Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.20 @ 00:15:53
Player: phat_sumo
Result: Self-destructed
Performance
-------------
Evolutions (4) 2000
Regions Visited (5) 1000
Robots Destroyed (60) 300
Value Destroyed (2299) 2299
Prototype IDs (2) 40
Alien Tech Used (0) 0
Bonus (57) 57
TOTAL SCORE: 5696
Bonus
-------
High Alert Combat Kills 57
Cogmind
---------
Core Integrity 600/850
Matter 175/300
Energy 100/100
System Corruption 0%
Temperature Cool (0)
Movement Core (800) Ox15
Location -6/Factory
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (5) ---
(None)
> --- UTILITY (5) ------
High-capacity Storage Unit
Targeting Computer
> --- WEAPON (4) -------
EM Pulse Cannon
Gauss Rifle
Assault Cannon
> --- INVENTORY (12) ---
Heavy Ion Engine
Light Deuterium Engine
Light Angular Momentum Engine
Aluminum Leg
Carbon-fiber Leg
Advanced Heat Sink
Gravity Neutralizing Apparatus
Gatling Laser
Peak State
------------
> --- POWER ------------
Light Angular Momentum Engine
> --- PROPULSION -------
Aluminum Leg
Carbon-fiber Leg
Carbon-fiber Leg
Titanium Leg
Flexi-carbon Leg
> --- UTILITY ----------
Advanced Heat Sink
Advanced Heat Sink
High-capacity Storage Unit
Targeting Computer
Hardened Medium Armor Plating
> --- WEAPON -----------
Heavy Laser
EM Pulse Cannon
High-powered Shotgun
Gauss Rifle
> --- INVENTORY --------
Heavy Ion Engine
Light Deuterium Engine
Light Angular Momentum Engine
Aluminum Leg
Carbon-fiber Leg
Carbon-fiber Leg
Advanced Heat Sink
Gravity Neutralizing Apparatus
Gatling Laser
EM Pulse Cannon
Gauss Rifle
Assault Cannon
[Rating: 53]
Favorites
-----------
Power Light Nuclear Core
Engine Improved Ion Engine
Power Core Light Nuclear Core
Propulsion Carbon-fiber Leg
Leg Carbon-fiber Leg
Utility High-capacity Storage Unit
Device Improved Heat Sink
Storage High-capacity Storage Unit
Processor Targeting Computer
Protection Improved Weapon Shielding
Weapon Rocket Launcher
Energy Gun Small Laser
Energy Cannon EM Pulse Cannon
Ballistic Gun Heavy Assault Rifle
Ballistic Cannon Assault Cannon
Launcher Rocket Launcher
Build | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Slots Evolved 8 | . . 2 2 2 2
Power . | . . . . . .
Propulsion 3 | . . 1 1 1 .
Utility 3 | . . 1 . 1 1
Weapon 2 | . . . 1 . 1
Parts Attached 81 | 6 4 15 24 8 24
Power 7 | 1 1 1 1 1 2
Engine 5 | 1 1 1 . . 2
Core 2 | . . . 1 1 .
Reactor . | . . . . . .
Propulsion 29 | 2 . 7 8 4 8
Treads . | . . . . . .
Leg 29 | 2 . 7 8 4 8
Wheel . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Utility 18 | 1 2 3 5 3 4
Device 4 | . . . 2 . 2
Storage 4 | 1 2 1 . . .
Processor 1 | . . . . . 1
Hackware . | . . . . . .
Protection 9 | . . 2 3 3 1
Artifact . | . . . . . .
Weapon 27 | 2 1 4 10 . 10
Energy Gun 10 | 1 1 2 2 . 4
Energy Cannon 4 | . . . 2 . 2
Ballistic Gun 10 | 1 . 2 4 . 3
Ballistic Cannon 2 | . . . 1 . 1
Launcher 1 | . . . 1 . .
Special Weapon . | . . . . . .
Impact Weapon . | . . . . . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes . | . . . . . .
Parts Lost 20 | . . . . . 20
Power 1 | . . . . . 1
Propulsion 7 | . . . . . 7
Utility 6 | . . . . . 6
Weapon 6 | . . . . . 6
Highest Loss Streak 14 | . . . . . 14
Average Slot Usage (%) 98 | . 98 99 99 96 94
Engine 5 | . 14 11 1 . 1
Core 3 | . . . 7 7 4
Leg 33 | . 28 33 36 36 31
Device 4 | . . . 8 7 6
Storage 14 | . 26 22 11 7 6
Protection 8 | . . 10 6 12 16
Energy Gun 8 | . 16 14 5 . 7
Energy Cannon 2 | . . . 3 7 3
Ballistic Gun 7 | . 11 7 9 . 6
Ballistic Cannon 1 | . . . 2 7 1
Launcher 3 | . . . 6 7 3
Naked Turns . | . . . . . .
Heaviest Build 94 | 9 16 51 63 80 94
Greatest Support 77 | 20 20 45 60 67 77
Greatest Overweight (x) 2 | 2 2 1 1 1 1
Average Overweight (x) . | . . . . 1 .
Largest Inventory Capacity 12 | 6 6 12 12 12 12
Average Capacity 10 | 5 6 8 12 12 12
Most Carried 12 | 6 6 12 12 12 12
Average Carried 8 | 4 5 7 11 10 9
Final Capacity 12 | 6 6 12 12 12 12
Final Carried 12 | 6 6 12 10 10 8
Class Distribution
--------------------
42% | Mutant
37% | Scavenger-Mutant
8% | Scavenger-Bomber
7% | Scavenger-Tank
3% | Tank
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Scavenger-Mutant | -8/Materials
Scavenger-Mutant | -7/Factory
Scavenger-Bomber | -6/Factory
Resources | -11 -10 -9 -8 -7 -6
----------- Run | Scr Mat Mat Mat Fac Fac
Matter Collected 1637 | 245 300 179 395 46 472
Remotely . | . . . . . .
Salvage Created 2283 | . 280 509 790 76 628
Parts 129 | . 16 34 46 6 27
Haulers Intercepted . | . . . . . .
Recyclers Shooed . | . . . . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Combat Hostiles Destroyed 52 | . 8 9 18 1 16
Guns 39 | . 8 8 13 . 10
Cannons 8 | . . . 5 . 3
AOE 4 | . . 1 . . 3
Classes Destroyed 9 | . 3 4 2 . .
Worker 1 | . . 1 . . .
Operator 4 | . . 2 1 1 .
Watcher 3 | . 1 1 1 . .
Swarmer 10 | . 3 . 3 . 4
Grunt 26 | . 5 4 8 . 9
Brawler 1 | . . . 1 . .
Duelist 4 | . . 2 . . 2
Sentry 8 | . . 3 5 . .
Hunter 3 | . . . 1 1 1
Best Kill Streak 6 | . 3 5 3 1 6
Combat Bots Only 6 | . 3 4 3 1 6
Max Kills in Single Turn 3 | . 1 2 1 1 3
Gunslinging 1 | . . 1 . . .
Exploded 3 | . . 1 . . 3
Melee . | . . . . . .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -9 -8 -7 -6
-------- Run | Scr Mat Mat Mat Fac Fac
Damage Taken 4199 | . 188 376 822 125 2688
Core 513 | . 32 105 117 9 250
Absorbed by Shields . | . . . . . .
Core Remaining (%) 87 | 100 87 73 78 98 .
Volleys Fired 154 | . 25 28 59 5 37
Largest 4 | . 2 2 3 2 4
Hottest 196 | . 90 115 133 107 196
Shots Fired 357 | . 50 56 134 10 107
Gun 276 | . 50 56 101 . 69
Cannon 75 | . . . 28 10 37
Launcher 6 | . . . 5 . 1
Special . | . . . . . .
Kinetic 154 | . 18 17 73 5 41
Thermal 133 | . 32 22 40 . 39
Explosive 6 | . . . 5 . 1
Electromagnetic 64 | . . 17 16 5 26
Robot Hit Streak 50 | . 12 50 32 10 27
Robot Miss Streak 3 | . 1 2 2 . 3
Penetration Max 1 | . . . . . 1
Secondary Targets 5 | . 3 1 1 . .
Max Gunslinging Chain 1 | . 1 1 1 . .
Shots Hit Robots 296 | . 41 49 109 9 88
Core Hits 127 | . 17 24 40 2 44
Critical Hits 1 | . . . 1 . .
Critical Kills . | . . . . . .
Critical Parts Destroyed 1 | . . . 1 . .
Melee Attacks . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 5542 | . 396 804 1996 213 2133
Guns 3436 | . 396 717 1210 . 1113
Cannons 1160 | . . . 511 213 436
Explosions 920 | . . 87 249 . 584
Melee . | . . . . . .
Ramming 26 | . . . 26 . .
Kinetic 1912 | . 83 204 945 75 605
Thermal 1875 | . 313 353 572 . 637
Explosive 833 | . . . 249 . 584
Electromagnetic 896 | . . 247 204 138 307
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption . | . . . . . .
Average Corruption . | . . . . . .
Corruption Purged . | . . . . . .
Overload Shots . | . . . . . .
Overflow Damage 67 | . . . 33 . 34
Projectiles . | . . . . . .
Explosions 67 | . . . 33 . 34
Melee . | . . . . . .
Knockbacks 7 | . . . 1 2 4
Impact . | . . . . . .
Kinetic 6 | . . . 1 2 3
Secondary 1 | . . . . . 1
Self-Inflicted Damage 82 | . . 30 13 . 39
Shots 2 | . . 1 . . 1
Rammed 1 | . . . 1 . .
Targets Rammed 1 | . . . 1 . .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 578 | . 132 315 446 12 578
Average Temperature 149 | . 53 94 195 5 199
Received Heat Transfer 1149 | . 102 171 360 . 516
Effects 28 | . . 1 8 . 19
Shutdowns 4 | . . . . . 4
Energy Bleed 5 | . . . 2 . 3
Interference 9 | . . 1 2 . 6
Matter Decay 3 | . . . 1 . 2
Short Circuit 1 | . . . 1 . .
Damage (minor) 2 | . . . 2 . .
Damage (major) 4 | . . . . . 4
Siege Activations . | . . . . . .
Robots Corrupted 1 | . . . . 1 .
Combat Hostiles 1 | . . . . 1 .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 7 | . 2 2 1 . 2
Heat Transferred 4317 | . 747 940 1184 . 1446
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions 2 | . . 2 . . .
Missiles Intercepted . | . . . . . .
Alert | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Peak Influence 465 | . 127 426 465 222 423
Initial 154 | . . 45 90 154 93
Average 204 | . 66 188 302 186 236
Maximum Alert Level 2 | . . 2 2 1 2
Low Security (%) 45 | 100 100 54 11 58 23
Level 1 48 | . . 34 83 41 68
Level 2 5 | . . 10 5 . 8
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 8 | . 1 2 2 1 2
Investigation 4 | . 1 . 1 . 2
Extermination . | . . . . . .
Reinforcement 4 | . . 2 1 1 .
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Construction Impeded . | . . . . . .
Haulers Reinforced . | . . . . . .
Stealth | -11 -10 -9 -8 -7 -6
--------- Run | Scr Mat Mat Mat Fac Fac
Distress Signals 1 | . . . 1 . .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 90 | . 12 25 28 2 23
Peak Tracking Total 6 | . 3 5 4 1 6
Tactical Retreats 13 | . . 7 5 . 1
Traps | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Traps Triggered 2 | . 1 . 1 . .
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed 4 | . . . 4 . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered 1 | . . . 1 . .
Machines | -11 -10 -9 -8 -7 -6
---------- Run | Scr Mat Mat Mat Fac Fac
Machines Disabled 7 | . . 3 1 . 3
Max in Single Turn 2 | . . 1 1 . 2
Machines Sabotaged . | . . . . . .
Garrisons Compromised 1 | . . . . . 1
Overloaded Fab Kills . | . . . . . .
Fab Network Shutdowns . | . . . . . .
Hacking | -11 -10 -9 -8 -7 -6
--------- Run | Scr Mat Mat Mat Fac Fac
Machines Accessed 14 | . 3 4 4 1 2
Terminals 12 | . 3 4 3 1 1
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units 2 | . . . 1 . 1
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 28 | . 4 9 7 4 4
Successful 25 | . 4 9 6 4 2
Failed 3 | . . . 1 . 2
Catastrophic 1 | . . . . . 1
Database Lockouts . | . . . . . .
Manual . | . . . . . .
Terminals 24 | . 4 9 6 4 1
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units 4 | . . . 1 . 3
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 22 | . 4 9 5 4 .
Record 12 | . 4 3 2 3 .
Prototype ID Bank 1 | . . 1 . . .
Unreport Threat 1 | . . 1 . . .
Locate Traps 2 | . . . 1 1 .
Disarm Traps 1 | . . . 1 . .
Maintenance Status 2 | . . 1 1 . .
Recall Reinforcements 1 | . . 1 . . .
Hauler Manifests 1 | . . 1 . . .
Zone Layout 1 | . . 1 . . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks 3 | . . . 1 . 2
Process 1 | . . . . . 1
Report Inventory 1 | . . . . . 1
Retrieve Matter 1 | . . . 1 . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 5 | . 1 1 1 . 2
Full Trace Events 2 | . . . 1 . 1
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Matter . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Matter . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter 6 | . . . . . 6
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -9 -8 -7 -6
------------ Run | Scr Mat Mat Mat Fac Fac
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -9 -8 -7 -6
-------- Run | Scr Mat Mat Mat Fac Fac
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -9 -8 -7 -6
------- Run | Scr Mat Mat Mat Fac Fac
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered . | . . . . . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -9 -8 -7 -6
------------- Run | Scr Mat Mat Mat Fac Fac
Turns Passed 3191 | 113 500 718 944 374 542
Spaces Moved 1652 | 78 282 410 432 209 241
Core 24 | 22 2 . . . .
Treads . | . . . . . .
Legs 1628 | 56 280 410 432 209 241
Wheels . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 50 | 50 120 120 120 150 122
Average Speed 135 | 115 120 132 137 151 148
Slowest Speed 152 | 150 150 150 150 152 152
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 21 | 5 41 32 42 4 5
Regions Visited 5
Branch Regions .
Pre-discovered Areas . | . . . . . .
Known Exits Taken . | . . . . . .
Unknown Exits Taken 5 | 1 1 1 1 1 .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed 56 | . . 6 27 . 23
Melee . | . . . . . .
Projectile 3 | . . . 2 . 1
AOE 53 | . . 6 25 . 22
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -9 -8 -7 -6
--------- Run | Scr Mat Mat Mat Fac Fac
Total 2289 | 101 398 531 666 258 335
Wait 303 | 6 77 56 115 29 20
Move 1647 | 77 281 409 431 208 241
Hop . | . . . . . .
Pick Up 51 | 12 5 11 16 2 5
Fast Attach 10 | . 1 2 2 1 4
Attach 24 | 6 . 1 5 1 11
Detach 3 | . . . . . 3
Swap 47 | . 3 12 17 6 9
Drop 49 | . 6 12 20 6 5
Fire 154 | . 25 28 59 5 37
Melee . | . . . . . .
Ram . | . . . . . .
Kick 1 | . . . 1 . .
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials
-7/Factory
-6/Factory
History
---------
Turn | Location | Event
20 | -11/Scrapyard | Discovered new exit (range 16)
114 | -11/Scrapyard | Entered Materials
311 | -10/Materials | Build established: Mutant
482 | -10/Materials | Discovered new exit (range 14)
614 | -10/Materials | Entered another Materials area
614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1111 | -9/Materials | Discovered new exit (range 4)
1332 | -9/Materials | Entered another Materials area
1332 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
1858 | -8/Materials | Build established: Scavenger-Mutant
2227 | -8/Materials | Discovered new exit (range 10)
2276 | -8/Materials | Entered Factory
2276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
2414 | -7/Factory | Discovered new exit (range 3)
2650 | -7/Factory | Entered another Factory area
2650 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1
2876 | -6/Factory | Spotted B-75 Beast
3026 | -6/Factory | Lost 3 parts (1n2w)
3192 | -6/Factory | Self-destructed
Last Messages
---------------
03173_ D-53 Grenadier misfires.
03175_ EM Pulse Cannon destroyed.
03177_ The unstable cave ceiling collapses.
03181_ U-05 Engineer lays Concrete.
03181_ U-05 Engineer destroyed. <x2>
03183_ Hpw. Shotgun destroyed.
03184_ The unstable cave ceiling collapses.
03186_ Carbon-fiber Leg destroyed.
03186_ Adv. Heat Sink destroyed.
03186_ Gauss Rifle destroyed.
03186_ U-05 Engineer lays Concrete. <x2>
03189_ Slug penetrates D-53 Grenadier.
03189_ Carbon-fiber Leg destroyed.
03189_ Lgt. Angular Momentum Engine destroyed.
03189_ U-05 Engineer lays Concrete.
03189_ D-53 Grenadier IFF system glitched.
03190_ U-05 Engineer lays Concrete. <x2>
03192_ The unstable cave ceiling collapses.
03192_ U-05 Engineer lays Concrete.
03192_ Adv. Heat Sink destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 75
Energy Generation 18
Energy Capacity 265
Matter Stores 500
Matter Capacity 500
Sight Range 16
Terrain Scan Density 10
Base Temperature (-) 100
Armor Coverage 675
Resistance: KI 50
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Weapon Shielding 66
Evasion (%) 50
Targeting Accuracy 5
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Please Form A Line
Power Corrupts
Shopping List
Challenges
------------
None
Game
------
Seed GammaThrusterStorage
Manual? 0
Play Time 01:05:46
Cumulative 6.4 hours
Start 2021.03.19 @ 23:06:09
End 2021.03.20 @ 00:15:53
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 4
Rogue 0
Adventurer 4
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 3
Gallery% 11
Achievement% 10
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 0e1d1c70-3cc3-4df8-8851-d726fdb7d9f6