Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:22:50 Player: gabr Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2973) 2973 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (613) 613 TOTAL SCORE: 7986 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 502 Cogmind --------- Core Integrity 0/1000 Matter 41/300 Energy 90/100 System Corruption 2% Temperature Hot (203) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Heat Sink Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Titanium Leg Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Small Storage Unit Core Analyzer Hardlight Generator > --- WEAPON ----------- Variable Charge Gun Heavy Machine Gun KE Penetrator Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Advanced Heat Sink Minigun Advanced Assault Cannon Rocket Launcher [Rating: 80] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . 1 2 1 . Weapon 3 | . . . . 1 . 1 1 Parts Attached 97 | 6 1 7 29 9 4 11 30 Power 8 | 1 . 1 2 . . . 4 Engine 5 | 1 . 1 1 . . . 2 Core 2 | . . . . . . . 2 Reactor 1 | . . . 1 . . . . Propulsion 31 | 2 . 3 15 1 2 1 7 Treads . | . . . . . . . . Leg 31 | 2 . 3 15 1 2 1 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 1 2 2 . 7 6 Device 12 | . . . 2 . . 5 5 Storage 1 | 1 . . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 6 | . 1 1 . 2 . 1 1 Artifact . | . . . . . . . . Weapon 38 | 2 . 2 10 6 2 3 13 Energy Gun 11 | . . 1 4 2 1 2 1 Energy Cannon 3 | . . . 2 . . . 1 Ballistic Gun 18 | 2 . 1 4 4 1 1 5 Ballistic Cannon 5 | . . . . . . . 5 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 . 1 Parts Lost 41 | . . 1 5 . . . 35 Power 5 | . . 1 1 . . . 3 Propulsion 10 | . . . 2 . . . 8 Utility 14 | . . . 2 . . . 12 Weapon 12 | . . . . . . . 12 Highest Loss Streak 19 | . . 1 1 . . . 19 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 92 88 98 99 79 88 82 Engine 3 | . 14 8 4 . . . 2 Reactor 5 | . . . 6 9 7 6 2 Leg 30 | . 28 35 43 36 26 20 14 Device 11 | . . . 9 9 7 20 15 Storage 8 | . 14 11 11 9 7 6 4 Processor 1 | . . . . . . . 5 Protection 4 | . 6 11 . 8 7 6 2 Energy Gun 7 | . . 7 6 9 6 13 5 Ballistic Gun 14 | . 28 14 15 18 15 13 10 Ballistic Cannon 1 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 83 | 12 15 21 26 37 37 46 83 Greatest Support 75 | 20 20 40 52 54 62 67 75 Greatest Overweight (x) 2 | 2 . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 1 3 4 8 8 8 8 8 Average Carried 6 | . 1 1 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 1 2 4 8 8 8 8 2 Class Distribution -------------------- 22% | Scavenger-Gunner 18% | Tank 17% | Scavenger-Mutant 14% | Commander-Mutant 12% | Mutant 8% | Scavenger-Tank 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 2550 | 246 26 221 600 345 . 303 809 Remotely . | . . . . . . . . Salvage Created 3637 | . 65 392 924 605 . 562 1089 Parts 189 | . 6 25 51 34 . 30 43 Haulers Intercepted 6 | . . . 3 1 . 1 1 Recyclers Shooed 4 | . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 65 | . 2 10 16 13 . 8 16 Guns 57 | . 2 10 16 13 . 8 8 Cannons 7 | . . . . . . . 7 AOE 1 | . . . . . . . 1 Classes Destroyed 14 | . 1 3 2 1 . 3 4 Worker 2 | . . . . . . 1 1 Builder 2 | . . . . . . . 2 Hauler 6 | . . . 3 1 . 1 1 Recycler 3 | . . . 1 . . . 2 Watcher 2 | . . 1 . . . . 1 Swarmer 11 | . . 3 3 1 . . 4 Grunt 22 | . 2 3 7 8 . 2 . Brawler 3 | . . . . 1 . 1 1 Duelist 1 | . . . . . . . 1 Sentry 16 | . . 4 6 3 . 2 1 Specialist 4 | . . . . . . 2 2 Hunter 3 | . . . . . . . 3 Programmer 4 | . . . . . . 1 3 Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | . 2 3 3 3 . 3 6 Combat Bots Only 5 | . 2 3 3 3 . 3 5 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 643 | . 3 43 108 49 . 63 377 Missed 172 | . 1 12 28 16 . 15 100 Damage Taken 7854 | . 21 403 971 446 . 626 5387 Core 1200 | . . 14 98 41 . 41 1006 Absorbed by Shields 404 | . . . . . . . 404 Core Remaining (%) 93 | 100 100 . 72 92 100 95 . Volleys Fired 248 | . 11 26 94 36 . 19 62 Largest 5 | . 2 2 2 3 . 4 5 Hottest 266 | . 40 76 79 125 . 210 266 Shots Fired 685 | . 22 52 163 108 . 76 264 Gun 585 | . 22 52 157 108 . 76 170 Cannon 98 | . . . 6 . . . 92 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 467 | . 22 34 113 72 . 38 188 Thermal 189 | . . 18 42 35 . 36 58 Explosive 2 | . . . . . . . 2 Electromagnetic 27 | . . . 8 1 . 2 16 Robot Hit Streak 15 | . 5 13 15 9 . 14 9 Robot Miss Streak 8 | . 3 2 4 8 . 6 6 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 4 | . . 1 1 1 . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . Shots Hit Robots 408 | . 15 38 97 61 . 47 150 Core Hits 168 | . 5 18 34 26 . 26 59 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . . 3 Critical Strikes 16 | . . 2 7 . . . 7 Burn 8 | . . 2 5 . . . 1 Destroy 5 | . . . 2 . . . 3 Blast 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8517 | . 188 504 1581 1271 . 1128 3845 Guns 6602 | . 188 504 1513 1266 . 1086 2045 Cannons 1643 | . . . . . . . 1643 Explosions 188 | . . . 40 . . . 148 Melee . | . . . . . . . . Ramming 84 | . . . 28 5 . 42 9 Kinetic 5650 | . 188 289 1100 758 . 477 2838 Thermal 2420 | . . 215 430 508 . 591 676 Explosive 148 | . . . . . . . 148 Electromagnetic 215 | . . . 23 . . 18 174 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 91 | . . . . . . . 91 Projectiles 91 | . . . . . . . 91 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . 1 . . . 6 Impact 2 | . . . 1 . . . 1 Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 13 | . . . 6 2 . 2 3 Kicked 13 | . . . 6 2 . 2 3 Crushed . | . . . . . . . . Highest Temperature 399 | . . 264 399 17 336 26 257 Average Temperature 117 | . . 94 213 10 179 16 40 Received Heat Transfer 1494 | . 12 123 402 216 . 216 525 Effects 4 | . . . 4 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 2 2 . . . 2 Heat Transferred 5517 | . . 703 1469 888 . 1168 1289 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Peak Influence 613 | . 95 373 605 613 278 238 348 Initial 278 | . . 39 157 255 278 135 92 Average 262 | . 68 220 357 347 278 170 206 Maximum Alert Level 2 | . . 1 2 2 1 1 1 Low Security (%) 31 | 100 100 42 4 1 . 78 36 Level 1 53 | . . 57 58 77 100 21 63 Level 2 14 | . . . 37 21 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 1 1 5 2 . 4 9 Investigation 1 | . . 1 . . . . . Extermination 3 | . . . . . . 2 1 Reinforcement 13 | . 1 . 3 2 . 2 5 Assault 2 | . . . 2 . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 7 | . . 1 4 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 5 14 34 24 . 8 25 Peak Tracking Total 7 | . 3 4 7 5 . 3 6 Tactical Retreats 8 | . . 1 3 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 3 | . . 2 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 3 | . . . 1 1 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 4 | . . . 4 . . . . Terminals 4 | . . . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . . 8 . . . . Successful 3 | . . . 3 . . . . Failed 5 | . . . 5 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . . 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . Open Door 2 | . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 2 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies 12 | . . . 12 . . . . Largest Group 10 | . . . 10 8 . . . Highest-Rated Group 130 | . . . 130 117 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 120 | . . . 81 39 . . . Total Damage 1239 | . . . 867 372 . . . Kills 26 | . . . 17 9 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 4742 | 68 227 322 1451 736 127 769 1042 Spaces Moved 2561 | 46 153 173 808 394 95 495 397 Core 10 | 8 . . . . . . 2 Treads . | . . . . . . . . Legs 2551 | 38 153 173 808 394 95 495 395 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 100 Average Speed 132 | 128 120 120 120 120 125 130 185 Slowest Speed 360 | 190 120 120 120 120 130 130 360 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 37 20 66 31 3 12 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 55 | . . . 4 . . 2 49 Melee . | . . . . . . . . Projectile 42 | . . . . . . 2 40 AOE 13 | . . . 4 . . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 3392 | 52 174 233 1126 586 103 575 543 Wait 402 | . 8 26 159 134 . 37 38 Move 2554 | 45 152 172 807 393 94 494 397 Hop . | . . . . . . . . Pick Up 25 | 1 2 1 9 4 1 4 3 Fast Attach 30 | 6 . 2 4 1 1 3 13 Attach 18 | . 1 1 2 2 1 1 10 Detach . | . . . . . . . . Swap 49 | . . 4 23 6 2 7 7 Drop 46 | . . 1 20 8 4 8 5 Fire 248 | . 11 26 94 36 . 19 62 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 13 | . . . 6 2 . 2 3 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 610 | -9/Materials | Discovered new exit (range 7) 618 | -9/Materials | Entered Storage 846 | -9/Storage | Build established: Scavenger-Mutant 1387 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1701 | -9/Storage | Build established: Commander-Mutant 1853 | -9/Storage | Discovered new exit (range 16) 1914 | -9/Storage | Met a pair of Derelict thieves 2069 | -9/Storage | Entered Materials 2069 | -8/Materials | Accompanied by 8 allies 2069 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2293 | -8/Materials | Lost 3 allies 2389 | -8/Materials | Lost 5 allies 2637 | -8/Materials | Build established: Tank 2790 | -8/Materials | Discovered new exit (range 8) 2805 | -8/Materials | Entered Factory 2805 | -7/Factory | Evolved 2 slots: Utility x2 2915 | -7/Factory | Discovered new exit (range 13) 2932 | -7/Factory | Entered another Factory area 2932 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3483 | -6/Factory | Build established: Scavenger-Tank 3694 | -6/Factory | Discovered new exit (range 5) 3701 | -6/Factory | Entered another Factory area 3701 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3827 | -5/Factory | Garrison activated, responded to threat 3856 | -5/Factory | Build established: Scavenger-Gunner 4181 | -5/Factory | Lost 5 parts (1n2u2w) 4247 | -5/Factory | Lost 3 parts (1p2u) 4575 | -5/Factory | Lost 7 parts (1p2n3u1w) 4736 | -5/Factory | Core integrity fell below 50% 4740 | -5/Factory | Core integrity fell below 20% 4743 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 04731_ Flexi-carbon Leg destroyed. 04732_ Adv. Heat Sink destroyed. 04733_ The unstable cave ceiling collapses. 04733_ Acquired Hyp. Gauss Cannon. 04734_ Penetrated by Slug. 04734_ Knocked back. 04735_ Hyp. Gauss Cannon destroyed. 04735_ Acquired Gauss Rifle. 04736_ Gauss Rifle destroyed. 04737_ System corrupted: Heat flow error (+271). 04738_ U-05 Engineer builds a Wall. 04738_ Penetrated by Slug. 04738_ Sml. Storage Unit destroyed. 04738_ Knocked back. 04739_ Acquired 5 matter. 04739_ Minigun destroyed. 04741_ The unstable cave ceiling collapses. 04742_ Slug penetrates Earth. 04742_ Slug penetrates X-77 Beamer. 04743_ Core Analyzer destroyed. 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