Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 03:52:34 Player: HybriD Result: Destroyed by LM-5H0(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (225) 225 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 875 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Rolling (95) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Wheel Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Salvaging Laser Barrage Gun > --- INVENTORY -------- Ion Engine Wheel Wheel [Rating: 26] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Protection Medium Armor Plating Weapon Salvaging Laser Energy Gun Salvaging Laser Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 . 11 7 Power 4 | 2 . 1 1 Engine 4 | 2 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads . | . . . . Leg 3 | 2 . 1 . Wheel 7 | . . 4 3 Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 2 2 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 6 | 2 2 6 6 Power 1 | . 1 1 1 Propulsion 1 | . . 1 1 Utility . | . . . . Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 85 99 97 Engine 14 | . 14 14 14 Leg 14 | . 28 22 . Wheel 12 | . . 5 27 Device 13 | . . 13 14 Storage 13 | . 14 14 13 Energy Gun 19 | . 14 22 13 Ballistic Gun 8 | . 14 5 14 Peak Build Rating 26 | 6 6 13 26 Average Rating 11 | 3 6 10 13 On Entrance 6 | . 6 6 12 Avg Prop Armor Cover (%) 5 | . . 10 5 Naked Turns . | . . . . Heaviest Build 24 | 10 10 17 24 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 2 8 8 Average Carried 7 | 2 2 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 2 2 7 2 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 501 | 244 . 223 34 Remotely . | . . . . Salvage Created 246 | . . 189 57 Parts 14 | . . 10 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 19 | . . 19 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 4 | . . 3 1 Guns 4 | . . 3 1 Classes Destroyed 3 | . . 2 1 Turret 2 | . . 2 . Sentry 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 2 | . . 2 1 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 90 | . . 49 41 Missed 30 | . . 20 10 Hits 60 | . . 29 31 Projectile 60 | . . 29 31 Critical Strikes 2 | . . . 2 Damage Taken 855 | . . 300 555 Core 258 | . . 66 192 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 36 | . . 29 7 Largest 2 | . . 2 2 Hottest 90 | . . 90 60 Shots Fired 71 | . . 58 13 Gun 71 | . . 58 13 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 28 | . . 21 7 Thermal 43 | . . 37 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . . 20 12 Robot Miss Streak 2 | . . 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . . 41 12 Core Hits 14 | . . 10 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 685 | . . 511 174 Guns 685 | . . 511 174 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 351 | . . 222 129 Thermal 334 | . . 289 45 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 99 | . . 28 99 Average Temperature 29 | . . 11 42 Received Heat Transfer 449 | . . 150 299 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 640 | . . 575 65 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 35 | . . . 35 Initial 3 | . . . 3 Average 4 | . . . 4 Influence Increases 127 | . . 55 72 Destroy 0b10 Robot/C 60 | . . 40 20 Successful Hack 52 | . . . 52 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 127 | . . 48 79 Entered New Map 4 | . . . 4 Time Decay 123 | . . 48 75 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . . 9 4 Peak Tracking Total 5 | . . 4 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 13 | . 1 1 11 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 65 | . 3 5 57 Successful 52 | . 3 5 44 Failed 12 | . . . 12 Catastrophic 2 | . . . 2 Database Lockouts 1 | . . . 1 Manual 3 | . . 1 2 Terminals 27 | . 3 . 24 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 47 | . 3 5 39 Record 36 | . 1 5 30 Part Schematic 1 | . . . 1 Robot Analysis 1 | . . . 1 Branch Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Zone Layout 3 | . 1 . 2 Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . . 5 Report Inventory 1 | . . . 1 Retrieve Components 4 | . . . 4 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 . 8 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1285 | . . 817 468 Optics 1285 | . . 817 468 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 1474 | 54 47 866 507 Spaces Moved 1121 | 37 36 625 423 Core 9 | 9 . . . Treads . | . . . . Legs 549 | 28 36 485 . Wheels 563 | . . 140 423 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 110 95 Average Speed 112 | 102 120 117 104 Slowest Speed 120 | 120 120 120 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 7 39 96 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1284 | 53 40 710 481 Wait 40 | . 5 12 23 Move 1118 | 36 35 624 423 Hop . | . . . . Pick Up 30 | 8 . 17 5 Fast Attach 2 | . . . 2 Attach 16 | 7 . 5 4 Detach 2 | 1 . 1 . Swap 15 | 1 . 10 4 Drop 25 | . . 12 13 Fire 36 | . . 29 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 78 | -10/Materials | Discovered new exit (range 18) 89 | -10/Materials | Discovered new exit (range 10) 102 | -10/Materials | Entered Subcaves 103 | -10/Subcaves | Continued accompanying wandering Federalists (6) 147 | -10/Subcaves | Lost 3 allies 353 | -10/Subcaves | Discovered new exit (range 12) 436 | -10/Subcaves | Build established: Scavenger-Mutant 598 | -10/Subcaves | Visited Clippyterm 601 | -10/Subcaves | Learned Factory fabricator intel 601 | -10/Subcaves | Learned Factory trap positions 768 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 857 | -10/Subcaves | Discovered new exit (range 11) 968 | -10/Subcaves | Entered Recycling 969 | -9/Recycling | Met a Zionite searching for Scraptown 1338 | -9/Recycling | Discovered new exit (range 21) 1382 | -9/Recycling | Scanned before Scraplab entrance 1398 | -9/Recycling | Entered Scraplab 1408 | -9/Recycling | Discovered new exit (range 4) 1440 | -9/Recycling | Angered Scraplab inhabitants 1447 | -9/Recycling | Found Prototype Device 1448 | -9/Recycling | Identified Scrap Engine 1455 | -9/Recycling | Core integrity fell below 50% 1474 | -9/Recycling | Core integrity fell below 20% 1475 | -9/Recycling | Destroyed by LM-5H0(j) with Overtuned Pulse Rifle Last Messages --------------- 01441_ Dropped Sub. Optics. 01442_ 8A-QWC(j): "Defend the Scraplab!" 01442_ Dropped Utility Shielding. 01443_ Dropped EM Pulse Gun. 01444_ Dropped Sub. Laser. 01444_ Dropped Sml. Storage Unit. 01445_ Dropped Med. Armor Plating. 01447_ Dropped Sub. Machine Gun. 01447_ Acquired Prototype Device. 01448_ Identified Scrap Engine. 01449_ 8A-QWC(j) suffers critical hit (Destroy). 01449_ Destroyed Ovr. Pulse Rifle. 01450_ 8A-QWC(j) secures EM Pulse Gun. 01455_ O0-0B9(j) heat damages Mak. Microdissipator Network. 01458_ Salvaging Laser destroyed. 01464_ Machine disabled. 01471_ Imp. Ion Engine destroyed. 01471_ Critical hit (Burn: +50). 01474_ Barrage Gun destroyed. 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"#? | | # # """" #?????#" @j ""#? | | # # """" #?????#"X [ "#? | | + + """" #?????# j###? | | # # """" #?????# "" j#"#? | | # # #?????# """ #? | | # ##########?????##########? | | # #????????????????????????? | | # ##########???????????????? | | # # #???????????????? | | ### # """ #???????????????? | | ??# # """"" #???????????????? | | ??# # """"" #???????????????? | | ??# + """"" #???????????????? | | ### # """ #???????????????? | | # #???????????????? | | # #???????????????? | | # #???????????????? | | #### ########+##???????????????? | | ???# #??????# #????????????????? | | ???# #??????# #????????????????? | | ???# #??????# #????????????????? | | ???# #??????# #????????????????? | | ???# #??????# #????????????????? | | ???# #??????# #????????????????? | | ???# #??????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Cryofiber Web | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers You May Approach The Wall Challenges ------------ None Game ------ Seed AssemblySuspensionWall Manual? 0 Play Time 00:34:06 Cumulative 122.0 hours Start 2026.06.26 @ 03:16:33 End 2026.06.26 @ 03:52:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce47bca7-08aa-4e5e-b3a6-df4177039510