Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 00:45:53 Player: Hidden Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (981) 981 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2921 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 1/265 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Small Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (8) ---- Improved Ion Engine High-capacity Storage Unit Light Armor Plating Lightning Gun Lightning Gun Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Weight Redist. System Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine High-capacity Storage Unit Light Armor Plating Lightning Gun Lightning Gun Beam Rifle Beam Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 41 | 7 1 4 4 25 Power 6 | 1 . . 1 4 Engine 6 | 1 . . 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 3 . 2 . 6 Treads 5 | 2 . . . 3 Leg 4 | 1 . 2 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 11 | 1 1 . 2 7 Device 5 | . . . 1 4 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 13 | 2 . 2 1 8 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 1 1 5 Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . . 20 Power 4 | . . . . 4 Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon 7 | . . . . 7 Highest Loss Streak 16 | . . . . 16 To Critical Strikes . | . . . . . Average Backups 6 | 2 5 7 7 6 Power 1 | . 1 1 1 1 Propulsion . | 1 2 1 . . Utility 1 | . . 1 2 2 Weapon 3 | . 2 4 3 3 Tool/Special . | . . . . . Unused Backups 7 | . . . 2 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 96 100 99 83 Engine 11 | . 14 14 11 8 Treads 13 | . 28 5 . 11 Leg 11 | . . 22 33 7 Flight 2 | . . . . 6 Device 4 | . . . 6 10 Storage 13 | . 14 14 21 11 Protection 10 | . 10 14 4 10 Energy Gun 1 | . . . . 5 Ballistic Gun 18 | . 28 25 11 9 Ballistic Cannon 2 | . . 2 11 2 Peak Build Rating 19 | 6 7 9 13 19 Average Rating 10 | 3 6 8 12 14 On Entrance 7 | . 6 7 9 13 Naked Turns . | . . . . . Heaviest Build 30 | 14 15 15 23 30 Greatest Support 69 | 40 40 40 35 69 Greatest Overweight (x) 4 | 3 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 5 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 6 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1200 | 145 159 240 88 568 Remotely . | . . . . . Salvage Created 1062 | . 221 51 44 746 Parts 71 | . 15 4 2 50 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 5 3 1 16 Guns 22 | . 5 3 1 13 Cannons 2 | . . . . 2 AOE 1 | . . . . 1 Classes Destroyed 4 | . 2 1 1 . Watcher 3 | . 1 . 1 1 Swarmer 6 | . . 3 . 3 Grunt 9 | . 5 . . 4 Sentry 10 | . . . 1 9 Best Kill Streak 3 | . 2 2 1 3 Combat Bots Only 3 | . 2 2 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 290 | . 30 17 16 227 Missed 62 | . 8 6 7 41 Hits 228 | . 22 11 9 186 Projectile 228 | . 22 11 9 186 Critical Strikes 12 | . 1 . 1 10 Actively Blocked 1 | . . . . 1 Damage Taken 3249 | . 325 100 129 2695 Core 681 | . 95 13 18 555 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . . 2 . 20 Core Remaining (%) 83 | 100 . 56 95 . Volleys Fired 111 | . 27 7 10 67 Largest 2 | . 2 2 2 2 Hottest 78 | . 40 40 53 78 Shots Fired 215 | . 54 14 20 127 Gun 180 | . 54 14 10 102 Cannon 35 | . . . 10 25 Launcher . | . . . . . Special . | . . . . . Kinetic 189 | . 54 14 20 101 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 26 | . . . . 26 Robot Hit Streak 13 | . 7 1 6 13 Robot Miss Streak 5 | . 5 3 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 129 | . 28 4 13 84 Core Hits 58 | . 15 3 4 36 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2170 | . 360 58 217 1535 Guns 1684 | . 360 58 109 1157 Cannons 354 | . . . 108 246 Explosions 132 | . . . . 132 Melee . | . . . . . Ramming . | . . . . . Kinetic 1676 | . 360 58 217 1041 Thermal 132 | . . . . 132 Explosive . | . . . . . Electromagnetic 362 | . . . . 362 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . 10 5 Projectiles 15 | . . . 10 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 2 2 Impact . | . . . . . Kinetic 4 | . . . 2 2 Secondary . | . . . . . Self-Inflicted Damage 52 | . . . . 52 Shots 1 | . . . . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 84 | . 20 . 33 84 Average Temperature 14 | . 4 . 9 17 Received Heat Transfer 1404 | . 189 . 54 1161 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 115 | . 53 65 30 115 Initial . | . . . . . Average 16 | . 11 10 3 29 Influence Increases 760 | . 144 100 37 479 Destroy 0b10 Robot/C 500 | . 100 60 20 320 Destroy 0b10 Robot/NC 15 | . 5 . 5 5 Destroy Leader 146 | . 22 10 12 102 Disable Machine 45 | . . 15 . 30 Destroy Structure 9 | . 2 . . 7 Lose Combat Pursuer 45 | . 15 15 . 15 Influence Decreases 681 | . 144 100 37 400 Time Decay 560 | . 144 100 37 279 Lost Part 121 | . . . . 121 Squads Dispatched 7 | . 1 1 . 5 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 17 6 5 30 Peak Tracking Total 11 | . 4 3 2 11 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . 2 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 2 | . . 2 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Open Door 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 447 | . . . 171 276 Sensors 276 | . . . . 276 Seismic 316 | . . . 171 145 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2281 | 58 615 488 263 857 Spaces Moved 1145 | 28 279 361 184 293 Core 15 | 10 . . . 5 Treads 556 | 15 279 52 . 210 Legs 551 | 3 . 309 184 55 Wheels . | . . . . . Hover . | . . . . . Flight 23 | . . . . 23 Fastest Speed 37 | 50 160 120 120 37 Average Speed 141 | 160 160 125 120 155 Slowest Speed 260 | 200 160 160 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 45 66 24 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1588 | 38 393 381 207 569 Wait 235 | . 82 1 . 152 Move 1141 | 27 278 360 183 293 Hop . | . . . . . Pick Up 28 | 3 4 4 5 12 Fast Attach 21 | 7 1 . 1 12 Attach 19 | . . 2 2 15 Detach 6 | 1 . . . 5 Swap 10 | . . 3 2 5 Drop 16 | . . 4 4 8 Fire 111 | . 27 7 10 67 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 8) 674 | -10/Materials | Entered Mines 678 | -10/Mines | Met a Derelict bent on vengeance 749 | -10/Mines | Met a Derelict shopkeep closing up shop 831 | -10/Mines | Learned Materials emergency access door positions 1069 | -10/Mines | Learned 2 Materials zone layouts 1108 | -10/Mines | Learned location of Storage (-8) 1129 | -10/Mines | Discovered new exit (range 4) 1151 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1162 | -10/Mines | Entered Materials 1162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1403 | -9/Materials | Discovered new exit (range 16) 1425 | -9/Materials | Entered another Materials area 1425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -8/Materials | Garrison activated, responded to threat 1675 | -8/Materials | Core integrity fell below 50% 1713 | -8/Materials | Core integrity fell below 20% 1740 | -8/Materials | Lost 16 parts (3p4n4u5w) 2008 | -8/Materials | Build established: Scavenger-Mutant 2282 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02268_ R-06 Scavenger collects Com. Wheel. 02268_ U-05 Engineer lays Concrete. 02271_ K-01 Serf collects debris. 02272_ Acquired 49 matter. 02272_ Critical hit (Burn: +37). 02272_ Med. Armor Plating destroyed. 02272_ R-06 Scavenger collects Sml. Storage Unit. 02272_ U-05 Engineer lays Concrete. 02273_ U-05 Engineer builds a Wall. 02273_ U-05 Engineer lays Concrete. 02274_ U-05 Engineer builds a Door. 02274_ K-01 Serf collects debris. 02276_ R-06 Scavenger collects Welding Torch. 02276_ U-05 Engineer builds a Wall. 02277_ K-01 Serf collects debris. 02277_ U-05 Engineer builds a Wall. 02281_ U-05 Engineer lays Concrete. 02282_ K-01 Serf collects debris. 02282_ Lightning Gun destroyed. 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Y= ????????? | | ?????????? %!g*k% ????????? | | ??????????? ############g########+### ????????? | | ?????????????????????# !u@u #??????# ?????????? | | ?????????????????????# u " #??????# ?????????? | | ?????????????????????# T" #??????# ?????????? | | ?????????????????????# "" #??????# ?????????? | | ?????????????????????# #??????#???????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????#*[""" #??????????????????? | | ?????????????????????#=%""" #??????????????????? | | ?????????????????????#!!= #??????????????????? | | ?????????????????????## #######??????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 335 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Utility Shielding 33 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseCargoRail Manual? 0 Play Time 00:22:16 Cumulative 6.8 hours Start 2025.10.17 @ 00:23:59 End 2025.10.17 @ 00:45:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d047786-f017-4a2f-babe-a1ca438923d6