Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.03 @ 22:02:01 Player: scoobysnack1 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (3295) 3295 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-67) -67 TOTAL SCORE: 6428 Bonus ------- High Alert Combat Kills 101 Friendly Fire -168 Cogmind --------- Core Integrity 530/700 Matter 91/300 Energy 426/455 System Corruption 1% Temperature Cool (463) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Transmission Jammer Heavy Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (10) --- Improved Cooling System Advanced Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Improved Shield Generator EM Pulse Cannon Minigun Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Large Storage Unit Transmission Jammer Heavy Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Assault Cannon > --- INVENTORY -------- Improved Cooling System Improved Cooling System Advanced Sensor Array Improved Signal Interpreter Improved Shield Generator EM Pulse Cannon Gauss Rifle Remote Datajack Plasma Cutter [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . 1 . Parts Attached 104 | 7 20 7 30 24 16 Power 16 | 1 4 . 4 4 3 Engine 14 | 1 4 . 4 3 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 2 2 6 4 . Treads 15 | 2 1 2 6 4 . Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 1 3 1 8 9 8 Device 14 | . 1 . 3 4 6 Storage 3 | 1 1 . . 1 . Processor 3 | . . 1 2 . . Hackware 1 | . 1 . . . . Protection 9 | . . . 3 4 2 Artifact . | . . . . . . Weapon 42 | 3 11 4 12 7 5 Energy Gun 9 | 1 4 1 3 . . Energy Cannon 7 | . . 1 3 2 1 Ballistic Gun 13 | 2 4 1 3 1 2 Ballistic Cannon 6 | . . . 2 3 1 Launcher 2 | . 1 . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . 1 1 . 1 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . 7 2 5 . 5 Power 3 | . 1 . 1 . 1 Propulsion 6 | . 2 1 . . 3 Utility 2 | . . . 2 . . Weapon 8 | . 4 1 2 . 1 Highest Loss Streak 3 | . 2 2 3 . 2 Average Slot Usage (%) 92 | . 90 97 93 94 84 Engine 10 | . 12 14 10 8 9 Treads 19 | . 18 20 19 23 10 Leg 1 | . 4 6 . . . Device 6 | . 2 . 8 8 14 Storage 11 | . 14 14 11 9 7 Processor 7 | . . 8 11 9 6 Hackware 2 | . 9 5 . . . Protection 6 | . . . 10 8 7 Energy Gun 3 | . 10 6 3 . . Energy Cannon 5 | . . 2 5 10 6 Ballistic Gun 9 | . 11 11 9 9 7 Ballistic Cannon 2 | . . . 2 5 6 Naked Turns . | . . . . . . Heaviest Build 70 | 10 16 22 36 50 70 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 3 | . . . 1 2 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 8 8 8 10 10 Average Capacity 8 | 5 7 8 8 9 10 Most Carried 10 | 2 8 8 8 10 10 Average Carried 8 | . 6 7 7 9 9 Final Capacity 10 | 6 8 8 8 10 10 Final Carried 10 | 2 8 8 8 10 9 Class Distribution -------------------- 57% | Mutant 24% | Scavenger-Mutant 15% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 3044 | 149 469 158 717 1009 542 Remotely . | . . . . . . Salvage Created 4187 | 60 658 162 1460 1273 574 Parts 255 | 3 46 10 97 61 38 Haulers Intercepted 8 | . 2 . 3 3 . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 83 | . 14 3 29 24 13 Melee 1 | . . . 1 . . Guns 51 | . 13 3 19 9 7 Cannons 26 | . . . 9 13 4 AOE 4 | . 1 . . 2 1 Classes Destroyed 14 | 1 5 1 4 2 1 Worker 4 | . . . 3 . 1 Builder 4 | . . 2 1 1 . Hauler 8 | . 2 . 3 3 . Recycler 4 | 1 . . 1 . 2 Mechanic 1 | . . . 1 . . Operator 7 | . 3 . 1 2 1 Watcher 8 | . 1 . 3 4 . Swarmer 27 | . 3 3 9 5 7 Grunt 33 | . 11 . 11 10 1 Brawler 2 | . . . 2 . . Duelist 1 | . . . . 1 . Sentry 14 | . . . 7 6 1 Hunter 4 | . . . . 2 2 Programmer 2 | . . . . . 2 Thug 1 | . . . 1 . . Best Kill Streak 8 | 1 4 3 5 4 8 Combat Bots Only 5 | . 3 3 5 4 5 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 . . 2 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5630 | . 941 204 1527 1776 1182 Core 792 | . 160 25 305 132 170 Absorbed by Shields 837 | . . . 287 339 211 Core Remaining (%) 56 | 100 . 26 23 76 . Volleys Fired 412 | 9 120 23 112 96 52 Largest 3 | 2 2 2 2 3 3 Hottest 148 | 70 80 88 98 148 132 Shots Fired 799 | 18 187 28 210 227 129 Gun 527 | 18 182 28 142 96 61 Cannon 258 | . . . 59 131 68 Launcher 14 | . 5 . 9 . . Special . | . . . . . . Kinetic 573 | 17 133 23 118 169 113 Thermal 120 | 1 49 5 41 24 . Explosive 14 | . 5 . 9 . . Electromagnetic 92 | . . . 42 34 16 Robot Hit Streak 18 | 5 12 5 18 11 8 Robot Miss Streak 6 | 2 5 2 5 6 5 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 479 | 12 116 22 126 136 67 Core Hits 186 | 2 45 6 54 54 25 Critical Hits 4 | 1 1 . 1 1 . Critical Kills 3 | 1 . . 1 1 . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 8 | . 4 3 . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 3 . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8269 | 88 986 278 2339 3011 1567 Guns 4364 | 88 913 273 1490 957 643 Cannons 3429 | . . . 748 1849 832 Explosions 407 | . 68 . 42 205 92 Melee . | . . . . . . Ramming 69 | . 5 5 59 . . Kinetic 5223 | 88 645 239 1324 1721 1206 Thermal 1368 | . 268 34 553 421 92 Explosive 219 | . 68 . . 151 . Electromagnetic 1390 | . . . 403 718 269 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . 12 1 1 Average Corruption 2 | . . . 11 1 1 Corruption Purged . | . . . . . . Effects 16 | . . . 12 2 2 Message Errors 4 | . . . 1 1 2 Matter Fused 3 | . . . 3 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 2 | . . . 2 . . Misdirections 2 | . . . 2 . . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 104 | . . . 7 59 38 Projectiles 77 | . . . 5 59 13 Explosions 27 | . . . 2 . 25 Melee . | . . . . . . Knockbacks 9 | . . . . 5 4 Impact . | . . . . . . Kinetic 9 | . . . . 5 4 Secondary . | . . . . . . Self-Inflicted Damage 335 | . . . 14 242 79 Shots 5 | . . . 1 3 1 Rammed 13 | . 3 1 9 . . Targets Rammed 17 | . 3 3 11 . . Kicked . | . . . . . . Crushed 4 | . . 2 2 . . Highest Temperature 536 | 30 146 152 377 375 536 Average Temperature 91 | 18 36 73 88 85 147 Received Heat Transfer 1412 | . 507 . 282 543 80 Effects 12 | . . . 1 3 8 Shutdowns 5 | . . . . . 5 Energy Bleed 3 | . . . 1 2 . Interference 1 | . . . . 1 . Short Circuit 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 9 | . . . 1 8 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2339 | . 635 74 938 642 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 518 | 5 223 60 456 518 355 Average Influence 193 | 2 102 10 269 249 250 Maximum Alert Level 2 | . 1 . 2 2 1 Low Security (%) 52 | 100 84 100 35 35 21 Level 1 38 | . 15 . 43 56 78 Level 2 9 | . . . 21 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 1 3 6 3 Investigation 3 | . . 1 1 1 . Extermination 1 | . . . . . 1 Reinforcement 9 | . 3 . 2 2 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 7 | . 1 . 4 1 1 Communications Jammed 10 | . . . . . 10 Distress Signals . | . . . . . . Times Spotted 156 | . 34 4 51 46 21 Peak Tracking Total 6 | . 3 3 6 6 6 Tactical Retreats 8 | . . . 3 4 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts 38 | . . . . 22 16 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 8 | . . . . 7 1 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 15 | . 4 . 3 4 4 Max in Single Turn 2 | . 2 . 2 2 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 27 | . 4 2 13 6 2 Terminals 17 | . 3 . 9 4 1 Fabricators . | . . . . . . Repair Stations 5 | . . . 2 2 1 Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 90 | . 8 2 43 33 4 Successful 53 | . 3 2 23 23 2 Failed 37 | . 5 . 20 10 2 Catastrophic 4 | . 2 . 2 . . Database Lockouts . | . . . . . . Manual 24 | . 3 . 11 10 . Terminals 54 | . 6 . 29 17 2 Fabricators . | . . . . . . Repair Stations 25 | . . . 7 16 2 Recycling Units 2 | . 2 . . . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 2 2 11 9 . Part Schematic 4 | . . . 3 1 . Robot Schematic 1 | . . . . 1 . Robot Analysis 2 | . . . 1 1 . Prototype ID Bank 3 | . . . 2 1 . Open Door 2 | . . 2 . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Scanalyzer Index 2 | . . . 1 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . . . 2 . Reprogram Traps 2 | . . . . 2 . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 22 | . . . 6 14 2 Scan Component 12 | . . . 4 7 1 Repair 10 | . . . 2 7 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 4 . 12 5 2 Full Trace Events 5 | . . . 3 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 6 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 10 | . . . 2 7 1 Time 383 | . . . 91 254 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . 2 . . 1 . Non-combat 3 | . 2 . . 1 . Combat . | . . . . . . Robot Hacks Applied 4 | . 3 . . 1 . parse_system 2 | . 2 . . . . no_distress 2 | . 1 . . 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 2 | . . . 1 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 8123 | 91 1346 1230 2766 1717 973 Spaces Moved 3634 | 37 623 696 1349 608 321 Core 3 | 3 . . . . . Treads 3631 | 34 623 696 1349 608 321 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 165 163 163 Average Speed 168 | 151 160 163 168 167 199 Slowest Speed 230 | 160 160 170 190 200 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 54 | 5 83 99 89 44 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 76 | . . . 76 . . Terrain Destroyed 288 | . 55 . 123 88 22 Melee . | . . . . . . Projectile 38 | . . . 13 24 1 AOE 250 | . 55 . 110 64 21 Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 4947 | 54 807 763 1644 1129 550 Wait 627 | . 15 16 111 354 131 Move 3627 | 36 622 695 1346 607 321 Hop . | . . . . . . Pick Up 38 | 2 10 4 12 7 3 Fast Attach 53 | 6 11 5 8 14 9 Attach 15 | . 2 . 7 3 3 Detach 11 | . 1 1 4 3 2 Swap 36 | 1 7 2 15 7 4 Drop 63 | . 12 11 16 15 9 Fire 412 | 9 120 23 112 96 52 Melee 8 | . 4 3 . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 17 | . 3 3 11 . . Escape Stasis 2 | . . . 2 . . Rewire . | . . . . . . Trap 38 | . . . . 22 16 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 9) 799 | -10/Materials | Discovered new exit (range 8) 831 | -10/Materials | Core integrity fell below 50% 1144 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Build established: Scavenger-Mutant 1413 | -10/Materials | Discovered new exit (range 9) 1438 | -10/Materials | Entered Mines 1454 | -10/Mines | Discovered new exit (range 15) 1791 | -10/Mines | Learned Materials terminal intel 1957 | -10/Mines | Met a Derelict shopkeep closing up shop 2144 | -10/Mines | Found a hidden stash of uninstalled traps 2249 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2290 | -10/Mines | Build established: Mutant 2316 | -10/Mines | Identified exit to Materials 2381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2381 | -10/Mines | Discovered new exit (range 5) 2516 | -10/Mines | Discovered exit to Materials (range 9) 2668 | -10/Mines | Entered Materials 2668 | -9/Materials | Evolved 2 slots: Utility x2 2669 | -9/Materials | Loaded intel: 11 terminal locations 2803 | -9/Materials | Identified exit to Mines 3111 | -9/Materials | Discovered new exit (range 4) 3117 | -9/Materials | Identified exit to Materials 3450 | -9/Materials | Build established: Scavenger-Mutant 4007 | -9/Materials | Discovered exit to Materials (range 15) 4140 | -9/Materials | Build established: Mutant 4642 | -9/Materials | Repaired Hrd. Medium Armor Plating 4702 | -9/Materials | Repaired Broken Arm. Treads 5080 | -9/Materials | Discovered exit to Materials (range 11) 5223 | -9/Materials | Crushed by falling debris 5225 | -9/Materials | Crushed by falling debris 5226 | -9/Materials | Core integrity fell below 50% 5226 | -9/Materials | System corruption reached 10% 5256 | -9/Materials | Lost 3 parts (1u2w) 5434 | -9/Materials | Entered another Materials area 5434 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5946 | -8/Materials | Repaired Arm. Treads 5985 | -8/Materials | Repaired Hvy. Armor Plating 6024 | -8/Materials | Repaired Assault Cannon 6064 | -8/Materials | Repaired Hrd. Medium Armor Plating 6091 | -8/Materials | Repaired Ion Engine 6747 | -8/Materials | Garrison activated, responded to threat 6785 | -8/Materials | Discovered new exit (range 8) 6802 | -8/Materials | Identified exit to Factory 6862 | -8/Materials | Repaired Hrd. Medium Armor Plating 6902 | -8/Materials | Repaired Assault Cannon 7151 | -8/Materials | Entered Factory 7151 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7327 | -7/Factory | Repaired Hrd. Medium Armor Plating 8124 | -7/Factory | Self-destructed Last Messages --------------- 08095_ Acquired 30 matter. 08099_ Slug penetrates Wall. 08102_ Slug penetrates S-27 Virus. 08105_ Slug penetrates Wall. 08107_ Arm. Treads destroyed. 08108_ Slug penetrates Wall. 08111_ W-25 Informer sends out distress signal. 08112_ Slug penetrates Wall. 08113_ Power failure, Imp. Deuterium Engine shutdown. 08115_ Slug penetrates Wall. 08118_ Slug penetrates S-27 Virus. 08118_ S-27 Virus destroyed. 08118_ Slug penetrates Wall. 08121_ Power failure, Imp. Deuterium Engine shutdown. 08122_ Power failure, Imp. Ion Engine shutdown. 08122_ Overheating: Core damaged (-91). 08123_ Imp. Cooling System permanently disabled. 08123_ Overheating: Short circuit. 08123_ R-06 Scavenger collects VTOL Module. 08124_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? r ?????????????????????? | | ??????????????????????? us ?????????????????????? | | ??????????????????????? * ?????????????????????? | | ????????????????????????[% ??????????????????????? | | ???????????????????????? * ??????????????????????? | | ???????????????????????? !??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????[%=??????????????????????? | | ????????????????#+??????#;#??????????????????????? | | ????????????????# ??????#*#??????????????????????? | | ????????????????# ??????#!#??????????????????????? | | ????????????????# ??????#@#??????????????????????? | | ????????????????# #######!#??????????????????????? | | ????????????????# [ = #??????#???????????????? | | ???????????###?## [=* #?##?? ##??????????????? | | ???????????? # ##### #??????????????? | | ?????????????? + ""T"" %= T ???????????????? | | ???????????????# """"" = ## ????????????????? | | ??????????# # % #???????????????????? | | ??????????# + ! ! #???????????????????? | | ??????????# ####### ####???????????????????? | | ?????????????????????# g #??????????????????????? | | ?????????????????????#w gg#??????????????????????? | | ?????????????????????# #??????????????????????? | | ??????????############ #??????????????????????? | | ??????????# ## #??????????????????????? | | ??????????# [ ## #??????????????????????? | | ??????????# ## ###########????????????? | | ??????????# ## + #????????????? | | ????# ???# """"" ## #### ! #????????????? | | ????+ ??+ """"" ## #??# #????????????? | | ????# ?# """ ## #??# #????????????? | | ????# # ## #??# #????????????? | | ????# ####+####### #### ! #????????????? | | ????# + #????????????? | | ????# ########## ! #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 825 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Armor Plating | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Robot Schematics ------------------ S-10 Pest | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed SmallCloakingScythe Manual? 0 Play Time 01:36:20 Cumulative 25.8 hours Start 2020.09.03 @ 20:22:35 End 2020.09.03 @ 22:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2df08ef1-b678-494f-9a7f-690514e8e63f