Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.17 @ 17:53:18 Player: M1-K3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1918) 1918 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5228 Bonus ------- None Cogmind --------- Core Integrity 627/850 Matter 217/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Walking (270) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Enhanced Autogun Great Axe > --- INVENTORY (15) --- High-capacity Matter Pod (200) Compact Matter Pod (150) Advanced ECM Suite Reaction Control System Improved Light Armor Plating High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Enhanced Autogun Precision Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Signal Interpreter Improved Signal Interpreter Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Matter Pod Compact Matter Pod Target Analyzer Advanced ECM Suite Reaction Control System Light Armor Plating High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Great Axe [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 1 1 . Utility 4 | . . 1 1 1 1 Weapon 1 | . 1 . . . . Parts Attached 55 | . 4 15 14 13 9 Power 8 | . . 2 2 2 2 Engine 7 | . . 2 2 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | . 2 2 6 3 1 Treads . | . . . . . . Leg 13 | . 2 2 6 3 . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 1 5 2 3 5 Device 4 | . . 1 1 1 1 Storage 3 | . 1 1 1 . . Processor 4 | . . 1 . 1 2 Hackware . | . . . . . . Protection 5 | . . 2 . 1 2 Artifact . | . . . . . . Weapon 17 | . 1 6 4 5 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | . 1 5 4 4 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 13 | . . . . 1 12 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 6 | . . . . 1 5 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . 1 6 To Critical Strikes . | . . . . . . Average Backups 14 | . 9 14 14 14 13 Power . | . 1 1 1 . . Propulsion 2 | . 2 4 3 2 1 Utility 6 | . 5 6 5 6 7 Weapon 3 | . . 2 4 4 5 Tool/Special . | . . . . . . Unused Backups 30 | . 6 6 9 3 6 Power 2 | . 1 . 1 . . Propulsion 5 | . 2 1 1 1 . Utility 12 | . 1 3 4 . 4 Weapon 11 | . 2 2 3 2 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 99 95 96 89 Engine 8 | . 12 10 8 7 5 Leg 29 | . 25 29 31 32 26 Device 3 | . . . 4 6 4 Storage 8 | . 12 10 8 7 6 Processor 10 | . . 9 8 13 16 Protection 8 | . 12 9 7 6 5 Ballistic Gun 24 | . 37 28 25 20 16 Peak Build Rating 61 | . 9 17 40 49 61 Average Rating 32 | . 8 14 33 46 52 On Entrance 21 | 7 7 9 17 40 48 Avg Prop Armor Cover (%) 3 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 56 | 17 29 39 43 45 56 Greatest Support 89 | 20 20 33 72 89 80 Greatest Overweight (x) 16 | . 1 1 1 . 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | . 15 15 30 15 15 Average Capacity 14 | . 14 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 14 | . 9 14 14 14 14 Final Capacity 15 | 10 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 11 Class Distribution -------------------- 96% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2143 | 198 31 595 799 191 329 Remotely . | . . . . . . Salvage Created 2171 | . 53 556 870 305 387 Parts 140 | . 11 38 51 19 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 42 | . 4 12 15 4 7 Melee 3 | . . . . . 3 Guns 39 | . 4 12 15 4 4 Classes Destroyed 10 | . 1 5 1 1 2 Recycler 3 | . . 1 1 1 . Mechanic 1 | . . . . . 1 Watcher 4 | . . 2 1 1 . Swarmer 8 | . 4 3 . . 1 Grunt 14 | . . 4 8 1 1 Brawler 1 | . . . . . 1 Duelist 2 | . . 2 . . . Sentry 14 | . . 3 6 2 3 Hunter 2 | . . . 1 . 1 Programmer 1 | . . . . 1 . Best Kill Streak 4 | . 2 3 4 1 3 Combat Bots Only 4 | . 2 3 4 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 614 | . 24 29 37 34 490 Missed 219 | . 5 8 14 10 182 Hits 395 | . 19 21 23 24 308 Melee 9 | . . 3 . . 6 Projectile 386 | . 19 18 23 24 302 Critical Strikes 5 | . . . . 1 4 Damage Taken 2733 | . 93 202 209 207 2022 Core 288 | . 13 13 18 21 223 Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . 6 . . . . Ignored by Resistances 1743 | . 67 126 127 92 1331 Regen/Repaired (Parts) 68 | . . . . 68 . Core Remaining (%) 96 | 100 94 96 96 97 . Volleys Fired 109 | . 10 32 32 17 18 Largest 3 | . 3 3 3 3 3 Hottest 83 | . 60 69 75 81 83 Shots Fired 315 | . 30 92 96 48 49 Gun 313 | . 30 90 96 48 49 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . 2 . . . Kinetic 313 | . 30 90 96 48 49 Thermal 2 | . . 2 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 4 23 20 19 19 Robot Miss Streak 2 | . 2 1 1 1 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 252 | . 19 61 76 37 59 Core Hits 100 | . 8 24 33 14 21 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 6 | . . 1 3 . 2 Destroy 4 | . . 1 3 . . Sever 2 | . . . . . 2 Melee Attacks 25 | . . . . 8 17 Impact . | . . . . . . Slashing 25 | . . . . 8 17 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4830 | . 226 954 1283 815 1552 Guns 4069 | . 226 940 1282 731 890 Cannons . | . . . . . . Explosions . | . . . . . . Melee 580 | . . . . . 580 Ramming 181 | . . 14 1 84 82 Kinetic 4069 | . 226 940 1282 731 890 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 580 | . . . . . 580 Piercing . | . . . . . . Highest Corruption 3 | . . . . 2 3 Average Corruption 2 | . . . . 1 3 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 3 | . . . . 1 2 Matter Fused 2 | . . . . 1 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 23 | . . . . . 23 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 23 | . . . . . 23 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 66 | . . . . 66 . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 20 | . . 2 1 2 15 Kicked 20 | . . 2 1 2 15 Crushed . | . . . . . . Highest Temperature 362 | . . 61 137 104 362 Average Temperature 68 | . . 22 46 37 170 Received Heat Transfer 1065 | . . 87 135 36 807 Effects 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 136 | . 50 90 136 84 60 Initial 30 | . . . 2 30 . Average 13 | . 7 14 28 8 5 Influence Increases 1322 | . 103 338 445 241 195 Destroy 0b10 Robot/C 840 | . 80 240 300 80 140 Destroy 0b10 Robot/NC 40 | . . 15 10 10 5 Destroy Leader 278 | . 20 74 102 32 50 Successful Hack 40 | . 3 . 17 20 . Disable Machine 28 | . . 8 . 20 . Destroy Structure 51 | . . 1 1 49 . Lose Combat Pursuer 45 | . . . 15 30 . Influence Decreases 1322 | . 103 329 363 331 196 Entered New Map 69 | . . . 7 61 1 Time Decay 1193 | . 103 329 356 270 135 Lost Part 60 | . . . . . 60 Squads Dispatched 8 | . . . 2 4 2 Investigation 2 | . . . . 2 . Extermination 1 | . . . . 1 . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 9 14 21 8 13 Peak Tracking Total 6 | . 4 3 6 4 5 Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . 2 . 5 . Max in Single Turn 4 | . . 1 . 4 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 3 1 6 3 . Terminals 12 | . 3 1 6 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 8 2 14 9 . Successful 27 | . 7 2 13 5 . Failed 6 | . 1 . 1 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 21 | . 7 2 10 2 . Terminals 30 | . 8 2 14 6 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . 5 2 . Record 1 | . . . . 1 . Robot Analysis 3 | . 1 . 1 1 . Level Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 6 2 8 1 . Terminals 17 | . 6 2 8 1 . Botnet 8 | . 3 1 3 1 . Skim 9 | . 3 1 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 2 3 . Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 13 | . . . . 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2077 | . . . 525 1011 541 Optics 523 | . . . . . 523 Seismic 1536 | . . . 525 1011 . ECM 18 | . . . . . 18 Robot Analysis Total 3 | . 1 . 1 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3818 | . 402 918 871 1067 560 Spaces Moved 2196 | 1 190 400 580 713 312 Core 1 | . . . . . 1 Treads . | . . . . . . Legs 2195 | 1 190 400 580 713 311 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 114 | 120 120 120 120 114 123 Average Speed 141 | 120 187 184 127 120 136 Slowest Speed 850 | 120 190 190 190 124 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 47 30 39 22 9 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . 8 . Terrain Destroyed 45 | . . . . 45 . Melee 8 | . . . . 8 . Projectile . | . . . . . . AOE 37 | . . . . 37 . Terrain Rammed 3 | . . . . 3 . Walls Destroyed 1 | . . . . 1 . Machines Disabled 1 | . . . . 1 . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2665 | . 215 497 685 885 383 Wait 141 | . . 16 23 102 . Move 2191 | . 189 399 579 712 312 Hop . | . . . . . . Pick Up 36 | . 9 5 12 9 1 Fast Attach 16 | . . 6 4 2 4 Attach 16 | . 1 2 2 5 6 Detach 4 | . . 1 . 1 2 Swap 39 | . 3 10 10 13 3 Drop 57 | . 3 16 22 11 5 Fire 109 | . 10 32 32 17 18 Melee 25 | . . . . 8 17 Ram 3 | . . . . 3 . Kick 20 | . . 2 1 2 15 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Weapon x1 2 | -10/Materials | Identified exit to Mines 2 | -10/Materials | Discovered exit to Mines (range 16) 87 | -10/Materials | Discovered exit to Mines (range 15) 333 | -10/Materials | Build established: Hacker-Tank 370 | -10/Materials | Identified exit to Materials 370 | -10/Materials | Discovered exit to Materials (range 8) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -9/Materials | Identified exit to Materials 1230 | -9/Materials | Discovered exit to Materials (range 8) 1321 | -9/Materials | Entered another Materials area 1321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -8/Materials | Identified exit to Factory 1868 | -8/Materials | Identified exit to Storage 1958 | -8/Materials | Learned 4 Factory zone layouts 1986 | -8/Materials | Learned location of Lower Caves (-7) 2002 | -8/Materials | Learned location of 1 exit from Storage 2027 | -8/Materials | Learned 4 Factory zone layouts 2106 | -8/Materials | Learned Factory trap positions 2192 | -8/Materials | Entered Factory 2192 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2193 | -7/Factory | Identified exit to Factory 2195 | -7/Factory | Loaded intel: 109 trap records 2626 | -7/Factory | Repaired Lgt. Armor Plating 3259 | -7/Factory | Entered another Factory area 3259 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3676 | -6/Factory | Garrison activated, responded to threat 3774 | -6/Factory | Lost 6 parts (1p4n1u) 3819 | -6/Factory | Self-destructed Last Messages --------------- 03753_ G-50 Soldier destroyed. 03756_ Acquired 42 matter. 03769_ Acquired Imp. Light Armor Plating. 03773_ ALERT: Cargo convoy en route, clear transfer corridor. 03776_ Y-54 Guardian emerges from the garrison. 03784_ K-01 Serf collects debris. 03793_ System corrupted: Matter fused (-6). 03794_ S-27 Virus destroyed. 03795_ K-01 Serf collects debris. 03796_ Hvy. Machine Gun destroyed. 03798_ K-01 Serf collects debris. 03799_ Mic. Nuclear Core destroyed. 03802_ K-01 Serf collects debris. 03802_ K-01 Serf destroyed. 03805_ Destroyed VTOL Module. 03807_ Lgt. Armor Plating destroyed. 03808_ S-27 Virus Autogun severed. 03809_ Imp. Light Armor Plating destroyed. 03811_ R-10 Processor collects Lgt. Treads. 03814_ R-10 Processor collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ???????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????+ ??????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ##########????????????? | | ??????####????###### #????????????? | | ??????# ???? # #????????????? | | ??????# """ """ + """" ""G"" #????????????? | | ??????# """ """ # """" " " +????????????? | | ??????# """ """ #! 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""??#! # %#"" """# #????????????? | | ? ??# # [#""F"""#??????????????? | | ##+#### # # """""#??????????????? | | ###+########+## s@ ########??????????????? | | ### ######## [#?????????????????????? | | " R #?????????????????????? | | ##################+####?????????????????????? | | #??????????????? ???????????????????????? | | ## ###????????????? ?????????????????????? | | ?# #?????????????# ???????????????????? | | ?# #?????????????# #??????????????????? | | ?# #?????????????# #??????????????????? | | ?# #?????????????# #??????????????????? | | ?# #?????????????# #??????????????????? | | ?# #?????????????# #??????????????????? | | ## #?????????????# #??????????????????? | | #?????????????# #??????????????????? | | ####?????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 24% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorImpulseSlamshotty Manual? 0 Play Time 00:37:27 Cumulative 36.5 hours Start 2026.08.17 @ 16:54:02 End 2026.08.17 @ 17:53:18 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 5 Adventurer 0 Explorer 33 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c66a8ce-132c-4b59-bd51-c484a62de110