Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 02:49:32 Player: MLGOON Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (566) 566 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2476 Bonus ------- None Cogmind --------- Core Integrity 415/550 Matter 390/400 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod Visual Processing Unit Power Shielding > --- WEAPON (2) ------- Heavy Particle Cannon Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Wheel Improved Flight Unit High-capacity Battery (250) Shock Rifle Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Visual Processing Unit Power Shielding > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Wheel Improved Flight Unit High-capacity Battery Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 28 | 6 2 6 7 7 Power 5 | 1 . 1 2 1 Engine 4 | 1 . 1 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 . 2 2 1 Treads 2 | 2 . . . . Leg 5 | . . 2 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 2 . Device 1 | . 1 . . . Storage 3 | 1 1 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . 2 1 5 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 7 | 2 . 2 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 4 4 1 Power 2 | . . . 2 . Propulsion 5 | . . 2 2 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 4 | . . 4 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 97 97 95 Engine 11 | . 14 14 7 9 Core 2 | . . . 1 9 Treads 13 | . 28 23 . . Leg 11 | . . 4 21 23 Device 5 | . 11 11 . . Storage 17 | . 14 14 22 18 Processor 5 | . . 1 11 9 Protection 5 | . . . 11 9 Energy Gun 1 | . . . . 6 Ballistic Gun 22 | . 28 28 22 5 Naked Turns . | . . . . . Heaviest Build 42 | 13 29 29 32 42 Greatest Support 40 | 40 40 40 20 30 Greatest Overweight (x) 3 | . . 1 3 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 15 12 10 Average Carried 10 | 4 11 14 10 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 11 10 10 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 808 | 246 72 116 314 60 Remotely 166 | . 72 94 . . Salvage Created 646 | . 72 39 442 93 Parts 36 | . 6 5 25 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . . 4 9 2 Melee 1 | . . . . 1 Guns 13 | . . 4 9 . Cannons 1 | . . . . 1 Classes Destroyed 6 | . 2 2 2 . Recycler 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 3 | . . 3 . . Grunt 9 | . . . 7 2 Sentry 2 | . . . 2 . Demolisher 1 | . . 1 . . Best Kill Streak 3 | . 2 3 3 1 Combat Bots Only 3 | . . 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 130 | . . 32 64 34 Missed 28 | . . 4 17 7 Damage Taken 1983 | . . 923 609 451 Core 507 | . . 218 154 135 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . . 33 9 Core Remaining (%) 57 | 100 . 12 61 . Volleys Fired 84 | . 10 10 47 17 Largest 2 | . 2 2 2 2 Hottest 131 | . 40 40 43 131 Shots Fired 166 | . 20 20 94 32 Gun 160 | . 20 20 94 26 Cannon 6 | . . . . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 143 | . 20 20 94 9 Thermal 23 | . . . . 23 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | . 3 4 24 26 Robot Miss Streak 4 | . 4 2 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 114 | . 8 10 73 23 Core Hits 39 | . 4 5 23 7 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 2 1 2 Burn 2 | . . . . 2 Destroy 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1337 | . 109 103 788 337 Guns 1199 | . 102 103 775 219 Cannons 100 | . . . . 100 Explosions . | . . . . . Melee . | . . . . . Ramming 38 | . 7 . 13 18 Kinetic 1040 | . 102 103 775 60 Thermal 259 | . . . . 259 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 16 | . 1 1 6 8 Kicked 14 | . . . 6 8 Crushed 1 | . 1 . . . Highest Temperature 461 | . . . 7 461 Average Temperature 162 | . . . 4 227 Received Heat Transfer 495 | . . . 252 243 Effects 8 | . . . . 8 Shutdowns 4 | . . . . 4 Interference 2 | . . . . 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 703 | . . . . 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 138 | . 35 74 138 124 Initial 53 | . . 4 20 53 Average 50 | . 17 66 62 94 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 3 2 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 5 5 15 3 Peak Tracking Total 4 | . 2 3 4 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 1 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . 6 . 4 5 Successful 9 | . 4 . 3 2 Failed 6 | . 2 . 1 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 4 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Record 2 | . 1 . . 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 57 | . 57 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1829 | 122 520 353 580 254 Spaces Moved 833 | 57 299 190 198 89 Core 6 | 6 . . . . Treads 521 | 51 299 171 . . Legs 306 | . . 19 198 89 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 190 190 Average Speed 170 | 148 160 163 191 190 Slowest Speed 330 | 160 160 240 330 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 24 32 16 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1081 | 95 322 211 318 135 Wait 89 | 21 . 1 56 11 Move 829 | 56 298 189 197 89 Hop . | . . . . . Pick Up 31 | 12 10 2 5 2 Fast Attach 1 | . 1 . . . Attach 20 | 6 1 4 6 3 Detach 1 | . . . . 1 Swap 7 | . . 2 1 4 Drop 3 | . 1 2 . . Fire 84 | . 10 10 47 17 Melee . | . . . . . Ram 1 | . . 1 . . Kick 14 | . . . 6 8 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 643 | -10/Materials | Entered Mines 687 | -10/Mines | Discovered new exit (range 7) 901 | -10/Mines | Assembled infested the area 906 | -10/Mines | Assisted by a Guerilla fighting off Assembled 938 | -10/Mines | Core integrity fell below 50% 944 | -10/Mines | Core integrity fell below 20% 972 | -10/Mines | Lost 4 parts (2n1u1w) 996 | -10/Mines | Entered Materials 996 | -9/Materials | Evolved 2 slots: Utility x2 1242 | -9/Materials | Discovered new exit (range 17) 1381 | -9/Materials | Discovered new exit (range 8) 1576 | -9/Materials | Entered another Materials area 1576 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1830 | -8/Materials | Self-destructed Last Messages --------------- 01725_ Kicked G-47 Trooper out of the way. 01747_ Aluminum Leg destroyed. 01752_ G-47 Trooper heat damages Lgt. Nuclear Core. 01752_ G-47 Trooper suffers critical hit (Burn). 01753_ G-47 Trooper overheating. 01755_ Kicked G-47 Trooper. 01755_ G-47 Trooper destroyed. 01756_ Power failure, Lgt. Nuclear Core shutdown. 01756_ Acquired 14 matter. 01768_ U-05 Engineer builds a Door. 01789_ Triggered EMP Trap. 01789_ A bubble of electromagnetic force engulfs the area. 01798_ Acquired Shock Rifle. 01810_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 01811_ U-05 Engineer lays Concrete. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed HardenedHellfireGenerator Manual? 0 Play Time 00:22:24 Cumulative 5.3 hours Start 2024.05.14 @ 02:26:45 End 2024.05.14 @ 02:49:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ca73679-c05f-4ddc-8765-ada95ce25d07