Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.13 @ 18:33:37 Player: smidge Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (203) 1015 Value Destroyed (8690) 8690 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 15903 Bonus ------- High Alert Combat Kills 423 Entered Garrisons 200 Friendly Fire -125 Cogmind --------- Core Integrity 1283/1300 Matter 66/300 Energy 101/150 System Corruption 1% Temperature Danger (426) Movement Walking (185) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (4) ------ Huge Storage Unit Improved Light Armor Plating Improved Force Field > --- WEAPON (7) ------- Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Force Lance > --- INVENTORY (25) --- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg Large Storage Unit Improved Hardlight Generator Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Neutrino Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg Large Storage Unit Improved Light Armor Plating Improved Hardlight Generator Improved Force Field Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Force Lance [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Thermic Laser Ballistic Gun Heavy Machine Gun Launcher Heavy Missile Launcher Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 6 | . . 1 1 1 . . . 1 2 . Utility 2 | . . 1 . 1 . . . . . . Weapon 5 | . . . 1 . . . 2 . . 2 Parts Attached 96 | 6 9 3 10 3 6 13 13 7 18 8 Power 13 | 1 1 . 1 . . 1 2 1 4 2 Engine 1 | 1 . . . . . . . . . . Core 7 | . 1 . 1 . . 1 1 1 2 . Reactor 5 | . . . . . . . 1 . 2 2 Propulsion 34 | 2 4 1 3 1 2 6 2 3 10 . Treads . | . . . . . . . . . . . Leg 34 | 2 4 1 3 1 2 6 2 3 10 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 2 1 3 2 . 5 4 1 2 3 Device 8 | . . . 1 . . . 3 1 1 2 Storage 3 | 1 1 . . . . . 1 . . . Processor 3 | . 1 . . 1 . 1 . . . . Hackware . | . . . . . . . . . . . Protection 10 | . . 1 2 1 . 4 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 25 | 2 2 1 3 . 4 1 5 2 2 3 Energy Gun 4 | . . . 1 . 1 1 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 2 2 1 2 . 2 . 4 2 2 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 21 | . . . 1 . 2 3 2 1 4 8 Power 5 | . . . . . . . 1 . 2 2 Propulsion 7 | . . . . . 2 2 . . . 3 Utility 4 | . . . . . . . . . 2 2 Weapon 5 | . . . 1 . . 1 1 1 . 1 Highest Loss Streak 5 | . . . 1 . 1 2 2 1 1 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | . 7 13 14 13 14 14 19 23 24 23 Power 2 | . 1 1 2 2 2 1 1 3 4 4 Propulsion 6 | . 4 5 5 5 3 3 8 9 7 7 Utility 2 | . . 3 3 1 1 2 3 4 2 3 Weapon 5 | . 1 2 2 5 6 7 5 7 9 7 Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . 3 2 5 . . 7 . . 1 15 Power 7 | . . . 1 . . 1 . . 1 4 Propulsion 11 | . 1 1 1 . . 2 . . . 6 Utility 5 | . . . 2 . . 3 . . . . Weapon 10 | . 2 1 1 . . 1 . . . 5 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 89 99 99 98 99 98 99 98 99 95 Core 6 | . 5 11 9 7 7 7 3 11 4 . Reactor 1 | . . . . . . . 2 . 5 8 Leg 35 | . 28 33 36 38 37 37 33 34 41 37 Device 5 | . . . 3 7 7 4 6 11 9 7 Storage 7 | . 14 11 9 7 7 7 6 5 5 4 Processor 5 | . 4 11 5 2 7 9 5 . . . Protection 6 | . . 10 9 11 7 7 6 5 4 2 Energy Gun 5 | . . . 1 7 6 6 11 10 2 . Ballistic Gun 20 | . 28 22 25 15 15 15 20 17 23 29 Peak Build Rating 129 | 6 15 18 34 37 44 57 75 87 116 129 Average Rating 58 | 4 9 17 27 36 41 50 70 84 106 124 On Entrance 44 | . 6 15 18 34 37 44 57 73 87 116 Avg Prop Armor Cover (%) 3 | . . . . . . 3 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 156 | 13 31 34 49 52 45 49 125 133 146 156 Greatest Support 176 | 20 26 36 56 69 69 78 96 116 176 176 Greatest Overweight (x) 3 | . 1 . . . . . 1 3 . 1 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 Average Capacity 19 | 7 9 15 15 15 15 15 24 25 25 25 Most Carried 25 | 2 12 15 15 14 15 15 25 25 25 25 Average Carried 17 | . 7 13 14 13 14 14 19 23 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 Final Carried 25 | 2 12 15 15 13 15 15 24 25 25 21 Class Distribution -------------------- 43% | Gunner 23% | Scavenger-Tank 21% | Mutant 6% | Tank 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Matter Collected 5501 | 96 249 652 733 . 256 462 742 501 1439 371 Remotely . | . . . . . . . . . . . Salvage Created 9892 | . 383 975 1344 . 602 1112 1552 939 2614 371 Parts 495 | . 33 59 69 . 29 53 72 36 133 11 Haulers Intercepted 3 | . . 1 1 . . 1 . . . . Recyclers Shooed 6 | . 1 1 . . . 1 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Combat Hostiles Destroyed 168 | . 12 21 23 . 14 15 22 13 43 5 Melee 1 | . . . . . . . . . . 1 Guns 162 | . 12 21 23 . 9 15 22 13 43 4 AOE 4 | . . . . . 4 . . . . . Classes Destroyed 15 | . 4 4 2 . 2 1 . . 1 1 Worker 3 | . . 1 . . . 1 . . 1 . Builder 3 | . . . . . . 2 . 1 . . Tunneler 2 | . 1 . 1 . . . . . . . Hauler 3 | . . 1 1 . . 1 . . . . Recycler 8 | . . 1 1 . . 2 2 1 1 . Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . . . . . . . 1 . Watcher 13 | . 1 3 1 . . 4 1 1 2 . Swarmer 41 | . 6 8 . . 3 3 3 . 18 . Grunt 72 | . 6 5 18 . 6 3 9 12 13 . Brawler 3 | . . . . . 1 . . . 1 1 Duelist 1 | . . . . . . . . . . 1 Sentry 29 | . . 8 3 . 3 6 5 1 3 . Hunter 11 | . . . 2 . . . 3 . 4 2 Programmer 11 | . . . . . 1 3 2 . 4 1 Thug 1 | . . . . . . . 1 . . . Best Kill Streak 10 | . 6 7 6 . 4 8 4 4 10 2 Combat Bots Only 10 | . 5 5 5 . 4 4 4 4 10 2 Max Kills in Single Turn 4 | . 2 1 2 . 4 2 2 1 3 1 Gunslinging 2 | . 1 . 1 . 1 . 1 . 2 . Exploded 4 | . . . . . 4 . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Hostile Shots Fired 883 | . 60 62 94 . 77 131 138 44 176 101 Missed 289 | . 15 18 25 . 30 52 48 11 52 38 Hits 594 | . 45 44 69 . 47 79 90 33 124 63 Melee 7 | . . . . . 1 . . . 2 4 Projectile 587 | . 45 44 69 . 46 79 90 33 122 59 Critical Strikes 19 | . 4 2 1 . 1 . 1 1 5 4 Damage Taken 6525 | . 404 407 784 . 383 730 969 345 1548 955 Core 531 | . 125 91 76 . 40 68 60 14 40 17 Absorbed by Shields 907 | . . . . . . . 6 156 600 145 Ignored by Resistances 2259 | . 126 118 325 . 120 233 290 135 612 300 Core Remaining (%) 85 | 100 50 77 86 . . 84 92 98 96 . Volleys Fired 384 | . 33 55 62 . 24 49 44 32 69 16 Largest 7 | . 2 2 3 . 3 3 5 5 5 7 Hottest 263 | . 46 46 120 . 145 145 260 263 213 227 Shots Fired 1298 | . 66 110 185 . 72 137 177 126 332 93 Gun 1297 | . 66 110 185 . 71 137 177 126 332 93 Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special . | . . . . . . . . . . . Kinetic 1117 | . 66 110 175 . 48 98 124 94 309 93 Thermal 180 | . . . 10 . 23 39 53 32 23 . Explosive 1 | . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 10 19 20 . 17 12 13 9 18 12 Robot Miss Streak 6 | . 2 2 3 . 2 4 4 3 6 3 Penetration Max 1 | . . . 1 . . . . 1 1 1 Secondary Targets 43 | . 3 1 8 . 2 . 5 5 19 . Max Gunslinging Chain 3 | . 1 1 1 . 1 . 1 1 3 . Shots Hit Robots 878 | . 49 84 132 . 51 88 110 81 216 67 Core Hits 411 | . 22 38 60 . 25 45 61 40 101 19 Critical Kills 16 | . . 1 1 . . . . 2 11 1 Critical Parts Destroyed 5 | . . . 1 . 1 . . . 3 . Critical Strikes 41 | . . 1 2 . 3 6 4 6 17 2 Burn 18 | . . . . . 2 6 4 4 2 . Destroy 22 | . . 1 2 . 1 . . 2 15 1 Impale 1 | . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 4 | . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18156 | . 636 1297 2052 . 1318 2158 2412 1874 4719 1690 Guns 17475 | . 636 1273 2052 . 1050 2039 2372 1859 4683 1511 Cannons . | . . . . . . . . . . . Explosions 382 | . . . . . 268 114 . . . . Melee 179 | . . . . . . . . . . 179 Ramming 120 | . . 24 . . . 5 40 15 36 . Kinetic 15223 | . 636 1273 1900 . 734 1523 1734 1571 4341 1511 Thermal 2252 | . . . 152 . 316 516 638 288 342 . Explosive 382 | . . . . . 268 114 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 179 | . . . . . . . . . . 179 Highest Corruption 6 | . . . . . . 1 . . 6 1 Average Corruption 2 | . . . . . . 1 . . 4 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . 5 . . 8 . Message Errors 1 | . . . . . . . . . 1 . Matter Fused 2 | . . . . . . 1 . . 1 . Heat Flow Errors 3 | . . . . . . 1 . . 2 . Energy Discharges 2 | . . . . . . 2 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 45 | . . . . . 2 27 . . . 16 Projectiles . | . . . . . . . . . . . Explosions 29 | . . . . . 2 27 . . . . Melee 16 | . . . . . . . . . . 16 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 337 | . . . . . . 234 . . 103 . Shots 5 | . . . . . . 3 . . 2 . Rammed . | . . . . . . . . . . . Targets Rammed 9 | . . 2 . . . 2 2 1 2 . Kicked 9 | . . 2 . . . 2 2 1 2 . Crushed . | . . . . . . . . . . . Highest Temperature 521 | . 63 47 338 . 326 506 521 481 273 504 Average Temperature 111 | . 16 13 110 . 90 114 165 167 103 161 Received Heat Transfer 2101 | . 270 153 405 . 198 165 391 192 147 180 Effects 27 | . . . . . . 4 11 8 2 2 Shutdowns 7 | . . . . . . 1 2 3 . 1 Energy Bleed 5 | . . . . . . 1 2 1 1 . Interference 11 | . . . . . . 2 5 3 1 . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . 1 . . 1 Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 21 | . . . 1 . . 9 7 2 2 . Heat Transferred 7703 | . . . 296 . 907 2000 2150 1200 1150 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Maximum Alert Level 3 | . . 1 1 . 2 1 . . 3 2 Low Security (%) 69 | 100 100 26 68 100 63 74 100 100 7 . Level 1 23 | . . 73 31 . 28 25 . . 32 97 Level 2 4 | . . . . . 7 . . . 34 2 Level 3 2 | . . . . . . . . . 25 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 857 | . 195 306 399 147 422 322 111 171 857 406 Initial 370 | . . 27 76 147 72 191 22 . 29 370 Average 165 | . 76 212 182 136 197 172 25 87 486 376 Influence Increases 5001 | . 306 627 603 . 370 542 652 457 1266 178 Destroy 0b10 Robot/C 3360 | . 240 420 460 . 280 300 440 260 860 100 Destroy 0b10 Robot/NC 170 | . 10 30 25 . . 50 15 15 25 . Destroy Leader 762 | . 42 128 104 . 20 120 122 42 154 30 Successful Hack 177 | . 14 8 . . . 7 50 40 16 42 Disable Machine 180 | . . 9 9 . . 36 9 . 117 . Anti-Garrison Action 50 | . . . . . 50 . . . . . Destroy Structure 167 | . . 2 5 . 20 29 1 10 94 6 Lose Combat Pursuer 135 | . . 30 . . . . 15 90 . . Influence Decreases 4653 | . 231 488 438 262 65 911 705 385 523 645 Entered New Map 1213 | . . 48 138 232 45 231 31 . 43 445 Time Decay 3230 | . 231 440 290 30 . 650 654 375 440 120 Lost Part 210 | . . . 10 . 20 30 20 10 40 80 Squads Dispatched 30 | . . 2 4 . . 5 3 2 13 1 Investigation 2 | . . . . . . 1 . 1 . . Extermination 8 | . . . . . . 3 2 1 2 . Reinforcement 13 | . . 2 4 . . 1 1 . 5 . Assault 2 | . . . . . . . . . 2 . Garrison 5 | . . . . . . . . . 4 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Distress Signals 15 | . 2 2 2 . . 1 1 . 7 . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . Times Spotted 219 | . 14 30 29 . 14 20 29 19 58 6 Peak Tracking Total 6 | . 5 5 5 . 4 3 4 6 6 2 Tactical Retreats 5 | . . 2 . . . . 1 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Traps Triggered 13 | . 1 . . . 1 . 3 2 6 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Machines Disabled 21 | . . 1 1 . 1 4 1 . 13 . Max in Single Turn 5 | . . 1 1 . 1 2 1 . 5 . Garrison Access 4 | . . . . . . 1 2 . . 1 Garrison Relay 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Machines Accessed 31 | . 2 5 . 1 . 7 8 3 2 3 Terminals 20 | . 2 4 . . . 4 4 2 2 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 1 . . . Garrison Access 5 | . . . . 1 . 1 2 . . 1 Total Hacks 63 | . 5 12 . 1 . 14 14 9 3 5 Successful 31 | . 4 6 . 1 . 4 8 4 1 3 Failed 30 | . 1 5 . . . 9 6 5 2 2 Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts 2 | . . 1 . . . 1 . . . . Manual 8 | . . 4 . . . 4 . . . . Terminals 40 | . 5 9 . . . 8 6 6 3 3 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . . . . . . 1 . 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . 3 . . . 3 5 . . . Garrison Access 7 | . . . . 1 . 2 2 . . 2 Terminal Hacks 18 | . 4 4 . . . 1 3 3 1 2 Part Schematic 1 | . . . . . . . . 1 . . Prototype ID Bank 4 | . 1 1 . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 4 | . 1 1 . . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . Zone Layout 5 | . 1 1 . . . . 1 1 . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . 2 . . . 2 2 . . . Retrieve Study 6 | . . 2 . . . 2 2 . . . Garrison Access Hacks 5 | . . . . 1 . 1 2 . . 1 Unlock Access 1 | . . . . 1 . . . . . . Seal Access 4 | . . . . . . 1 2 . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 1 4 . 1 . 4 5 2 2 2 Full Trace Events 2 | . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . 10 . . . Part Studies Acquired 5 | . . 2 . . . 1 2 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . Machine Destruction 5 | . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Active Infowar (turns) 93 | . . . . . . . . . . 93 Jamming 93 | . . . . . . . . . . 93 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Turns Passed 7860 | 49 587 884 587 61 363 1301 2028 849 898 253 Spaces Moved 4752 | 34 355 678 346 51 243 1007 1010 386 511 131 Core 3 | 3 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4749 | 31 355 678 346 51 243 1007 1010 386 511 131 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 111 105 101 122 114 111 115 Average Speed 132 | 113 133 107 108 111 109 110 177 183 114 116 Slowest Speed 322 | 120 190 120 112 111 112 122 194 322 117 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 74 77 41 3 31 40 32 13 21 7 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 114 | . . . 1 . 6 31 . 3 69 4 Melee . | . . . . . . . . . . . Projectile 18 | . . . 1 . . . . 3 12 2 AOE 94 | . . . . . 6 31 . . 57 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Total 5504 | 41 420 750 437 55 290 1100 1139 447 648 177 Wait 101 | . . 3 1 . 8 3 50 8 16 12 Move 4743 | 33 354 677 345 51 242 1006 1009 385 510 131 Hop . | . . . . . . . . . . . Pick Up 69 | 2 13 7 7 . 6 10 11 3 7 3 Fast Attach 57 | 6 2 . 5 1 1 8 4 12 16 2 Attach 28 | . . 2 2 2 2 2 4 2 6 6 Detach . | . . . . . . . . . . . Swap 35 | . 7 1 3 . 4 3 6 1 8 2 Drop 69 | . 11 3 12 1 3 17 4 3 14 1 Fire 384 | . 33 55 62 . 24 49 44 32 69 16 Melee 4 | . . . . . . . . . . 4 Ram . | . . . . . . . . . . . Kick 9 | . . 2 . . . 2 2 1 2 . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: [*Mat x2] / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 119 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 779 | -9/Materials | Central database locked down 929 | -9/Materials | Discovered new exit (range 16) 1100 | -9/Materials | Identified exit to Mines 1491 | -9/Materials | Discovered new exit (range 16) 1521 | -9/Materials | Entered another Materials area 1521 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1542 | -8/Materials | Discovered new exit (range 15) 1660 | -8/Materials | Discovered new exit (range 16) 2108 | -8/Materials | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -7/Factory | Discovered new exit (range 10) 2169 | -7/Factory | Identified exit to Garrison 2169 | -7/Factory | Entered Garrison 2257 | -7/Garrison | Triggered checkpoint 2353 | -7/Garrison | Triggered checkpoint 2398 | -7/Garrison | Triggered checkpoint 2420 | -7/Garrison | Garrison Relay disabled 2523 | -7/Garrison | Build established: Gunner 2524 | -7/Garrison | Discovered new exit (range 8) 2532 | -7/Garrison | Entered Factory 2640 | -7/Factory | Central database locked down 3029 | -7/Factory | Discovered new exit (range 16) 3401 | -7/Factory | Identified exit to Lower Caves 3818 | -7/Factory | Discovered new exit (range 14) 3833 | -7/Factory | Entered another Factory area 3833 | -6/Factory | Evolved 2 slots: Weapon x2 3963 | -6/Factory | Discovered new exit (range 5) 4183 | -6/Factory | Allied Derelicts emerged from ambush trap array 5534 | -6/Factory | Fabricated Imp. Hardlight Generator (x2) 5625 | -6/Factory | Identified exit to Lower Caves 5848 | -6/Factory | Build established: Tank 5861 | -6/Factory | Entered another Factory area 5861 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6360 | -5/Factory | Build established: Scavenger-Tank 6647 | -5/Factory | Discovered new exit (range 15) 6710 | -5/Factory | Entered another Factory area 6710 | -4/Factory | Evolved 2 slots: Propulsion x2 6802 | -4/Factory | Destroyed 10 combat bots 7030 | -4/Factory | Garrison activated, responded to threat 7094 | -4/Factory | Destroyed 8 combat bots 7150 | -4/Factory | Garrison activated, responded to threat 7218 | -4/Factory | Destroyed 8 combat bots 7460 | -4/Factory | First assault squad dispatched 7493 | -4/Factory | Spotted B-86 Titan 7510 | -4/Factory | Identified exit to Research 7608 | -4/Factory | Entered Research 7608 | -3/Research | Evolved 2 slots: Weapon x2 7744 | -3/Research | Garrison activated, responded to threat 7778 | -3/Research | Lost 5 parts (1p1n2u1w) 7839 | -3/Research | Spotted B-86 Titan 7861 | -3/Research | Self-destructed Last Messages --------------- 07834_ Connecting with Garrison Access... >>Seal Access door sealed. 07839_ Adv. Heat Sink blasted off. 07839_ Penetrated by Slug. 07841_ Slug penetrates Wall. 07841_ Slug penetrates B-86 Titan. 07845_ Critical hit (Meltdown: +150). 07848_ Slug penetrates B-86 Titan. 07848_ Slug penetrates Wall. 07851_ Lgt. Antimatter Reactor broken. 07851_ Overheating: Short circuit. 07852_ Hvy. Machine Gun blasted off. 07852_ Flexi-carbon Leg destroyed. 07852_ Slug penetrates B-86 Titan. 07855_ Power failure, Mic. Antimatter Reactor shutdown. 07855_ Penetrated by Slug. 07856_ Slug penetrates B-86 Titan. 07856_ Slug penetrates Wall. 07858_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ??????????????#?????# ????????????????????????? | | ?????????????#BB????# ????????????????????????? | | ?????????????#BB;#### ###############?????????? | | ?????????????# ?????????? | | ?????????????# ?????????? | | ?????????????# A ?????????? | | ?????????????# !* t ???????????? | | ?????????????# !* """ #????????????? | | ????????###??# !* """ #????????????? | | ???????? ?# % """ #????????????? | | ???????? ?# @ #????????????? | | ????????? # ![ #????????????? | | ?????????? # #????????????? | | ??????????? ; """ """ % #????????????? | | ??????????? # """ """ #????????????? | | ?????????????# """ """ "" #????????????? | | ?????????????# R G" #????????????? | | ?????????????# "" #?????????? | | ?????????????#! #?????????? | | ?????????????# +?????????? | | ?????????????# R #?????????? | | ?????????????# ##########+######### #?????????? | | ?????????????# !##########???????????#?????????? | | ????########## # ! ??????????????????????? | | ????# # ! # ??????????????????????? | | ????# # =# """ ??????????????????????? | | ????# # # """ #?????????????????????? | | ????# # + """ #?????????????????????? | | ????# ! #*[ # """ #?????????????????????? | | ????#" " # """ ??????????????????????? | | ????#"" " [ # ??????????????????????? | | ????#"" " [ # ??????????????????????? | | ????#"" *! ##########?????????????????????? | | ????#"" # #??????????????????????????????? | | #####"T # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Fusion Bomb Launcher | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hardlight Generator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed ParticleScimitarSword Manual? 0 Play Time 01:20:00 Cumulative 74.7 hours Start 2026.07.10 @ 16:58:09 End 2026.07.13 @ 18:33:37 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 0 Adventurer 66 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e885239-a75c-4ec8-bf3c-741606f02db9