Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 17:01:42 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (548) 2740 Value Destroyed (22885) 22885 Prototype IDs (105) 2100 Alien Tech Used (2) 400 Bonus (7796) 7796 TOTAL SCORE: 45321 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6714 Follower Combat Kills 1679 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 720 Scanned by Researcher 500 Friendly Fire -4217 Cogmind --------- Core Integrity 0/1450 Matter 276/300 Energy 100/100 System Corruption 23% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array AEGIS Remote Shield Advanced Hacking Suite System Mapper Ghost Barrier Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Machine Analyzer Spectral Analyzer Active Sensor Suite Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON ----------- Zionite Phaser-M Disintegrator Helical Railgun > --- INVENTORY -------- Fusion Reactor High-density Centrium Heavy Treads Experimental Coolant Injector Experimental Energy Well Improved Matter Compressor Experimental Sensor Array Experimental Phase Shifter Zionite Weapon Casing Experimental Focal Shield Experimental Thermal Shield Advanced Hacking Suite Ghost Barrier Long-range Tractor Beam Stealth Drone Bay Transdimensional Reconstructor Zionite Phaser-M Improved KE Penetrator Chain Missile Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 209] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Enhanced Flexi-carbon Leg Treads High-density Centrium Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel High-density Centrium Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Coil Gun Energy Gun Heavy Dispersion Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Tri-rail Accelerator Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Vibroblade Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . . . 4 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 9 | . . . . . 2 . 2 . . 1 . . . . . . . . . . . . . . 2 . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Attached 378 | 6 2 2 2 . 19 42 34 2 18 42 4 2 4 14 47 8 6 19 1 19 1 6 5 6 9 21 37 Power 29 | 1 . . . . 3 4 3 . 1 2 . . . 2 7 1 . 1 . . . . . . . 2 2 Engine 19 | 1 . . . . 3 4 2 . 1 2 . . . 1 4 1 . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . . 1 3 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 Propulsion 94 | 2 . . . . 6 15 10 . 9 19 . . 2 4 11 . 1 5 . 2 . . . . . 1 7 Treads 56 | 2 . . . . 4 11 6 . 8 7 . . . . 6 . 1 5 . 1 . . . . . 1 4 Leg 17 | . . . . . 2 . . . . 7 . . 1 4 . . . . . . . . . . . . 3 Wheel 18 | . . . . . . 3 3 . 1 5 . . 1 . 5 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . Utility 86 | 1 1 . 2 . 4 6 5 . 2 7 2 . . 2 10 2 . 6 . 6 1 1 2 2 6 9 9 Device 53 | . . . . . 3 3 3 . . 3 2 . . 2 6 2 . 4 . 4 1 1 1 2 3 8 5 Storage 8 | 1 . . 2 . . 1 . . . 1 . . . . 1 . . 1 . . . . 1 . . . . Processor 13 | . 1 . . . . . 2 . . 1 . . . . 2 . . 1 . 2 . . . . 1 1 2 Hackware 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Protection 10 | . . . . . 1 1 . . 1 2 . . . . 1 . . . . . . . . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 1 2 . . 6 17 16 2 6 14 2 2 2 6 19 5 5 7 1 11 . 5 3 4 3 9 19 Energy Gun 40 | 1 . . . . 4 1 . . . 1 1 1 1 2 11 . 1 . . 3 . 1 2 . . 2 8 Energy Cannon 13 | . . . . . . . 1 . . . . . . . . 2 1 3 1 4 . . . . . 1 . Ballistic Gun 62 | 1 1 2 . . 2 11 10 . 5 8 . . 1 1 1 . . . . 3 . 2 1 2 2 3 6 Ballistic Cannon 7 | . . . . . . . . . . . . . . . 2 1 . 1 . 1 . . . . 1 1 . Launcher 29 | . . . . . . 5 2 2 1 4 1 1 . 3 2 2 2 . . . . 1 . 1 . . 2 Special Weapon 11 | . . . . . . . . . . 1 . . . . . . 1 2 . . . 1 . 1 . 2 3 Impact Weapon 5 | . . . . . . . 1 . . . . . . . 3 . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . . . 3 4 10 . . 6 . . 1 . 5 1 . 7 . 8 . 2 3 . 4 5 7 Corrupted Parts 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . 5 Parts Lost 105 | . 1 . . . 6 12 6 . 5 14 . 1 . 4 18 1 . 1 . . 1 . . 1 1 2 31 Power 15 | . . . . . 1 2 . . . 2 . 1 . 1 4 1 . . . . . . . . . . 3 Propulsion 37 | . . . . . 4 6 . . 4 8 . . . 2 6 . . . . . . . . . . . 7 Utility 26 | . . . . . 1 1 4 . . 2 . . . 1 2 . . 1 . . 1 . . . 1 2 10 Weapon 27 | . 1 . . . . 3 2 . 1 2 . . . . 6 . . . . . . . . 1 . . 11 Highest Loss Streak 13 | . 1 . . . 2 7 2 . 2 3 . 1 . 3 6 1 . 1 . . 1 . . 1 1 1 13 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 83 | . 90 100 100 100 91 93 82 76 77 89 99 93 81 93 89 85 87 79 76 72 77 77 75 77 75 69 64 Engine 4 | . 14 14 14 14 8 7 6 7 7 5 6 . . 2 1 9 11 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 7 6 Treads 13 | . 28 28 28 28 24 20 18 7 17 13 . . . . 6 11 10 16 17 14 15 15 15 15 14 14 11 Leg 7 | . . . . . 8 1 . . . 6 33 33 33 32 10 . . . . . . . . . . . . Wheel 3 | . . . . . . 9 6 15 5 10 . . . . 11 11 11 6 . . . . . . . . . Device 10 | . . . . . 11 13 10 7 7 6 12 13 13 11 6 14 17 18 17 11 9 9 7 10 12 8 9 Storage 6 | . 14 14 14 14 9 8 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 3 Processor 14 | . 5 14 14 14 9 2 8 15 11 11 13 13 13 13 20 18 17 14 17 19 21 21 21 21 21 17 13 Hackware 2 | . . . . . . 8 3 . 3 6 6 6 6 6 2 . . . . . . . . . . . . Protection 1 | . . . . . 2 1 3 . . 5 6 6 6 2 1 . . . . . . . . . 1 . 2 Energy Gun 2 | . 6 . . . 3 . 4 . . . 5 5 . 5 5 5 4 . . 4 5 4 4 . . 3 9 Ballistic Gun 9 | . 21 28 28 28 14 16 9 7 14 11 6 6 . 6 2 . . . . 4 15 14 15 17 11 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 14 14 16 91 51 62 104 106 109 108 111 106 97 96 108 122 118 118 152 152 167 153 153 139 153 148 152 143 Greatest Support 270 | 40 40 40 40 40 80 80 80 38 82 140 140 140 56 140 180 180 40 270 270 270 270 270 270 270 270 270 240 Greatest Overweight (x) 10 | . . . 2 1 1 9 3 2 3 6 . 1 1 1 10 5 2 3 . . . . . . . . 1 Average Overweight (x) . | . . . . 1 . 1 2 2 2 2 . . 1 . 2 . 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 8 16 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 5 8 17 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 22 | 1 2 7 11 19 19 18 24 25 24 22 25 24 25 24 24 24 24 23 24 24 24 24 24 24 24 24 20 Final Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 5 8 16 20 20 25 25 25 20 25 25 25 25 25 25 25 21 24 24 25 25 24 25 25 25 24 5 Class Distribution -------------------- 41% | Mutant 23% | Skirmisher 21% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Messiah-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 12849 | 250 72 85 . 149 429 1570 772 525 776 1517 92 343 75 421 797 232 170 328 10 411 73 214 360 287 491 720 1680 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23228 | 87 238 129 . 179 890 2072 1547 727 1102 2866 114 97 . 697 2462 336 82 404 68 834 217 253 370 422 896 1631 4508 Parts 1098 | 3 12 9 . 12 37 122 106 1 65 139 11 6 . 36 103 20 2 11 6 35 10 12 5 18 28 91 198 Haulers Intercepted 23 | . . . . . 1 6 3 . 2 5 . . . . 2 . . . . . . . . . 2 . 2 Recyclers Shooed 20 | . . . . . . 3 3 . 2 4 . . . . 2 . . . . 2 . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . . . 10 . . 13 . 12 1 . 5 . 24 4 3 18 . . . Prevented 11 | . . . . . . . . . . . . . 3 7 . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 381 | . 3 5 . 5 14 29 31 4 20 39 6 3 . 12 35 11 3 5 11 17 3 9 . 11 8 23 74 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 204 | . 2 5 . 5 14 21 25 1 11 20 3 . . 5 18 1 1 . . 6 3 2 . 4 4 18 35 Cannons 25 | . . . . . . . . . . . . . . . . 1 1 . 1 11 . . . . 4 3 4 AOE 146 | . 1 . . . . 8 6 3 9 19 3 3 . 7 11 9 1 5 10 . . 7 . 7 . 2 35 Classes Destroyed 28 | 1 3 1 . 2 4 4 4 1 . 1 . 2 . . . 1 . 2 . 1 . . . . . . 1 Worker 48 | . . . . . 1 8 6 . 3 5 . . . . 6 . . . . . . . . . . 2 17 Builder 30 | . . . . . . 3 4 . 1 5 . . . . 4 . . . . . . . . . 1 4 8 Tunneler 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Hauler 23 | . . . . . 1 6 3 . 2 5 . . . . 2 . . . . . . . . . 2 . 2 Recycler 23 | 1 1 . . . 2 4 1 . 2 5 . . . . 1 . . . . . . . . . 1 . 5 Mechanic 8 | . . . . . . 3 . . 2 . . . . . 2 . . . . . . . . . . . 1 Operator 8 | . 1 . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . 2 Watcher 14 | . . . . . . 2 . . 2 2 . . . . 5 . . . . . . . . . . 1 2 Swarmer 58 | . . 3 . . . 3 9 . . 2 6 . . 2 . 5 . 1 5 5 . 8 . 4 . . 5 Saboteur 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Grunt 145 | . 3 2 . 2 9 16 10 . 5 17 . . . 7 12 5 2 . 4 3 1 . . 6 6 13 22 Brawler 8 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 4 Duelist 11 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 7 Protector 16 | . . . . . . . 2 . 1 3 . . . . 2 . . 1 . . . . . . . . 7 Sentry 29 | . . . . 2 2 8 1 . 2 1 . . . 1 3 . . . . 2 . 1 . . 2 . 4 Specialist 13 | . . . . . . . 3 . 3 2 . . . . 5 . . . . . . . . . . . . Hunter 36 | . . . . . 2 1 1 . 6 4 . . . 1 6 . . 1 . 2 1 . . . . . 11 Programmer 44 | . . . . . . . 3 . 3 7 . . . 1 6 1 . . 2 3 1 . . . . 8 9 Heavy 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . Compactor 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Decomposer 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 6 | . . . . . . . . . . . . 1 . 4 . . . 1 . . . . . . . . . Best Kill Streak 34 | 1 4 3 . 2 5 9 10 1 12 15 3 3 . 5 22 5 3 4 6 9 1 4 . 4 4 4 34 Combat Bots Only 21 | . 3 3 . 2 3 6 9 1 9 11 3 3 . 5 13 5 3 4 6 9 1 4 . 4 3 4 21 Max Kills in Single Turn 10 | 1 2 1 . 1 1 5 4 1 4 7 2 1 . 2 10 3 1 5 3 1 1 6 . 4 1 3 5 Gunslinging 1 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 Exploded 5 | . 1 . . . . 3 2 1 4 5 2 1 . 2 5 3 1 4 3 . . 4 . 4 . 2 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Damage Taken 29951 | . 212 192 . 237 952 2272 2017 . 1859 2600 193 466 . 474 4350 503 212 217 65 1090 199 239 . 469 624 2088 8421 Core 3493 | . 23 24 . 49 60 344 378 . 102 177 27 89 . 94 405 60 . 17 10 146 10 . . . 16 117 1345 Absorbed by Shields 894 | . . . . . 24 20 . . . . . . . . . . . 64 61 466 27 . . . . . 232 Reduced by Siege Mode 504 | . . . . . . . . . . . . . . . 86 . . . . 3 . . . 22 . 133 260 Redirected to Shielding 268 | . . . . . . . . . . 38 . 50 . 15 . . . . . . . . . . . . 165 Regen/Repaired (Parts) 315 | . . . . . . 22 141 . . . . . . . . . . . . . . . . . . 152 . Core Remaining (%) 62 | 100 . . . 61 . 26 . . 31 . . . . 54 . . . . 50 . . . . 86 . 89 . Volleys Fired 1143 | 1 11 10 . 15 57 146 86 23 79 102 9 25 . 39 113 26 27 16 16 42 5 12 16 14 33 78 142 Largest 4 | 2 2 2 . 2 2 2 2 1 2 2 2 1 . 2 2 2 2 2 1 3 4 4 1 4 4 3 4 Hottest 279 | 60 60 46 . 46 138 53 100 46 60 124 124 94 . 124 154 199 199 105 105 245 179 179 73 172 137 171 279 Shots Fired 2156 | 2 22 20 . 30 114 269 168 23 136 194 15 26 . 52 178 28 30 17 16 96 20 35 16 36 90 152 371 Gun 1876 | 2 22 20 . 30 114 260 165 7 131 183 13 22 . 43 160 12 9 . . 33 20 33 16 34 66 135 346 Cannon 153 | . . . . . . . . . . . . . . . 11 11 9 12 8 63 . . . . 24 15 . Launcher 88 | . . . . . . 9 3 16 5 9 2 4 . 9 7 5 11 . . . . 1 . 2 . . 5 Special 39 | . . . . . . . . . . 2 . . . . . . 1 5 8 . . 1 . . . 2 20 Kinetic 1400 | 1 18 20 . 30 72 260 118 7 131 175 6 14 . 19 56 . . . . 31 15 26 . 32 90 76 203 Thermal 387 | . . . . . 42 . 47 . . 8 7 8 . 24 113 23 18 12 8 65 5 7 . . . . . Explosive 124 | . . . . . . 9 3 16 5 9 2 4 . 9 7 5 11 5 8 . . 2 . 2 . 2 25 Electromagnetic 7 | 1 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Phasic 235 | . . . . . . . . . . . . . . . . . . . . . . . 16 2 . 74 143 Robot Hit Streak 44 | 1 11 4 . 7 15 20 16 13 13 12 3 13 . 19 14 11 12 3 4 18 6 4 8 12 23 44 25 Robot Miss Streak 16 | 1 1 2 . 5 4 5 5 1 4 3 4 16 . 1 5 3 2 3 1 3 1 5 1 2 3 2 4 Penetration Max 2 | . . . . . . . 1 . 2 2 . . . 1 1 . . . . . 1 . . . 1 2 2 Secondary Targets 40 | . 1 1 . 1 4 4 4 . 1 4 1 . . . 2 . . . . . 2 . . 1 . 1 13 Max Gunslinging Chain 2 | . 1 1 . 1 1 1 1 . 1 1 1 . . . 1 . . . . . 1 . . 1 . 1 2 Shots Hit Robots 1387 | 1 16 14 . 23 90 167 111 18 70 134 5 16 . 29 137 13 10 3 4 61 13 14 14 25 61 102 236 Core Hits 1059 | 1 8 8 . 13 38 85 75 7 49 137 6 14 . 28 120 16 7 25 16 37 7 14 6 25 33 55 229 Critical Kills 42 | . . . . . . 1 4 . 6 5 1 1 . 3 5 1 . . . 1 . . . 1 1 2 10 Critical Parts Destroyed 57 | . . . . . 2 . 2 . 6 7 . 2 . 3 12 1 2 . . . . . . 1 1 . 18 Critical Strikes 138 | . . . . . 3 1 12 . 12 12 1 3 . 6 23 2 2 . 2 2 . 1 . 2 4 5 45 Burn 10 | . . . . . 1 . 6 . . . . . . . 3 . . . . . . . . . . . . Destroy 94 | . . . . . 2 1 6 . 12 12 1 3 . 6 11 2 2 . . 1 . 1 . 2 2 2 28 Blast 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Smash 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 Intensify 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 Melee Attacks 31 | . . . . . . . 2 . . . . . . . 27 . . 2 . . . . . . . . . Impact 29 | . . . . . . . . . . . . . . . 27 . . 2 . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 . . . . . . . 5 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78880 | 15 329 227 . 403 1506 4932 4139 2141 4039 7188 459 929 . 1880 7173 1240 1527 3068 2078 2813 337 1244 570 1840 2209 4809 21785 Guns 34932 | 15 216 223 . 393 1502 2878 2678 113 2290 4018 118 380 . 738 3203 210 90 . . 519 337 333 570 600 1248 3425 8835 Cannons 4447 | . . . . . . . . . . . . . . . 373 133 106 37 43 2169 . . . . 817 769 . Explosions 36227 | . 106 . . . . 1999 1363 2028 1739 3165 312 549 . 1077 2292 897 1331 2879 1871 . . 911 . 1240 . 550 11918 Melee 1390 | . . . . . . . 97 . . . . . . . 1293 . . . . . . . . . . . . Ramming 614 | . 7 4 . 10 4 55 1 . 10 5 29 . . 65 12 . . . . 125 . . . . 144 20 123 Kinetic 27349 | . 174 223 . 393 848 2878 1929 113 2290 3891 58 350 . 491 1172 . . . . 1469 257 284 . 524 2065 2410 5530 Thermal 6386 | . 106 . . . 654 . 749 . . 232 60 30 . 247 2341 343 196 37 43 1219 80 49 . . . . . Explosive 36016 | . . . . . . 1999 1363 2028 1739 3060 312 549 . 1077 2292 897 1331 2879 1871 . . 911 . 1240 . 550 11918 Electromagnetic 120 | 15 42 . . . . . . . . . . . . . 63 . . . . . . . . . . . . Impact 1293 | . . . . . . . . . . . . . . . 1293 . . . . . . . . . . . . Slashing 1367 | . . . . . . . 97 . . . . . . . . . . 152 164 . . . . . . 45 909 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 5735 | . . . . . . . . . . . . . . . . . . . . . . . 570 76 . 1784 3305 Highest Corruption 27 | . . . . . . 7 6 23 27 12 12 12 12 1 9 9 9 9 . . . . . . 2 25 23 Average Corruption 9 | . . . . . . 2 5 18 23 9 12 12 12 1 4 9 9 9 . . . . . . 2 10 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Effects 375 | . . . . . . 14 19 9 89 22 23 42 4 5 8 27 22 1 . . . . . . 5 47 38 Message Errors 79 | . . . . . . 5 4 . 16 4 7 10 . 1 2 4 9 1 . . . . . . 2 8 6 Matter Fused 93 | . . . . . . 3 4 5 25 6 6 8 1 . 1 11 6 . . . . . . . 2 11 4 Heat Flow Errors 31 | . . . . . . 2 . . 7 . . 6 . 1 2 2 1 . . . . . . . . 6 4 Energy Discharges 50 | . . . . . . 1 5 1 11 4 4 7 2 . . 6 2 . . . . . . . . 5 2 Parts Rejected 5 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 3 . Data Loss (minor) 44 | . . . . . . 2 2 1 11 3 2 7 1 1 2 . 2 . . . . . . . . 6 4 Data Loss (major) 12 | . . . . . . . 1 . 1 1 . 2 . . . 1 2 . . . . . . . 1 1 2 Misfires 16 | . . . . . . 1 . 1 3 2 2 1 . . . 1 . . . . . . . . . 3 2 Alerts 10 | . . . . . . . 2 . 2 . . 1 . 1 . 2 . . . . . . . . . 1 1 Misdirections 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 1 Weapon Failures 29 | . . . . . . . 1 1 9 1 2 . . . 1 . . . . . . . . . . 2 12 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 2141 | . . . . . . 198 101 100 8 46 25 40 . 6 752 33 39 59 38 81 . 42 . 31 15 141 386 Projectiles 264 | . . . . . . . . . . . . . . . 28 . . . . 56 . . . . . 116 64 Explosions 1028 | . . . . . . 198 44 100 8 46 . 40 . 6 8 33 39 59 38 . . 42 . 31 . 25 311 Melee 849 | . . . . . . . 57 . . . 25 . . . 716 . . . . 25 . . . . 15 . 11 Knockbacks 38 | . . . . . . . . . . . . . . . 13 . . . . 10 . . . . 6 9 . Impact 11 | . . . . . . . . . . . . . . . 8 . . . . 2 . . . . 1 . . Kinetic 25 | . . . . . . . . . . . . . . . 3 . . . . 8 . . . . 5 9 . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 1292 | . . . . . . 308 . . . 116 . 440 . . 57 74 171 . . . . 37 . . . . 89 Shots 36 | . . . . . . 6 . . . 4 . 15 . . 2 3 3 . . . . 1 . . . . 2 Rammed 38 | 1 . 2 . 3 1 7 1 . 2 1 . . . . 1 . . . . 5 . . . . 7 2 5 Targets Rammed 56 | 1 1 2 . 3 2 8 1 . 2 1 1 . . 13 1 . . . . 5 . . . . 7 2 6 Kicked 14 | . . . . . . . . . . . 1 . . 13 . . . . . . . . . . . . . Crushed 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 438 | . 24 11 . 30 431 161 203 . 257 135 132 259 . 272 438 197 185 170 192 199 174 187 . 66 18 198 287 Average Temperature 87 | . 11 5 . 14 169 59 46 . 76 27 56 81 . 59 127 88 90 62 82 97 65 66 . 20 18 55 90 Received Heat Transfer 4928 | . 90 87 . 122 549 516 465 . 183 516 . . . 90 894 120 9 12 10 78 52 . . 93 171 168 703 Effects 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . 1 . 4 5 Total Turns 249 | . . . . . . . . . . . . . . . 40 . . 12 . 12 . . . 19 . 68 98 Longest Duration 36 | . . . . . . . . . . . . . . . 26 . . 12 . 12 . . . 19 . 18 36 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . 7 . . . . . . 2 . . . . . Impact Corruptions 28 | . . . . . . . . . . . 1 . . . 20 . . . . 4 . . . . 1 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . . . 3 . 6 . . . . . . . 6 1 . . . 2 . . . . . . . Heat Transferred 9402 | . 200 . . . 1332 . 1702 . . 248 74 37 . 296 3182 370 222 37 37 1480 111 74 . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 5 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 3209 | 5 186 192 . 55 306 540 620 323 773 1180 . . . . 660 . . . . 919 . . . . 444 968 3209 Initial 490 | . 3 72 . . 11 111 85 217 226 325 . . . . 31 . . . . 157 . . . . 141 210 490 Average 424 | 1 74 88 . 25 166 212 226 288 550 755 . . . . 265 . . . . 398 . . . . 294 544 1447 Maximum Alert Level 5 | . . . . . 1 2 2 1 3 4 . . . . 2 . . . . 3 . . . . 2 3 5 Low Security (%) 38 | 100 100 100 . 100 58 53 64 . . . . . . . 58 . . . . 36 . . . . 27 . . Level 1 19 | . . . . . 41 33 12 100 13 11 . . . . 11 . . . . 21 . . . . 54 34 . Level 2 25 | . . . . . . 12 22 . 66 38 . . . . 30 . . . . 20 . . . . 18 36 26 Level 3 11 | . . . . . . . . . 19 32 . . . . . . . . . 21 . . . . . 29 27 Level 4 2 | . . . . . . . . . . 17 . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 4 . . 1 3 5 11 . 6 13 . . . 1 9 . . . . 5 . . . . 2 7 28 Investigation 16 | . 3 . . . 2 . 3 . 2 . . . . 1 . . . . . 1 . . . . . 2 2 Extermination 14 | . . . . . . . 2 . 2 1 . . . . 2 . . . . 2 . . . . . 3 2 Reinforcement 33 | . 1 . . 1 1 2 3 . 1 8 . . . . 7 . . . . 2 . . . . 2 1 4 Assault 22 | . . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . 1 17 Garrison 10 | . . . . . . 1 3 . . 3 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . 1 . 2 . . . 2 . . . . 1 . . . . 1 . . . . . 1 2 Haulers Reinforced 7 | . . . . . . . . . 1 3 . . . . 1 . . . . . . . . . 1 . 1 Active Scanning Responses 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 1 Cargo Convoy Interrupts 5 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 16 | . . . . . . 1 1 . 4 1 . . . . 2 . . . . 1 . . . . 3 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 629 | . 8 5 . 11 20 44 40 6 33 52 6 5 1 12 57 11 8 60 11 35 11 6 . 11 19 29 128 Peak Tracking Total 17 | . 3 3 . 4 4 8 8 2 10 11 3 3 1 5 15 5 5 13 6 8 4 4 . 5 4 4 17 Tactical Retreats 19 | . . . . . 4 . . . 1 1 . . . . 3 . . . . 1 . . . 2 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 11 | . 1 . . . 1 3 2 . 2 . . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . . . 1 . . 2 1 . . 23 . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 57 | . . . . . . 7 9 . 11 3 . . . 1 4 2 . . . 3 . . . . 2 10 5 Max in Single Turn 5 | . . . . . . 1 5 . 5 2 . . . 1 1 1 . . . . . . . . 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 34 | . 3 . 2 . 5 9 4 . 3 . . 1 . 1 . . 1 1 . 1 . . 1 . 1 1 . Terminals 20 | . 1 . . . 5 7 3 . 3 . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 84 | . 6 . 2 . 15 25 13 . 5 . . 1 . 3 . . 2 1 . 4 . . 4 . 1 2 . Successful 54 | . 4 . 2 . 5 21 4 . 1 . . 1 . 3 . . 2 1 . 3 . . 4 . 1 2 . Failed 30 | . 2 . . . 10 4 9 . 4 . . . . . . . . . . 1 . . . . . . . Catastrophic 7 | . . . . . 2 . 2 . 3 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 6 . 1 . 16 8 8 . 2 . . . . . 15 . . . . 17 . . . . 8 15 9 Terminals 59 | . 4 . . . 15 21 11 . 5 . . . . 3 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Repair Stations 7 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . 2 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 39 | . 2 . 2 . 5 16 2 . 1 . . 1 . 3 . . 2 1 . . . . 4 . . . . Record 6 | . . . 1 . . . . . . . . . . 3 . . 2 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . 2 . Scan Component 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Repair 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 5 3 3 . 3 . . . . 1 . . . . . 1 . . . . . 1 . Full Trace Events 6 | . 1 . . . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . 12 . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . . . . . . 204 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Parts Repaired 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Time 152 | . . . . . . 38 60 . . . . . . . . . . . . . . . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 Programmers 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total Allies 25 | . . . . 3 . 2 . . . . . . 4 . 1 . 1 . . 8 . . . . 3 . 3 Largest Group 6 | . . . . 3 . 2 . . . . . . 4 4 1 . 1 1 . 6 3 1 . . 2 . 2 Highest-Rated Group 476 | . . . . 40 . 62 . . . . . . 153 153 27 . 68 68 . 476 287 103 . . 206 . 244 Highest-Rated Ally 122 | . . . . 16 . 31 . . . . . . 40 40 27 . 68 68 . 103 103 103 . . 103 . 122 Zionite Dispatches 10 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 2 . 2 Heavy 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Orders 8 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 4 STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 DROP 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 179 | . . . . 12 . 32 . . . . . . 9 4 . . 3 3 . 34 34 . . . 15 . 33 Total Damage 9369 | . . . . 133 . 574 . . . . . . 200 94 . . . 14 . 2344 2131 . . . 919 . 2960 Kills 51 | . . . . 4 . 6 . . . . . . 1 . . . . . . 15 8 . . . 4 . 13 Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . . 1 2 1 2 . 2 . . . . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 4 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 25872 | 63 296 687 745 677 793 1804 1491 207 1627 1138 554 1122 2464 1070 1388 770 547 1538 382 1116 607 703 392 691 614 1270 1116 Spaces Moved 13105 | 42 159 403 355 248 283 748 712 130 828 469 435 518 1255 741 685 473 378 951 168 566 318 409 217 397 279 565 373 Core 49 | 19 . . . . . 25 . . . . . . . . . . . . . . . . . . . . 5 Treads 6047 | 23 159 403 355 248 283 328 152 . 126 25 . . . . 16 305 . 337 168 566 318 409 217 397 279 565 368 Legs 3167 | . . . . . . . . . . 113 435 518 1255 741 105 . . . . . . . . . . . . Wheels 3842 | . . . . . . 395 560 130 702 331 . . . . 564 168 378 614 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 100 120 120 120 116 120 120 190 120 107 130 130 130 160 160 160 160 160 160 160 160 50 Average Speed 159 | 110 160 160 208 240 208 171 159 120 158 144 120 188 190 123 127 150 130 144 160 160 160 160 160 160 160 162 158 Slowest Speed 480 | 160 160 160 320 240 240 480 240 120 250 243 120 190 190 190 230 190 130 162 160 160 160 160 160 160 160 163 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 30 78 77 59 18 89 14 74 21 9 60 70 88 71 25 55 54 76 39 21 54 63 60 70 12 79 15 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 10 | . 2 1 1 1 . . . . . . . 1 2 . . 1 . . . . . 1 . . . . . Known Exits Taken 19 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 3 . . . . . . 1 7 1 . . 2 3 . . . 1 1 . 1 . . . Spaces Dug 426 | . . . . . . . . . 15 5 19 4 . 61 13 33 44 37 97 6 . 19 . 5 6 32 30 Terrain Destroyed 2343 | . 2 . . . . 101 90 201 178 235 52 183 . 143 80 89 151 84 177 36 3 54 . 75 18 75 316 Melee 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . Projectile 587 | . . . . . . 1 38 2 84 92 12 20 . 26 36 11 12 7 12 36 3 9 . 14 18 39 115 AOE 1751 | . 2 . . . . 100 52 199 94 143 40 163 . 117 41 78 139 76 165 . . 44 . 61 . 36 201 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total 16130 | 56 178 425 361 298 390 1079 925 154 997 730 450 632 1334 831 959 512 411 1107 265 699 405 431 247 424 379 783 668 Wait 958 | . 1 . . 25 12 75 38 . 53 73 1 79 74 12 47 1 . 75 81 40 77 . . 2 35 96 61 Move 13080 | 41 158 402 354 247 282 747 712 129 828 468 434 517 1254 740 684 472 377 950 167 565 317 408 216 396 278 564 373 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 7 5 6 4 6 7 37 21 . 9 25 . 5 . 7 18 3 1 19 . 7 3 . 3 3 6 6 8 Fast Attach 136 | . 1 . . . 12 19 12 . 2 10 1 . 2 3 15 . . 6 . 13 . 3 3 . 4 15 15 Attach 137 | 6 1 . . . 5 7 8 . 11 19 . 1 . 5 19 3 2 9 . 5 1 1 2 4 2 4 22 Detach 38 | . . . . . 1 2 3 . . 5 . . . 1 4 1 . 4 . 3 . 1 2 1 1 1 8 Swap 108 | . . 2 2 . 2 16 14 2 5 14 3 1 2 6 13 5 4 4 1 1 . 2 1 2 3 2 1 Drop 210 | . . 3 1 2 10 22 28 . 9 13 1 4 2 5 18 1 . 22 . 18 2 4 4 2 10 15 14 Fire 1143 | 1 11 10 . 15 57 146 86 23 79 102 9 25 . 39 113 26 27 16 16 42 5 12 16 14 33 78 142 Melee 31 | . . . . . . . 2 . . . . . . . 27 . . 2 . . . . . . . . . Ram 5 | . . . . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . 1 . . 13 . . . . . . . . . . . . . Crush 36 | 1 1 2 . 3 2 5 1 . 1 . . . . . . . . . . 5 . . . . 7 2 6 Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered Mines 365 | -10/Mines | Discovered new exit (range 3) 428 | -10/Mines | Found a hidden stash of uninstalled traps 561 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 568 | -10/Mines | Found Prototype Device 839 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1041 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1041 | -10/Mines | Discovered new exit (range 5) 1047 | -10/Mines | Entered Exiles 1087 | -10/Exiles | Met 8R-AWN 1113 | -10/Exiles | Met EX-HEX 1175 | -10/Exiles | Met EX-DEC 1185 | -10/Exiles | Learned location of Zion (-6) 1247 | -10/Exiles | Visited The Gauntlet 1353 | -10/Exiles | Met EX-BIN 1375 | -10/Exiles | Aligned with FarCom system 1377 | -10/Exiles | Given EX-Vault access code 1414 | -10/Exiles | Opened EX-Vault 1435 | -10/Exiles | Found Cloak of Protection 1442 | -10/Exiles | Found Army-in-a-Box 1446 | -10/Exiles | Found Field Lobotomy Kit 1511 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1758 | -10/Exiles | Discovered new exit (range 14) 1792 | -10/Exiles | Stole three prototypes: Cloak of Protection, Army-in-a-Box, Field Lobotomy Kit 1792 | -10/Exiles | Entered Mines 1819 | -9/Mines | Learned Materials terminal intel 2112 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2176 | -9/Mines | Assembled infested the area 2431 | -9/Mines | Learned location of Storage (-8) 2455 | -9/Mines | Discovered new exit (range 7) 2469 | -9/Mines | Entered Materials 2469 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2469 | -8/Materials | Identified Exp. Sensor Array 2470 | -8/Materials | Loaded intel: 12 terminal locations 2590 | -8/Materials | Discovered new exit (range 3) 3186 | -8/Materials | Identified exit to Storage 3194 | -8/Materials | Build established: Scavenger-Mutant 3262 | -8/Materials | Entered Storage 3712 | -8/Storage | Core integrity fell below 50% 3760 | -8/Storage | Lost 7 parts (2p2n3w) 4100 | -8/Storage | Met a pair of Derelict thieves 4430 | -8/Storage | Discovered new exit (range 7) 4451 | -8/Storage | Garrison activated, responded to threat 4657 | -8/Storage | Repaired Hardlight Generator? 5066 | -8/Storage | Entered Factory 5066 | -7/Factory | Evolved 2 slots: Utility x2 5068 | -7/Factory | FarCom data flow suspended 5176 | -7/Factory | Garrison activated, responded to threat 5326 | -7/Factory | Discovered new exit (range 12) 5571 | -7/Factory | Repaired Enh. Autogun 6018 | -7/Factory | Cargo convoy interrupted 6078 | -7/Factory | Destroyed 9 combat bots 6114 | -7/Factory | Found Prototype Slashing Weapon 6118 | -7/Factory | Identified Vibroblade 6190 | -7/Factory | Identified exit to Lower Caves 6452 | -7/Factory | Core integrity fell below 50% 6474 | -7/Factory | Found Prototype Device 6474 | -7/Factory | Identified Active Sensor Suite 6557 | -7/Factory | Sucked down chute 6557 | -7/Factory | Entered Waste 6567 | -7/Waste | Spotted C-40 Crusher 6572 | -7/Waste | EMP discharged 6572 | -7/Waste | System corruption reached 10% 6575 | -7/Waste | Destroyed C-40 Crusher 6621 | -7/Waste | Spotted C-40 Crusher 6626 | -7/Waste | Spotted C-40 Crusher 6631 | -7/Waste | Destroyed C-40 Crusher 6672 | -7/Waste | EMP discharged 6675 | -7/Waste | Destroyed C-40 Crusher 6697 | -7/Waste | Spotted C-40 Crusher 6701 | -7/Waste | Destroyed C-40 Crusher 6710 | -7/Waste | Spotted C-40 Crusher 6722 | -7/Waste | Spotted C-40 Crusher 6750 | -7/Waste | Discovered new exit (range 13) 6763 | -7/Waste | Identified exit to Factory 6764 | -7/Waste | Entered Factory 7934 | -7/Factory | Build established: Skirmisher 8219 | -7/Factory | Cargo convoy interrupted 8255 | -7/Factory | Destroyed 9 combat bots 8289 | -7/Factory | Discovered new exit (range 10) 8364 | -7/Factory | First assault squad dispatched 8386 | -7/Factory | Identified exit to Factory 8391 | -7/Factory | Entered another Factory area 8391 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8503 | -6/Factory | Discovered new exit (range 12) 8590 | -6/Factory | Identified exit to Lower Caves 8659 | -6/Factory | Discovered new exit (range 15) 8729 | -6/Factory | Garrison activated, responded to threat 8741 | -6/Factory | First assault squad dispatched 8819 | -6/Factory | Build established: Scavenger-Mutant 8990 | -6/Factory | Found Prototype Launcher 8990 | -6/Factory | Identified Scatter Rocket Array 8993 | -6/Factory | Found Scatter Rocket Array 9079 | -6/Factory | Destroyed 7 combat bots 9253 | -6/Factory | Cargo convoy interrupted 9259 | -6/Factory | System corruption reached 10% 9289 | -6/Factory | Lost 3 parts (2n1w) 9292 | -6/Factory | Destroyed 11 combat bots 9362 | -6/Factory | Found Prototype Device 9363 | -6/Factory | Identified Exp. Thermal Defense Suite 9529 | -6/Factory | Entered Lower Caves 9834 | -6/Lower Caves | Build established: Skirmisher 10045 | -6/Lower Caves | Learned 4 Factory zone layouts 10069 | -6/Lower Caves | Discovered new exit (range 9) 10078 | -6/Lower Caves | Identified exit to Lower Caves 10083 | -6/Lower Caves | Entered another Lower Caves area 10083 | -6/Lower Caves | Spotted 5C-4UF(f) 10083 | -6/Lower Caves | Spotted JG-Q76(f) 10084 | -6/Lower Caves | Encountered a Master Thief 10084 | -6/Lower Caves | Encountered a Master Thief 10085 | -6/Lower Caves | Destroyed 5C-4UF(f) 10088 | -6/Lower Caves | Destroyed JG-Q76(f) 10089 | -6/Lower Caves | Spotted V1-ABS(f) 10090 | -6/Lower Caves | Encountered a Master Thief 10093 | -6/Lower Caves | Cloak of Protection stolen by Master Thief 10095 | -6/Lower Caves | Destroyed V1-ABS(f) 10231 | -6/Lower Caves | Discovered new exit (range 12) 10486 | -6/Lower Caves | Encountered a Warlord checkpoint 11186 | -6/Lower Caves | Discovered new exit (range 10) 11203 | -6/Lower Caves | Identified exit to Zion 11205 | -6/Lower Caves | Entered Zion 11286 | -6/Zion | System corruption cleaned by Quarantine Array 11389 | -6/Zion | Given the Hacking Drone Bay 11446 | -6/Zion | Discovered new exit (range 15) 11512 | -6/Zion | Build established: Mutant 11999 | -6/Zion | Learned Factory emergency access door positions 12031 | -6/Zion | Learned location of Extension (-6) 13062 | -6/Zion | Imprinted 13064 | -6/Zion | Declared Zion's savior 13665 | -6/Zion | Identified exit to Proximity Caves 13669 | -6/Zion | Entered Proximity Caves 13669 | -5/Proximity Caves | Accompanied by 4 allies 14095 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14143 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 14419 | -5/Proximity Caves | Learned location of 1 exit from Factory 14424 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 14642 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 14722 | -5/Proximity Caves | Discovered new exit (range 15) 14738 | -5/Proximity Caves | Identified exit to Factory 14739 | -5/Proximity Caves | Entered Factory 14739 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14740 | -5/Factory | Identified exit to Upper Caves 14837 | -5/Factory | Discovered new exit (range 9) 14852 | -5/Factory | Identified exit to Factory 14961 | -5/Factory | Lost 4 parts (1p1n2w) 15256 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15313 | -5/Factory | Retrieved Zion intel report: Active Terminals 15314 | -5/Factory | Zion Hacking Resupply teleported in 15320 | -5/Factory | Zion Recon squad teleported in 15404 | -5/Factory | Build established: Scavenger-Mutant 15624 | -5/Factory | Cargo convoy interrupted 15667 | -5/Factory | Destroyed 13 combat bots 15668 | -5/Factory | Lost 6 parts (1p3n2w) 15912 | -5/Factory | Build established: Mutant 16127 | -5/Factory | Entered Upper Caves 16128 | -5/Upper Caves | Identified exit to Upper Caves 16420 | -5/Upper Caves | Learned location of Warlord (-5) 16757 | -5/Upper Caves | Learned Factory terminal intel 16824 | -5/Upper Caves | Found Alien Artifact 16897 | -5/Upper Caves | Entered another Upper Caves area 17032 | -5/Upper Caves | Discovered exit to Factory (range 9) 17397 | -5/Upper Caves | Spotted 0Z-CDR(f) 17398 | -5/Upper Caves | Encountered a Master Thief 17398 | -5/Upper Caves | Spotted 2S-UDW(f) 17399 | -5/Upper Caves | Encountered a Master Thief 17399 | -5/Upper Caves | Spotted O8-TKA(f) 17399 | -5/Upper Caves | Assimilated 0Z-CDR(f) with FLK Orb 17400 | -5/Upper Caves | Encountered a Master Thief 17401 | -5/Upper Caves | Field Lobotomy Kit stolen by Master Thief 17402 | -5/Upper Caves | Cloak of Protection stolen by Master Thief 17402 | -5/Upper Caves | Spotted NF-3ON(f) 17403 | -5/Upper Caves | Encountered a Master Thief 17403 | -5/Upper Caves | Spotted 6U-0E0(f) 17403 | -5/Upper Caves | Alien Artifact stolen by Master Thief 17404 | -5/Upper Caves | Encountered a Master Thief 17405 | -5/Upper Caves | Hdn. Centrium Heavy Treads stolen by Master Thief 17422 | -5/Upper Caves | Discovered new exit (range 9) 17431 | -5/Upper Caves | Identified exit to Warlord 17444 | -5/Upper Caves | Entered Warlord 17444 | -5/Warlord | Accompanied by 1 ally 17490 | -5/Warlord | System corruption cleaned by Quarantine Array 17572 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17786 | -5/Warlord | Found Prototype Special Weapon 17788 | -5/Warlord | Found Prototype Special Weapon 17790 | -5/Warlord | Found Prototype Special Weapon 17792 | -5/Warlord | Found Prototype Special Weapon 17795 | -5/Warlord | Found Prototype Special Weapon 17797 | -5/Warlord | Found Prototype Special Weapon 18019 | -5/Warlord | Rebuked by Warlord 18043 | -5/Warlord | Found Prototype Reactor 18043 | -5/Warlord | Identified Vortex Chain Reactor 18044 | -5/Warlord | Warlord's base attacked by MAIN.C 18050 | -5/Warlord | Found Prototype Device 18054 | -5/Warlord | Identified Exp. Phase Shifter 18064 | -5/Warlord | Found Prototype Processor 18066 | -5/Warlord | Found Prototype Device 18072 | -5/Warlord | Found Prototype Hackware 18394 | -5/Warlord | Warlord forces counterattacked 18414 | -5/Warlord | Spotted B-86 Titan 18467 | -5/Warlord | Spotted Striker 18473 | -5/Warlord | Spotted Striker 18474 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 18476 | -5/Warlord | Destroyed Striker 18476 | -5/Warlord | Destroyed Striker 18485 | -5/Warlord | Spotted Executioner 18513 | -5/Warlord | Discovered new exit (range 15) 18553 | -5/Warlord | Spotted Executioner 18561 | -5/Warlord | Identified Exp. Focal Shield 18575 | -5/Warlord | Found Prototype Processor 18575 | -5/Warlord | Identified Exp. Targeting Computer 18719 | -5/Warlord | Warlord base infiltrated, sounded retreat 18808 | -5/Warlord | Spotted Striker 18826 | -5/Warlord | Spotted Striker 18874 | -5/Warlord | Spotted Striker 18884 | -5/Warlord | Spotted Striker 18885 | -5/Warlord | Spotted B-86 Titan 18909 | -5/Warlord | Found Prototype Launcher 18944 | -5/Warlord | Spotted B-86 Titan 18944 | -5/Warlord | Spotted Striker 18944 | -5/Warlord | Spotted Striker 18944 | -5/Warlord | Spotted Executioner 18960 | -5/Warlord | Identified exit to Proximity Caves 18982 | -5/Warlord | Entered Proximity Caves 19326 | -4/Proximity Caves | Discovered exit to Factory (range 12) 19364 | -4/Proximity Caves | Entered Factory 19364 | -4/Factory | Evolved 2 slots: Weapon x2 19365 | -4/Factory | Loaded intel: 26 terminal locations 19567 | -4/Factory | Zion Thermal Resupply teleported in 19702 | -4/Factory | Fabricated Centrium Light Armor Plating? 19969 | -4/Factory | Zion Heavy squad teleported in 20073 | -4/Factory | Destroyed 9 combat bots 20132 | -4/Factory | Identified Exp. Core Analyzer 20144 | -4/Factory | Zion Heavy squad teleported in 20231 | -4/Factory | Zion Hacker squad teleported in 20272 | -4/Factory | Discovered new exit (range 7) 20282 | -4/Factory | Identified exit to Research 20414 | -4/Factory | Spotted B-86 Titan 20420 | -4/Factory | Allies destroyed B-86 Titan 20444 | -4/Factory | Discovered new exit (range 10) 20463 | -4/Factory | Identified exit to Upper Caves 20480 | -4/Factory | Entered Upper Caves 20480 | -4/Upper Caves | Accompanied by 3 allies 20480 | -4/Upper Caves | Spotted RI-VDB(f) 20481 | -4/Upper Caves | Encountered a Master Thief 20486 | -4/Upper Caves | Spotted HD-KX1(f) 20487 | -4/Upper Caves | Allies destroyed RI-VDB(f) 20492 | -4/Upper Caves | Encountered a Master Thief 20492 | -4/Upper Caves | Allies destroyed HD-KX1(f) 20535 | -4/Upper Caves | Learned 8 Research zone layouts 20687 | -4/Upper Caves | Learned 4 Research zone layouts 20973 | -4/Upper Caves | Build established: Skirmisher 21062 | -4/Upper Caves | Discovered new exit (range 13) 21082 | -4/Upper Caves | Identified exit to Upper Caves 21087 | -4/Upper Caves | Entered another Upper Caves area 21087 | -4/Upper Caves | Accompanied by 1 ally 21089 | -4/Upper Caves | Identified Chain Missile Launcher 21090 | -4/Upper Caves | Discovered exit to Research (range 11) 21473 | -4/Upper Caves | Learned location of Armory (-3) 21761 | -4/Upper Caves | Discovered new exit (range 8) 21770 | -4/Upper Caves | Identified exit to Zhirov 21790 | -4/Upper Caves | Entered Zhirov 21790 | -4/Zhirov | Discovered new exit (range 3) 21863 | -4/Zhirov | Found Alien Artifact 21863 | -4/Zhirov | Identified Integrated Dissipator 21863 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21975 | -4/Zhirov | Found Alien Artifact 22174 | -4/Zhirov | Identified exit to Proximity Caves 22182 | -4/Zhirov | Entered Proximity Caves 22655 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22849 | -3/Proximity Caves | Discovered exit to Research (range 16) 22873 | -3/Proximity Caves | Entered Research 22873 | -3/Research | Evolved 2 slots: Utility x2 22874 | -3/Research | Identified exit to Research 22975 | -3/Research | Found Prototype Device 22975 | -3/Research | Identified Exp. Thermal Shield 23037 | -3/Research | Zion Heavy squad teleported in 23086 | -3/Research | Found Active Sensor Suite 23136 | -3/Research | Found Prototype Processor 23136 | -3/Research | Identified Spectral Analyzer 23159 | -3/Research | Found Prototype Protection 23253 | -3/Research | Retrieved Zion intel report: Branch Access 23253 | -3/Research | Identified exit to Armory 23253 | -3/Research | Identified exit to Testing 23257 | -3/Research | Zion Zionite Resupply teleported in 23268 | -3/Research | Found Prototype Protection 23268 | -3/Research | Identified Zio. Shade Carapace 23487 | -3/Research | Entered Testing 23730 | -3/Testing | Found Prototype Energy Cannon 23730 | -3/Testing | Identified Disintegrator 23913 | -3/Testing | Retrieved Zion intel report: Active Terminals 23918 | -3/Testing | Retrieved Zion intel report: Emergency Access 24069 | -3/Testing | Retrieved Zion intel report: Guard Positions 24090 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 24115 | -3/Testing | Repaired Helical Railgun 24269 | -3/Testing | System corruption reached 10% 24274 | -3/Testing | First assault squad dispatched 24489 | -3/Testing | Found Prototype Device 24576 | -3/Testing | Found Prototype Device 24576 | -3/Testing | Identified Exp. ECM Suite 24678 | -3/Testing | Discovered exit to Research (range 8) 24704 | -3/Testing | Found Prototype Hackware 24707 | -3/Testing | Terminal network hard line cut 24757 | -3/Testing | Entered Research 24757 | -2/Research | Evolved 2 slots: Utility x2 24830 | -2/Research | Retrieved Zion intel report: Active Terminals 24831 | -2/Research | Zion Zionite Resupply teleported in 24836 | -2/Research | Identified Zio. Weapon Casing 24851 | -2/Research | Found Zio. Shade Carapace 25057 | -2/Research | First assault squad dispatched 25173 | -2/Research | Identified Transdimensional Reconstructor 25173 | -2/Research | Warped through subspace 25334 | -2/Research | System corruption reached 10% 25404 | -2/Research | Spotted B-90 Cyclops 25428 | -2/Research | Zion Heavy squad teleported in 25458 | -2/Research | Allies destroyed B-90 Cyclops 25495 | -2/Research | Destroyed 12 combat bots 25498 | -2/Research | Lost 4 parts (1n3w) 25502 | -2/Research | High security lockdown imminent 25582 | -2/Research | High security lockdown engaged 25601 | -2/Research | Cargo convoy interrupted 25604 | -2/Research | Spotted Striker 25604 | -2/Research | Spotted Striker 25604 | -2/Research | Spotted Executioner 25611 | -2/Research | Destroyed Striker 25613 | -2/Research | Destroyed Executioner 25616 | -2/Research | Garrison activated, responded to threat 25641 | -2/Research | Found Prototype Processor 25641 | -2/Research | Identified Exp. Target Analyzer 25646 | -2/Research | Destroyed 21 combat bots 25650 | -2/Research | Lost 5 parts (1n1u3w) 25676 | -2/Research | Spotted Executioner 25697 | -2/Research | Destroyed Executioner 25751 | -2/Research | Found Exp. Core Analyzer 25846 | -2/Research | Destroyed 13 combat bots 25849 | -2/Research | Scanned by Researcher 25856 | -2/Research | Core integrity fell below 50% 25861 | -2/Research | Spotted Investigator 25870 | -2/Research | Core integrity fell below 20% 25873 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 25858_ Critical hit (Destroy). 25858_ Hdn. Centrium Heavy Treads destroyed. 25858_ Exp. Coolant Injector destroyed. 25859_ Enh. Biometal Leg destroyed. 25860_ Penetrated by Slug. 25860_ Exp. Myomer Leg destroyed. 25862_ Held in stasis. 25862_ Investigator is analyzing... 25862_ Penetrated by Slug. 25863_ Adv. Weapon Cycler destroyed. 25865_ Penetrated by Slug. 25865_ Held in stasis. 25865_ Investigator is analyzing... 25867_ System corrupted: Matter fused (-8). 25868_ Penetrated by Slug. 25868_ Held in stasis. 25868_ Investigator is analyzing... 25871_ Penetrated by Slug. 25871_ Held in stasis. 25871_ Investigator is analyzing... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #?????????????????????????????????????######???? | | ###???????????????????##########????????# ???? | | ??????????????????????# #????????# ????? | | ??????????????????????# ! #????????# ????? | | ???????????########???# """ #????????# #????? | | ??????????## #???# ! """ #????????# #????? | | ?????##??###! #???#!! """ #????????# #????? | | ?###?# ### # *#####!* #????????# #????? | | ## #?## # !%* !!/!![ [%/!#?#????#?# #????? | | # ### ; =[ ==##!!!!!|=*#%#### ###" #????? | | # =*%#% !=# % =[]|=!![%*]!*%=#*!=! !;#% ##???? | | %##==%#!# ! [ =*=!%[[[!!%=!==* = #h ?? | | % #[![*%% = [ ! !*=!!![%!=gc%=[%==%* ;%" | | *% A%%[%! =h% [ [ /*==!=[*h%%%g%%=!%%! ;#??? | | !# =#!%!*%%! [ [[ !=*=%![!%!g=g!%=% [" | | %%[!=!= = = =*/!*%!![[%! ## " | | # *===! %! ==[!!=* = #"#+####### | | !#=%= @ !%!# " # | | #*#== [ # # # | | #? # | # # " # | | ?# #! = + # """" # | | ?# # %[C ## # """" # | | ?# ## ### ## ####;#+# ######## """ # | | ?# # ?## ##??????# # | | ? # # ??# ## ##???????# # | | # % # #?# ## ##???????#"######### | | # # [ !#?# ## #????????# #???????? | | " !! ?# ##????????###???????? | | " # ! #?# ## #???????????????????? | | "" ! #?######### #???????????????????? | | # # #?????????# #???????????????????? | | # # #?????????#+#???????????????????? | | ??### ##########?????????? #???????????????????? | | ????# #??????????????????? ????????????????????? | | ????# #?????????"????????? ????????????????????? | | ????? ??????????"T???????? ????????????????????? | | ?????#+#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 14 Core Analysis 8 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Ionic Axe | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Centrium Light Armor Plating | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldBombardmentSuite Manual? 0 Play Time 02:55:35 Cumulative 663.2 hours Start 2022.05.24 @ 16:33:55 End 2022.05.25 @ 17:01:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 429 Adventurer 0 Explorer 7 Win Type - Total 47 Types 17/5/17/2/0/1/3/1/1 Lore% 87 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ab7d3df-0108-41e9-8dee-572c9ed12dd8