Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 11:19:52 Player: Lyra Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (199) 995 Value Destroyed (6086) 6086 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1530) 1530 TOTAL SCORE: 13791 Bonus ------- High Alert Combat Kills 734 Follower Combat Kills 1191 Friendly Fire -395 Cogmind --------- Core Integrity 604/1150 Matter 7/300 Energy 20/100 System Corruption 0% Temperature Danger (467) Movement Core (1000) Ox19 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Kinecellerator Graphene Brace Thermal Shield Hacking Suite > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY (20) --- Nuclear Core Advanced Treads Advanced Treads Heavy Treads Heavy Treads System Shield Improved System Restoration Module Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Improved Medium Armor Plating Damper Plating Graphene Brace Thermal Shield Hacking Suite > --- WEAPON ----------- Slug Cannon Slug Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Advanced Treads Advanced Treads Heavy Treads Heavy Treads Kinecellerator System Shield Improved System Restoration Module Hypervelocity Gauss Rifle Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher [Rating: 99] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 10 | . . 1 2 . 1 . . 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 131 | 6 7 29 30 15 11 5 7 7 8 6 Power 10 | 1 1 1 4 1 . 1 . . . 1 Engine 5 | 1 1 1 1 1 . . . . . . Core 4 | . . . 3 . . . . . . 1 Reactor 1 | . . . . . . 1 . . . . Propulsion 29 | 2 . 13 5 3 1 2 1 1 1 . Treads 29 | 2 . 13 5 3 1 2 1 1 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 57 | 1 4 8 11 3 9 1 5 5 7 3 Device 16 | . 1 4 1 . 2 1 1 2 3 1 Storage 6 | 1 2 . . . 1 . 1 . 1 . Processor 4 | . . . 2 . . . 1 1 . . Hackware 1 | . . . 1 . . . . . . . Protection 30 | . 1 4 7 3 6 . 2 2 3 2 Artifact . | . . . . . . . . . . . Weapon 35 | 2 2 7 10 8 1 1 1 1 . 2 Energy Gun 9 | 2 2 2 2 1 . . . . . . Energy Cannon 3 | . . 3 . . . . . . . . Ballistic Gun 7 | . . . 3 2 1 . . . . 1 Ballistic Cannon 16 | . . 2 5 5 . 1 1 1 . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 3 . . . . . . Corrupted Parts 1 | . . 1 . . . . . . . . System Corruption 7 | . . 7 . . . . . . . . Parts Lost 32 | . 1 3 11 3 1 . 1 1 . 11 Power 5 | . 1 1 1 . . . . . . 2 Propulsion 7 | . . . 4 1 . . . . . 2 Utility 15 | . . 2 4 2 . . 1 1 . 5 Weapon 5 | . . . 2 . 1 . . . . 2 Highest Loss Streak 11 | . 1 2 8 2 1 . 1 1 . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 95 98 94 86 75 79 69 68 Engine 5 | . 13 10 2 6 7 5 . . . . Core 1 | . . . 6 2 . . . . . 1 Reactor 2 | . . . . . . 1 7 6 5 3 Treads 23 | . 28 33 26 26 30 24 15 12 10 9 Device 7 | . 10 10 5 . 1 7 7 13 14 15 Storage 8 | . 14 11 9 9 7 7 7 6 5 5 Processor 6 | . . . 11 9 7 7 7 12 5 4 Hackware 5 | . . . 6 9 7 7 7 6 5 5 Protection 9 | . 2 10 10 17 15 7 6 6 7 12 Energy Gun 4 | . 27 8 . . . . . . . . Energy Cannon 1 | . . 10 . . . . . . . . Ballistic Gun 1 | . . . 3 4 1 4 . . . . Ballistic Cannon 10 | . . 2 13 13 13 10 15 13 11 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 164 | 11 50 61 71 75 92 87 126 128 164 130 Greatest Support 149 | 40 40 69 69 69 83 140 140 140 149 140 Greatest Overweight (x) 15 | . 1 . 15 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 20 Average Capacity 20 | 7 13 20 20 20 20 20 22 25 20 20 Most Carried 25 | 1 19 20 20 20 20 20 23 25 25 20 Average Carried 18 | . 9 19 18 19 19 19 20 22 19 17 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 20 20 Final Carried 23 | 1 19 20 17 20 20 20 21 23 20 14 Class Distribution -------------------- 56% | Mutant 37% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Matter Collected 4551 | 260 76 454 1211 930 239 216 791 330 44 . Remotely . | . . . . . . . . . . . Salvage Created 6332 | 109 612 1948 1189 1264 309 . 698 177 26 . Parts 353 | 4 28 120 62 61 21 . 42 13 2 . Haulers Intercepted 8 | . 1 6 1 . . . . . . . Recyclers Shooed 5 | . 1 . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 140 | . 15 36 31 20 10 . 19 8 1 . Melee 1 | . . . . 1 . . . . . . Guns 36 | . 14 8 7 6 1 . . . . . Cannons 94 | . . 26 24 13 7 . 15 8 1 . AOE 7 | . 1 . . . 2 . 4 . . . Classes Destroyed 17 | 2 4 7 1 . 1 . 2 . . . Worker 7 | . . 3 . 1 1 . 2 . . . Builder 7 | . . 1 5 1 . . . . . . Tunneler 3 | 1 . . . . 1 . 1 . . . Hauler 8 | . 1 6 1 . . . . . . . Recycler 17 | 1 1 3 3 5 . . 4 . . . Operator 2 | . . 2 . . . . . . . . Watcher 14 | . 2 2 5 2 . . 3 . . . Swarmer 38 | . 6 9 5 2 1 . 12 3 . . Grunt 65 | . 9 18 20 10 3 . 2 3 . . Brawler 2 | . . 1 . . 1 . . . . . Duelist 2 | . . 2 . . . . . . . . Protector 1 | . . 1 . . . . . . . . Sentry 18 | . . 5 4 7 1 . 1 . . . Specialist 2 | . . . . . . . 2 . . . Hunter 7 | . . . 2 1 3 . . . 1 . Programmer 4 | . . . . . 1 . 1 2 . . Heavy 1 | . . . . . . . 1 . . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 9 | 2 3 9 8 6 6 . 9 3 1 . Combat Bots Only 8 | . 3 7 8 4 4 . 7 3 1 . Max Kills in Single Turn 3 | 1 1 2 2 2 3 . 3 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . 1 . 3 . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Damage Taken 10768 | . 512 1252 2624 1434 574 . 932 585 130 2725 Core 1491 | . 99 136 367 164 34 . 75 70 . 546 Absorbed by Shields 303 | . . . 180 . 75 . 48 . . . Redirected to Shielding 29 | . . 29 . . . . . . . . Regen/Repaired (Parts) 840 | . . . 142 . 89 . 181 . 428 . Core Remaining (%) 72 | 100 60 66 . 3 . . 84 91 100 . Volleys Fired 503 | 9 66 100 132 71 28 . 53 21 3 20 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 Hottest 136 | 90 90 136 109 96 92 . 96 96 96 96 Shots Fired 926 | 18 133 177 229 131 56 . 100 42 6 34 Gun 341 | 18 133 64 64 56 5 . . . . 1 Cannon 585 | . . 113 165 75 51 . 100 42 6 33 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 591 | . . 12 210 131 56 . 100 42 6 34 Thermal 260 | 18 122 101 19 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 75 | . 11 64 . . . . . . . . Robot Hit Streak 22 | 7 6 9 22 22 10 . 16 13 2 2 Robot Miss Streak 9 | 3 4 3 9 3 3 . 4 3 1 6 Penetration Max 1 | . . . 1 1 . . 1 . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 572 | 13 75 105 184 76 40 . 44 24 4 7 Core Hits 339 | 3 29 59 134 41 27 . 32 10 1 3 Critical Kills 6 | . . 1 1 . . . 2 1 1 . Critical Parts Destroyed 4 | . . . . . . . 1 . 1 2 Critical Strikes 42 | 1 4 1 10 6 4 . 9 3 2 2 Burn 5 | 1 4 . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . Destroy 9 | . . . 1 . . . 3 1 2 2 Blast 27 | . . . 9 6 4 . 6 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14151 | 156 988 2160 4099 2006 1502 . 2203 710 111 216 Guns 3460 | 156 932 658 888 729 97 . . . . . Cannons 9106 | . . 1423 3185 1206 791 . 1468 706 111 216 Explosions 1363 | . 56 55 . . 612 . 640 . . . Melee . | . . . . . . . . . . . Ramming 222 | . . 24 26 71 2 . 95 4 . . Kinetic 9206 | . . 113 3769 1935 888 . 1468 706 111 216 Thermal 2695 | 156 870 1365 304 . . . . . . . Explosive 1252 | . . . . . 612 . 640 . . . Electromagnetic 776 | . 118 658 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 5 7 . . . . 5 4 . . Average Corruption 4 | . 2 7 . . . . 3 2 . . Corruption Purged 4 | . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . Effects 87 | . 9 29 . . . . 41 8 . . Message Errors 19 | . 2 4 . . . . 9 4 . . Matter Fused 23 | . 2 9 . . . . 10 2 . . Heat Flow Errors 9 | . . 3 . . . . 6 . . . Energy Discharges 5 | . . 1 . . . . 4 . . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 18 | . 3 5 . . . . 9 1 . . Data Loss (major) 4 | . . 4 . . . . . . . . Misfires 4 | . 1 2 . . . . 1 . . . Alerts 4 | . 1 1 . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 174 | . . 5 41 20 5 . 89 14 . . Projectiles 115 | . . 5 41 20 . . 35 14 . . Explosions 59 | . . . . . 5 . 54 . . . Melee . | . . . . . . . . . . . Knockbacks 110 | . . 3 66 8 7 . 16 9 . 1 Impact 3 | . . . . 2 . . 1 . . . Kinetic 94 | . . 2 56 5 7 . 14 9 . 1 Secondary 13 | . . 1 10 1 . . 1 . . . Self-Inflicted Damage 110 | . . . . . 66 . 44 . . . Shots 2 | . . . . . 1 . 1 . . . Rammed 27 | . . 6 3 10 1 . 6 1 . . Targets Rammed 30 | . . 7 3 10 1 . 8 1 . . Kicked . | . . . . . . . . . . . Crushed 3 | . . 1 . . . . 2 . . . Highest Temperature 701 | 132 256 540 376 527 367 . 522 247 144 701 Average Temperature 127 | 53 79 122 125 129 104 . 138 99 75 347 Received Heat Transfer 2833 | . 126 438 1156 585 140 . 118 126 . 144 Effects 52 | . 2 7 6 9 . . 6 2 . 20 Shutdowns 9 | . . 2 1 2 . . 2 . . 2 Energy Bleed 7 | . . 1 2 2 . . . . . 2 Interference 15 | . 2 2 3 . . . 2 2 . 4 Matter Decay 6 | . . 1 . 1 . . 1 . . 3 Short Circuit 3 | . . . . 3 . . . . . . Damage (minor) 6 | . . 1 . . . . 1 . . 4 Damage (major) 4 | . . . . 1 . . . . . 3 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 13 | . 8 5 . . . . . . . . Heat Transferred 6051 | 471 2576 2338 666 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Peak Influence 782 | 10 254 551 575 597 464 109 782 523 262 42 Initial 377 | . 6 75 196 101 163 109 . 377 187 30 Average 340 | 1 161 334 368 334 331 80 525 389 186 31 Maximum Alert Level 3 | . 1 2 2 2 2 . 3 2 1 . Low Security (%) 25 | 100 63 20 3 13 13 100 13 . 65 100 Level 1 36 | . 36 35 51 63 47 . 8 71 34 . Level 2 30 | . . 43 44 22 38 . 43 28 . . Level 3 7 | . . . . . . . 34 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 48 | . 5 6 11 6 4 . 8 3 1 4 Investigation 18 | . . 5 2 2 3 . 3 1 1 1 Extermination 5 | . . . . . 1 . 3 1 . . Reinforcement 14 | . 5 . 3 2 . . 2 1 . 1 Assault 2 | . . 1 . . . . . . . 1 Garrison 9 | . . . 6 2 . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Distress Signals 10 | . 2 2 5 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 248 | . 35 51 55 33 19 . 41 9 1 4 Peak Tracking Total 8 | . 5 6 8 6 4 . 7 3 1 3 Tactical Retreats 14 | . 3 4 3 2 1 . 1 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Traps Triggered 12 | . 4 1 1 2 2 . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 8 | . . 4 . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Machines Disabled 30 | . . 2 3 7 9 . 7 1 1 . Max in Single Turn 4 | . . 1 1 2 4 . 2 1 1 . Garrison Access 3 | . . . . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Machines Accessed 61 | . 4 12 7 10 10 . 10 3 4 1 Terminals 40 | . 2 10 5 9 6 . 4 1 3 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 6 | . 1 . 1 . 1 . 2 . 1 . Recycling Units 6 | . 1 . 1 . 2 . 1 1 . . Scanalyzers 4 | . . 2 . . . . 1 1 . . Garrison Access 3 | . . . . 1 1 . . . . 1 Total Hacks 164 | . 10 44 18 23 21 . 24 9 13 2 Successful 90 | . 4 26 11 12 11 . 13 6 7 . Failed 73 | . 6 17 7 11 10 . 11 3 6 2 Catastrophic 11 | . 1 4 . 1 2 . 3 . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 64 | . 6 22 10 14 7 . 2 . 3 . Terminals 108 | . 5 31 14 21 14 . 11 3 9 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 15 | . 3 . 2 . 2 . 4 . 4 . Recycling Units 14 | . 2 . 2 . 4 . 3 3 . . Scanalyzers 19 | . . 13 . . . . 3 3 . . Garrison Access 5 | . . . . 2 1 . . . . 2 Terminal Hacks 41 | . 1 10 6 10 4 . 4 2 4 . Part Schematic 4 | . . . 1 1 1 . . . 1 . Robot Analysis 3 | . 1 1 . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . 1 . Open Door 3 | . . . . 3 . . . . . . Level Access Points 3 | . . . . 1 . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 3 | . . . . 1 1 . 1 . . . Repair Station Index 2 | . . 1 . . . . 1 . . . Alert Level 5 | . . 4 . . 1 . . . . . Unreport Threat 10 | . . 2 3 3 1 . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . Disarm Traps 2 | . . 1 . . . . . 1 . . Dispatch Records 2 | . . . . 1 . . . . 1 . Patrol Status 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Repair Station Hacks 10 | . 1 . 2 . 2 . 3 . 2 . Scan Component 6 | . 1 . 1 . 1 . 2 . 1 . Repair 4 | . . . 1 . 1 . 1 . 1 . Recycling Unit Hacks 6 | . 1 . 1 . 1 . 2 1 . . Report Inventory 5 | . 1 . 1 . 1 . 1 1 . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 17 | . . 12 . . . . 2 3 . . Insert Component 8 | . . 6 . . . . 1 1 . . Analyze 9 | . . 6 . . . . 1 2 . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 13 | . 1 4 2 1 3 . 1 . 1 . Terminals 9 | . . 4 1 1 1 . 1 . 1 . Botnet 7 | . . 3 1 . 1 . 1 . 1 . Disrupt 2 | . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . 2 . . . . . Mask 4 | . 1 . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 52 | . 3 11 5 7 8 . 10 3 4 1 Full Trace Events 17 | . 2 4 1 1 3 . 3 1 1 1 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . 4 1 1 1 . 1 . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 1 . 1 . 1 . Time 126 | . . . 32 . 26 . 12 . 56 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed 7 | . . 5 . . . . 1 1 . . Part Schematics Acquired 5 | . . 4 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Total Allies 34 | . . . . 13 . 21 . . . . Largest Group 21 | . . . . 10 8 21 21 1 . . Highest-Rated Group 543 | . . . . 173 141 543 543 27 . . Highest-Rated Ally 35 | . . . . 31 29 35 35 27 . . Total Orders . | . . . . . . . . . . . Ally Attacks 303 | . . . . 82 64 . 157 . . . Total Damage 4691 | . . . . 1230 702 . 2759 . . . Kills 40 | . . . . 12 7 . 21 . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Robot Analysis Total 3 | . 1 1 . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Turns Passed 10849 | 93 1127 1620 1635 1459 907 539 2286 623 460 100 Spaces Moved 5137 | 38 462 769 649 604 442 318 1305 306 227 17 Core 4 | 3 . . 1 . . . . . . . Treads 5133 | 35 462 769 648 604 442 318 1305 306 227 17 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 Average Speed 169 | 151 185 160 174 200 160 160 160 160 168 160 Slowest Speed 800 | 160 240 160 800 240 240 160 160 240 240 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 79 64 56 92 15 96 35 8 6 . Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 13 | . . . . 1 . . 10 . . 2 Terrain Destroyed 194 | . . 8 32 26 32 . 73 10 . 13 Melee . | . . . . . . . . . . . Projectile 116 | . . 1 32 26 7 . 27 10 . 13 AOE 78 | . . 7 . . 25 . 46 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Total 6406 | 53 598 993 930 738 589 355 1401 394 300 55 Wait 379 | . 41 26 60 22 85 8 16 52 57 12 Move 5128 | 37 461 768 648 603 442 317 1304 305 226 17 Hop . | . . . . . . . . . . . Pick Up 108 | 1 19 23 27 7 9 7 7 7 1 . Fast Attach 51 | 6 3 10 11 8 4 4 2 1 2 . Attach 39 | . 1 2 12 4 4 1 2 4 3 6 Detach 4 | . . . . . 1 . . . 3 . Swap 41 | . 3 17 7 3 3 . 3 2 3 . Drop 123 | . 4 40 30 10 12 18 6 1 2 . Fire 503 | 9 66 100 132 71 28 . 53 21 3 20 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 30 | . . 7 3 10 1 . 8 1 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 803 | -10/Materials | Discovered new exit (range 7) 1027 | -10/Materials | Discovered new exit (range 16) 1221 | -10/Materials | Entered another Materials area 1221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1675 | -9/Materials | Destroyed 7 combat bots 1722 | -9/Materials | Discovered new exit (range 10) 1859 | -9/Materials | Discovered new exit (range 8) 2046 | -9/Materials | Central database locked down 2246 | -9/Materials | Build established: Scavenger-Mutant 2421 | -9/Materials | First assault squad dispatched 2702 | -9/Materials | Build established: Mutant 2769 | -9/Materials | Discovered new exit (range 16) 2841 | -9/Materials | Entered another Materials area 2841 | -8/Materials | Evolved 2 slots: Utility x2 3037 | -8/Materials | Garrison activated, responded to threat 3226 | -8/Materials | Destroyed 8 combat bots 3459 | -8/Materials | Garrison activated, responded to threat 3706 | -8/Materials | Repaired Imp. Treads 4005 | -8/Materials | Core integrity fell below 50% 4066 | -8/Materials | Lost 8 parts (1p3n3u1w) 4254 | -8/Materials | Discovered new exit (range 12) 4476 | -8/Materials | Entered Storage 4476 | -8/Storage | Allied Derelicts emerged from ambush trap array 4704 | -8/Storage | Garrison activated, responded to threat 4942 | -8/Storage | Identified exit to Factory 4968 | -8/Storage | Core integrity fell below 20% 5419 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5742 | -8/Storage | Build established: Commander-Mutant 5935 | -8/Storage | Entered Factory 5935 | -7/Factory | Accompanied by 8 allies 5935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6066 | -7/Factory | Repaired Lgt. Armor Plating 6356 | -7/Factory | Build established: Scavenger-Mutant 6842 | -7/Factory | Sucked down chute 6842 | -7/Factory | Entered Waste 6843 | -7/Waste | Met a frightened Derelict 6843 | -7/Waste | Joined by Warlord forces that had cleared the area 7119 | -7/Waste | Found Damper Plating 7145 | -7/Waste | Build established: Mutant 7299 | -7/Waste | Discovered new exit (range 14) 7381 | -7/Waste | Entered Factory 7381 | -7/Factory | Accompanied by 21 allies 7689 | -7/Factory | Discovered new exit (range 16) 7766 | -7/Factory | Identified exit to Factory 8335 | -7/Factory | Build established: Scavenger-Mutant 8619 | -7/Factory | Destroyed 7 combat bots 9329 | -7/Factory | Repaired Hvy. Armor Plating 9667 | -7/Factory | Entered another Factory area 9667 | -6/Factory | Accompanied by 1 ally 9667 | -6/Factory | Evolved 2 slots: Utility x2 10220 | -6/Factory | Discovered new exit (range 5) 10282 | -6/Factory | Identified exit to Factory 10290 | -6/Factory | Entered another Factory area 10290 | -5/Factory | Evolved 2 slots: Utility x2 10533 | -5/Factory | Identified exit to Factory 10688 | -5/Factory | Repaired Hvy. Treads 10750 | -5/Factory | Entered another Factory area 10750 | -4/Factory | Evolved 2 slots: Utility x2 10850 | -4/Factory | Self-destructed Last Messages --------------- 10842_ Penetrated by Slug. 10842_ Hvy. Treads destroyed. 10842_ Nuclear Core destroyed. 10843_ Overheating: Core damaged (-115). 10844_ Overheating: Matter decay (-3). 10844_ Penetrated by Slug. 10844_ Slug penetrates Wall. 10844_ Hrd. Light Armor Plating destroyed. 10845_ Overheating: Matter decay (-3). 10845_ Penetrated by Slug. 10845_ Hvy. Treads destroyed. 10845_ Slug Cannon destroyed. 10846_ Overheating: System interference. 10846_ Thermal Shield temporarily disabled. 10847_ HV Slug penetrates Garrison Access. 10847_ Slug penetrates Wall. 10847_ Penetrated by Slug. 10847_ Imp. Sensor Array destroyed. 10847_ Slug penetrates Wall. 10848_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????"""??????? ?????????????????????? | | ????????????????"""?????? ?????????????????????? | | ????????????????? ?????? ?????????????????????? | | ?????????????????#"###### ?????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ????????????????????????? | | ???????????????### ?? ??????????????????????? | | ???????????????#"" o ###+#####?????????????????? | | ???????????????#T ; ?????????????????? | | ???????????????### ; """ """ ????????????????? | | ?????????????????# % """ """ #???????????????? | | ?????????????????# ; """ """ #???????????????? | | ?????????????????# ;%h% #???????????????? | | ?????????????????# # "%" !#???????????????? | | ?????????????????# #h G"" #???????????????? | | ?????????? ; %; @ Y #???????????????? | | ?????????????????######;##;;;#####???????????????? | | ??????????????????????###?# ##???????????????????? | | ???????????????????????????# #???????????????????? | | ????????????????????????????# #??????????????????? | | ?????????????????????????????# #?????????????????? | | ??????????????????????????????# #????????????????? | | ???????????????????????????????# #???????????????? | | ????????????????????????????????# #??????????????? | | ?????????????????????????????????# ??????????????? | | ??????????????????????????????????? ?????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1975 Resistance: KI 20 Resistance: TH 20 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Storage | Hacked Proton Cannon | -7/Factory | Hacked Hvy. Treads | -7/Factory | Scanalyzed Adv. Plasma Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridSurveybotShifter Manual? 0 Play Time 01:58:53 Cumulative 6.7 hours Start 2022.04.18 @ 01:24:19 End 2022.04.18 @ 11:19:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: a74803fd-9493-4a3a-bcbd-33e04b715001