Cogmind - Beta 16 --- EXPLORER MODE // 2026.02.02 @ 16:06:07 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (45) 225 Value Destroyed (1674) 1674 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4264) 4264 TOTAL SCORE: 12963 Bonus ------- Win 3000 Win Speed 1264 Cogmind --------- Core Integrity 1584/1600 Matter 164/300 Energy 237/240 System Corruption 0% Temperature Cool (6) Movement Flying (94) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Power Amplifier Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Force Booster Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Micro-nuke Launcher Chainsword > --- INVENTORY (5) ---- Nuclear Pulse Array Advanced Sensor Array Chainsword Chainsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Triangulator Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Force Booster Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Nuclear Pulse Array Advanced Sensor Array Micro-nuke Launcher Chainsword [Rating: 165] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Flight Unit Cooled Field Propulsion Drive Utility Improved Signal Interpreter Device Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Launcher EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Slots Evolved 19 | . 1 . . 8 2 2 . 2 . 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 6 | . . . . 2 2 . . . . 2 . Utility 12 | . 1 . . 5 . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 89 | 6 3 1 2 22 12 11 13 7 1 7 4 Power 9 | 1 . . . 3 . 1 2 . 1 1 . Engine 4 | 1 . . . 3 . . . . . . . Core 2 | . . . . . . . 2 . . . . Reactor 3 | . . . . . . 1 . . 1 1 . Propulsion 28 | 2 . . 1 4 6 5 8 1 . 1 . Treads . | . . . . . . . . . . . . Leg 10 | 2 . . 1 4 3 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 18 | . . . . . 3 5 8 1 . 1 . Utility 37 | 2 1 . . 11 6 5 1 6 . 2 3 Device 23 | . 1 . . 2 6 5 1 4 . 2 2 Storage 2 | 1 . . . 1 . . . . . . . Processor 6 | . . . . 5 . . . . . . 1 Hackware 3 | . . . . 1 . . . 2 . . . Protection 3 | 1 . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 1 2 1 1 4 . . 2 . . 3 1 Energy Gun 7 | 1 2 . 1 . . . 2 . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . 4 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 . 2 1 . . . Parts Lost 22 | . . . . 2 3 12 2 1 1 . 1 Power 2 | . . . . . 1 1 . . . . . Propulsion 6 | . . . . . . 6 . . . . . Utility 11 | . . . . 1 2 3 2 1 1 . 1 Weapon 3 | . . . . 1 . 2 . . . . . Highest Loss Streak 7 | . . . . 1 1 7 2 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 2 7 8 8 10 12 4 3 4 4 4 4 Power 1 | . 1 1 1 2 2 1 . . . . . Propulsion 1 | . . . . 1 2 . 1 1 1 1 1 Utility 1 | . 1 1 1 . 2 1 1 1 2 1 1 Weapon 4 | 1 5 6 6 6 5 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . 1 . . 2 5 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 . . . Utility 2 | . . . . . . 1 . . . . 1 Weapon 10 | . 1 . . 2 5 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 100 100 92 94 70 73 90 95 88 87 Engine 7 | . 12 12 12 11 7 2 . . . . . Core 1 | . . . . . . . 8 9 7 . . Leg 18 | . 25 25 25 24 31 . . . . . . Flight 6 | . . . . . . 15 19 22 22 24 23 Device 15 | . 5 12 12 12 13 22 18 24 27 26 29 Storage 5 | . 12 12 12 6 4 . . . . . . Processor 15 | . . . . 16 24 20 20 18 18 12 11 Hackware 1 | . . . . 1 . . . 7 9 8 7 Protection 3 | . 12 12 12 5 . . . . . . . Energy Gun 7 | . 23 17 24 4 . . 7 9 9 4 . Impact Weapon 5 | . . . . 7 11 7 . . . . . Peak Build Rating 165 | 6 13 13 15 65 84 95 114 140 142 155 165 Average Rating 68 | 4 11 12 14 53 76 78 102 135 140 153 159 On Entrance 65 | . 6 13 12 15 64 72 61 110 140 137 154 Avg Prop Armor Cover (%) 5 | . . . . . 4 10 6 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 18 23 24 23 58 57 30 25 39 40 52 60 Greatest Support 107 | 20 20 20 27 68 107 42 43 43 42 57 57 Greatest Overweight (x) 2 | 1 1 1 1 1 . 2 1 . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 15 15 5 5 5 5 5 5 Average Capacity 9 | 7 10 10 10 11 14 5 5 5 5 5 5 Most Carried 15 | 4 9 8 9 13 15 5 5 5 5 5 5 Average Carried 8 | 2 7 8 8 10 13 4 4 4 5 4 5 Final Capacity 15 | 10 10 10 10 15 5 5 5 5 5 5 5 Final Carried 13 | 4 8 8 9 13 4 2 5 5 5 5 5 Class Distribution -------------------- 33% | Hacker-Gladiator 27% | Hacker-Mutant 16% | Hacker-Ninja 9% | Hacker-Sprinter 7% | Hacker-Assassin 5% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -4/Armory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Matter Collected 1080 | 221 69 38 30 75 225 125 87 100 10 65 35 Remotely . | . . . . . . . . . . . . Salvage Created 1564 | . 138 146 . 120 457 218 50 110 50 154 121 Parts 66 | . 5 9 . 7 10 5 1 12 3 12 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 31 | . 2 6 . 2 11 4 . 1 . 3 2 Melee 9 | . . . . 1 3 3 . . . . 2 Guns 9 | . 1 4 . . . . . 1 . 3 . AOE 2 | . . 2 . . . . . . . . . Classes Destroyed 11 | . 3 2 . 2 . 4 . . . . . Worker 1 | . . . . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . . . . Operator 3 | . . . . . . 1 . 1 . 1 . Turret 2 | . . 2 . . . . . . . . . Watcher 7 | . 1 . . . 2 1 1 . 1 . 1 Swarmer 17 | . . 6 . . 6 . . . . 3 2 Cutter 3 | . . . . . . 3 . . . . . Grunt 4 | . 2 . . . 2 . . . . . . Sentry 2 | . . . . 1 1 . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 4 | . . . . 1 2 . . 1 . . . Best Kill Streak 6 | . 3 4 . 1 6 2 1 1 1 3 3 Combat Bots Only 5 | . 2 4 . 1 5 2 . 1 . 3 2 Max Kills in Single Turn 3 | . 1 3 . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Hostile Shots Fired 648 | . 7 79 . 34 74 214 73 52 18 14 83 Missed 326 | . 3 30 . 19 22 113 44 37 12 10 36 Hits 322 | . 4 49 . 15 52 101 29 15 6 4 47 Melee 13 | . . . . . . 13 . . . . . Projectile 309 | . 4 49 . 15 52 88 29 15 6 4 47 AOE 4 | . . . . . . 4 . . . . . Critical Strikes 14 | . . . . . 3 10 1 . . . . Part Disruptions 2 | . . . . . 1 . . 1 . . . Damage Taken 4087 | . 71 217 . 477 853 1609 259 212 77 60 252 Core 1092 | . . 23 . 112 173 614 57 28 41 28 16 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2149 | . 46 156 . 110 383 940 155 128 46 34 151 Core Remaining (%) 86 | 100 . . 90 86 82 . 41 . 94 98 99 Volleys Fired 44 | . 5 10 . 4 . . 2 9 2 5 7 Largest 2 | . 2 2 . 2 . . 2 2 1 2 1 Hottest 162 | . 90 90 . 90 . . 162 162 81 156 49 Shots Fired 75 | . 10 17 . 7 . . 4 18 2 10 7 Gun 61 | . 10 10 . 7 . . 4 18 2 10 . Cannon . | . . . . . . . . . . . . Launcher 14 | . . 7 . . . . . . . . 7 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 29 | . . . . . . . 4 18 2 5 . Explosive 7 | . . . . . . . . . . . 7 Electromagnetic 39 | . 10 17 . 7 . . . . . 5 . Robot Hit Streak 16 | . 16 15 . 7 . . 8 4 6 14 . Robot Miss Streak 3 | . 1 3 . 1 . . 1 2 . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 114 | . 10 13 . 8 35 15 3 12 2 10 6 Core Hits 45 | . 5 12 . 3 4 2 2 6 2 7 2 Critical Kills 3 | . . . . . . . 1 1 1 . . Critical Parts Destroyed 14 | . . . . 1 6 4 1 2 . . . Critical Strikes 18 | . . . . 1 6 4 2 3 1 . 1 Destroy 6 | . . . . . . . 2 3 1 . . Smash 11 | . . . . 1 6 4 . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 150 | . . . . 21 63 41 . . . 11 14 Impact 125 | . . . . 21 63 41 . . . . . Slashing 25 | . . . . . . . . . . 11 14 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 6 | . . . . . 3 . . . . . 3 Damage Inflicted 4447 | . 320 343 . 304 1574 832 72 339 48 292 323 Guns 1108 | . 216 93 . 123 . . 72 339 48 217 . Cannons . | . . . . . . . . . . . . Explosions 494 | . 104 250 . 140 . . . . . . . Melee 2845 | . . . . 41 1574 832 . . . 75 323 Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 897 | . 104 95 . 140 . . 72 339 48 99 . Explosive . | . . . . . . . . . . . . Electromagnetic 705 | . 216 248 . 123 . . . . . 118 . Impact 2447 | . . . . 41 1574 832 . . . . . Slashing 398 | . . . . . . . . . . 75 323 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 3 4 5 3 1 1 . . Average Corruption 2 | . . . . 3 1 3 3 1 1 . . Corruption Purged 6 | . . . . . 4 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . 4 3 4 5 1 2 . . Message Errors 12 | . . . . 3 2 2 2 1 2 . . Matter Fused 2 | . . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . 1 . 1 . . . . Data Loss (minor) 2 | . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1014 | . 13 . . 53 452 418 . . . . 78 Projectiles . | . . . . . . . . . . . . Explosions 25 | . 13 . . 12 . . . . . . . Melee 989 | . . . . 41 452 418 . . . . 78 Knockbacks 11 | . . . . . 7 4 . . . . . Impact 11 | . . . . . 7 4 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 168 | . 34 10 . 95 . . . . . . 29 Shots 7 | . 2 1 . 2 . . . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 290 | . 163 9 . 176 . 152 108 258 62 290 5 Average Temperature 80 | . 69 5 . 95 . 75 50 114 26 72 2 Received Heat Transfer 606 | . 24 195 . 30 117 153 27 33 18 . 9 Effects 2 | . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 15 | . 1 . . 1 10 3 . . . . . Combat Hostiles 11 | . 1 . . 1 8 1 . . . . . Parts Fried 17 | . 2 . . 1 7 7 . . . . . Impact Corruptions 36 | . . . . 1 21 14 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 1177 | . 100 200 . 100 . . 111 444 74 148 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 . 1 . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 99 | 100 100 . 100 100 100 100 94 100 100 100 100 Level 1 . | . . . . . . . 5 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 235 | . 57 . 133 67 97 130 235 193 88 70 148 Initial 133 | . . . 133 . 10 . 41 91 81 13 16 Average 24 | . 4 . 19 4 16 33 53 100 50 35 72 Influence Increases 2770 | . 70 560 38 143 367 590 307 277 52 141 225 Destroy 0b10 Robot/C 660 | . 40 160 . 40 220 80 . 20 . 60 40 Destroy 0b10 Robot/NC 60 | . 10 . . . 10 15 5 5 5 5 5 Destroy Leader 144 | . 12 10 . 20 44 22 2 10 2 10 12 Successful Hack 72 | . . . 38 . . . . . . . 34 Disable Machine 28 | . . . . 16 4 . . . . . 8 Destroy Structure 171 | . 8 . . 52 44 38 . 2 . 21 6 Partial Spotted 300 | . . . . . . 60 45 150 15 15 15 Lose Combat Pursuer 1335 | . . 390 . 15 45 375 255 90 30 30 105 Influence Decreases 2637 | . 28 221 419 112 396 477 187 319 212 138 128 Entered New Map 667 | . . 26 248 . 21 2 74 144 112 20 20 Time Decay 1739 | . 28 195 107 101 361 383 93 165 90 118 98 Lost Part 167 | . . . . 11 14 92 20 10 10 . 10 Purge Threat 64 | . . . 64 . . . . . . . . Squads Dispatched 14 | . . . . 3 2 4 2 1 . 1 1 Investigation . | . . . . . . . . . . . . Extermination 9 | . . . . 2 2 2 1 1 . 1 . Reinforcement 5 | . . . . 1 . 2 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Distress Signals 9 | . . . . . 1 3 3 . 1 1 . Communications Jammed 19 | . . . . . . . . . 4 3 12 Distress Signals 15 | . . . . . . . . . 4 3 8 Times Spotted 197 | . 4 25 . 7 20 53 36 15 12 11 14 Peak Tracking Total 23 | . 3 6 . 3 6 13 23 7 8 5 9 Tactical Retreats 28 | . . 4 . 1 3 7 3 3 1 2 4 Traps | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Traps Triggered 3 | . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Machines Disabled 11 | . . 4 . 4 1 . . . . . 2 Max in Single Turn 3 | . . 3 . 2 1 . . . . . 1 Garrison Access 3 | . . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Machines Accessed 22 | . 1 . 6 1 3 2 2 2 1 2 2 Terminals 19 | . 1 . 6 1 2 1 2 2 . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . . Total Hacks 48 | . 3 . 18 2 8 2 4 3 2 3 3 Successful 15 | . 1 . 8 1 1 1 . . 1 . 2 Failed 33 | . 2 . 10 1 7 1 4 3 1 3 1 Catastrophic 7 | . . . 1 . 1 1 1 1 . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 36 | . 3 . 16 . 4 1 4 3 . 3 2 Terminals 41 | . 3 . 18 2 4 1 4 3 . 3 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . 4 1 . . 2 . . Terminal Hacks 12 | . 1 . 8 1 . . . . . . 2 Robot Analysis 5 | . . . 4 1 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 2 | . . . 1 . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . Seal Access 3 | . . . . . 1 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . 1 . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 19 | . 1 . 6 1 3 1 2 2 . 2 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Active Infowar (turns) 4598 | . 119 270 572 958 1184 624 155 227 138 188 163 Optics 3268 | . . . . 612 1184 624 155 227 138 165 163 Sensors 2555 | . . . . 775 1088 436 . . . 93 163 Terrain 3532 | . 119 270 572 958 1184 429 . . . . . Triangulation 1196 | . . . . . 47 437 . 223 138 188 163 Jamming 566 | . . . . . . . . 77 138 188 163 ECM 1 | . . . . . . . . . . . 1 Robot Analysis Total 5 | . . . 4 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Turns Passed 4788 | 59 250 270 572 958 1184 624 155 227 138 188 163 Spaces Moved 5442 | 43 124 125 434 671 784 1115 413 678 253 472 330 Core 11 | 9 . . . . . 2 . . . . . Treads . | . . . . . . . . . . . . Legs 2093 | 34 124 125 434 671 705 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3338 | . . . . . 79 1113 413 678 253 472 330 Fastest Speed 24 | 50 120 190 125 122 34 31 28 27 27 24 24 Average Speed 67 | 107 175 190 126 124 107 33 30 27 27 24 30 Slowest Speed 195 | 120 190 190 190 195 122 150 120 31 27 27 94 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . . . . . . 5 . 13 5 5 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 1 . . . . . . Exploration Rate (%) 29 | 4 18 6 94 18 19 51 45 23 43 19 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 66 | . . . . 15 23 19 . . . 7 2 Terrain Destroyed 125 | . 8 2 . 64 23 19 . . . 7 2 Melee 66 | . . . . 15 23 19 . . . 7 2 Projectile . | . . . . . . . . . . . . AOE 59 | . 8 2 . 49 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Arm Res Tes Res Acc Total 6187 | 52 147 140 457 752 1032 1290 435 686 315 517 364 Wait 424 | . 10 5 21 11 152 119 1 1 64 25 15 Move 5370 | 42 123 124 433 670 783 1103 412 652 242 461 325 Hop 29 | . . . . . . 5 . 12 5 5 2 Pick Up 30 | 4 4 . . 8 6 4 1 2 . 1 . Fast Attach 58 | 6 3 . . 11 2 9 13 7 . 4 3 Attach 16 | . . . . 3 9 3 . . . 1 . Detach 9 | . 1 . . 1 4 . 2 . . . 1 Swap 21 | . . 1 3 10 3 . . . 1 2 1 Drop 50 | . 1 . . 14 17 5 4 3 1 5 . Fire 44 | . 5 10 . 4 . . 2 9 2 5 7 Melee 130 | . . . . 20 56 36 . . . 8 10 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Min x2 / *Sub) -10/Subcaves -8/Recycling -6/Factory -5/Factory -4/Factory -4/Armory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 194 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Identified exit to Subcaves 271 | -10/Materials | Discovered exit to Subcaves (range 6) 307 | -10/Materials | Build established: Hacker-Mutant 310 | -10/Materials | Entered Subcaves 311 | -10/Subcaves | Approached by a straggling Scientist 383 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 425 | -10/Subcaves | Identified exit to Recycling 425 | -10/Subcaves | Discovered exit to Recycling (range 16) 522 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 580 | -10/Subcaves | Entered Recycling 666 | -8/Recycling | Identified exit to Factory 1152 | -8/Recycling | Entered Factory 1152 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 1554 | -6/Factory | Crushed by falling debris 1644 | -6/Factory | Build established: Hacker-Assassin 1895 | -6/Factory | Identified exit to Factory 1895 | -6/Factory | Discovered exit to Factory (range 15) 1955 | -6/Factory | Build established: Hacker-Gladiator 2110 | -6/Factory | Entered another Factory area 2110 | -5/Factory | Evolved 2 slots: Propulsion x2 2356 | -5/Factory | Crushed by falling debris 3277 | -5/Factory | Identified exit to Factory 3277 | -5/Factory | Discovered exit to Factory (range 19) 3294 | -5/Factory | Entered another Factory area 3294 | -4/Factory | Evolved 2 slots: Utility x2 3338 | -4/Factory | Spotted B-86 Titan 3536 | -4/Factory | Build established: Hacker-Ninja 3579 | -4/Factory | Spotted B-86 Titan 3779 | -4/Factory | Lost 7 parts (3n3u1w) 3850 | -4/Factory | Cargo convoy interrupted 3883 | -4/Factory | Lost 3 parts (1p1n1w) 3913 | -4/Factory | Identified exit to Armory 3913 | -4/Factory | Discovered exit to Armory (range 11) 3918 | -4/Factory | Entered Armory 3919 | -4/Armory | Core integrity fell below 50% 4072 | -4/Armory | Identified exit to Research 4072 | -4/Armory | Discovered exit to Research (range 4) 4073 | -4/Armory | Entered Research 4073 | -3/Research | Evolved 2 slots: Utility x2 4190 | -3/Research | Spotted B-86 Titan 4194 | -3/Research | Spotted B-86 Titan 4297 | -3/Research | Identified exit to Testing 4297 | -3/Research | Discovered exit to Testing (range 11) 4299 | -3/Research | Identified exit to Research 4299 | -3/Research | Discovered exit to Research (range 18) 4300 | -3/Research | Entered Testing 4347 | -3/Testing | Build established: Hacker-Sprinter 4433 | -3/Testing | Discovered exit to Research (range 19) 4438 | -3/Testing | Entered Research 4438 | -2/Research | Evolved 2 slots: Propulsion x2 4471 | -2/Research | Spotted B-90 Cyclops 4605 | -2/Research | Spotted B-90 Cyclops 4617 | -2/Research | Identified exit to Access 4617 | -2/Research | Discovered exit to Access (range 9) 4626 | -2/Research | Entered Access 4626 | -1/Access | Evolved 2 slots: Utility x2 4694 | -1/Access | Identified exit to Surface 4770 | -1/Access | Spotted B-99 Colossus 4789 | *** | Escaped! Last Messages --------------- 04713_ W-44 Eye distress signal jammed. 04719_ W-44 Eye Lgt. Antimatter Reactor severed. 04719_ Chainsword follow-up attack on W-44 Eye. 04719_ W-44 Eye destroyed. 04733_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04734_ The Access Shell folds into the floor. 04741_ Sealed Heavy Doors breached. 04770_ U-05 Engineer lays Concrete. 04771_ Slug penetrates Sealed Heavy Doors. 04771_ Penetrated by Slug. 04771_ Slug penetrates Sealed Heavy Doors. 04771_ U-05 Engineer lays Concrete. 04774_ Slug penetrates Sealed Heavy Doors. 04775_ U-05 Engineer lays Concrete. 04781_ Slug penetrates Sealed Heavy Doors. 04782_ U-05 Engineer lays Concrete. 04785_ Slug penetrates Sealed Heavy Doors. 04786_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? " ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????! ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ############??#######???????? | | ########### """T""" "" #???????? | | ## """ """ B #???????? | | * ## "???????????????? | | " ## u " ???????? | | """ ## "" """"???????????????? | | """ ## @" "?????????????????? | | " ## ""?????????????????? | | ? ## "????BB????????????? | | ??? ??# "????BB????????????? | | ???##+#???# "??????????????????? | | #### #???# ####### ##########??????????????????? | | #???# #?????###???????????????????????????? | | #???# #?#########?????????????????????????? | | #???# # #?????????????????????????? | | #???# # #?????????????????????????? | | #???# + " ! #?????????????????????????? | | ##### # """ #?????????????????????????? | | # """ #?????????????????????????? | | #? " #?????????????????????????? | | ######## #? #?????????????????????????? | | ???????# #?? #?????????????????????????? | | ???????# #??########?????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# ??????????????????????????????????? | | ??????? ###?????????????????????????????????? | | ??????#####+##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 59 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Power Amplification 90 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 77 Melee Accuracy 8 Force Boost 30 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticThermalMultitool Manual? 0 Play Time 01:02:40 Cumulative 171.6 hours Start 2026.02.02 @ 15:01:15 End 2026.02.02 @ 16:06:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 311 Rogue 216 Adventurer 15 Explorer 80 Win Type 0 Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c5be8d2-dabc-44c5-b3fc-0c0f2c33728f