Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 14:13:54 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1418) 1418 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 3772 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 75 Friendly Fire -177 Cogmind --------- Core Integrity 159/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite Actuator Array > --- WEAPON (2) ------- Particle Gun Flail > --- INVENTORY (10) --- Aluminum Leg Improved Heat Sink Improved Heat Sink Structural Scanner Experimental Sensor Array Particle Gun Beamcaster Makeshift Shrapnel Gun Datajack Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Actuator Array Utility Shielding > --- WEAPON ----------- Makeshift Shrapnel Gun Katana > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Structural Scanner Experimental Sensor Array Beamcaster Datajack Flail Signal Generator [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Melee Analysis Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 49 | 7 4 8 12 1 17 Power 10 | 1 2 2 1 . 4 Engine 7 | 1 1 1 1 . 3 Core 3 | . 1 1 . . 1 Reactor . | . . . . . . Propulsion 20 | 2 1 2 6 . 9 Treads . | . . . . . . Leg 19 | 2 1 2 5 . 9 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 2 2 . 2 Device 4 | 1 . 2 . . 1 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | 2 . 2 3 1 2 Energy Gun 3 | . . 1 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . . . 5 . 12 Power 5 | . . . 1 . 4 Propulsion 8 | . . . 3 . 5 Utility 3 | . . . 1 . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 11 | . . . 2 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 91 99 80 Engine 8 | . 5 11 10 11 3 Core 3 | . 8 2 . . 1 Leg 28 | . 28 28 26 33 30 Device 11 | . 14 14 7 . 8 Storage 12 | . 14 14 11 11 9 Processor 3 | . . . 8 11 6 Protection 1 | . . . 2 11 3 Energy Gun 7 | . . 13 10 5 4 Ballistic Gun 14 | . 28 14 5 4 . Impact Weapon 1 | . . . . . 8 Slashing Weapon 1 | . . . 5 11 3 Naked Turns . | . . . . . . Heaviest Build 25 | 14 19 20 21 19 25 Greatest Support 40 | 20 20 20 33 30 40 Greatest Overweight (x) 2 | . . . 2 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 Average Carried 9 | 5 8 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 962 | 330 242 100 121 19 150 Remotely . | . . . . . . Salvage Created 2055 | 132 484 148 457 45 789 Parts 129 | 18 34 10 27 5 35 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 46 | . 8 5 9 4 20 Melee 23 | . . . 5 3 15 Guns 17 | . 8 5 3 1 . AOE 1 | . . . 1 . . Classes Destroyed 12 | 2 5 . 3 . 2 Worker 2 | 1 . . . . 1 Builder 1 | . . . 1 . . Tunneler 6 | 5 . 1 . . . Hauler 1 | . 1 . . . . Recycler 4 | . 2 . 1 . 1 Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 21 | . 3 3 3 4 8 Grunt 18 | . 5 2 3 . 8 Duelist 2 | . . . 1 . 1 Sentry 4 | . . . 2 . 2 Hunter 1 | . . . . . 1 Thug 1 | . . . 1 . . Best Kill Streak 5 | 5 3 3 3 3 5 Combat Bots Only 5 | . 3 3 3 3 5 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2837 | . 314 139 653 105 1626 Core 632 | . 77 15 131 18 391 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . 3 4 43 Core Remaining (%) 75 | 100 . 63 . 62 . Volleys Fired 94 | 15 51 13 10 3 2 Largest 2 | 2 2 2 2 1 1 Hottest 85 | 40 40 85 85 24 65 Shots Fired 183 | 30 102 26 20 3 2 Gun 183 | 30 102 26 20 3 2 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 163 | 30 102 18 10 3 . Thermal 20 | . . 8 10 . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 14 6 5 4 2 Robot Miss Streak 6 | 1 6 2 3 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 191 | 18 63 16 35 7 52 Core Hits 77 | 9 25 11 12 3 17 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 9 | . . . 1 . 8 Smash 5 | . . . . . 5 Sever 4 | . . . 1 . 3 Melee Attacks 99 | . . . 28 5 66 Impact 37 | . . . . . 37 Slashing 62 | . . . 28 5 29 Piercing . | . . . . . . Sneak Attacks 7 | . . . 4 . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 4244 | 187 684 237 1155 206 1775 Guns 1303 | 187 682 189 159 71 15 Cannons . | . . . . . . Explosions 70 | . . . 70 . . Melee 2821 | . . . 926 135 1760 Ramming 50 | . 2 48 . . . Kinetic 1105 | 187 682 103 62 71 . Thermal 268 | . . 86 167 . 15 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 929 | . . . . . 929 Slashing 1892 | . . . 926 135 831 Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 . Average Corruption 2 | . . . 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 2 4 . Matter Fused 2 | . . . 1 1 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 505 | . . . 114 40 351 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 505 | . . . 114 40 351 Knockbacks 4 | . . 1 . . 3 Impact 4 | . . 1 . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . 48 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 7 | . 1 6 . . . Kicked 7 | . 1 6 . . . Crushed . | . . . . . . Highest Temperature 243 | . 14 87 243 . 32 Average Temperature 35 | . 5 37 75 . 18 Received Heat Transfer 951 | . 144 69 207 . 531 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions 15 | . . . . . 15 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 531 | . . 222 272 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 544 | 30 211 137 435 204 544 Initial 99 | . 19 82 . 99 79 Average 142 | 11 90 71 248 150 357 Maximum Alert Level 2 | . 1 . 2 1 2 Low Security (%) 74 | 100 92 100 30 77 17 Level 1 18 | . 7 . 55 22 49 Level 2 6 | . . . 14 . 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . 3 . 4 Investigation 6 | . 2 . 2 . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . . . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 12 9 26 5 30 Peak Tracking Total 8 | . 3 3 6 4 8 Tactical Retreats 6 | . . . 1 1 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . . 1 2 . . Max in Single Turn 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 15 | . 6 . 6 . 3 Terminals 9 | . 4 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 3 | . . . 2 . 1 Garrison Access . | . . . . . . Total Hacks 48 | . 16 . 17 . 15 Successful 29 | . 11 . 11 . 7 Failed 19 | . 5 . 6 . 8 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 12 | . 8 . 4 . . Terminals 32 | . 14 . 11 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 13 | . . . 5 . 8 Garrison Access . | . . . . . . Terminal Hacks 16 | . 7 . 6 . 3 Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . . . 3 . . Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 2 | . 1 . . . 1 Recycling Unit Index 1 | . . . 1 . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . . . . . 1 Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . 3 . 4 Insert Component 3 | . . . 2 . 1 Analyze 4 | . . . 1 . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . Terminals 3 | . 2 . 1 . . Botnet 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 5 . 3 Full Trace Events 4 | . 1 . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 15 | . . 3 12 . . Total Damage 213 | . . 21 192 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 3 | . . . 3 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2942 | 214 733 994 480 121 400 Spaces Moved 1808 | 134 433 735 278 81 147 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 1770 | 125 433 735 249 81 147 Wheels 29 | . . . 29 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 95 120 120 Average Speed 119 | 115 120 120 118 120 120 Slowest Speed 190 | 120 120 120 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 61 99 29 26 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . 23 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . . . 23 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2282 | 163 558 825 368 94 274 Wait 177 | . 52 49 28 4 44 Move 1803 | 133 432 734 277 80 147 Hop . | . . . . . . Pick Up 29 | 8 8 4 5 . 4 Fast Attach 32 | 7 2 4 8 1 10 Attach 5 | . . . 1 . 4 Detach 1 | . . . 1 . . Swap 12 | . 2 4 3 . 3 Drop 31 | . 10 11 7 1 2 Fire 94 | 15 51 13 10 3 2 Melee 91 | . . . 28 5 58 Ram . | . . . . . . Kick 7 | . 1 6 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Entered Mines 949 | -10/Mines | Met a Derelict testing a Signal Generator 955 | -10/Mines | Found Signal Generator 1057 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1058 | -10/Mines | Discovered new exit (range 5) 1094 | -10/Mines | Learned 2 Materials zone layouts 1267 | -10/Mines | Discovered new exit (range 6) 1288 | -10/Mines | Build established: Scavenger-Mutant 1370 | -10/Mines | Discovered new exit (range 8) 1677 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1680 | -10/Mines | Found Prototype Device 1680 | -10/Mines | Identified Exp. Sensor Array 1942 | -10/Mines | Entered Materials 1942 | -9/Materials | Accompanied by 2 allies 1942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1943 | -9/Materials | Identified exit to Mines 1947 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2422 | -9/Materials | Entered Mines 2423 | -9/Mines | Met a Derelict bent on vengeance 2487 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2525 | -9/Mines | Discovered new exit (range 8) 2526 | -9/Mines | Assembled infested the area 2531 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2543 | -9/Mines | Entered Materials 2543 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2556 | -8/Materials | Identified exit to Storage 2677 | -8/Materials | Core integrity fell below 50% 2728 | -8/Materials | Lost 11 parts (3p5n2u1w) 2943 | -8/Materials | Self-destructed Last Messages --------------- Scan incomplete, additional scanning required. >>Scanalyze Scanning: Broken Exp. Sensor Array... Scan incomplete, additional scanning required. >>Scanalyze Scanning: Broken Exp. Sensor Array... Scan incomplete, additional scanning required. 02929_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. 02934_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02935_ Sneak attack on K-01 Serf. 02935_ Destroyed Med. Matter Pod. 02935_ Destroyed Wheel. 02935_ Destroyed Lgt. Ion Engine. 02935_ K-01 Serf system corrupted by crushing effect. 02935_ K-01 Serf knocked back. 02936_ K-01 Serf system terminally corrupted. 02936_ Wheel fried. 02942_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ?????????? | | ???????????????????????????????? !** ???????? | | ???????????????????????????????# !* ???????? | | ???????????????????????????????# ** ???????? | | ???????????????????????????????# ???????? | | ???????????????????????????????# ! ???????? | | ???????????????????????????????#|] """???????? | | ???????????????????????????????#|] """"??????? | | ??????????? ???????????????????#] """"??????? | | ??????????? ?##########????????# ????????? | | ??????????? ?# #????????# ??????????? | | ??????????? ?#""" #######??# #???????????? | | ???# # ##""" %#[ #### #???????????? | | ???######## ##""" % #%% #???????????? | | ??????????# ## %+ T #???????????? | | ??????????# ##""" % # % ! #???????????? | | ?#######??# ##""" % # ########???????????? | | ## #??# ##""" ## ##########??????????? | | #??# ## ## # ??????????? | | > #??# ############ # """ """ ??????????? | | #?## ############ %!#=""" """ ??????????? | | ## #?# k % %""" """ #?????????? | | ?### ##### k kc %% %""" """ #?????????? | | ???# =%! cc @ #%%[ #?????????? | | ???# ######+########## #!= ! #?????????? | | ???# ## / #????####%## + ????????? | | #### ## "" #???????# ###########?????????? | | # ## "T #???????# #????????????????????? | | # ## "" ######### #????????????????????? | | + ## ## # #????????????????????? | | # ## """ ## "" # #????????????????????? | | # ## """ ## """ + +????????????????????? | | # ## """ ## S" # #????????????????????? | | #### ############# # #????????????????????? | | ???# #???????????# # #????????????????????? | | ???# #???????????######## #????????????????????? | | ???# #??????????????????#^#????????????????????? | | ???# #??????????????????# #????????????????????? | | ???# ###########????????# #????????????????????? | | ???# ## ##########+?????????????????????? | | ???# ## ## ?????????????????????? | | #### ## ## ?????????????????????? | | # """ ## ?????????????????????? | | ????????????????????????? ?????>???????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedSignalAnalyzer Manual? 0 Play Time 00:30:51 Cumulative 239.4 hours Start 2022.11.06 @ 13:48:16 End 2022.11.06 @ 14:13:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 142 Adventurer 6 Explorer 17 Win Type - Total 17 Types 10/0/3/1/0/1/1/1/0 Lore% 92 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffc19738-76cc-4523-9463-1d2744f86f00