Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 17:30:58 Player: opaguck Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (10) 50 Value Destroyed (340) 340 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 3550 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 50/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Insulated Plating Authchip [R/NC] Authchip [R/Combat] Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Seismic Detector Advanced ECM Suite Reaction Control System > --- WEAPON ----------- Rocket Launcher Datajack > --- INVENTORY -------- Cesium-ion Thruster Improved Power Shielding Insulated Plating Improved EM Pulse Cannon High-powered Shotgun [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Machine Analyzer Device ECM Suite Processor Machine Analyzer Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 2 1 . Weapon . | . . . . . . . Parts Attached 36 | 4 1 8 . 15 6 2 Power 5 | 1 . 1 . 1 2 . Engine 2 | 1 . 1 . . . . Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 9 | 2 . 4 . 1 2 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight 6 | . . 4 . 1 1 . Utility 11 | . . 2 . 7 1 1 Device 6 | . . 1 . 3 1 1 Storage . | . . . . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 3 | . . 1 . 2 . . Artifact . | . . . . . . . Weapon 11 | 1 1 1 . 6 1 1 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 . . 3 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 4 . Utility 4 | . . . . . 3 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 7 | . . . . . 7 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 74 | . 62 75 100 82 67 23 Engine 3 | . 14 11 11 1 . . Core 5 | . . . . 7 10 . Leg 4 | . 28 19 . . . . Flight 24 | . . 6 44 36 20 . Device 14 | . . 8 11 17 18 7 Processor 6 | . . . . 8 7 7 Protection 2 | . . 8 11 2 . . Energy Cannon 3 | . . . . 7 . . Ballistic Gun 3 | . 14 11 11 . . . Launcher 4 | . 5 11 11 1 4 7 Naked Turns . | . . . . . . . Heaviest Build 21 | 5 8 16 16 21 20 4 Greatest Support 20 | 20 20 20 20 20 20 9 Greatest Overweight (x) 2 | . . 2 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 1 5 5 5 5 5 Average Carried 3 | . 1 1 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 1 5 5 4 5 5 Class Distribution -------------------- 63% | Sprinter 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 488 | 180 . 5 237 66 . . Remotely . | . . . . . . . Salvage Created 102 | . . 22 . 66 14 . Parts 17 | . . 8 . 2 7 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 3 | . . . . 2 1 . AOE 3 | . . . . 2 1 . Classes Destroyed 6 | . . 3 . 2 1 . Builder 3 | . . 1 . . 2 . Operator 1 | . . 1 . . . . Watcher 3 | . . 2 . 1 . . Grunt 1 | . . . . 1 . . Sentry 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 2 | . . 2 . 2 2 . Combat Bots Only 1 | . . . . 1 1 . Max Kills in Single Turn 2 | . . 1 . 1 2 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 161 | . 4 . . 17 97 43 Missed 61 | . 1 . . 8 33 19 Damage Taken 1355 | . 41 50 . 179 778 307 Core 751 | . . 10 . 32 455 254 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 100 . 97 94 . . Volleys Fired 34 | . . 12 . 13 9 . Largest 2 | . . 1 . 2 1 . Hottest 69 | . . 30 . 69 33 . Shots Fired 36 | . . 12 . 15 9 . Gun 6 | . . 4 . 2 . . Cannon 6 | . . . . 6 . . Launcher 24 | . . 8 . 7 9 . Special . | . . . . . . . Kinetic 6 | . . 4 . 2 . . Thermal . | . . . . . . . Explosive 24 | . . 8 . 7 9 . Electromagnetic 6 | . . . . 6 . . Robot Hit Streak 4 | . . 3 . 4 1 . Robot Miss Streak 2 | . . 1 . 2 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 19 | . . 5 . 11 3 . Core Hits 17 | . . 4 . 10 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 3 | . . . . 1 2 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 1 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1174 | . . 264 . 365 545 . Guns 68 | . . 22 . 46 . . Cannons 92 | . . . . 92 . . Explosions 1014 | . . 242 . 227 545 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 68 | . . 22 . 46 . . Thermal 406 | . . . . . 406 . Explosive 608 | . . 242 . 227 139 . Electromagnetic 92 | . . . . 92 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 290 | . . 26 . 42 222 . Projectiles . | . . . . . . . Explosions 290 | . . 26 . 42 222 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 188 | . . 51 . 2 135 . Shots 8 | . . 3 . 1 4 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 123 | . . . . 123 12 . Average Temperature 51 | . . . . 54 7 . Received Heat Transfer 321 | . 24 . . 90 189 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . . . 250 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 367 | . 15 82 31 208 367 256 Initial 256 | . . 5 31 11 58 256 Average 110 | . . 36 31 125 163 255 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 70 | 100 100 100 100 63 65 . Level 1 29 | . . . . 36 34 100 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 2 . 3 2 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . 1 1 . Assault 1 | . . . . 1 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 4 | . . 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 3 4 . 18 13 14 Peak Tracking Total 14 | . 4 3 . 12 6 14 Tactical Retreats 9 | . 1 1 . 4 3 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 10 | . . . . 2 8 . Max in Single Turn 4 | . . . . 2 4 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 7 | . 1 . . 2 4 . Terminals 4 | . 1 . . 2 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 13 | . 1 . . 3 9 . Successful 9 | . 1 . . 3 5 . Failed 4 | . . . . . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 1 . . 3 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 5 | . 1 . . 3 1 . Prototype ID Bank 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . 1 3 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 10 | . . . . . 10 . Retrieved Matter 10 | . . . . . 10 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . 1 2 . Non-combat 3 | . . . . 1 2 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . 1 2 . no_distress 1 | . . . . 1 . . find_chute 1 | . . . . . 1 . check_alert 1 | . . . . . 1 . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 1234 | 44 99 161 15 634 227 54 Spaces Moved 1366 | 33 82 115 46 552 442 96 Core 174 | 3 . . . . 75 96 Treads . | . . . . . . . Legs 202 | 30 82 90 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 990 | . . 25 46 552 367 . Fastest Speed 26 | 50 120 26 26 26 26 50 Average Speed 46 | 113 120 102 26 27 37 52 Slowest Speed 215 | 120 120 215 26 106 115 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 22 24 18 45 16 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 25 | . . . . . 25 . Terrain Destroyed 204 | . . 46 . 75 83 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 204 | . . 46 . 75 83 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 1920 | 37 82 143 48 1015 495 100 Wait 451 | . . . 3 423 25 . Move 1360 | 32 81 114 45 551 441 96 Hop . | . . . . . . . Pick Up 9 | 1 . 5 . . 1 2 Fast Attach 25 | 4 1 7 . 9 4 . Attach 7 | . . . . 3 2 2 Detach 9 | . . . . 4 5 . Swap 4 | . . 1 . 3 . . Drop 18 | . . 4 . 8 6 . Fire 34 | . . 12 . 13 9 . Melee 3 | . . . . 1 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 7) 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Propulsion x2 269 | -9/Materials | Discovered new exit (range 13) 305 | -9/Materials | Entered Mines 314 | -9/Mines | Discovered new exit (range 10) 320 | -9/Mines | Entered Materials 320 | -8/Materials | Evolved 2 slots: Utility x2 321 | -8/Materials | Identified exit to Storage 366 | -8/Materials | Garrison activated, responded to threat 601 | -8/Materials | Build established: Sprinter 915 | -8/Materials | Discovered new exit (range 5) 954 | -8/Materials | Entered Factory 954 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1161 | -7/Factory | Core integrity fell below 50% 1173 | -7/Factory | Lost 7 parts (1p4n2u) 1179 | -7/Factory | Identified exit to Garrison 1181 | -7/Factory | Entered Garrison 1227 | -7/Garrison | Triggered checkpoint 1228 | -7/Garrison | Triggered checkpoint 1232 | -7/Garrison | Triggered checkpoint 1232 | -7/Garrison | Triggered checkpoint 1233 | -7/Garrison | Core integrity fell below 20% 1235 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01175_ >> Machine Analyzer network decryption results: 01175_ Garrison Access x3 01179_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01179_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 01196_ Acquired Authchip [R/NC]. 01198_ Acquired Authchip [R/Combat]. 01228_ Beams of light sweep through the air. An alarm sounds. 01230_ Rocket Launcher destroyed. 01231_ Weight Redist. System destroyed. 01232_ Beams of light sweep through the air. An alarm sounds. 01233_ C-30 ARC bursts open, deploying its payload. 01233_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????#####?# #????????????????????? | | ??????????????????# ## #????????????????????? | | ???????????######## Y## #????????????????????? | | ?????????? @ #????????????????????? | | ?????????? #????????????????????? | | ?????????? #????????????????????? | | ???????????### ## ## #????????????????????? | | ?????????????# ## ## s###??????????????????? | | ???????????# s #??????????????????? | | ???????????# s ss #??????????????????? | | ???????????# s #??????????????????? | | ???????????#% s #??????????????????? | | ???????????### ## ##s s###??????????????????? | | ?????????????# ## ## ############?????????? | | ??????????? #?????????? | | ??????????? h #?????????? | | ?????????????# #?????????? | | ?????????????## ## ############# #?????????? | | ??????????????# ?# ????????????# #?????????? | | ??????????????# ??#####????????????# #?????????? | | ??????????????#????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# ######## # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# ####"""#### | | ???????????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 300 Resistance: EM 15 Power Shielding 66 Evasion (%) 72 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed ScatterDefenseLink Manual? 0 Play Time 00:36:24 Cumulative 14.5 hours Start 2024.04.21 @ 16:56:08 End 2024.04.21 @ 17:30:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f27c4865-9458-4813-8862-ec0dc9a5a065