Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 16:26:41 // AFD2020/Player2 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (377) 377 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 2995 Bonus ------- Follower Combat Kills 337 Friendly Fire -129 Cogmind --------- Core Integrity 486/550 Matter 297/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Transmission Jammer Improved Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Pulse Rifle Flail > --- INVENTORY (18) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Large Storage Unit Compact Matter Pod (150) Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Light Armor Plating System Shield Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Pulse Rifle Flail > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Compact Matter Pod Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Melee Analysis Suite Transmission Jammer Improved Light Armor Plating System Shield Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Transmission Jammer Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 30 | . 5 1 7 8 8 1 Power 3 | . 1 . 2 . . . Engine 3 | . 1 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | . . 1 2 1 1 . Treads . | . . . . . . . Leg 5 | . . 1 2 1 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 2 . 3 . 3 1 Device 1 | . . . . . . 1 Storage 4 | . 1 . 1 . 2 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 13 | . 2 . . 7 4 . Energy Gun 6 | . 1 . . 2 3 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . 3 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 2 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 3 | . . . . 3 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 3 | . . . . 3 . . Highest Loss Streak 2 | . . . . 2 . . Average Slot Usage (%) 98 | . 89 100 95 99 98 100 Engine 11 | . 14 14 11 11 9 9 Leg 30 | . 28 28 33 33 27 27 Storage 12 | . 14 14 11 11 15 18 Processor 10 | . 3 14 11 11 9 3 Protection 6 | . . . 6 11 11 9 Energy Gun 20 | . 28 28 22 14 17 18 Launcher 1 | . . . . 3 . . Impact Weapon 2 | . . . . 3 8 9 Naked Turns . | . . . . . . . Heaviest Build 65 | 11 17 13 28 28 65 65 Greatest Support 43 | 20 20 20 30 38 43 43 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 18 | . 8 6 10 10 18 18 Average Capacity 9 | . 6 6 6 10 15 18 Most Carried 18 | . 6 6 7 10 18 18 Average Carried 8 | . 2 5 5 9 12 16 Final Capacity 18 | 6 6 6 10 10 18 18 Final Carried 18 | 6 3 6 7 10 18 16 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 614 | 200 59 41 20 207 30 57 Remotely . | . . . . . . . Salvage Created 710 | . 103 125 . 306 57 119 Parts 32 | . 5 8 . 11 3 5 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 19 | . 3 3 . 11 . 2 Guns 6 | . . 3 . 1 . 2 AOE 12 | . 3 . . 9 . . Classes Destroyed 8 | . 2 1 . 3 1 1 Worker 1 | . . . . . . 1 Tunneler 2 | . . . . 2 . . Hauler 1 | . . . . . 1 . Recycler 3 | . 1 . . 2 . . Swarmer 5 | . 3 1 . 1 . . Grunt 5 | . . 2 . 1 . 2 Duelist 1 | . . . . 1 . . Assembled 8 | . . . . 8 . . Best Kill Streak 8 | . 3 1 . 8 1 3 Combat Bots Only 8 | . 3 1 . 8 . 2 Max Kills in Single Turn 2 | . 2 1 . 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 541 | . 14 102 . 352 . 73 Core 65 | . . 25 . 27 . 13 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 85 . 50 . . Volleys Fired 39 | . 8 8 1 18 1 3 Largest 2 | . 2 2 2 2 2 2 Hottest 108 | . 90 90 90 90 103 108 Shots Fired 76 | . 16 18 2 32 2 6 Gun 66 | . 14 18 2 24 2 6 Cannon . | . . . . . . . Launcher 10 | . 2 . . 8 . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 42 | . 8 9 1 19 2 3 Explosive 10 | . 2 . . 8 . . Electromagnetic 24 | . 6 9 1 5 . 3 Robot Hit Streak 12 | . 4 4 1 12 4 6 Robot Miss Streak 2 | . 1 2 1 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 48 | . 7 11 1 22 2 5 Core Hits 39 | . 5 6 . 22 1 5 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 5 | . . . . 5 . . Impact 5 | . . . . 5 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1203 | . 304 140 13 655 30 61 Guns 530 | . 109 115 13 202 30 61 Cannons . | . . . . . . . Explosions 558 | . 195 . . 363 . . Melee 89 | . . . . 89 . . Ramming 26 | . . 25 . 1 . . Kinetic . | . . . . . . . Thermal 346 | . 39 50 13 198 30 16 Explosive 495 | . 195 . . 300 . . Electromagnetic 247 | . 70 65 . 67 . 45 Impact 89 | . . . . 89 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 5 . 1 . . Average Corruption 2 | . 3 5 . 1 . . Corruption Purged . | . . . . . . . Effects 16 | . 1 14 . 1 . . Message Errors 4 | . . 3 . 1 . . Matter Fused 3 | . . 3 . . . . Heat Flow Errors 4 | . . 4 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 2 | . . 2 . . . . Targeting Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 83 | . 7 . . 76 . . Projectiles . | . . . . . . . Explosions 36 | . 7 . . 29 . . Melee 47 | . . . . 47 . . Knockbacks 2 | . . 2 . . . . Impact 2 | . . 2 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 80 | . . 8 . 72 . . Shots 2 | . . . . 2 . . Rammed 2 | . . 2 . . . . Targets Rammed 4 | . . 3 . 1 . . Kicked 2 | . . 1 . 1 . . Crushed . | . . . . . . . Highest Temperature 164 | . 90 164 21 55 33 92 Average Temperature 36 | . 32 54 10 18 19 54 Received Heat Transfer 147 | . . 42 . 69 . 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 3 | . . . . 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 765 | . 111 120 37 398 62 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 355 | . 141 193 180 355 99 150 Average Influence 134 | . 47 145 109 183 71 82 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 90 | . 100 100 100 72 100 100 Level 1 9 | . . . . 27 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 . . 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 3 | . 2 . . . . 1 Communications Jammed 2 | . . . . . . 2 Distress Signals 2 | . . . . . . 2 Times Spotted 53 | . 9 6 5 21 4 8 Peak Tracking Total 13 | . 6 2 5 13 3 5 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 5 | . 3 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . . 4 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 3 | . . . . 1 . 2 Terminals 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . . . 1 . 10 Successful 7 | . . . . 1 . 6 Failed 4 | . . . . . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . . 4 Terminals 10 | . . . . . . 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 1 . 4 Prototype ID Bank 1 | . . . . . . 1 Open Door 1 | . . . . 1 . . Terminal Index 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Disarm Traps 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . . . . 5 Terminals 2 | . . . . . . 2 Track 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 1 1 1 1 Highest-Rated Group 72 | . 57 59 69 72 68 69 Highest-Rated Ally 72 | . 57 59 69 72 68 69 Total Orders . | . . . . . . . Ally Attacks 83 | . 7 6 8 33 20 9 Total Damage 1190 | . 59 89 145 583 188 126 Kills 20 | . 2 3 3 9 1 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 1788 | . 167 491 231 624 180 95 Spaces Moved 1276 | 1 111 374 169 452 114 55 Core . | . . . . . . . Treads . | . . . . . . . Legs 1276 | 1 111 374 169 452 114 55 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 150 Average Speed 123 | 120 120 120 120 120 139 150 Slowest Speed 150 | 120 120 120 120 120 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 27 67 16 81 10 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 62 | . 5 . . 57 . . Melee 2 | . . . . 2 . . Projectile . | . . . . . . . AOE 60 | . 5 . . 55 . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 1412 | . 129 401 196 493 131 62 Wait 23 | . . 6 13 4 . . Move 1270 | . 110 373 168 451 113 55 Hop . | . . . . . . . Pick Up 22 | . 1 6 3 4 7 1 Fast Attach 9 | . 2 . 2 2 3 . Attach 4 | . . . 2 1 1 . Detach . | . . . . . . . Swap 17 | . 3 1 3 5 4 1 Drop 19 | . 5 4 4 2 2 2 Fire 39 | . 8 8 1 18 1 3 Melee 5 | . . . . 5 . . Ram . | . . . . . . . Kick 4 | . . 3 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 10) 168 | -10/Materials | Entered Mines 168 | -10/Mines | Accompanied by 1 ally 318 | -10/Mines | Build established: Mutant 462 | -10/Mines | Excavation squad dispatched 462 | -10/Mines | A large section of the Mines collapsed 642 | -10/Mines | Discovered new exit (range 11) 648 | -10/Mines | Discovered new exit (range 7) 659 | -10/Mines | Entered Materials 659 | -9/Materials | Accompanied by 1 ally 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 796 | -9/Materials | Discovered new exit (range 11) 890 | -9/Materials | Entered Mines 890 | -9/Mines | Accompanied by 1 ally 903 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1000 | -9/Mines | Learned location of Storage (-8) 1087 | -9/Mines | Learned Materials terminal intel 1321 | -9/Mines | Assembled infested the area 1326 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1386 | -9/Mines | Destroyed 8 combat bots 1450 | -9/Mines | Discovered new exit (range 3) 1514 | -9/Mines | Entered Materials 1514 | -8/Materials | Accompanied by 1 ally 1514 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1514 | -8/Materials | Discovered new exit (range 14) 1515 | -8/Materials | Loaded intel: 12 terminal locations 1694 | -8/Materials | Entered Storage 1694 | -8/Storage | Accompanied by 1 ally 1789 | -8/Storage | Self-destructed Last Messages --------------- 01764_ Player 2 attaches Aluminum Leg. 01764_ R-06 Scavenger collects Particle Gun. 01767_ Acquired 57 matter. 01769_ W-25 Informer destroyed. 01771_ R-06 Scavenger collects Lgt. Deuterium Engine. 01774_ R-06 Scavenger collects Visual Processing Unit. 01775_ Y-45 Defender destroyed. 01782_ U-05 Engineer lays Concrete. 01783_ U-05 Engineer builds a Door. 01783_ Connecting with Terminal... >>Traps(Disarm) Disarmed 4 Alarm Traps. 01783_ ALERT: Suspicious activity at Terminal S015. Dispatching Investigation squad. 01784_ K-01 Serf collects debris. 01788_ Triggered Ambush Trap. 01788_ B-36 Bruiser emerges from a hatch in the floor. 01788_ L-31 Rogue emerges from a hatch in the floor. 01788_ G-47 Trooper emerges from a hatch in the floor. 01788_ K-01 Serf collects debris. 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