Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 22:56:11 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (862) 862 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2996 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 383/550 Matter 53/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Titanium Leg Cooling System Large Storage Unit Medium Battery (200) Signal Interpreter Light Armor Plating System Shield EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Storage Unit Large Storage Unit Medium Battery Signal Interpreter Light Armor Plating EMP Blaster Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 41 | 6 8 23 4 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 4 10 1 . Treads . | . . . . . Leg 12 | 2 . 9 1 . Wheel 5 | . 4 1 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 5 1 . Device 2 | . 1 . 1 . Storage 4 | 1 . 3 . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 3 7 2 . Energy Gun 5 | 2 2 1 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 6 | . 1 3 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 9 | . 1 2 . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 5 | . 1 2 . 2 Highest Loss Streak 6 | . 1 1 . 6 Average Slot Usage (%) 90 | . 95 93 94 64 Engine 11 | . 14 11 11 8 Leg 23 | . 1 28 32 16 Wheel 5 | . 25 3 . . Device 10 | . 12 11 10 7 Storage 11 | . 14 11 11 9 Processor 8 | . . 11 11 9 Energy Gun 4 | . 24 . . . Energy Cannon 1 | . . 4 . . Ballistic Gun 8 | . . 10 11 8 Launcher 3 | . 1 1 6 7 Naked Turns . | . . . . . Heaviest Build 30 | 13 16 27 30 30 Greatest Support 36 | 20 24 36 33 30 Greatest Overweight (x) 7 | 1 4 . 1 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 10 Average Capacity 7 | 5 6 6 10 10 Most Carried 10 | 6 6 10 10 10 Average Carried 7 | 3 5 5 9 9 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | 6 4 10 9 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 680 | 191 63 278 148 . Remotely . | . . . . . Salvage Created 1000 | . 185 553 262 . Parts 64 | . 13 32 19 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 5 12 14 . Guns 10 | . 4 3 3 . Cannons 4 | . . 4 . . AOE 17 | . 1 5 11 . Classes Destroyed 10 | . 4 3 3 . Worker 1 | . . . 1 . Tunneler 1 | . 1 . . . Hauler 1 | . . 1 . . Recycler 3 | . . 3 . . Watcher 2 | . 1 1 . . Swarmer 16 | . 3 6 7 . Grunt 12 | . 2 5 5 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 1 | . . 1 . . Best Kill Streak 7 | . 4 7 4 . Combat Bots Only 5 | . 2 5 4 . Max Kills in Single Turn 2 | . 2 2 2 . Gunslinging . | . . . . . Exploded 2 | . 1 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1801 | . 427 566 270 538 Core 421 | . 143 44 67 167 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 42 . 72 . Volleys Fired 88 | . 27 36 25 . Largest 2 | . 2 2 2 . Hottest 91 | . 90 91 53 . Shots Fired 152 | . 48 65 39 . Gun 103 | . 43 35 25 . Cannon 23 | . . 23 . . Launcher 26 | . 5 7 14 . Special . | . . . . . Kinetic 56 | . . 31 25 . Thermal 60 | . 33 27 . . Explosive 20 | . . 6 14 . Electromagnetic 16 | . 15 1 . . Robot Hit Streak 8 | . 4 5 8 . Robot Miss Streak 3 | . 3 3 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | . 22 37 21 . Core Hits 54 | . 10 19 24 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2423 | . 448 986 978 11 Guns 686 | . 217 319 150 . Cannons 344 | . . 344 . . Explosions 1376 | . 227 323 826 . Melee . | . . . . . Ramming 17 | . 4 . 2 11 Kinetic 431 | . . 281 150 . Thermal 809 | . 220 382 207 . Explosive 923 | . . 304 619 . Electromagnetic 243 | . 224 19 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | . 6 35 17 . Projectiles . | . . . . . Explosions 58 | . 6 35 17 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . 2 83 28 3 Shots 6 | . . 3 3 . Rammed 6 | . 1 . 1 4 Targets Rammed 8 | . 1 . 1 6 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 324 | . 324 216 4 . Average Temperature 107 | . 135 84 4 . Received Heat Transfer 300 | . 60 108 69 63 Effects 3 | . 3 . . . Shutdowns 1 | . 1 . . . Interference 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1599 | . 609 740 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 431 | . 152 288 431 163 Average Influence 159 | . 73 151 248 141 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 68 | 100 100 67 35 100 Level 1 27 | . . 32 50 . Level 2 3 | . . . 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 9 16 13 3 Peak Tracking Total 6 | . 3 6 4 3 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 8 | . . 2 6 . Max in Single Turn 2 | . . 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . . 2 . 1 Terminals 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . 8 . 4 Successful 5 | . . 3 . 2 Failed 7 | . . 5 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 8 | . . 4 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 2 . 2 Record 1 | . . 1 . . Prototype ID Bank 1 | . . . . 1 Terminal Index 1 | . . 1 . . Maintenance Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1449 | 72 218 569 417 173 Spaces Moved 810 | 53 127 294 278 58 Core 18 | 14 2 . . 2 Treads . | . . . . . Legs 650 | 39 5 272 278 56 Wheels 142 | . 120 22 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 120 120 Average Speed 116 | 108 94 117 120 154 Slowest Speed 400 | 120 250 120 150 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 31 23 65 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 141 | . 6 41 94 . Melee . | . . . . . Projectile . | . . . . . AOE 141 | . 6 41 94 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1162 | 64 180 457 322 139 Wait 144 | . . 66 11 67 Move 806 | 52 126 293 277 58 Hop . | . . . . . Pick Up 35 | 6 8 16 1 4 Fast Attach 20 | 6 3 10 1 . Attach 15 | . 5 7 3 . Detach 6 | . 1 4 1 . Swap 6 | . . 6 . . Drop 34 | . 9 19 2 4 Fire 88 | . 27 36 25 . Melee . | . . . . . Ram 1 | . 1 . . . Kick 7 | . . . 1 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 6) 249 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Discovered new exit (range 14) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 845 | -9/Materials | Discovered new exit (range 14) 860 | -9/Materials | Entered Mines 1164 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1168 | -9/Mines | Found Prototype Device 1170 | -9/Mines | Identified Exp. Sensor Array 1264 | -9/Mines | Discovered new exit (range 8) 1277 | -9/Mines | Entered Materials 1277 | -8/Materials | Evolved 2 slots: Utility x2 1450 | -8/Materials | Self-destructed Last Messages --------------- 01423_ Aluminum Leg destroyed. 01423_ Grenade Launcher destroyed. 01424_ Slammed into Y-45 Defender. 01424_ Hvy. Assault Rifle permanently disabled. 01424_ Destabilizing: Short circuit. 01426_ U-05 Engineer builds a Door. 01428_ Slammed into H-55 Commando. 01428_ Imp. Ion Engine permanently disabled. 01428_ Destabilizing: Short circuit. 01429_ Penetrated by Slug. 01430_ Kicked Y-45 Defender out of the way. 01431_ Slammed into Y-45 Defender. 01432_ Aluminum Leg destroyed. 01432_ Broken Hvy. Assault Rifle destroyed. 01435_ Slug penetrates Wall. 01438_ Penetrated by Slug. 01438_ U-05 Engineer destroyed. 01438_ Broken Imp. Ion Engine destroyed. 01439_ K-01 Serf collects debris. 01441_ Penetrated by Slug. 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