Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.21 @ 22:12:20 Player: Rudolf Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (338) 338 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 3243 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (6) ------ Lightpack 2.0 Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Lightpack 2.0 Weapon Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 15 | 6 3 5 . . 1 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 3 . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 4 | 1 2 . . . 1 Device 1 | . 1 . . . . Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 3 | 2 . 1 . . . Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . 3 . 1 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 2 | . . 1 . 1 . Highest Loss Streak 2 | . . 2 . 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 99 74 71 62 45 Engine 13 | . 14 14 14 14 9 Leg 18 | . 28 4 . . . Flight 8 | . . 20 28 28 18 Device 4 | . 7 . . . . Storage 9 | . 14 3 . . 9 Protection 8 | . 5 14 14 14 9 Energy Gun 9 | . 14 3 . . . Ballistic Gun 13 | . 14 14 14 5 . Naked Turns . | . . . . . . Heaviest Build 15 | 12 15 15 8 8 11 Greatest Support 20 | 20 20 10 8 8 8 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 40 | 8 8 8 5 5 40 Average Capacity 7 | 6 8 5 5 5 40 Most Carried 7 | 5 7 6 5 5 2 Average Carried 5 | 4 5 4 4 5 2 Final Capacity 40 | 8 8 5 5 5 40 Final Carried 6 | 5 6 5 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 426 | 208 148 70 . . . Remotely . | . . . . . . Salvage Created 441 | . 249 192 . . . Parts 31 | . 16 15 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . 7 6 . . . Guns 9 | . 5 4 . . . AOE 4 | . 2 2 . . . Classes Destroyed 5 | . 5 . . . . Tunneler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 5 3 . . . Grunt 5 | . 2 3 . . . Best Kill Streak 5 | . 4 5 . . . Combat Bots Only 5 | . 3 5 . . . Max Kills in Single Turn 2 | . 2 2 . . . Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 607 | . 217 369 . 21 . Core 103 | . 34 69 . . . Absorbed by Shields . | . . . . . . Redirected to Shielding 33 | . . 31 . 2 . Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 32 | . 22 10 . . . Largest 2 | . 2 2 . . . Hottest 60 | . 60 60 . . . Shots Fired 62 | . 44 18 . . . Gun 62 | . 44 18 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 32 | . 22 10 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 30 | . 22 8 . . . Robot Hit Streak 9 | . 6 9 . . . Robot Miss Streak 5 | . 5 1 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 37 | . 24 13 . . . Core Hits 20 | . 13 7 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 833 | . 516 317 . . . Guns 528 | . 361 167 . . . Cannons . | . . . . . . Explosions 305 | . 155 150 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 277 | . 184 93 . . . Thermal 305 | . 155 150 . . . Explosive . | . . . . . . Electromagnetic 251 | . 177 74 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . 26 . . . . Projectiles . | . . . . . . Explosions 26 | . 26 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 96 | . 96 47 . . . Average Temperature 42 | . 52 28 . . . Received Heat Transfer 282 | . 126 141 . 15 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . 200 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 357 | . 251 357 . 30 9 Initial 33 | . . 33 . . 9 Average 113 | . 113 228 . 1 9 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 73 | 100 73 45 . 100 100 Level 1 26 | . 26 54 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 15 39 . 2 . Peak Tracking Total 23 | . 4 23 . 2 . Tactical Retreats 5 | . . 4 . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 7 | . 5 . 1 1 . Terminals 6 | . 5 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 15 . 1 1 . Successful 11 | . 9 . 1 1 . Failed 6 | . 6 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 16 | . 15 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 9 . 1 1 . Record 7 | . 6 . . 1 . Prototype ID Bank 1 | . 1 . . . . Scanalyzer Index 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 46 | . . 46 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 105 | . . 105 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 1094 | 86 643 173 102 76 14 Spaces Moved 1323 | 55 474 311 268 204 11 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 527 | 47 474 6 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 788 | . . 305 268 204 11 Fastest Speed 37 | 50 120 37 37 37 117 Average Speed 71 | 109 120 40 37 37 117 Slowest Speed 190 | 120 120 190 37 37 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 25 | . . 10 . 15 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 94 66 45 55 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . 4 9 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . 4 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1391 | 81 505 334 271 188 12 Wait 9 | 8 . 1 . . . Move 1273 | 54 473 293 267 175 11 Hop 20 | . . 7 . 13 . Pick Up 26 | 12 4 9 1 . . Fast Attach . | . . . . . . Attach 13 | 6 2 4 . . 1 Detach 1 | . 1 . . . . Swap 2 | . 1 1 . . . Drop 15 | 1 2 9 3 . . Fire 32 | . 22 10 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 87 | -11/Junkyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Discovered new exit (range 10) 642 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Entered Mines 835 | -10/Mines | Assembled infested the area 857 | -10/Mines | Learned Materials non-interactive machine intel 861 | -10/Mines | Learned 2 Materials zone layouts 902 | -10/Mines | Discovered new exit (range 5) 903 | -10/Mines | Entered Exiles 915 | -10/Exiles | Met 8R-AWN 921 | -10/Exiles | Met EX-HEX 933 | -10/Exiles | Met EX-BIN 939 | -10/Exiles | Aligned with FarCom system 939 | -10/Exiles | Given EX-Vault access code 956 | -10/Exiles | Opened EX-Vault 961 | -10/Exiles | Found Lightpack 2.0 970 | -10/Exiles | Warned to stay clear of 0b10 Research branches 999 | -10/Exiles | Discovered new exit (range 14) 1005 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1005 | -10/Exiles | Entered Mines 1020 | -9/Mines | Learned Materials emergency access door positions 1077 | -9/Mines | Discovered new exit (range 11) 1081 | -9/Mines | Entered Materials 1081 | -8/Materials | Evolved 4 slots: Utility x4 1084 | -8/Materials | Loaded intel: 47 non-interactive machine locations 1095 | -8/Materials | Self-destructed Last Messages --------------- 01070_ Found 21 Matter. 01076_ A derelict emerges from the shadows. 01076_ T-07 Excavator is excavating. 01077_ TL-LKX(g): "Some of my friends down here think you need a mining laser when you travel the depths." 01077_ EXIT=FOUND 01078_ TL-LKX(g): "Pshh... whatever." 01079_ TL-LKX(g): "Everyone knows a good old rocket launcher goes a long way." 01081_ TL-LKX(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." PARAMETERS=UTILITY+4 LOCATION=UNKNOWN GOAL=ESCAPE 01081_ Receiving FarCom transmissions... Loading 2 Materials zones... Loading Materials emergency access points (x8)... Loading Materials non-interactive machine intel (x47)... 01094_ Connecting with Terminal... 01094_ Current location identified: Materials Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?"""?"""????????????????????????????????????????? | | ?"""?"""????????????????????????????????????????? | | ?"""?"""????????????#####???????????????????????? | | ????????????????????# #???????????????????????? | | ???????????"""?"""??# #???????????????????????? | | #???????????"""?"""??# #???????????"""""""?????? | | #???????????"""?"""??# +???????????"""""""?????? | | ????????????????????# #???????????"""""""?????? | | ????????????????????# #???????????"""""""?????? | | ????????????????????# #???????????"""""""?????? | | ????????????????????# ########????????????????? | | ????????????????????# # #????????????????? | | ????????????????????# # T #????????????????? | | ????????????????????# @ #????????????????? | | #????????????????????# # #????????????????? | | ????????????????????# # #????????????????? | | ????????????????????# # #???????????????"" | | ????????????????????# ########???????????????"" | | ????????????????????# ??????????????????????"" | | ????????????????????# ??????????????????????"" | | ????????????????????# ??????????????????????"" | | ???????????????????? ???????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ##??????????????????????? | | ?????????????????????# ????????????????????????? | | ????????????"""?"""??# ????????????????????????? | | ????????????"""?"""??? ????????????????????????? | | ????????????"""?"""??????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????+???????????????"""????????????????????? | | ??????????????????????????"""????????????????????? | | ??????????????????????????"""????????????????????? | | ??????????+???????????????"""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertMakeshiftPerforator Manual? 0 Play Time 00:18:50 Cumulative 51.7 hours Start 2023.11.21 @ 04:30:22 End 2023.11.21 @ 22:12:20 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1eef2e6-59b8-4d8e-8545-9de1eba22fde