Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 22:34:17 Player: LameThyst Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1092) 1092 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4237 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Heavy Particle Gun Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Compact Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Core Analyzer ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Precision Grenade Launcher Flail > --- INVENTORY -------- Enhanced Nuclear Core Precision Shock Rifle Heavy Particle Gun Gauss Rifle Improved Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 69 | 8 13 14 7 9 17 1 Power 10 | 1 3 1 2 . 3 . Engine 8 | 1 3 1 2 . 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 18 | 3 3 2 3 4 3 . Treads 1 | . . . . . 1 . Leg 7 | 2 3 2 . . . . Wheel 2 | 1 . . . . 1 . Hover . | . . . . . . . Flight 8 | . . . 3 4 1 . Utility 21 | 2 4 5 . 2 7 1 Device 13 | 1 2 4 . 1 5 . Storage 2 | 1 1 . . . . . Processor 4 | . . 1 . 1 2 . Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 20 | 2 3 6 2 3 4 . Energy Gun 6 | 1 2 1 . . 2 . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 4 | 1 . 1 2 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . 1 2 . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . 1 . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . . 5 . Parts Lost 28 | . 3 . . 12 2 11 Power 2 | . . . . 1 . 1 Propulsion 10 | . . . . 7 . 3 Utility 8 | . 1 . . 1 2 4 Weapon 8 | . 2 . . 3 . 3 Highest Loss Streak 12 | . 2 . . 12 1 10 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 7 9 7 3 3 4 Power . | . 1 1 . . . 1 Propulsion . | . 1 . . . . . Utility 1 | . 2 3 2 . . . Weapon 2 | 1 1 4 3 3 2 3 Tool/Special . | . . . . . . . Unused Backups 8 | . 2 1 2 . 2 1 Power 2 | . 2 . . . . . Propulsion . | . . . . . . . Utility 1 | . . 1 . . . . Weapon 5 | . . . 2 . 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 98 99 98 76 71 53 Engine 8 | . 14 11 11 6 . . Core 2 | . . . . . 6 4 Leg 16 | . 28 33 15 . . . Wheel 2 | . . . . . 6 4 Flight 4 | . . . 16 21 4 4 Device 14 | . 13 18 11 23 13 8 Storage 7 | . 14 11 6 . . . Processor 5 | . . 1 11 9 13 13 Energy Gun 12 | . 23 4 6 . 5 . Ballistic Gun 5 | . 3 8 14 7 5 1 Impact Weapon 2 | . . . . 4 7 4 Peak Build Rating 35 | 7 9 16 14 18 35 35 Average Rating 14 | 5 7 12 12 12 25 21 On Entrance 11 | . 7 8 14 11 6 33 Naked Turns . | . . . . . . . Heaviest Build 25 | 15 20 25 24 10 20 21 Greatest Support 33 | 20 20 33 33 12 28 28 Greatest Overweight (x) 2 | . . . 2 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 Average Capacity 7 | 7 9 10 7 5 5 5 Most Carried 10 | 5 10 10 10 5 5 5 Average Carried 6 | 3 7 9 7 3 3 4 Final Capacity 10 | 8 10 10 5 5 5 5 Final Carried 10 | 5 10 10 5 2 5 4 Class Distribution -------------------- 73% | Mutant 13% | Scavenger-Mutant 8% | Assassin 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1349 | 319 219 355 149 55 237 15 Remotely . | . . . . . . . Salvage Created 1194 | 129 397 222 39 59 176 172 Parts 80 | 8 19 17 6 5 8 17 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 35 | . 9 6 3 3 3 11 Melee 1 | . . . . . 1 . Guns 17 | . 9 5 3 . . . Cannons 1 | . . 1 . . . . AOE 15 | . . . . 2 2 11 Classes Destroyed 9 | 2 4 1 . 1 1 . Worker 2 | . . . . 1 1 . Builder 3 | . 2 1 . . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 1 | 1 . . . . . . Swarmer 20 | . 3 3 3 2 . 9 Grunt 13 | . 6 2 . 1 2 2 Sentry 1 | . . 1 . . . . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | 1 3 3 3 4 3 7 Combat Bots Only 7 | . 3 3 3 3 2 7 Max Kills in Single Turn 3 | 1 1 1 1 3 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 2 1 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 449 | . 85 20 10 150 83 101 Missed 154 | . 19 3 1 62 37 32 Hits 295 | . 66 17 9 88 46 69 Melee 3 | . . . . 3 . . Projectile 292 | . 66 17 9 85 46 69 AOE 1 | . . . . . 1 . Critical Strikes 10 | . 1 . . 3 . 6 Part Disruptions 2 | . . . . . 2 . Damage Taken 3678 | . 706 166 76 1008 622 1100 Core 1368 | . 100 42 18 496 177 535 Absorbed by Shields . | . . . . . . . Redirected to Shielding 3 | . 3 . . . . . Ignored by Resistances 18 | . . . . . . 18 Regen/Repaired (Parts) 85 | . 61 24 . . . . Core Remaining (%) 63 | 100 60 . 85 9 . . Volleys Fired 106 | 13 51 12 6 4 13 7 Largest 2 | 2 2 2 2 1 2 1 Hottest 120 | 70 100 120 88 33 88 36 Shots Fired 194 | 26 99 23 12 4 23 7 Gun 176 | 26 97 19 12 2 20 . Cannon 4 | . . 4 . . . . Launcher 12 | . . . . 2 3 7 Special 2 | . 2 . . . . . Kinetic 63 | 13 21 10 6 2 11 . Thermal 108 | 13 74 13 6 . 2 . Explosive 12 | . . . . 2 3 7 Electromagnetic 11 | . 4 . . . 7 . Robot Hit Streak 11 | 10 11 7 4 3 8 4 Robot Miss Streak 4 | 2 4 1 2 2 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 125 | 20 54 17 7 4 19 4 Core Hits 78 | 5 21 9 3 5 11 24 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 6 | 1 3 1 . . 1 . Burn 5 | 1 3 1 . . . . Smash 1 | . . . . . 1 . Melee Attacks 18 | . . 3 . 10 5 . Impact 13 | . . . . 8 5 . Slashing 5 | . . 3 . 2 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3478 | 246 709 282 115 370 621 1135 Guns 1548 | 246 702 184 115 13 288 . Cannons 52 | . . 52 . . . . Explosions 1725 | . . . . 275 315 1135 Melee 146 | . . 46 . 82 18 . Ramming 7 | . 7 . . . . . Kinetic 583 | 145 162 74 48 13 141 . Thermal 919 | 101 528 162 67 . 61 . Explosive 1680 | . . . . 275 270 1135 Electromagnetic 143 | . 12 . . . 131 . Impact 100 | . . . . 82 18 . Slashing 46 | . . 46 . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 6 4 Message Errors 3 | . . . . . 2 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 1 1 Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 57 | . . . . 19 38 . Projectiles . | . . . . . . . Explosions 36 | . . . . 16 20 . Melee 21 | . . . . 3 18 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 81 | . . . . 31 36 14 Shots 3 | . . . . 1 1 1 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 218 | 45 195 42 105 5 218 74 Average Temperature 44 | 14 57 13 48 3 39 44 Received Heat Transfer 1074 | . 291 36 . 279 162 306 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . . 1 1 . Impact Corruptions 2 | . . . . 1 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 6 . 1 . . . Heat Transferred 2862 | 370 1776 481 148 . 87 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 121 | 5 70 72 70 121 69 . Initial 54 | . . . 16 . 54 . Average 14 | . 12 30 25 15 11 . Influence Increases 1291 | 20 286 213 70 308 149 245 Destroy 0b10 Robot/C 720 | . 180 120 60 80 60 220 Destroy 0b10 Robot/NC 55 | 20 15 5 . 5 10 . Destroy Leader 114 | . 52 30 10 . 12 10 Allied During Kill 2 | . . . . 2 . . Successful Hack 71 | . 21 10 . 28 12 . Disable Machine 60 | . . 15 . 15 30 . Destroy Structure 44 | . 3 3 . 13 25 . Partial Spotted 60 | . 15 . . 45 . . Lose Combat Pursuer 165 | . . 30 . 120 . 15 Influence Decreases 1196 | 20 286 169 114 187 270 150 Entered New Map 95 | . . . 28 . 67 . Time Decay 875 | 20 268 169 86 81 201 50 Lost Part 194 | . 18 . . 74 2 100 Lost Ally 22 | . . . . 22 . . Purge Threat 10 | . . . . 10 . . Squads Dispatched 6 | . 4 . . 1 1 . Investigation 2 | . 2 . . . . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 5 | . . 2 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 22 10 3 30 9 19 Peak Tracking Total 15 | . 5 3 3 15 5 10 Tactical Retreats 8 | . . 2 . 2 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 7 | . . 1 . 1 2 3 Max in Single Turn 1 | . . 1 . 1 1 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 21 | . 8 3 . 3 7 . Terminals 11 | . 6 1 . 2 2 . Fabricators 2 | . . . . . 2 . Repair Stations 4 | . 1 1 . . 2 . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 58 | . 32 8 . 6 12 . Successful 34 | . 20 6 . 6 2 . Failed 24 | . 12 2 . . 10 . Catastrophic 6 | . 2 1 . . 3 . Database Lockouts . | . . . . . . . Manual 37 | . 22 5 . 3 7 . Terminals 39 | . 27 3 . 5 4 . Fabricators 3 | . . . . . 3 . Repair Stations 9 | . 3 2 . . 4 . Recycling Units 5 | . 2 3 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 6 | . 3 . . 3 . . Prototype ID Bank 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 2 . . 1 . Scan Component 3 | . 1 1 . . 1 . Repair 2 | . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks 21 | . 15 4 . 2 . . Terminals 16 | . 12 2 . 2 . . Assimilate 3 | . 3 . . . . . Botnet 6 | . 3 1 . 2 . . Operators 1 | . 1 . . . . . Skim 6 | . 5 1 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 4 | . 2 2 . . . . Reject 2 | . 1 1 . . . . Recyclers 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 3 . 2 6 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 52 | . 26 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 4 | . 1 . 3 . . . Largest Group 3 | . 1 . 3 3 . . Highest-Rated Group 40 | . 10 . 40 40 . . Highest-Rated Ally 16 | . 10 . 16 16 . . Total Orders 1 | . . . . 1 . . STAY 1 | . . . . 1 . . Ally Attacks 22 | . . . . 22 . . Total Damage 260 | . . . . 260 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 3719 | 65 1538 370 131 309 1229 77 Sensors 1076 | . . 1 82 258 735 . Structural 976 | . . 295 . 309 372 . Seismic 2458 | 65 1538 365 131 252 39 68 ECM 934 | . . . . . 857 77 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 4272 | 212 1761 437 201 309 1229 123 Spaces Moved 2845 | 133 920 231 201 361 894 105 Core 191 | 1 . . . 91 31 68 Treads 254 | . . . . . 217 37 Legs 1327 | 117 920 231 59 . . . Wheels 661 | 15 . . . . 646 . Hover . | . . . . . . . Flight 412 | . . . 142 270 . . Fastest Speed 34 | 50 120 120 34 34 50 50 Average Speed 105 | 117 120 120 62 39 122 99 Slowest Speed 260 | 120 120 120 260 117 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 1 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 7 98 21 53 40 19 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 10 | . 2 1 . 4 3 . Terrain Destroyed 86 | . 2 1 . 13 23 47 Melee 8 | . . 1 . 4 3 . Projectile 2 | . 2 . . . . . AOE 76 | . . . . 9 20 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3859 | 159 1471 354 262 502 995 116 Wait 691 | . 458 58 23 106 44 2 Move 2835 | 132 919 230 198 358 893 105 Hop 2 | . . . 1 1 . . Pick Up 44 | 6 13 8 7 2 8 . Fast Attach 30 | 6 1 . 6 4 13 . Attach 17 | 1 3 3 1 5 3 1 Detach 5 | . . . 1 1 3 . Swap 68 | 1 15 31 6 8 6 1 Drop 42 | . 10 9 13 3 7 . Fire 106 | 13 51 12 6 4 13 7 Melee 18 | . . 3 . 10 5 . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 7 exits: Mat x3 / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 213 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 12) 1046 | -10/Materials | Discovered new exit (range 11) 1103 | -10/Materials | Discovered new exit (range 10) 1222 | -10/Materials | Discovered new exit (range 6) 1370 | -10/Materials | Discovered new exit (range 16) 1512 | -10/Materials | Learned location of 2 exits from Materials 1528 | -10/Materials | Learned location of 2 exits from Mines 1569 | -10/Materials | Learned location of 2 exits from Mines 1602 | -10/Materials | Learned Storage stockpile data 1796 | -10/Materials | Repaired Med. Laser 1974 | -10/Materials | Entered another Materials area 1974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1975 | -9/Materials | Identified exit to Materials 1975 | -9/Materials | Identified exit to Mines 1975 | -9/Materials | Identified exit to Storage 2123 | -9/Materials | Repaired Aluminum Leg 2272 | -9/Materials | Build established: Scavenger-Mutant 2411 | -9/Materials | Entered Mines 2479 | -9/Mines | Met a Derelict bent on vengeance 2542 | -9/Mines | Found DCF Scrap (17 items) 2580 | -9/Mines | Learned location of Storage (-9) 2580 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2612 | -9/Mines | Entered Materials 2612 | -8/Materials | Accompanied by 3 allies 2612 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2613 | -8/Materials | Identified exit to Factory 2797 | -8/Materials | Garrison activated, responded to threat 2844 | -8/Materials | Lost 3 allies 2871 | -8/Materials | Core integrity fell below 50% 2876 | -8/Materials | Discovered exit to Factory (range 16) 2901 | -8/Materials | Core integrity fell below 20% 2920 | -8/Materials | Discovered exit to Factory (range 2) 2921 | -8/Materials | Entered Factory 2921 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2927 | -7/Factory | Lost 12 parts (1p7n1u3w) 3227 | -7/Factory | Build established: Assassin 3591 | -7/Factory | Build established: Mutant 3966 | -7/Factory | Discovered new exit (range 9) 3978 | -7/Factory | Identified exit to Factory 4127 | -7/Factory | Discovered new exit (range 15) 4148 | -7/Factory | Identified exit to Lower Caves 4150 | -7/Factory | Entered Lower Caves 4222 | -7/Lower Caves | Attracted the attention of an 0b10 base 4225 | -7/Lower Caves | Core integrity fell below 50% 4246 | -7/Lower Caves | Destroyed 7 combat bots 4254 | -7/Lower Caves | Core integrity fell below 20% 4273 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04227_ Autogun fries itself beyond repair. 04227_ Penetrated by Slug. 04227_ ECM Suite destroyed. 04228_ Critical hit (Burn: +37). 04229_ VTOL Module fries itself beyond repair. 04230_ Slug penetrates Wall. 04237_ Autogun fries itself beyond repair. 04237_ VTOL Module fries itself beyond repair. 04237_ Lgt. Nuclear Core fries itself beyond repair. 04240_ Core Analyzer destroyed. 04241_ Penetrated by Slug. 04251_ Reflective Plating destroyed. 04254_ System corrupted: Matter fused (-9). 04268_ Critical hit (Burn: +37). 04270_ System corrupted: Substantial component data lost. 04273_ G-47 Trooper destroyed. 04273_ Penetrated by Slug. 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"????????????? | | ???????# ## #??" """" """??????????? | | ???????# #### """" ##?????????? | | ???????# # # = #?????????? | | ???????# #= / #" % +?????????? | | ???????## ## ####% g@ #" +?????????? | | ????????# ### #??#* # #" #?????????? | | ????????##### #??# # # #?????????? | | ????????#### #??# # #?????????? | | ???????## #??# # % % #?????????? | | ????#### ##??# # % % " #??????? ? | | ????# #???# #"" % " ""????#???? | | ???## ##### ### # ##### #???? | | ??## ## # #???? | | ??# ### ## ##### | | ??# ##?## ## ### ######### | | ??###???# ##???????# ? | | ????????# ##????????# ? | | ????????# ## ### ##??????????# #? | | ???????# #######?## ## #####???????# ## | | ??????# ##????????# ## # # ###?????# # | | ??????# ###?????????## ### # #????## | | ??????# #????????????###?# ###### | | ??????# # #??????????????### # # ## | | ??????# # #?????????????## ## | | ??????# # #?????????????# | | ??????# # ??????????????## | | ?????????## ???????????????### # # | | ?????????????????????????????# ### ## # | | ?????????????????????????????# ###?# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Power Shielding 33 Evasion (%) 63 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 12% | -10/Materials Aluminum Leg | 73% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoDisintegrationRouter Manual? 0 Play Time 00:49:53 Cumulative 104.4 hours Start 2025.07.28 @ 23:09:27 End 2025.07.29 @ 22:34:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 61fdfa0f-c9f2-4187-acf3-97ca9c743ddf