Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.17 @ 21:11:21 Player: Don Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (89) 445 Value Destroyed (4108) 4108 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11413 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 119/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Improved Targeting Computer Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Combat Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Armor Integrity Analyzer Improved Phase Shifter Graphene Brace Improved Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Improved Targeting Computer Advanced Target Analyzer Advanced ECM Suite Advanced Point Defense System Quantum Rifle Nova Cannon Hardcell Cannon [Rating: 141] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Gravmag System Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Armor Integrity Analyzer Device Graphene Brace Storage Energy Well Processor Armor Integrity Analyzer Protection Improved Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 2 2 2 2 2 Power 2 | . . . . . . . 1 . 1 . . Propulsion 7 | . . 1 1 . 1 . 1 . 1 1 1 Utility 8 | . . 1 1 . 1 1 . 2 . 1 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 123 | 5 4 9 2 7 18 10 13 6 23 18 8 Power 11 | . 1 1 . . 2 1 3 . 1 2 . Engine 3 | . 1 1 . . 1 . . . . . . Core 5 | . . . . . 1 . 3 . 1 . . Reactor 3 | . . . . . . 1 . . . 2 . Propulsion 44 | 2 . 4 1 2 6 5 1 1 10 5 7 Treads 4 | . . . . 1 2 . . . . 1 . Leg 10 | 2 . 1 . . 2 . . . 1 2 2 Wheel . | . . . . . . . . . . . . Hover 23 | . . . . . 1 5 1 1 8 2 5 Flight 7 | . . 3 1 1 1 . . . 1 . . Utility 38 | 1 3 3 1 1 8 2 4 4 6 5 . Device 19 | . . 2 1 . 5 . 3 3 3 2 . Storage 5 | 1 1 . . . . 1 . . 2 . . Processor 11 | . 2 1 . 1 1 . 1 1 1 3 . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . 2 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 . 1 . 4 2 2 5 1 6 6 1 Energy Gun 16 | 1 . 1 . 2 1 2 3 . 2 4 . Energy Cannon 5 | . . . . . . . 1 . 3 . 1 Ballistic Gun 4 | 1 . . . 2 . . 1 . . . . Ballistic Cannon 3 | . . . . . . . . 1 . 2 . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 4 1 1 . . 1 1 . Parts Lost 42 | . . . . 2 3 . . . 16 11 10 Power 5 | . . . . . . . . . 3 2 . Propulsion 18 | . . . . 1 2 . . . 7 4 4 Utility 13 | . . . . 1 1 . . . 5 2 4 Weapon 6 | . . . . . . . . . 1 3 2 Highest Loss Streak 10 | . . . . 1 3 . . . 6 10 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 4 8 9 4 4 4 4 4 4 4 8 4 Power . | 1 1 2 2 2 1 1 . . . . . Propulsion 1 | 2 4 4 1 . . 1 2 2 1 . 1 Utility 1 | . . 1 1 1 . . . . 2 5 1 Weapon 1 | . 1 1 . 1 2 2 1 1 . 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . 1 8 . . . 2 3 1 3 . 4 Power 2 | . . 1 . . . . 1 . . . . Propulsion 8 | . . 5 . . . . 1 . 2 . . Utility 6 | . . 1 . . . 1 . 1 . . 3 Weapon 6 | . 1 1 . . . 1 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 93 95 94 97 98 99 99 85 64 42 Engine 3 | . 9 11 9 9 6 . . . . . . Core 2 | . . . . . . 2 5 5 7 . . Reactor 1 | . . . . . . 3 5 5 1 5 . Treads 1 | . . . . 5 5 1 . . . . . Leg 6 | . 28 29 . . 6 3 . . . 6 2 Hover 14 | . . . . . . 24 34 31 25 11 14 Flight 6 | . . 2 36 29 23 1 . . . . . Device 12 | . . 7 13 14 12 13 15 20 17 7 4 Storage 3 | . 14 10 . . . 5 2 . 1 8 3 Processor 13 | . 10 11 18 18 14 6 8 15 13 13 16 Protection 3 | . . . . . 7 13 6 5 3 . . Energy Gun 8 | . 14 11 9 9 13 20 11 5 2 4 1 Energy Cannon 1 | . . . . . . . 3 5 3 . . Ballistic Gun 3 | . 14 11 9 8 . . . 5 1 . . Peak Build Rating 141 | 5 8 22 28 36 51 71 90 104 125 141 91 Average Rating 69 | 2 7 10 25 33 45 64 86 99 113 113 70 On Entrance 43 | . 5 8 22 28 32 51 71 89 104 43 69 Avg Prop Armor Cover (%) 13 | . . . . 10 14 9 . . 6 11 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 9 19 24 15 19 27 42 56 59 65 73 23 Greatest Support 79 | 20 20 30 20 20 36 50 60 61 79 56 66 Greatest Overweight (x) 2 | . . 2 . 1 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 10 10 10 Average Capacity 6 | 6 8 9 5 5 5 5 5 5 5 10 6 Most Carried 10 | 8 10 10 5 5 5 5 5 5 10 10 10 Average Carried 5 | 5 8 9 4 4 4 4 4 4 5 8 4 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 10 10 5 Final Carried 10 | 7 10 5 5 5 5 5 5 5 8 6 3 Class Distribution -------------------- 45% | Mutant 12% | Gunner 10% | Scavenger-Scout 8% | Scout 7% | Tank 6% | Sprinter 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Gunner | -6/Factory Skirmisher | -5/Factory Scout | -4/Factory Scavenger-Scout | -3/Research Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Matter Collected 2524 | 191 135 115 . 223 192 . 255 82 979 352 . Remotely . | . . . . . . . . . . . . Salvage Created 4282 | . 310 318 . 469 638 . 771 221 1303 252 . Parts 185 | . 12 10 . 25 29 . 29 16 53 11 . Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 67 | . 4 7 . 10 16 . 8 2 15 5 . Guns 42 | . 4 6 . 10 13 . 2 2 4 1 . Cannons 17 | . . . . . . . 2 . 11 4 . AOE 2 | . . . . . 2 . . . . . . Classes Destroyed 13 | . 3 1 . 1 4 . 2 1 1 . . Worker 5 | . . . . . 2 . 2 . 1 . . Builder 2 | . . . . . . . . . 2 . . Hauler 1 | . . . . . . . 1 . . . . Recycler 3 | . 1 . . . . . . . 2 . . Operator 2 | . . . . . 1 . . 1 . . . Watcher 9 | . 2 . . 1 1 . 1 1 3 . . Swarmer 8 | . . . . . 8 . . . . . . Grunt 27 | . 4 6 . 6 5 . 4 . 2 . . Brawler 1 | . . . . 1 . . . . . . . Sentry 10 | . . 1 . 3 1 . 3 1 . 1 . Hunter 5 | . . . . . . . 1 . 4 . . Programmer 14 | . . . . . 2 . . . 9 3 . Heavy 2 | . . . . . . . . 1 . 1 . Best Kill Streak 7 | . 4 6 . 5 5 . 4 3 7 2 . Combat Bots Only 6 | . 2 6 . 3 5 . 4 1 6 2 . Max Kills in Single Turn 2 | . 1 1 . 1 2 . 2 1 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1016 | . 11 32 . 31 102 . 30 8 280 254 268 Missed 416 | . 3 12 . 9 47 . 14 4 110 103 114 Hits 600 | . 8 20 . 22 55 . 16 4 170 151 154 Melee 1 | . . . . 1 . . . . . . . Projectile 599 | . 8 20 . 21 55 . 16 4 170 151 154 Critical Strikes 28 | . . . . 4 . . 1 . 15 2 6 Actively Blocked 19 | . . . . . . . . . 15 2 2 Part Disruptions 4 | . . . . . . . . . 1 3 . Damage Taken 9725 | . 111 200 . 271 567 . 342 204 2939 2471 2620 Core 2852 | . 8 62 . 22 74 . 33 . 613 438 1602 Absorbed by Shields 206 | . . . . . . . . . 144 62 . Redirected to Shielding 147 | . . . . . 44 . 12 . 91 . . Ignored by Resistances 2766 | . 33 61 . 78 169 . 172 60 815 662 716 Regen/Repaired (Parts) 351 | . . 69 . 24 . . . . 258 . . Core Remaining (%) 88 | 100 96 84 . 96 89 100 96 100 52 69 . Volleys Fired 217 | . 12 25 2 28 47 . 20 8 52 23 . Largest 3 | . 2 2 2 2 2 . 3 3 3 3 . Hottest 304 | . 60 70 70 85 135 . 216 195 304 263 . Shots Fired 480 | . 24 50 4 53 85 . 60 24 115 65 . Gun 361 | . 24 50 4 53 83 . 44 16 53 34 . Cannon 115 | . . . . . . . 16 8 60 31 . Launcher 2 | . . . . . 2 . . . . . . Special 2 | . . . . . . . . . 2 . . Kinetic 121 | . 12 25 2 25 1 . . 8 17 31 . Thermal 263 | . . 22 2 . 82 . 24 8 96 29 . Explosive . | . . . . . . . . . . . . Electromagnetic 94 | . 12 3 . 28 2 . 36 8 . 5 . Robot Hit Streak 42 | . 18 18 3 42 26 . 18 19 16 11 . Robot Miss Streak 4 | . . 1 2 4 2 . 2 2 1 2 . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 6 | . . 2 . . 3 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 . Shots Hit Robots 377 | . 18 43 3 43 77 . 44 14 87 48 . Core Hits 176 | . 11 15 1 19 44 . 22 10 40 14 . Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 19 | . 1 5 . 1 5 . 1 . 4 2 . Burn 13 | . . 5 . . 5 . 1 . 2 . . Meltdown 1 | . . . . . . . . . 1 . . Blast 3 | . . . . . . . . . 1 2 . Corrupt 2 | . 1 . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11026 | . 277 524 37 1032 1844 . 1248 403 3832 1829 . Guns 6715 | . 245 524 37 1032 1688 . 839 250 1316 784 . Cannons 4041 | . . . . . . . 352 153 2491 1045 . Explosions 212 | . 32 . . . 155 . 25 . . . . Melee . | . . . . . . . . . . . . Ramming 58 | . . . . . 1 . 32 . 25 . . Kinetic 3095 | . 57 236 25 470 . . . 115 1147 1045 . Thermal 5976 | . 32 264 12 . 1688 . 436 135 2660 749 . Explosive . | . . . . . . . . . . . . Electromagnetic 1897 | . 188 24 . 562 155 . 780 153 . 35 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . 3 . . . . 12 10 7 Average Corruption 5 | . . . . 3 . . . . 6 8 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . . 4 . . . . 23 10 4 Message Errors 4 | . . . . . . . . . 2 2 . Matter Fused 5 | . . . . . . . . . 4 1 . Heat Flow Errors 10 | . . . . 3 . . . . 5 1 1 Energy Discharges 10 | . . . . 1 . . . . 5 3 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 2 . 1 Data Loss (major) 3 | . . . . . . . . . 3 . . Misfires 2 | . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 442 | . . . . . . . 8 . 306 128 . Projectiles 429 | . . . . . . . . . 301 128 . Explosions . | . . . . . . . . . . . . Melee 13 | . . . . . . . 8 . 5 . . Knockbacks 23 | . . . . . . . . . 11 12 . Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . 9 11 . Secondary 3 | . . . . . . . . . 2 1 . Self-Inflicted Damage 85 | . 29 . . . 4 . 40 . 12 . . Shots 3 | . 1 . . . 1 . 1 . . . . Rammed 2 | . . . . . . . 1 . 1 . . Targets Rammed 4 | . . . . . 2 . 1 . 1 . . Kicked 2 | . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 705 | . 18 3 . 215 375 . 400 90 568 705 121 Average Temperature 168 | . 7 3 . 38 127 . 94 35 192 289 57 Received Heat Transfer 1134 | . 63 129 . 198 180 . 63 9 237 84 171 Effects 51 | . . . . . 7 . 1 . 23 20 . Shutdowns 23 | . . . . . 1 . 1 . 11 10 . Energy Bleed 5 | . . . . . 1 . . . 1 3 . Interference 14 | . . . . . 5 . . . 7 2 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . 3 . . Damage (minor) 3 | . . . . . . . . . . 3 . Damage (core) 2 | . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 5 . 1 . . Combat Hostiles 4 | . . . . . . . 4 . . . . Parts Fried 7 | . . . . . . . 4 1 2 . . Impact Corruptions 2 | . . . . . . . 1 . 1 . . Robots Melted 4 | . . 1 . . 1 . . . 2 . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . Parts Melted 28 | . . 4 . . 11 . 2 . 11 . . Heat Transferred 10142 | . 50 1147 37 . 3800 . 1075 185 2997 851 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 92 | 100 100 100 100 100 56 100 100 100 100 100 100 Level 1 7 | . . . . . 43 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 339 | . 50 120 18 180 339 62 133 114 168 68 135 Initial 62 | . . 6 18 7 53 62 . 39 51 21 15 Average 68 | . 15 44 14 117 183 19 60 33 51 18 20 Influence Increases 2671 | . 127 172 15 335 539 4 305 145 590 199 240 Destroy 0b10 Robot/C 1340 | . 80 140 . 200 320 . 160 40 300 100 . Destroy 0b10 Robot/NC 110 | . 15 . . 5 20 . 20 10 40 . . Destroy Leader 350 | . 24 30 . 52 72 . 54 22 66 30 . Successful Hack 68 | . 4 2 . 6 10 4 . 9 33 . . Disable Machine 54 | . . . . 9 27 . 9 . 9 . . Destroy Structure 59 | . 4 . . 3 . . 2 4 22 24 . Partial Spotted 45 | . . . 15 . . . . . 30 . . Lose Combat Pursuer 645 | . . . . 60 90 . 60 60 90 45 240 Influence Decreases 2556 | . 110 137 44 219 529 153 212 124 659 214 155 Entered New Map 390 | . . 11 34 16 86 87 . 54 63 24 15 Time Decay 1768 | . 110 126 10 183 413 66 180 70 415 110 85 Lost Part 257 | . . . . 20 30 . . . 72 80 55 Purge Threat 141 | . . . . . . . 32 . 109 . . Squads Dispatched 21 | . . 1 1 1 4 . 2 1 4 5 2 Investigation 1 | . . 1 . . . . . . . . . Extermination 11 | . . . . . 2 . 1 . 4 2 2 Reinforcement 9 | . . . 1 1 2 . 1 1 . 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . 1 1 . 1 1 . 1 . 1 . 2 Communications Jammed 1 | . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . 1 . . Times Spotted 168 | . 7 10 1 12 30 . 11 7 42 13 35 Peak Tracking Total 16 | . 3 5 1 3 6 . 5 6 12 7 16 Tactical Retreats 16 | . . . . 2 3 . 2 1 2 1 5 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . 1 . . 1 . 1 . 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . 1 3 . 1 . 1 . . Max in Single Turn 3 | . . . . 1 3 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Accessed 30 | . 1 4 . 6 4 1 2 3 8 . 1 Terminals 21 | . 1 3 . 4 2 1 1 3 5 . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 5 | . . 1 . 1 1 . . . 2 . . Recycling Units 2 | . . . . 1 . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 2 9 . 14 8 1 3 8 23 . 1 Successful 34 | . 2 6 . 8 2 1 2 3 10 . . Failed 35 | . . 3 . 6 6 . 1 5 13 . 1 Catastrophic 4 | . . . . 1 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 52 | . 2 7 . 10 5 1 2 8 16 . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 13 | . . 2 . 3 2 . . . 6 . . Recycling Units 2 | . . . . 1 . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 2 4 . 5 1 1 1 3 6 . . Open Door 2 | . . . . 2 . . . . . . . Open DSF 2 | . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . . . . 1 2 . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . 2 . . Locate Traps 2 | . . 1 . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Zone Layout 3 | . . 1 . 1 . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 9 | . . 2 . 2 1 . . . 4 . . Scan Component 5 | . . 1 . 1 1 . . . 2 . . Repair 4 | . . 1 . 1 . . . . 2 . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 24 | . 1 2 . 4 3 1 1 3 8 . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 4 | . . 1 . 1 . . . . 2 . . Time 182 | . . 26 . 38 . . . . 118 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3004 | . 159 . 16 230 171 . 219 148 1318 445 298 Optics 2368 | . 159 . . . . . . 148 1318 445 298 Sensors 1700 | . . . 16 230 171 . 219 148 916 . . Jamming 414 | . . . . . . . . . 414 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Turns Passed 4938 | 62 409 343 29 389 843 234 420 148 1318 445 298 Spaces Moved 4808 | 46 283 209 73 272 905 205 706 254 1186 313 356 Core 55 | 13 . . . . . . . . . . 42 Treads . | . . . . . . . . . . . . Legs 720 | 33 283 157 . . 209 38 . . . . . Wheels . | . . . . . . . . . . . . Hover 2940 | . . . . . . 167 706 254 1186 313 314 Flight 1093 | . . 52 73 272 696 . . . . . . Fastest Speed 23 | 50 120 29 26 26 23 44 40 40 35 60 50 Average Speed 61 | 100 120 98 26 59 64 58 40 40 44 104 70 Slowest Speed 195 | 120 120 195 26 129 130 120 40 40 110 151 80 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 3 48 21 9 47 26 7 23 10 41 10 17 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . . . 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 25 | . 4 . . . . . . 2 11 8 . Melee . | . . . . . . . . . . . . Projectile 21 | . . . . . . . . 2 11 8 . AOE 4 | . 4 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total 6324 | 62 330 297 78 444 1065 321 799 285 1866 375 402 Wait 997 | . 23 36 . 129 74 89 40 9 557 8 32 Move 4797 | 45 282 208 72 271 904 204 705 253 1185 312 356 Hop . | . . . . . . . . . . . . Pick Up 81 | 12 6 6 2 2 5 6 6 3 20 7 6 Fast Attach 75 | . 1 7 . 6 14 8 9 2 15 10 3 Attach 51 | 5 2 3 2 1 4 2 3 2 14 8 5 Detach 1 | . . . . . . . . . 1 . . Swap 9 | . 1 . . 1 2 . 1 2 2 . . Drop 88 | . 3 12 . 6 13 12 14 6 19 3 . Fire 217 | . 12 25 2 28 47 . 20 8 52 23 . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . 1 . 1 . . Kick 2 | . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / DSF) -5/Factory -4/Factory -3/Research (discovered 4 exits: [*Res] / Arm / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Discovered new exit (range 12) 336 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 3) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -9/Materials | Repaired Aluminum Leg 769 | -9/Materials | Discovered new exit (range 3) 803 | -9/Materials | Identified exit to Mines 810 | -9/Materials | Discovered new exit (range 16) 814 | -9/Materials | Identified exit to Materials 815 | -9/Materials | Entered another Materials area 815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -8/Materials | Discovered new exit (range 15) 844 | -8/Materials | Identified exit to Storage 844 | -8/Materials | Entered Storage 1134 | -8/Storage | Repaired Cesium-ion Thruster 1202 | -8/Storage | Discovered new exit (range 9) 1233 | -8/Storage | Identified exit to Factory 1233 | -8/Storage | Entered Factory 1233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1634 | -7/Factory | Lost 3 parts (2n1u) 2059 | -7/Factory | Discovered new exit (range 11) 2076 | -7/Factory | Entered another Factory area 2076 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2263 | -6/Factory | Identified exit to DSF 2306 | -6/Factory | Discovered new exit (range 11) 2310 | -6/Factory | Entered another Factory area 2310 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2717 | -5/Factory | Discovered new exit (range 16) 2723 | -5/Factory | Identified exit to Factory 2730 | -5/Factory | Entered another Factory area 2730 | -4/Factory | Evolved 2 slots: Utility x2 2858 | -4/Factory | Discovered new exit (range 13) 2873 | -4/Factory | Identified exit to Research 2878 | -4/Factory | Entered Research 2878 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3122 | -3/Research | Build established: Scavenger-Scout 3704 | -3/Research | Repaired Gravmag Array 3774 | -3/Research | Repaired Quantum Rifle 3809 | -3/Research | Identified exit to Armory 3809 | -3/Research | Identified exit to Testing 3822 | -3/Research | Spotted B-86 Titan 3910 | -3/Research | Spotted B-86 Titan 4177 | -3/Research | System corruption reached 10% 4187 | -3/Research | Discovered new exit (range 15) 4196 | -3/Research | Entered another Research area 4196 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4208 | -2/Research | Lost 6 parts (1p2n2u1w) 4482 | -2/Research | System corruption reached 10% 4632 | -2/Research | Discovered new exit (range 8) 4640 | -2/Research | Identified exit to Access 4641 | -2/Research | Entered Access 4641 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4666 | -1/Access | Lost 10 parts (2p4n1u3w) 4848 | -1/Access | Core integrity fell below 50% 4855 | -1/Access | Build established: Mutant 4855 | -1/Access | Lost 6 parts (2n3u1w) 4913 | -1/Access | Lost 3 parts (2n1u) 4932 | -1/Access | Core integrity fell below 20% 4939 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04872_ R-10 Processor collects Wheel. 04875_ K-01 Serf collects debris. 04876_ R-10 Processor collects Sml. Matter Pod. 04879_ Acquired Centrium Leg. 04882_ Exp. Gyrokinetic Inverter destroyed. 04887_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6M. 04902_ System corrupted: Energy discharge (-11). 04923_ System corrupted: Centrium Leg rejected. 04924_ K-01 Serf cleans the Wave Collapse Detector. 04926_ Acquired Centrium Leg. 04929_ Drone sends a signal. 04935_ H-88 Terminator retrieves Drone. 04936_ Penetrated by Slug. 04936_ Slug penetrates P-80 Master. 04936_ Slug penetrates Wall. 04937_ Nova Cannon destroyed. 04939_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????? # #??????? | | ??????????? # #??????? | | ????????????? # "" #??????? | | ??????????????? # """ #??????? | | ????????????????? h # "" #??????? | | ??????????????????? # ""F" #??????? | | ?????????????????????# # """" #??????? | | ?????????????????????# # """ #??????? | | ?????????????????????# t # #??????? | | ?????????????????????# + #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # #??????? | | ???????############### ##############??????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# gg #???????????????????? | | ???????# p g #???????????????????? | | ######## p #???????????????????? | | " # g #???????????????????? | | "" # #???????????????????? | | " # ####### #???????????????????? | | # #?????# #???????????????????? | | # #?????# #???????????????????? | | + #?????# h#???????????????????? | | # #?????# #???????????????????? | | # #?????# @ #???????????????????? | | # #?????# h #???????????????????? | | #########?????# ?????????????????? | | #?????????????# ??????????????? | | #?????????????# ????????????? | | ########?????????????# ?????????? | | ?????????????????????# """"" ""??????? | | ?????????????????????# """"" ""??????? | | ?????????????????????# """""???""??????? | | ?????????????????????######## """"????????????? | | ????????????????????????????? """"????????????? | | ????????????????????????????? """?????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? """?????????????? | | ????????????????????????????? """"????????????? | | ????????????????????????????? ? "???????????????? | | ???????????????????????????????? "???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 39 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 12 Armor Integrity Analysis 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 23% | -9/Materials Cesium-ion Thruster | 4% | -8/Storage Gravmag Array | 4% | -3/Research Quantum Rifle | 18% | -3/Research Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Bumper Bots For Emergencies Only Heavy Suspicion I Have A Map? I Laugh At Your Crits Organ Harvest Overwhelming Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed BehemothAblativePod Manual? 0 Play Time 01:50:57 Cumulative 73.3 hours Start 2026.08.15 @ 21:41:00 End 2026.08.17 @ 21:11:21 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 11 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 33 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 797bc7e8-af72-4080-9a6b-a3c8264797e6