Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.01 @ 14:00:32 Player: Senator Honkstrong Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (828) 828 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1548 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Makeshift Spear > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Improved Aluminum Leg Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Medium Laser Small Laser Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 16 3 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 2 | . 2 . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon 1 | . . 1 Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 9 | . 8 14 Core 4 | . 5 . Treads 2 | . 3 . Leg 25 | . 24 26 Device 1 | . 2 . Storage 14 | . 14 14 Processor 12 | . 11 14 Energy Gun 10 | . 11 5 Ballistic Gun 12 | . 12 14 Launcher 4 | . 3 8 Naked Turns . | . . . Heaviest Build 30 | 11 30 29 Greatest Support 40 | 20 40 26 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 3 15 15 Average Carried 10 | 2 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 959 | 356 449 154 Remotely . | . . . Salvage Created 1193 | 324 700 169 Parts 92 | 35 44 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 22 | . 16 6 Guns 18 | . 15 3 AOE 3 | . . 3 Classes Destroyed 7 | 3 4 . Worker 4 | 4 . . Tunneler 9 | 9 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 8 | . 6 2 Grunt 14 | . 10 4 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1021 | . 657 364 Core 252 | . 136 116 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 184 | 48 112 24 Largest 2 | 2 2 2 Hottest 85 | 40 85 60 Shots Fired 364 | 96 222 46 Gun 346 | 96 207 43 Cannon . | . . . Launcher 18 | . 15 3 Special . | . . . Kinetic 235 | 96 115 24 Thermal 111 | . 92 19 Explosive 18 | . 15 3 Electromagnetic . | . . . Robot Hit Streak 15 | 12 15 13 Robot Miss Streak 5 | 5 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 183 | 54 97 32 Core Hits 75 | 26 36 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 5 . Burn 4 | . 4 . Destroy 1 | . 1 . Melee Attacks 2 | . . 2 Impact . | . . . Slashing . | . . . Piercing 2 | . . 2 Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1989 | 429 1060 500 Guns 1735 | 429 1007 299 Cannons . | . . . Explosions 227 | . 26 201 Melee . | . . . Ramming 27 | . 27 . Kinetic 1038 | 429 477 132 Thermal 697 | . 530 167 Explosive 227 | . 26 201 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 68 | . 47 21 Shots 3 | . 2 1 Rammed 1 | . 1 . Targets Rammed 7 | . 7 . Kicked 6 | . 6 . Crushed . | . . . Highest Temperature 242 | . 216 242 Average Temperature 70 | . 61 116 Received Heat Transfer 426 | . 213 213 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 6 | . 6 . Heat Transferred 2041 | . 1666 375 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 233 | 70 233 194 Initial 90 | . 45 90 Average 66 | 29 67 83 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 93 100 Level 1 5 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 26 7 Peak Tracking Total 3 | . 3 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 12 | . 12 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 37 . Successful 16 | . 16 . Failed 20 | . 20 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 21 | . 21 . Terminals 32 | . 32 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Robot Analysis 2 | . 2 . Prototype ID Bank 5 | . 5 . Unreport Threat 3 | . 3 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 4036 | 324 3072 640 Spaces Moved 1711 | 158 1271 282 Core 4 | 4 . . Treads 147 | . 147 . Legs 1560 | 154 1124 282 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 178 | 118 183 191 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 7 99 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 30 | . 30 . Terrain Destroyed 188 | . 164 24 Melee . | . . . Projectile . | . . . AOE 188 | . 164 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 2362 | 215 1809 338 Wait 411 | . 385 26 Move 1709 | 157 1270 282 Hop . | . . . Pick Up 16 | 3 12 1 Fast Attach 12 | 7 5 . Attach 3 | . 2 1 Detach 1 | . 1 . Swap 11 | . 9 2 Drop 6 | . 6 . Fire 184 | 48 112 24 Melee 2 | . . 2 Ram . | . . . Kick 6 | . 6 . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Exi]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 9 | -11/Junkyard | Discovered new exit (range 15) 325 | -11/Junkyard | Entered Materials 326 | -10/Materials | Build established: Mutant 851 | -10/Materials | Discovered new exit (range 18) 939 | -10/Materials | Discovered new exit (range 18) 1713 | -10/Materials | Discovered new exit (range 9) 2201 | -10/Materials | Central database locked down 2559 | -10/Materials | Core integrity fell below 50% 2565 | -10/Materials | Discovered new exit (range 15) 3397 | -10/Materials | Entered Mines 3402 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3611 | -10/Mines | Core integrity fell below 20% 3627 | -10/Mines | Learned Materials emergency access door positions 3900 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3956 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3956 | -10/Mines | Discovered new exit (range 5) 4000 | -10/Mines | Learned Materials trap positions 4037 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03678_ R-06 Scavenger collects Broken Aluminum Leg. 03679_ U-05 Engineer lays Concrete. 03683_ U-05 Engineer builds a Wall. 03683_ R-06 Scavenger collects Heat Sink. 03687_ U-05 Engineer builds a Wall. 03688_ Acquired 24 matter. 03688_ R-06 Scavenger collects Imp. Heat Sink. 03691_ U-05 Engineer builds a Wall. 03699_ U-05 Engineer lays Concrete. 03700_ U-05 Engineer builds a Wall. 03711_ U-05 Engineer lays Concrete. 03713_ U-05 Engineer builds a Wall. 03900_ A Mak. Spear has been hastily shoved under some rubble with a note attached: "Stab them where it hurts!" 03904_ Acquired Mak. Spear. 03956_ "No threat detected, you may enter." 03956_ EXIT=FOUND 04000_ Acquired derelict log, extracted data. Data stored: Materials trap records. 04025_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ??????????????????????????????????????####??????## | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ????????????????????????????########### #???????? | | ????????????????????????????# # #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# ### ######### | | ????????????????????????????# #?# | | ????????????????????????????# #?# ########## | | ????????????????????????????# #?## #????????? | | ????????????????????????????# #??# ##????????? | | ??????????????????#???????### #??# ###?????????? | | ??????????????????# ??????# #??# #???????????? | | ?????????????????## #?????# #??# #####???????? | | ????????????????## #????# ####??# #???????? | | ??????????## ### ##??# #?????# #????###? | | ??????????# ### #?????##### #???## ## | | ?????????# # ###?????### #???# | | ?????????????????# * ####??# ##### ## | | ?????????????????## = %=@ #??# #?? | | ??????????????????# =%[s ### ##### | | ?????????????????# [* ### # | | ?????????????????## ########## #?## | | ??????????????????###???????????# ##??## | | ??????????????????????????????????##????### | | ??????????????????????????????????????????####### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeDimensionalBoregun Manual? 0 Play Time 00:21:25 Cumulative 51.2 hours Start 2023.09.01 @ 13:42:04 End 2023.09.01 @ 14:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fa61d438-2d36-4c36-8219-13673a26eedc