Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.20 @ 00:15:53 Player: phat_sumo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (2299) 2299 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 5696 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 600/850 Matter 175/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (4) ------- EM Pulse Cannon Gauss Rifle Assault Cannon > --- INVENTORY (12) --- Heavy Ion Engine Light Deuterium Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Advanced Heat Sink Gravity Neutralizing Apparatus Gatling Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser EM Pulse Cannon High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Gravity Neutralizing Apparatus Gatling Laser EM Pulse Cannon Gauss Rifle Assault Cannon [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 . 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 81 | 6 4 15 24 8 24 Power 7 | 1 1 1 1 1 2 Engine 5 | 1 1 1 . . 2 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 29 | 2 . 7 8 4 8 Treads . | . . . . . . Leg 29 | 2 . 7 8 4 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 3 5 3 4 Device 4 | . . . 2 . 2 Storage 4 | 1 2 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 9 | . . 2 3 3 1 Artifact . | . . . . . . Weapon 27 | 2 1 4 10 . 10 Energy Gun 10 | 1 1 2 2 . 4 Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 10 | 1 . 2 4 . 3 Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . . . 20 Power 1 | . . . . . 1 Propulsion 7 | . . . . . 7 Utility 6 | . . . . . 6 Weapon 6 | . . . . . 6 Highest Loss Streak 14 | . . . . . 14 Average Slot Usage (%) 98 | . 98 99 99 96 94 Engine 5 | . 14 11 1 . 1 Core 3 | . . . 7 7 4 Leg 33 | . 28 33 36 36 31 Device 4 | . . . 8 7 6 Storage 14 | . 26 22 11 7 6 Protection 8 | . . 10 6 12 16 Energy Gun 8 | . 16 14 5 . 7 Energy Cannon 2 | . . . 3 7 3 Ballistic Gun 7 | . 11 7 9 . 6 Ballistic Cannon 1 | . . . 2 7 1 Launcher 3 | . . . 6 7 3 Naked Turns . | . . . . . . Heaviest Build 94 | 9 16 51 63 80 94 Greatest Support 77 | 20 20 45 60 67 77 Greatest Overweight (x) 2 | 2 2 1 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 12 | 6 6 12 12 12 12 Average Capacity 10 | 5 6 8 12 12 12 Most Carried 12 | 6 6 12 12 12 12 Average Carried 8 | 4 5 7 11 10 9 Final Capacity 12 | 6 6 12 12 12 12 Final Carried 12 | 6 6 12 10 10 8 Class Distribution -------------------- 42% | Mutant 37% | Scavenger-Mutant 8% | Scavenger-Bomber 7% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Bomber | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1637 | 245 300 179 395 46 472 Remotely . | . . . . . . Salvage Created 2283 | . 280 509 790 76 628 Parts 129 | . 16 34 46 6 27 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 52 | . 8 9 18 1 16 Guns 39 | . 8 8 13 . 10 Cannons 8 | . . . 5 . 3 AOE 4 | . . 1 . . 3 Classes Destroyed 9 | . 3 4 2 . . Worker 1 | . . 1 . . . Operator 4 | . . 2 1 1 . Watcher 3 | . 1 1 1 . . Swarmer 10 | . 3 . 3 . 4 Grunt 26 | . 5 4 8 . 9 Brawler 1 | . . . 1 . . Duelist 4 | . . 2 . . 2 Sentry 8 | . . 3 5 . . Hunter 3 | . . . 1 1 1 Best Kill Streak 6 | . 3 5 3 1 6 Combat Bots Only 6 | . 3 4 3 1 6 Max Kills in Single Turn 3 | . 1 2 1 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 1 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4199 | . 188 376 822 125 2688 Core 513 | . 32 105 117 9 250 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 87 73 78 98 . Volleys Fired 154 | . 25 28 59 5 37 Largest 4 | . 2 2 3 2 4 Hottest 196 | . 90 115 133 107 196 Shots Fired 357 | . 50 56 134 10 107 Gun 276 | . 50 56 101 . 69 Cannon 75 | . . . 28 10 37 Launcher 6 | . . . 5 . 1 Special . | . . . . . . Kinetic 154 | . 18 17 73 5 41 Thermal 133 | . 32 22 40 . 39 Explosive 6 | . . . 5 . 1 Electromagnetic 64 | . . 17 16 5 26 Robot Hit Streak 50 | . 12 50 32 10 27 Robot Miss Streak 3 | . 1 2 2 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 3 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 296 | . 41 49 109 9 88 Core Hits 127 | . 17 24 40 2 44 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5542 | . 396 804 1996 213 2133 Guns 3436 | . 396 717 1210 . 1113 Cannons 1160 | . . . 511 213 436 Explosions 920 | . . 87 249 . 584 Melee . | . . . . . . Ramming 26 | . . . 26 . . Kinetic 1912 | . 83 204 945 75 605 Thermal 1875 | . 313 353 572 . 637 Explosive 833 | . . . 249 . 584 Electromagnetic 896 | . . 247 204 138 307 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 67 | . . . 33 . 34 Projectiles . | . . . . . . Explosions 67 | . . . 33 . 34 Melee . | . . . . . . Knockbacks 7 | . . . 1 2 4 Impact . | . . . . . . Kinetic 6 | . . . 1 2 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 82 | . . 30 13 . 39 Shots 2 | . . 1 . . 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 578 | . 132 315 446 12 578 Average Temperature 149 | . 53 94 195 5 199 Received Heat Transfer 1149 | . 102 171 360 . 516 Effects 28 | . . 1 8 . 19 Shutdowns 4 | . . . . . 4 Energy Bleed 5 | . . . 2 . 3 Interference 9 | . . 1 2 . 6 Matter Decay 3 | . . . 1 . 2 Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 2 1 . 2 Heat Transferred 4317 | . 747 940 1184 . 1446 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 465 | . 127 426 465 222 423 Initial 154 | . . 45 90 154 93 Average 204 | . 66 188 302 186 236 Maximum Alert Level 2 | . . 2 2 1 2 Low Security (%) 45 | 100 100 54 11 58 23 Level 1 48 | . . 34 83 41 68 Level 2 5 | . . 10 5 . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 2 1 2 Investigation 4 | . 1 . 1 . 2 Extermination . | . . . . . . Reinforcement 4 | . . 2 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 12 25 28 2 23 Peak Tracking Total 6 | . 3 5 4 1 6 Tactical Retreats 13 | . . 7 5 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 7 | . . 3 1 . 3 Max in Single Turn 2 | . . 1 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 14 | . 3 4 4 1 2 Terminals 12 | . 3 4 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 4 9 7 4 4 Successful 25 | . 4 9 6 4 2 Failed 3 | . . . 1 . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 4 9 6 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 1 . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 4 9 5 4 . Record 12 | . 4 3 2 3 . Prototype ID Bank 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . . 1 1 . Disarm Traps 1 | . . . 1 . . Maintenance Status 2 | . . 1 1 . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 1 . 2 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 1 . 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 6 | . . . . . 6 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3191 | 113 500 718 944 374 542 Spaces Moved 1652 | 78 282 410 432 209 241 Core 24 | 22 2 . . . . Treads . | . . . . . . Legs 1628 | 56 280 410 432 209 241 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 122 Average Speed 135 | 115 120 132 137 151 148 Slowest Speed 152 | 150 150 150 150 152 152 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 41 32 42 4 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . 6 27 . 23 Melee . | . . . . . . Projectile 3 | . . . 2 . 1 AOE 53 | . . 6 25 . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2289 | 101 398 531 666 258 335 Wait 303 | 6 77 56 115 29 20 Move 1647 | 77 281 409 431 208 241 Hop . | . . . . . . Pick Up 51 | 12 5 11 16 2 5 Fast Attach 10 | . 1 2 2 1 4 Attach 24 | 6 . 1 5 1 11 Detach 3 | . . . . . 3 Swap 47 | . 3 12 17 6 9 Drop 49 | . 6 12 20 6 5 Fire 154 | . 25 28 59 5 37 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 14) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1111 | -9/Materials | Discovered new exit (range 4) 1332 | -9/Materials | Entered another Materials area 1332 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1858 | -8/Materials | Build established: Scavenger-Mutant 2227 | -8/Materials | Discovered new exit (range 10) 2276 | -8/Materials | Entered Factory 2276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2414 | -7/Factory | Discovered new exit (range 3) 2650 | -7/Factory | Entered another Factory area 2650 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2876 | -6/Factory | Spotted B-75 Beast 3026 | -6/Factory | Lost 3 parts (1n2w) 3192 | -6/Factory | Self-destructed Last Messages --------------- 03173_ D-53 Grenadier misfires. 03175_ EM Pulse Cannon destroyed. 03177_ The unstable cave ceiling collapses. 03181_ U-05 Engineer lays Concrete. 03181_ U-05 Engineer destroyed. 03183_ Hpw. Shotgun destroyed. 03184_ The unstable cave ceiling collapses. 03186_ Carbon-fiber Leg destroyed. 03186_ Adv. Heat Sink destroyed. 03186_ Gauss Rifle destroyed. 03186_ U-05 Engineer lays Concrete. 03189_ Slug penetrates D-53 Grenadier. 03189_ Carbon-fiber Leg destroyed. 03189_ Lgt. Angular Momentum Engine destroyed. 03189_ U-05 Engineer lays Concrete. 03189_ D-53 Grenadier IFF system glitched. 03190_ U-05 Engineer lays Concrete. 03192_ The unstable cave ceiling collapses. 03192_ U-05 Engineer lays Concrete. 03192_ Adv. Heat Sink destroyed. 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