Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.10.20 @ 23:51:55 Player: fuck this game Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (148) 740 Value Destroyed (4894) 4894 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 10774 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/1300 Matter 71/300 Energy 18/100 System Corruption 18% Temperature Cool (0) Movement Core (1400) Ox27 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Huge Storage Unit Long-range Sensor Array Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Myomer Leg Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Particle Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Matter Filter Advanced Transmission Jammer Improved Utility Shielding Improved Force Field Point Defense Array > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Fusion Bomb Launcher > --- INVENTORY -------- Improved Ion Engine Light Antimatter Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Large Matter Pod Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Cloaking Device EM Disruption Field Heavy Machine Gun Heavy Flak Cannon Improved Plasma Cutter Heavy Mace [Rating: 128] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Advanced Terrain Scan Processor Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Layered Light Armor Plating Weapon Heavy Machine Gun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . 1 1 . 1 . . . Utility 10 | . 1 1 1 1 1 2 1 2 Weapon 1 | . . . . 1 . . . . Parts Attached 167 | 6 8 11 13 14 34 4 28 49 Power 15 | 1 . 1 . 1 1 . 3 8 Engine 4 | 1 . 1 . 1 . . . 1 Core 8 | . . . . . 1 . 3 4 Reactor 3 | . . . . . . . . 3 Propulsion 44 | 2 2 3 5 4 11 . 5 12 Treads 2 | 2 . . . . . . . . Leg 42 | . 2 3 5 4 11 . 5 12 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 62 | 1 5 4 6 4 13 3 13 13 Device 35 | . 2 1 2 2 6 2 13 7 Storage 7 | 1 2 1 . 1 1 . . 1 Processor 10 | . 1 1 1 . 4 . . 3 Hackware 1 | . . . . . . 1 . . Protection 9 | . . 1 3 1 2 . . 2 Artifact . | . . . . . . . . . Weapon 46 | 2 1 3 2 5 9 1 7 16 Energy Gun 10 | 1 1 3 . 3 2 . . . Energy Cannon 2 | . . . . 1 . 1 . . Ballistic Gun 20 | 1 . . 2 1 3 . 4 9 Ballistic Cannon 5 | . . . . . 2 . 1 2 Launcher 4 | . . . . . 1 . . 3 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 4 | . . . . . 1 . 2 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 51 | . . . 1 . 1 . 2 47 Power 6 | . . . . . . . . 6 Propulsion 14 | . . . . . . . . 14 Utility 19 | . . . . . 1 . 2 16 Weapon 12 | . . . 1 . . . . 11 Highest Loss Streak 20 | . . . 1 . 1 . 2 20 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 86 99 94 99 99 100 99 69 Engine 4 | . 12 10 8 7 4 . . . Core 3 | . . . . . 1 5 10 4 Leg 25 | . 3 30 31 28 30 27 25 17 Device 14 | . 4 10 8 10 9 14 24 19 Storage 6 | . 16 10 8 10 6 5 5 4 Processor 14 | . 3 14 15 14 20 22 12 7 Hackware 1 | . . . . . . 1 5 . Protection 4 | . . 4 6 7 5 5 3 1 Energy Gun 2 | . 12 11 5 5 1 . . . Ballistic Gun 10 | . 12 8 8 14 11 10 9 6 Ballistic Cannon 1 | . . . . . 3 5 3 . Naked Turns . | . . . . . . . . . Heaviest Build 147 | 19 30 32 39 53 76 79 100 147 Greatest Support 105 | 40 40 30 48 53 100 100 105 103 Greatest Overweight (x) 27 | 3 1 1 1 1 . . . 27 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 10 10 15 15 15 20 20 20 25 Average Capacity 17 | 9 10 11 15 15 17 20 20 23 Most Carried 21 | 9 10 11 15 15 20 20 20 21 Average Carried 15 | 6 9 9 12 14 16 19 19 16 Final Capacity 25 | 10 10 15 15 15 20 20 20 25 Final Carried 20 | 8 10 10 15 15 20 20 20 2 Class Distribution -------------------- 49% | Hacker-Skirmisher 15% | Hacker-Mutant 10% | Scavenger-Assassin 8% | Hacker-Gunner 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3673 | 165 288 186 244 256 916 20 597 1001 Remotely . | . . . . . . . . . Salvage Created 5212 | . 296 323 382 348 1088 . 790 1985 Parts 302 | . 26 28 14 16 64 . 53 101 Haulers Intercepted 4 | . 1 1 . . . . . 2 Recyclers Shooed 10 | . . . . . . . . 10 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 85 | . 4 8 7 7 18 . 21 20 Melee 1 | . . . . . . . . 1 Guns 51 | . 4 8 6 7 10 . 9 7 Cannons 18 | . . . . . 5 . 11 2 AOE 12 | . . . . . 3 . . 9 Classes Destroyed 12 | . 4 2 1 1 2 . 1 1 Worker 17 | . . . 1 . 2 . 1 13 Builder 19 | . . . . . 2 . 2 15 Tunneler 2 | . . . . . . . 1 1 Hauler 4 | . 1 1 . . . . . 2 Recycler 10 | . 2 . 1 . 1 . . 6 Watcher 11 | . 2 1 1 1 3 . 1 2 Swarmer 29 | . 4 5 3 . 2 . 11 4 Grunt 22 | . . 2 3 5 8 . 2 2 Duelist 1 | . . . . . 1 . . . Sentry 8 | . . 1 1 . 2 . 4 . Hunter 11 | . . . . . . . . 11 Programmer 14 | . . . . 2 5 . 4 3 Best Kill Streak 12 | . 3 6 5 4 5 . 7 12 Combat Bots Only 6 | . 2 6 3 4 4 . 6 4 Max Kills in Single Turn 5 | . 2 2 1 1 3 . 3 5 Gunslinging 1 | . 1 1 . . . . . . Exploded 3 | . . . . . 1 . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 8229 | . 26 312 252 167 706 254 942 5570 Core 1566 | . 8 38 36 9 29 62 84 1300 Absorbed by Shields 84 | . . . . . . . . 84 Redirected to Shielding 101 | . . . . . . . . 101 Core Remaining (%) 94 | 100 96 90 93 98 96 93 92 . Volleys Fired 217 | . 16 24 21 15 38 . 45 58 Largest 3 | . 2 2 2 3 3 . 3 3 Hottest 173 | . 70 76 90 126 144 . 173 138 Shots Fired 522 | . 32 49 35 39 105 . 126 136 Gun 419 | . 32 49 35 39 78 . 81 105 Cannon 75 | . . . . . 18 . 45 12 Launcher 26 | . . . . . 9 . . 17 Special 2 | . . . . . . . . 2 Kinetic 392 | . 16 25 16 24 74 . 120 117 Thermal 74 | . 8 24 . 15 19 . 6 2 Explosive 26 | . . . . . 9 . . 17 Electromagnetic 30 | . 8 . 19 . 3 . . . Robot Hit Streak 47 | . 12 26 47 26 27 . 31 32 Robot Miss Streak 6 | . 1 1 1 5 3 . 6 3 Penetration Max 1 | . . . . . 1 . 1 1 Secondary Targets 8 | . 2 3 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 Shots Hit Robots 410 | . 24 41 31 31 80 . 86 117 Core Hits 298 | . 13 15 23 24 66 . 59 98 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 8 | . . 1 . . . . 1 6 Critical Strikes 13 | . . 3 . . . . 2 8 Burn 2 | . . 2 . . . . . . Meltdown 1 | . . . . . . . 1 . Destroy 8 | . . 1 . . . . 1 6 Smash 2 | . . . . . . . . 2 Melee Attacks 11 | . . . . . 1 . 1 9 Impact 11 | . . . . . 1 . 1 9 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15502 | . 321 563 656 556 2775 . 2941 7690 Guns 7678 | . 321 563 550 556 1529 . 1592 2567 Cannons 1641 | . . . . . 310 . 1055 276 Explosions 5634 | . . . 106 . 936 . 294 4298 Melee 517 | . . . . . . . . 517 Ramming . | . . . . . . . . . Kinetic 7563 | . 123 296 185 286 1319 . 2511 2843 Thermal 1668 | . 74 267 106 270 489 . 430 32 Explosive 5192 | . . . . . 894 . . 4298 Electromagnetic 562 | . 124 . 365 . 73 . . . Impact 517 | . . . . . . . . 517 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . 1 . . 3 . 3 18 Average Corruption 3 | . . 1 . . 2 . 2 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . 3 . . 24 . 11 19 Message Errors 14 | . . . . . 6 . 3 5 Matter Fused 13 | . . 2 . . 4 . 2 5 Heat Flow Errors 8 | . . . . . 4 . 2 2 Energy Discharges 7 | . . . . . 3 . 1 3 Data Loss (minor) 8 | . . . . . 6 . 1 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 457 | . . . . . 8 . 27 422 Projectiles 22 | . . . . . 8 . 9 5 Explosions 311 | . . . . . . . 18 293 Melee 124 | . . . . . . . . 124 Knockbacks 27 | . . . . . . . 16 11 Impact 1 | . . . . . . . . 1 Kinetic 25 | . . . . . . . 16 9 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 242 | . . . . . 72 . . 170 Shots 7 | . . . . . 4 . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 468 | . 18 117 39 229 379 27 468 202 Average Temperature 89 | . 9 48 17 93 104 16 136 51 Received Heat Transfer 855 | . . 108 162 126 216 . 204 39 Effects 17 | . . . . . 4 . 13 . Shutdowns 5 | . . . . . 1 . 4 . Interference 2 | . . . . . 2 . . . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 2 | . . . . . 1 . 1 . Damage (major) 7 | . . . . . . . 7 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 7 | . 2 . 3 . . . . 2 Impact Corruptions 5 | . . . . . . . . 5 Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 3 | . . 1 . . 1 . 1 . Heat Transferred 3220 | . 222 851 150 600 975 . 348 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 463 | . 150 314 266 226 379 7 295 463 Initial 45 | . . 45 3 4 . . 2 31 Average 114 | . 99 178 144 40 100 2 112 190 Maximum Alert Level 2 | . . 1 1 1 1 . 1 2 Low Security (%) 76 | 100 100 41 63 92 79 100 87 56 Level 1 21 | . . 58 36 7 20 . 12 30 Level 2 1 | . . . . . . . . 12 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . 1 . 3 6 . 6 3 Investigation 3 | . . . . 1 1 . 1 . Extermination 7 | . . . . 1 3 . 2 1 Reinforcement 6 | . . 1 . 1 2 . . 2 Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 14 | . 2 . 3 . 2 . 3 4 Communications Jammed 10 | . . . . . . . . 10 Distress Signals 10 | . . . . . . . . 10 Times Spotted 134 | . 7 15 11 11 26 . 25 39 Peak Tracking Total 8 | . 3 8 6 5 3 . 5 7 Tactical Retreats 8 | . . . 2 . 5 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 9 | . . 2 1 . 2 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 22 | . 1 . . . 10 . 7 4 Max in Single Turn 5 | . 1 . . . 4 . 5 2 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 12 | . . 1 . 1 4 1 4 1 Terminals 6 | . . 1 . 1 1 1 2 . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 2 1 Garrison Access . | . . . . . . . . . Total Hacks 36 | . . 2 . 3 10 1 12 8 Successful 25 | . . 1 . 1 8 1 7 7 Failed 11 | . . 1 . 2 2 . 5 1 Catastrophic 4 | . . . . 1 1 . 2 . Database Lockouts . | . . . . . . . . . Manual 11 | . . 2 . 2 2 1 4 . Terminals 15 | . . 2 . 3 4 1 5 . Fabricators 4 | . . . . . 4 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 17 | . . . . . 2 . 7 8 Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 1 . 1 2 1 1 . Record 2 | . . . . . 1 . 1 . Part Schematic 1 | . . . . . 1 . . . Level Access Points 2 | . . 1 . . . 1 . . Recall Assault 1 | . . . . 1 . . . . Fabricator Hacks 4 | . . . . . 4 . . . Load Schematic 2 | . . . . . 2 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 15 | . . . . . 2 . 6 7 Insert Component 6 | . . . . . 1 . 2 3 Analyze 9 | . . . . . 1 . 4 4 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . 1 . 1 2 . 4 1 Full Trace Events 3 | . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . 2 3 Parts Built 4 | . . . . . 4 . . . Authchips . | . . . . . . . . . Time 190 | . . . . . 190 . . . Total Part Build Rating 20 | . . . . . 20 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . 2 3 Part Schematics Acquired 6 | . . . . . 1 . 2 3 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . 4 . 3 . Machine Destruction 3 | . . . . . . . 3 . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5849 | 116 244 496 411 643 1631 217 1161 930 Spaces Moved 2893 | 71 111 288 235 367 810 144 581 286 Core 26 | 24 . . . . . . . 2 Treads 141 | 47 94 . . . . . . . Legs 2726 | . 17 288 235 367 810 144 581 284 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 120 117 Average Speed 136 | 137 154 134 126 148 128 125 125 179 Slowest Speed 1400 | 200 190 190 190 190 130 126 130 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 16 | 5 25 32 20 11 28 6 17 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 35 | . . . . . 1 . 34 . Terrain Destroyed 335 | . . . 10 . 102 . 40 183 Melee 2 | . . . . . 1 . 1 . Projectile 15 | . . . . . . . 7 8 AOE 317 | . . . 10 . 101 . 32 174 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 4343 | 89 152 352 317 439 1327 181 920 566 Wait 851 | . 5 12 24 20 386 29 237 138 Move 2884 | 70 110 287 234 366 809 143 580 285 Hop . | . . . . . . . . . Pick Up 108 | 13 5 7 14 9 26 3 13 18 Fast Attach 30 | 1 7 2 . 1 6 1 2 10 Attach 71 | 5 1 4 6 5 9 2 7 32 Detach 4 | . . . 1 1 1 . . 1 Swap 66 | . . 5 7 8 19 1 19 7 Drop 100 | . 8 11 10 14 32 2 16 7 Fire 217 | . 16 24 21 15 38 . 45 58 Melee 11 | . . . . . 1 . 1 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / Ext) -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Utility x1 271 | -10/Materials | Identified exit to Materials 271 | -10/Materials | Discovered exit to Materials (range 12) 328 | -10/Materials | Build established: Hacker-Mutant 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 510 | -9/Materials | Identified exit to Storage 510 | -9/Materials | Discovered exit to Storage (range 4) 709 | -9/Materials | Identified exit to Materials 829 | -9/Materials | Build established: Scavenger-Mutant 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1253 | -8/Materials | Identified exit to Factory 1253 | -8/Materials | Discovered exit to Factory (range 12) 1268 | -8/Materials | Entered Factory 1268 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1402 | -7/Factory | Build established: Hacker-Skirmisher 1833 | -7/Factory | Identified exit to Factory 1833 | -7/Factory | Discovered exit to Factory (range 7) 1911 | -7/Factory | Entered another Factory area 1911 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -6/Factory | Spotted B-75 Beast 2835 | -6/Factory | Fabricated Flexi-carbon Leg (x2) 3366 | -6/Factory | Build established: Hacker-Gunner 3402 | -6/Factory | Fabricated Flexi-carbon Leg (x2) 3522 | -6/Factory | Identified exit to Factory 3522 | -6/Factory | Discovered exit to Factory (range 5) 3542 | -6/Factory | Entered another Factory area 3542 | -5/Factory | Evolved 2 slots: Utility x2 3665 | -5/Factory | Identified exit to Extension 3665 | -5/Factory | Discovered exit to Extension (range 19) 3695 | -5/Factory | Identified exit to Factory 3759 | -5/Factory | Entered another Factory area 3759 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3838 | -4/Factory | Build established: Hacker-Skirmisher 4879 | -4/Factory | Identified exit to Research 4879 | -4/Factory | Discovered exit to Research (range 15) 4920 | -4/Factory | Entered Research 4920 | -3/Research | Evolved 2 slots: Utility x2 4935 | -3/Research | Found Fusion Bomb Launcher 4956 | -3/Research | Build established: Scavenger-Assassin 5421 | -3/Research | Crushed by falling debris 5478 | -3/Research | Lost 6 parts (1p2n2u1w) 5487 | -3/Research | Crushed by falling debris 5488 | -3/Research | System corruption reached 10% 5542 | -3/Research | Lost 8 parts (2n5u1w) 5712 | -3/Research | Lost 20 parts (3p6n4u7w) 5803 | -3/Research | Core integrity fell below 50% 5829 | -3/Research | Core integrity fell below 20% 5850 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05834_ Slug penetrates Potential Refractor. 05837_ Penetrated by Slug. 05837_ R-10 Processor collects Wheel. 05840_ Slug penetrates Potential Refractor. 05841_ Penetrated by Slug. 05841_ Myomer Leg destroyed. 05841_ R-10 Processor destroyed. 05843_ Penetrated by Slug. 05844_ Slug penetrates Wall. 05844_ Myomer Leg destroyed. 05845_ Adv. Terrain Scanner destroyed. 05846_ Imp. Cloaking Device destroyed. 05846_ Penetrated by Slug. 05849_ System corrupted: Matter fused (-6). 05849_ Dropped Adv. Signal Interpreter. 05849_ Penetrated by Slug. 05850_ Slug penetrates Wall. 05850_ Dropped Imp. Phase Shifter. 05850_ Dropped EM Disruption Field. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????#??#?#???#??? ????#?##?#?? | | ???????????????????????????#?#??###? ? ?#???##?#?? | | ?????????????????????#???????##?### ?###?###?#? | | ????????????????????#???##???###### #?##??####? | | ??????????????????????????##??##??# ##??##??### | | ??????????????????##???##?###?#??## #?#?##?##?# | | ??????????????????####??##???##?### #??####?##? | | ??????????????????#?##????######### ##?####?#?? | | ?????????????????#?????#??## #######??#? | | ?????????????#???#???####### ###?####?## | | ??????????????##??? ?? ? # ####?###### | | ??????????????##?? ? # #?######### | | ???????????????????? ?? # #### """# | | ???????????????##?? ?# # #"Y" | | ???????????#??##?? # [ ###### "## | | ?????????????????? + *k! !=%!%= | | ???????????#??#?#? # =!!!!!=%**% %= | | ???????? ????????? # Ru=%!!%==**! %= | | ??????? ? ???????########### ? 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""" """ # ## = # = | | ?????? ???????# """ """ s#s ## # % #% | | ??????????????# """ """ h/ # # | | ??????????????# """ """!h# ####### # | | ????????? ????# """ """@!# ####### # | | ????????? ????# """ ""%=!############ # = #### | | ??????????????# =%== #?########## #! =# | | ??????????????# ! %###### #= # | | ????????????#?# ###### *# = # | | ??????????????# %###### #! # | | ??????????#???################### # # | | ?????????????????? #??##?# ####?# + + | | ????????????##???????####? ###### # # | | ??????????#?????#??????#?# ###### # # | | ????????? ???????????##??# ###### # #### | | ????????????????????????#? ###### # | | ??????????????????????##?# ############### | | ??????????????#??????####??############### | | ???????????#?????????? ?###?##?#?######### | | ????????????????????????#?###################+### | | ???????????????????????#?#?############### | | ????????????????????? ??????############## | | ???????????????????? ?#???############### ^ | | ????????????????????????#??############### | | ??????????????????????????##########?#?### ^ | | ???????????????????????????############### | | ???????????????????????????###############= ^ | | ???????????????????????????############### | | ??????????????????????????? ############ ] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 51 Energy Capacity 530 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Hacked Imp. Utility Shielding | -4/Factory | Scanalyzed Matter Filter | -4/Factory | Scanalyzed Lrn. Sensor Array | -3/Research | Scanalyzed Adv. Terrain Scanner | -3/Research | Scanalyzed Adv. Signal Interpreter | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -6/Factory Flexi-carbon Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Just What I Needed Challenges ------------ None Game ------ Seed RemoteMiningSteel Manual? 0 Play Time 01:43:25 Cumulative 16.2 hours Start 2022.10.20 @ 22:09:37 End 2022.10.20 @ 23:51:55 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 4 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 1d712c8d-862d-4e3f-8064-ff17e3cf9513