Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.29 @ 19:16:40 Player: Obelisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (514) 514 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2294 Bonus ------- None Cogmind --------- Core Integrity 357/550 Matter 148/300 Energy 280/280 System Corruption 0% Temperature Warm (165) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Weapon Shielding Shield Generator Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Flak Cannon > --- INVENTORY -------- Weapon Shielding Shield Generator Flak Cannon Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 31 | 6 4 15 6 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 7 | 2 . 4 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 3 | . . 1 2 Storage 3 | 1 1 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 11 | 2 1 7 1 Energy Gun 6 | 1 1 3 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 97 Engine 9 | . 12 8 9 Core 1 | . 1 2 . Treads 30 | . 28 33 25 Device 6 | . . 11 7 Storage 11 | . 14 11 9 Processor 2 | . . . 18 Protection 9 | . 12 11 . Energy Gun 13 | . 14 11 18 Ballistic Gun 5 | . 14 2 . Ballistic Cannon 5 | . . 8 9 Naked Turns . | . . . . Heaviest Build 40 | 12 30 39 40 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 11 15 15 Most Carried 9 | 4 9 9 7 Average Carried 5 | . 5 6 4 Final Capacity 15 | 8 15 15 15 Final Carried 8 | . 7 8 4 Class Distribution -------------------- 88% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 570 | 237 76 186 71 Remotely . | . . . . Salvage Created 632 | . 153 360 119 Parts 38 | . 12 20 6 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 5 9 3 Guns 11 | . 5 4 2 Cannons 6 | . . 5 1 Classes Destroyed 5 | . 2 2 1 Hauler 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 10 | . 2 6 2 Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1283 | . 228 300 755 Core 276 | . 27 56 193 Absorbed by Shields 19 | . . . 19 Redirected to Shielding 29 | . 8 21 . Core Remaining (%) 91 | 100 89 86 . Volleys Fired 59 | . 13 31 15 Largest 3 | . 2 2 3 Hottest 166 | . 60 105 166 Shots Fired 128 | . 26 58 44 Gun 98 | . 26 43 29 Cannon 30 | . . 15 15 Launcher . | . . . . Special . | . . . . Kinetic 59 | . 13 31 15 Thermal 69 | . 13 27 29 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 5 5 Robot Miss Streak 6 | . 3 5 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 72 | . 16 32 24 Core Hits 46 | . 9 16 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1269 | . 161 516 592 Guns 790 | . 161 329 300 Cannons 479 | . . 187 292 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 624 | . 53 279 292 Thermal 645 | . 108 237 300 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . 1 8 Impact . | . . . . Kinetic 9 | . . 1 8 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 806 | . 94 249 806 Average Temperature 155 | . 41 78 313 Received Heat Transfer 504 | . 54 96 354 Effects 19 | . . . 19 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1582 | . 250 703 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 250 | . 150 250 146 Initial 63 | . . 63 56 Average 88 | . 43 130 90 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 86 100 Level 1 6 | . . 13 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 8 13 12 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . . 12 . Successful 11 | . . 11 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Maintenance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 9 | . . 9 . Insert Component 4 | . . 4 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1182 | 81 363 566 172 Spaces Moved 557 | 48 190 267 52 Core 6 | 6 . . . Treads 551 | 42 190 267 52 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 146 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 30 32 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 742 | 59 227 350 106 Wait 48 | . 1 15 32 Move 554 | 47 189 266 52 Hop . | . . . . Pick Up 33 | 6 14 13 . Fast Attach . | . . . . Attach 12 | 6 1 2 3 Detach . | . . . . Swap 19 | . 3 13 3 Drop 17 | . 6 10 1 Fire 59 | . 13 31 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 3) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Discovered new exit (range 12) 1011 | -9/Materials | Entered another Materials area 1011 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1183 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Angular Momentum Engine. K-01 Serf collects debris. Acquired 25 matter. Acquired 46 matter. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. W-25 Informer sends out distress signal. G-50 Soldier knocked back. G-47 Trooper knocked back. G-50 Soldier knocked back. Lgt. Treads destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper knocked back. Lgt. Treads destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Adv. Beam Rifle destroyed. G-47 Trooper knocked back. Flak Cannon destroyed. Lgt. Treads destroyed. 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Nuclear Core | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumSubatomicMapper Manual? 0 Play Time 00:15:35 Cumulative 15.4 hours Start 2022.07.29 @ 19:02:58 End 2022.07.29 @ 19:16:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fac5114a-660b-4170-97f2-a692f28491df