7 9 12 14 14 10 2 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 7 7 12 15 13 15 3 2 4 4 4 Class Distribution -------------------- 30% | Mutant 26% | Scavenger-Mutant 25% | Scavenger-Gunner 6% | Scavenger-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Matter Collected 2810 | 200 92 145 250 608 258 292 . 115 558 37 255 Remotely 220 | . 92 128 . . . . . . . . . Salvage Created 3651 | . 185 172 382 1045 216 415 . 115 433 50 638 Parts 202 | . 10 13 33 58 6 16 . 7 19 4 36 Haulers Intercepted 3 | . . . . 3 . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 9 4 . Prevented 7 | . . . . . . . . . 7 . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Combat Hostiles Destroyed 80 | . 4 3 10 23 8 9 . 2 11 3 7 Guns 50 | . 4 3 9 14 . 1 . 2 9 3 5 Cannons 10 | . . . . 1 5 4 . . . . . AOE 13 | . . . 1 7 . 4 . . 1 . . Classes Destroyed 16 | . 1 1 6 3 1 1 . . . . 3 Worker 10 | . . . 3 2 . 1 . . . . 4 Builder 3 | . . . 1 1 . 1 . . . . . Tunneler 4 | . . 2 1 . . . . . . . 1 Hauler 3 | . . . . 3 . . . . . . . Recycler 2 | . . . . . . . . . . . 2 Mechanic 2 | . . . 1 1 . . . . . . . Watcher 3 | . . . . 3 . . . . . . . Swarmer 17 | . . . 3 6 . . . . 5 3 . Cutter 2 | . . . . . . . . . . . 2 Grunt 37 | . 4 3 4 11 4 6 . . 5 . . Brawler 1 | . . . . . 1 . . . . . . Duelist 5 | . . . 1 1 2 . . . 1 . . Sentry 10 | . . . 2 4 1 . . 2 . . 1 Hunter 6 | . . . . 1 . 2 . . . . 3 Programmer 1 | . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | . 4 2 7 9 4 3 . 1 4 3 6 Combat Bots Only 6 | . 4 2 3 6 4 3 . 1 4 3 3 Max Kills in Single Turn 6 | . 1 1 5 3 1 3 . 1 1 1 6 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 2 . 3 . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Damage Taken 8114 | . 166 239 1063 1298 1174 146 362 289 795 434 2148 Core 2182 | . 66 44 108 303 222 24 190 76 163 130 856 Absorbed by Shields 120 | . . . . . . . . . 32 88 . Redirected to Shielding 143 | . . . . 104 39 . . . . . . Core Remaining (%) 49 | 100 . 56 73 . 4 . . . . 16 . Volleys Fired 298 | . 12 17 37 67 41 15 3 11 34 14 47 Largest 3 | . 2 2 2 3 3 3 3 2 3 1 3 Hottest 175 | . 40 60 120 175 141 122 108 56 175 28 125 Shots Fired 537 | . 24 34 64 164 63 34 5 12 55 14 68 Gun 438 | . 24 34 57 135 23 15 1 12 55 14 68 Cannon 75 | . . . . 21 38 15 1 . . . . Launcher 15 | . . . . 6 2 4 3 . . . . Special 9 | . . . 7 2 . . . . . . . Kinetic 245 | . 24 33 24 60 49 . . 12 18 14 11 Thermal 194 | . . . 7 94 12 30 2 . . . 49 Explosive 15 | . . . . 6 2 4 3 . . . . Electromagnetic 83 | . . 1 33 4 . . . . 37 . 8 Robot Hit Streak 17 | . 5 8 10 17 7 15 6 11 10 5 7 Robot Miss Streak 13 | . 3 4 4 6 4 2 . 2 4 13 3 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 4 | . . 1 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . Shots Hit Robots 380 | . 15 20 43 103 51 30 5 11 43 14 45 Core Hits 207 | . 9 9 26 55 10 15 . 9 40 13 21 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 1 2 1 . . . . . Critical Strikes 11 | . . . 2 3 2 1 1 . . 1 1 Burn 4 | . . . . 2 . . 1 . . . 1 Destroy 4 | . . . 2 1 1 . . . . . . Smash 2 | . . . . . 1 1 . . . . . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 27 | . . . . 4 16 2 . . 3 2 . Impact 22 | . . . . 4 16 2 . . . . . Slashing . | . . . . . . . . . . . . Piercing 5 | . . . . . . . . . 3 2 . Sneak Attacks 4 | . . . . 2 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9962 | . 231 252 980 2621 1393 1035 299 232 761 212 1946 Guns 4741 | . 231 252 470 1500 264 175 15 232 680 150 772 Cannons 1140 | . . . . 177 583 354 26 . . . . Explosions 3097 | . . . 414 680 173 357 258 . 47 . 1168 Melee 859 | . . . . 247 373 145 . . 33 61 . Ramming 29 | . . . . 17 . 4 . . 1 1 6 Kinetic 2809 | . 231 252 206 604 714 . . 232 302 150 118 Thermal 3567 | . . . 126 1014 133 529 41 . 47 . 1677 Explosive 1852 | . . . 384 680 173 357 258 . . . . Electromagnetic 846 | . . . 264 59 . . . . 378 . 145 Impact 765 | . . . . 247 373 145 . . . . . Slashing . | . . . . . . . . . . . . Piercing 94 | . . . . . . . . . 33 61 . Highest Corruption 28 | . 1 1 . . 2 . 18 18 28 28 . Average Corruption 16 | . 1 1 . . 2 . 9 18 23 28 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 97 | . . 3 . . 2 . 6 10 73 3 . Message Errors 24 | . . . . . . . 1 1 22 . . Matter Fused 28 | . . 2 . . 2 . 3 1 18 2 . Heat Flow Errors 6 | . . . . . . . . 4 2 . . Energy Discharges 8 | . . . . . . . 1 3 4 . . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . 2 1 . Data Loss (minor) 11 | . . 1 . . . . . . 10 . . Data Loss (major) 2 | . . . . . . . . . 2 . . Misfires 4 | . . . . . . . . . 4 . . Alerts 3 | . . . . . . . . . 3 . . Misdirections 1 | . . . . . . . 1 . . . . Weapon Failures 6 | . . . . . . . . 1 5 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 837 | . . . 42 160 133 123 7 . 8 . 364 Projectiles 19 | . . . . . 19 . . . . . . Explosions 429 | . . . 42 . 8 . 7 . 8 . 364 Melee 389 | . . . . 160 106 123 . . . . . Knockbacks 11 | . . . . 1 10 . . . . . . Impact 4 | . . . . . 4 . . . . . . Kinetic 7 | . . . . 1 6 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 400 | . . . 76 30 107 . 129 . 58 . . Shots 8 | . . . 1 1 2 . 3 . 1 . . Rammed 4 | . . . . 2 . . . . . 1 1 Targets Rammed 7 | . . . . 2 . 1 . . 1 1 2 Kicked 3 | . . . . . . 1 . . 1 . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 398 | . 2 8 398 395 84 18 . 220 161 10 110 Average Temperature 100 | . 2 3 158 111 23 10 . 93 62 10 39 Received Heat Transfer 1624 | . 93 99 219 432 369 36 . 36 169 126 45 Effects 4 | . . . 2 1 . . . 1 . . . Shutdowns 2 | . . . 1 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . Matter Decay 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 6 | . . . . . 1 3 . . 1 . 1 Impact Corruptions 11 | . . . . 2 6 3 . . . . . Robots Melted 3 | . . . . 1 . . . . . . 2 Combat Hostiles 3 | . . . . 1 . . . . . . 2 Parts Melted 24 | . . . . 10 . 1 . . . . 13 Heat Transferred 6562 | . . . 250 2590 259 925 148 . . . 2390 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Peak Influence 711 | . 113 138 353 711 530 423 148 142 . . 222 Initial 369 | . . 43 . 70 369 277 148 61 . . 17 Average 257 | . 32 88 211 405 456 311 128 113 . . 59 Maximum Alert Level 3 | . . . 1 3 2 2 . . . . 1 Low Security (%) 43 | . 100 100 29 16 . 4 100 100 . . 97 Level 1 32 | . . . 70 36 21 76 . . . . 2 Level 2 22 | . . . . 38 78 19 . . . . . Level 3 1 | . . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 4 . 3 . . . . 6 Investigation 6 | . 1 . . 3 . 1 . . . . 1 Extermination 1 | . . . . . . 1 . . . . . Reinforcement 7 | . . . . 1 . 1 . . . . 5 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Distress Signals 3 | . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 5 6 15 38 8 10 6 2 12 6 19 Peak Tracking Total 7 | . 3 3 5 7 4 4 6 1 6 4 6 Tactical Retreats 7 | . . 1 2 2 . . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Traps Triggered 5 | . 1 . 1 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . 1 . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . 1 1 1 . . 1 . . . . Triggered 2 | . . 1 . 1 . . . . . . . Most Traps Carried 3 | . . 3 3 2 1 1 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Machines Disabled 17 | . . . 3 3 1 1 . . . . 9 Max in Single Turn 9 | . . . 2 1 1 1 . . . . 9 Garrison Relay 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Machines Accessed 20 | . 1 . 2 8 1 1 . 1 2 . 4 Terminals 8 | . 1 . 1 5 1 . . . . . . Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . . . . 1 . . . 1 . . . Scanalyzers 3 | . . . 1 1 . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 62 | . 7 . 6 33 1 1 . 2 3 . 9 Successful 38 | . 4 . 3 22 1 1 . 1 3 . 3 Failed 24 | . 3 . 3 11 . . . 1 . . 6 Catastrophic 3 | . 1 . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 4 . 4 15 . 1 . . . . 4 Terminals 34 | . 7 . 4 22 1 . . . . . . Fabricators 8 | . . . . . . . . . . . 8 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 5 | . . . . 3 . . . 2 . . . Scanalyzers 8 | . . . 2 5 . 1 . . . . . Garrison Access 3 | . . . . 3 . . . . . . . Terminal Hacks 15 | . 3 . . 8 1 . . . 3 . . Record 3 | . 1 . . . . . . . 2 . . Prototype ID Bank 2 | . . . . 2 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Alert Level 3 | . . . . 3 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . 2 . . . 1 . . . Process 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer 7 | . . . 2 5 . . . . . . . Insert Component 4 | . . . 1 3 . . . . . . . Analyze 3 | . . . 1 2 . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 1 . 1 5 . 1 . . . . 1 Terminals 7 | . 1 . 1 5 . . . . . . . Botnet 7 | . 1 . 1 5 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Extract 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 8 1 . . 1 . . 2 Full Trace Events 7 | . 1 . . 5 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 2 . 2 . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 94 | . . . . 94 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . Parts Scanalyzed 3 | . . . 1 2 . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Turns Passed 5281 | . 117 436 416 778 552 680 133 218 1413 61 477 Spaces Moved 3001 | 1 63 295 231 391 202 318 126 131 853 15 375 Core 371 | . . . . . 4 . 87 40 . 9 231 Treads 123 | . . . . 55 54 . . . . . 14 Legs 1878 | 1 63 295 51 . 144 318 39 91 853 6 17 Wheels 584 | . . . 180 336 . . . . . . 68 Hover 23 | . . . . . . . . . . . 23 Flight 22 | . . . . . . . . . . . 22 Fastest Speed 32 | 120 120 120 90 105 120 190 50 50 120 50 32 Average Speed 134 | 120 120 122 112 124 187 190 90 138 145 156 82 Slowest Speed 400 | 120 120 190 260 320 400 190 190 200 200 350 250 Overloaded Moves 22 | . . . . . . . . . . . 22 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 2 20 47 27 35 37 8 94 4 90 4 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 201 | . . . 38 81 15 16 18 . 2 . 31 Melee 1 | . . . . . 1 . . . . . . Projectile 11 | . . . 1 10 . . . . . . . AOE 189 | . . . 37 71 14 16 18 . 2 . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Gar Fac Was Fac Low Low Fac Total 3666 | . 79 338 310 545 278 357 139 152 966 33 469 Wait 79 | . 2 . 4 11 2 . 2 . 55 2 1 Move 2992 | . 62 294 230 391 201 318 125 130 852 14 375 Hop . | . . . . . . . . . . . . Pick Up 41 | . 1 7 5 18 2 3 1 . 2 . 2 Fast Attach 81 | . 1 4 15 9 10 5 . 8 6 . 23 Attach 27 | . . . 4 6 4 . 2 2 3 . 6 Detach 20 | . . . 8 4 . 1 . 1 1 . 5 Swap 43 | . 1 4 1 16 3 7 3 . 6 . 2 Drop 48 | . . 11 5 16 . 5 2 . 3 . 6 Fire 298 | . 12 17 37 67 41 15 3 11 34 14 47 Melee 26 | . . . . 4 15 2 . . 3 2 . Ram 3 | . . . . 2 . . . . . 1 . Kick 3 | . . . . . . 1 . . 1 . 1 Crush 1 | . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 4 | . . 1 1 1 . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 15) 118 | -10/Materials | Entered Mines 180 | -10/Mines | Found a hidden stash of uninstalled traps 203 | -10/Mines | Learned Materials security intel 317 | -10/Mines | Build established: Mutant 385 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Entered Materials 554 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Discovered new exit (range 12) 888 | -9/Materials | Lost 5 parts (2p1u2w) 961 | -9/Materials | Discovered new exit (range 10) 970 | -9/Materials | Entered another Materials area 970 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1074 | -8/Materials | Lost 4 parts (1p3w) 1540 | -8/Materials | Core integrity fell below 50% 1683 | -8/Materials | Discovered new exit (range 4) 1748 | -8/Materials | Identified exit to Garrison 1748 | -8/Materials | Entered Garrison 1853 | -8/Garrison | Lost 3 parts (2u1w) 1936 | -8/Garrison | Triggered checkpoint 1975 | -8/Garrison | Core integrity fell below 20% 2017 | -8/Garrison | Lost 6 parts (2n1u3w) 2061 | -8/Garrison | Garrison Relay disabled 2176 | -8/Garrison | Triggered checkpoint 2251 | -8/Garrison | Discovered new exit (range 10) 2287 | -8/Garrison | Learned Factory security intel 2300 | -8/Garrison | Entered Factory 2300 | -7/Factory | Evolved 2 slots: Utility x2 2432 | -7/Factory | Build established: Scavenger-Mutant 2980 | -7/Factory | Sucked down chute 2980 | -7/Factory | Entered Waste 2995 | -7/Waste | EMP discharged 3022 | -7/Waste | Spotted C-40 Crusher 3034 | -7/Waste | Build established: Scavenger-Skirmisher 3039 | -7/Waste | Spotted C-40 Crusher 3041 | -7/Waste | Spotted C-40 Crusher 3051 | -7/Waste | Spotted C-40 Crusher 3051 | -7/Waste | Spotted C-40 Crusher 3053 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3059 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3067 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3091 | -7/Waste | Spotted C-40 Crusher 3095 | -7/Waste | EMP discharged 3095 | -7/Waste | System corruption reached 10% 3098 | -7/Waste | Lost 6 parts (1p1n3u1w) 3107 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3109 | -7/Waste | Discovered new exit (range 10) 3113 | -7/Waste | Identified exit to Factory 3113 | -7/Waste | Entered Factory 3293 | -7/Factory | Discovered new exit (range 11) 3319 | -7/Factory | Identified exit to Lower Caves 3331 | -7/Factory | Entered Lower Caves 3509 | -7/Lower Caves | Encountered a Warlord checkpoint 3659 | -7/Lower Caves | Build established: Scavenger-Gunner 3886 | -7/Lower Caves | Core integrity fell below 50% 4476 | -7/Lower Caves | Lost 3 parts (3w) 4558 | -7/Lower Caves | Discovered new exit (range 10) 4568 | -7/Lower Caves | Identified exit to Lower Caves 4714 | -7/Lower Caves | Build established: Scavenger-Mutant 4744 | -7/Lower Caves | Entered another Lower Caves area 4768 | -7/Lower Caves | Discovered new exit (range 13) 4802 | -7/Lower Caves | Core integrity fell below 20% 4805 | -7/Lower Caves | Entered Factory 4805 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4836 | -6/Factory | Lost 9 parts (1p2n4u2w) 5031 | -6/Factory | Fabricated Tesla Rifle? 5034 | -6/Factory | Lost 8 parts (3n4u1w) 5085 | -6/Factory | Released all parts (4) 5102 | -6/Factory | Core integrity fell below 50% 5122 | -6/Factory | Lost 4 parts (1p1n1u1w) 5195 | -6/Factory | Core integrity fell below 20% 5221 | -6/Factory | Lost 6 parts (1p2n2u1w) 5279 | -6/Factory | Released all parts (5) 5282 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05271_ Destroyed Hpw. Tractor Beam. 05271_ R-10 Processor destroyed. 05271_ Fabricator disabled. 05272_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05272_ Penetrated by Slug. 05273_ U-05 Engineer lays Concrete. 05275_ Penetrated by Slug. 05275_ Hvy. Assault Rifle destroyed. 05276_ U-05 Engineer builds a Wall. 05278_ Penetrated by Slug. 05278_ Slug penetrates U-05 Engineer. 05278_ Slug penetrates Wall. 05279_ Released Flexi-carbon Leg. 05279_ Released Adv. Signal Interpreter. 05279_ Released Targeting Computer. 05279_ Released Arm. Wheel. 05279_ Released Tesla Rifle. 05281_ U-05 Engineer lays Concrete. 05281_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# ?????#""" # ######## | | ?????????????????# ????#""" + #??????# | | ???????????????### #??# ! # #??????# | | ???????????????# ?#! = # ###########+ | | ???????????????# #######+## | | ???????????????# | | ???????????????+ | | ???????????????# | | ???????????????# | | ???????????????# """ """ // ###########+#### | | ???????????????????"" " "" #???????????# | | ???????????????????"" R "#???????????# | | ???????????????? "#???????????+ | | ???????????????? "#???????????# | | ?????????????? k #???????????# | | ?????????????? h ##???????????# | | ?????????????# h #????????????# | | ?????????????#u !% #????????????# | | ?????????????# ########?????# | | ?????????????# u #??????? | | ?????????????# ; """" ?????????? | | ?????????????# =%= ; """" ?????????? | | ??????????????? ; """" ?????????? | | ????????????????# u # """" ?????????? | | ????????????????# ????# ; # """" ?????????? | | ????????????????# ????# @ ; + """" ?????????? | | ????????????????# ???# # ## """" ?????????? | | ????????????????+ ???# #=## #????????? | | ????????????????# ??#######=###########????????? | | ????????????????# ??#######/###????????????????? | | ????????????????# ?# [ #????????????????? | | ????????????????# ?# #????????????????? | | ????????????????# # ! #????????????????? | | ??????????? "" #% # #????????????????? | | ????????????""" / / #????????????????? | | ??????????? S" # # """ """ #????????????????? | | ????????????????# # """ """ #????????????????? | | ????????????????# ?# """ """ #????????????????? | | ????????????????# ?###########????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 14 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Tractor Beam | -9/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Extracted Transmission Jammer | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Tesla Rifle | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedRefineryScreen Manual? 0 Play Time 00:31:37 Cumulative 475.9 hours Start 2023.07.19 @ 11:34:54 End 2023.07.19 @ 12:06:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 164 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 68 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f7a7be5-b3c1-4806-9476-c76e9cfb8dc1