Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.15 @ 20:15:06 Player: Marvin Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (533) 533 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 2926 Bonus ------- Follower Combat Kills 148 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Micro Fission Core Cooling System Large Battery (300) Large Battery (300) High-capacity Matter Pod (200) Light Armor Plating Storm Laser Shotgun Shotgun Shotgun Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Wave Gun Shotgun Shotgun > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Cooling System Large Battery Large Battery High-capacity Matter Pod Light Armor Plating Beam Rifle Beam Rifle Storm Laser Shotgun Grenade Launcher CR-A16's Pointy Stick [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Weapon Shotgun Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 45 | 7 2 24 . 2 10 Power 8 | 2 1 2 . . 3 Engine 7 | 2 1 2 . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . 3 . . 1 Treads . | . . . . . . Leg 6 | 2 . 3 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 7 . . . Device 2 | . . 2 . . . Storage 7 | 1 1 5 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 . 12 . 2 6 Energy Gun 12 | . . 7 . . 5 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 4 . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 . . 8 Power 1 | . . . . . 1 Propulsion 5 | . . 1 . . 4 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . 1 . . 4 Average Slot Usage (%) 98 | . 96 96 100 100 92 Engine 11 | . 14 11 11 11 10 Leg 31 | . 28 29 33 33 29 Storage 21 | . 25 18 22 22 22 Energy Gun 4 | . . 18 . . 4 Ballistic Gun 24 | . 28 13 33 27 24 Piercing Weapon 3 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 50 | 10 26 48 48 48 50 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 12 | 2 1 1 1 1 12 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 16 | 6 12 16 16 16 16 Average Capacity 14 | 5 10 11 16 16 16 Most Carried 16 | 5 12 12 11 16 16 Average Carried 12 | 2 7 9 11 13 15 Final Capacity 16 | 6 12 16 16 16 16 Final Carried 16 | 2 9 11 11 16 15 Class Distribution -------------------- 57% | Gunner 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1120 | 226 139 716 . 9 30 Remotely . | . . . . . . Salvage Created 954 | . 107 847 . . . Parts 79 | . 15 64 . . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 4 9 . . . Guns 11 | . 4 7 . . . AOE 2 | . . 2 . . . Classes Destroyed 10 | . 4 6 . . . Worker 5 | . 1 4 . . . Builder 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 3 | . . 3 . . . Watcher 4 | . 1 3 . . . Swarmer 3 | . 3 . . . . Grunt 4 | . 1 3 . . . Brawler 1 | . . 1 . . . Sentry 5 | . . 5 . . . Best Kill Streak 3 | . 2 3 . . . Combat Bots Only 2 | . 2 2 . . . Max Kills in Single Turn 2 | . 2 2 . . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1715 | . 272 548 . . 895 Core 421 | . 19 112 . . 290 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 65 | . 19 44 . . 2 Largest 3 | . 2 3 . . 3 Hottest 181 | . 40 168 . . 181 Shots Fired 169 | . 38 125 . . 6 Gun 167 | . 38 123 . . 6 Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 93 | . 38 55 . . . Thermal 34 | . . 28 . . 6 Explosive 2 | . . 2 . . . Electromagnetic 40 | . . 40 . . . Robot Hit Streak 8 | . 6 8 . . 6 Robot Miss Streak 4 | . 3 4 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 102 | . 24 72 . . 6 Core Hits 46 | . 9 35 . . 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 19 | . . . . 19 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 19 | . . . . 19 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1685 | . 231 1352 . . 102 Guns 1385 | . 231 1052 . . 102 Cannons . | . . . . . . Explosions 300 | . . 300 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 637 | . 231 406 . . . Thermal 448 | . . 346 . . 102 Explosive 177 | . . 177 . . . Electromagnetic 423 | . . 423 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 75 | . . 75 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 233 | . 12 233 . . 228 Average Temperature 56 | . 6 52 . . 113 Received Heat Transfer 435 | . 93 165 . . 177 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 964 | . . 742 . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 324 | . 177 324 70 . . Initial 74 | . . 74 70 . . Average 161 | . 87 195 70 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 67 | 100 100 55 100 . . Level 1 32 | . . 44 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 10 21 . . 7 Peak Tracking Total 5 | . 3 5 . . 5 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 4 | . 1 2 . 1 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 3 . 5 . Successful 8 | . 1 2 . 5 . Failed 2 | . 1 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 9 | . . . . 9 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 2 . 5 . Record 1 | . . 1 . . . Part Schematic 5 | . . . . 5 . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 148 | . . . . 148 148 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 549 | . . . . . 549 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4690 | 60 288 930 3 2807 602 Spaces Moved 2813 | 40 157 451 3 1811 351 Core 22 | 18 . . . . 4 Treads . | . . . . . . Legs 2791 | 22 157 451 3 1811 347 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 Average Speed 149 | 113 139 145 150 150 160 Slowest Speed 650 | 150 150 150 150 150 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 25 38 7 89 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 20 | . . 19 . 1 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 19 | . . 19 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3144 | 55 192 643 2 1864 388 Wait 112 | . 2 67 . 27 16 Move 2808 | 39 156 450 2 1810 351 Hop . | . . . . . . Pick Up 54 | 8 10 28 . 4 4 Fast Attach 4 | . 1 2 . . 1 Attach 14 | 7 . 6 . . 1 Detach 2 | 1 . 1 . . . Swap 27 | . 1 16 . 2 8 Drop 39 | . 3 29 . 2 5 Fire 65 | . 19 44 . . 2 Melee 19 | . . . . 19 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 6) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 820 | -9/Materials | Build established: Gunner 1259 | -9/Materials | Discovered new exit (range 8) 1279 | -9/Materials | Entered Mines 1280 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1282 | -9/Mines | Entered Zion 1443 | -7/Zion | Learned location of 1 exit from Factory 1546 | -7/Zion | Found CR-A16's Pointy Stick 2362 | -7/Zion | Imprinted 2364 | -7/Zion | Declared Zion's savior 2929 | -7/Zion | Build established: Mutant 3379 | -7/Zion | Found Prototype Energy Gun 3928 | -7/Zion | Received a visual enhancement algorithm 3942 | -7/Zion | Discovered new exit (range 11) 4089 | -7/Zion | Entered Proximity Caves 4089 | -6/Proximity Caves | Accompanied by 4 allies 4163 | -6/Proximity Caves | Learned location of Extension (-4) 4428 | -6/Proximity Caves | Build established: Gunner 4538 | -6/Proximity Caves | Spotted B-75 Beast 4644 | -6/Proximity Caves | Lost 4 parts (2n2w) 4677 | -6/Proximity Caves | Core integrity fell below 50% 4689 | -6/Proximity Caves | Core integrity fell below 20% 4691 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04275_ Acquired Carbon-fiber Leg. 04393_ Dropped Aluminum Leg. 04394_ Acquired Mic. Fission Core. 04407_ Dropped Beam Rifle. 04412_ Acquired Hvy. Laser. 04521_ Dropped Hvy. Laser. 04522_ Acquired Wave Gun. 04525_ Dropped Wave Gun. 04526_ Acquired Hvy. Laser. 04548_ 77-GN2(M) destroyed. 04588_ Hvy. Laser destroyed. 04588_ Aluminum Leg destroyed. 04610_ Knocked back. 04610_ Aluminum Leg destroyed. 04613_ Beam Rifle destroyed. 04654_ Knocked back. 04670_ Aluminum Leg destroyed. 04670_ Beam Rifle destroyed. 04673_ Carbon-fiber Leg destroyed. 04675_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?##???#??????????????????????????????????????? | | #? ?? #???#??????????????????????????????????? | | #? #? #?? #??????????????????????????????????? | | ##? #? #? #??????????????????????????????????? | | ##? ## # #??????????????????????????????????? | | ## #???????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ## ##???????????###?????????????????????? | | #?? ##??##?????? #?????????????????????? | | ### #??# ????? #?????????????????????? | | #??? ????# #?????????????????????? | | ##???# ???# g#?????????????????????? | | ##???# ??? g #?????????????????????? | | ##??# g##?# ##????????????????????? | | #??# ## #????????????????????? | | ## #?? #????????????????????? | | ##??###???# #????????????????????? | | #??????????# ##???????????????????? | | ###### #?#####?????#b @ ####????????????????? | | # # ### ####### #????????????????? | | # * ! #????????????????? | | # %! [%= ##???????????????? | | # ;;; ##??????????????? | | # # [ ######;;; ##?????????????? | | ##### ##???### ##????????????? | | # #????# ;; #????????????? | | + ##???# #;# #????????????? | | + ##??## ### ###????????????? | | # #???# #?# ###????????????? | | ## ## #???# #?# ##???????????? | | ## ##### ### #???????????? | | ## ## ##??????????? | | "" ""# # #??????????? | | ###### ## ######## ### # #??????????? | | ## #??????# #?? # ##??????????? | | ### #??????# #??# ##???????????? | | ## ###?# #??????# #??# ##????????????? | | ### #???# #????### ##?## #?????????????? | | ??## ????## ##????# #??## #?????????????? | | ???# ??????# ##?????## ##??# #?????????????? | | ???#???????# #???????# #### ##????????????? | | ??????????? ???????# #????????????? | | ??????????? ????????## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 565 Matter Stores 476 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed FluxImpactRefractor Manual? 0 Play Time 01:07:14 Cumulative 4.5 hours Start 2022.02.15 @ 19:02:10 End 2022.02.15 @ 20:15:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcb6a33a-229d-4ee8-8cb6-36ea6ecce003