Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 22:31:51 // AFD2020/Player2 Player: Demo Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (345) 1725 Value Destroyed (17848) 17848 Prototype IDs (261) 5220 Alien Tech Used (1) 200 Bonus (20636) 20636 TOTAL SCORE: 54329 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7014 Follower Combat Kills 7317 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1108 Pursued by Intercept 1000 Friendly Fire -3703 Cogmind --------- Core Integrity 0/1300 Matter 180/300 Energy 1100/1100 System Corruption 16% Temperature Cool (9) Movement Rolling (115) Ox1 Location -3/Armory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (11) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Targeting Computer Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON (4) ------- Heavy Tesla Rifle Heavy Tesla Rifle Gamma Bomb Array Micro-nuke Launcher > --- INVENTORY (5) ---- Mobile Assembly Unit Heavy Tesla Rifle Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Assembled Nanovents Huge Storage Unit Assembled Biocell Array Experimental Targeting Computer Experimental Phase Shifter Centrium Medium Armor Plating Assembled Alloy Armor Advanced Remote Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Firepult > --- INVENTORY -------- Armored Huge Wheel Centrium Wheel System Mapper Ghost Barrier Ghost Barrier Quantum Router Hacking Drone Bay Mobile Assembly Unit GOLEM Unit GOLEM Unit Transdimensional Reconstructor Firepult Neutron Missile Launcher Field Lobotomy Kit CPS Tube Molecular Deconstructor Self-destruct Interrupter [Rating: 174] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Reactor Assembled Flux Generator Propulsion Armored Huge Wheel Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Experimental Heat Sink Device Experimental Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Neutron Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . 2 . . . . 2 . . . . 1 . . . 2 . . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 2 . 1 2 5 15 12 4 . 4 4 2 1 3 32 . 9 4 7 5 20 2 2 3 1 31 8 Power 10 | . . . . 1 1 1 . . . . . . . 5 . . . 1 . . 1 . . . . . Engine 5 | . . . . 1 1 1 . . . . . . . 2 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 3 . . . 1 . . 1 . . . . . Propulsion 41 | 2 . . . 2 3 2 . . 1 . . . . 4 . 4 3 2 2 10 1 . . . 5 . Treads 4 | 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Leg 7 | . . . . . . . . . . . . . . 2 . . 1 2 2 . . . . . . . Wheel 29 | . . . . 2 3 2 . . 1 . . . . 1 . 4 2 . . 9 1 . . . 4 . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 76 | . . . 2 . 5 6 3 . 1 2 1 . 1 13 . 2 1 2 3 5 . 2 2 1 21 3 Device 48 | . . . . . 3 3 3 . 1 2 . . 1 6 . 1 1 . 2 2 . 2 2 1 16 2 Storage 11 | . . . 2 . 1 1 . . . . . . . 2 . 1 . 1 1 . . . . . 2 . Processor 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . . . 1 1 . . . . 1 . . 5 . . . . . 3 . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | . . 1 . 2 6 3 1 . 2 2 1 1 2 10 . 3 . 2 . 5 . . 1 . 5 5 Energy Gun 25 | . . . . 1 4 1 . . . . . . 1 9 . 3 . . . . . . . . 2 4 Energy Cannon 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Ballistic Gun 13 | . . . . 1 2 1 . . 1 1 . 1 . . . . . 2 . 2 . . 1 . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Launcher 6 | . . 1 . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 1 Special Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 3 . . . . . . . 3 8 . . . . . . . . 1 . 2 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Lost 35 | . . . . . 1 1 . . . . . . . 6 1 1 4 2 2 5 1 2 . . 8 1 Power 4 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 1 . . . . Propulsion 12 | . . . . . . 1 . . . . . . . 2 1 1 3 1 1 1 . . . . 1 . Utility 14 | . . . . . . . . . . . . . . 3 . . 1 1 1 1 . 1 . . 5 1 Weapon 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Highest Loss Streak 5 | . . . . . 1 1 . . . . . . . 5 1 1 4 2 2 3 1 1 . . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 16 | . 1 2 5 10 19 18 19 19 19 20 20 21 20 16 15 15 15 14 15 15 16 16 16 17 13 2 Power . | . . . . . . 1 1 1 . 1 1 1 . . . . . . . . . . 1 1 . . Propulsion . | . . . . 2 3 2 1 1 . . . . . . . . . . . 1 2 2 1 1 . . Utility 8 | . . 1 2 3 7 6 8 7 7 10 9 9 8 6 10 9 9 9 10 8 8 7 8 9 8 1 Weapon 4 | . . 1 2 2 7 6 7 9 9 8 8 9 9 6 3 3 3 2 3 3 3 4 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . . . . . 15 10 3 . 1 2 . 1 4 8 1 . . . . 1 . 1 . . 8 4 Power 7 | . . . . . . 3 . . . . . . 1 1 . . . . . . . 1 . . 1 . Propulsion 6 | . . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 33 | . . . . . 7 7 2 . 1 2 . 1 2 6 . . . . . . . . . . 5 . Weapon 11 | . . . . . 4 . 1 . . . . . 1 1 . . . . . . . . . . . 4 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 79 | . 28 29 38 75 92 80 84 84 80 84 80 80 66 75 73 87 86 90 86 90 78 75 76 78 76 73 Engine 2 | . . . . 9 8 7 7 7 7 7 6 6 6 2 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 6 5 5 5 5 5 5 4 5 5 3 3 Treads 1 | . 28 28 28 9 11 . . . . . . . . . . . . . . 3 . . . . . . Leg 3 | . . . . . . . . . . . . . . 7 18 7 6 11 17 7 . . . . . . Wheel 11 | . . . . 18 18 14 15 15 15 15 13 13 13 10 6 14 14 10 2 9 15 15 15 15 8 9 Device 18 | . . . . . 7 11 15 15 15 15 13 13 13 20 20 22 23 19 6 27 15 18 20 21 26 28 Storage 9 | . . . 10 14 9 7 7 7 7 7 6 6 6 10 13 11 11 14 22 11 10 8 10 10 8 2 Processor 3 | . . . . . . 4 7 7 7 7 6 6 6 . . . . 2 5 5 5 5 5 5 4 4 Protection 3 | . . . . . 1 2 . . . . 6 6 6 4 . . . . . 1 10 7 5 5 6 4 Energy Gun 6 | . . . . 10 17 14 14 15 9 15 9 6 5 10 4 4 4 4 . . . . . . . 14 Energy Cannon 6 | . . . . . . . . . . . 3 6 1 1 3 17 17 16 11 5 5 5 10 15 13 . Ballistic Gun 4 | . . . . 11 17 14 14 13 15 14 13 13 3 . . . . . 11 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 7 10 10 . . . . Peak Build Rating 174 | 2 2 3 8 12 47 65 65 63 69 67 72 74 82 112 118 141 139 142 128 139 133 143 146 145 174 162 Average Rating 106 | 1 2 2 6 11 32 58 59 59 62 61 71 73 76 92 111 130 128 132 116 133 127 135 139 142 162 144 On Entrance 78 | . 2 2 2 8 12 47 65 58 58 60 63 72 74 78 105 118 127 137 119 128 133 126 138 142 145 93 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | . . . 10 87 97 119 113 113 115 113 139 141 141 140 137 177 180 178 162 181 180 184 184 192 200 117 Greatest Support 100 | 3 3 3 40 40 60 56 56 56 56 56 56 56 56 56 84 84 52 80 100 100 60 60 60 54 76 76 Greatest Overweight (x) 11 | . . . . 2 3 3 2 2 2 2 2 2 2 7 6 8 11 5 2 8 2 3 3 3 5 1 Average Overweight (x) 2 | . . . . 1 1 1 1 1 1 1 2 2 2 2 3 4 4 4 1 5 2 2 2 3 2 . Largest Inventory Capacity 25 | 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 5 5 5 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 Most Carried 25 | . 2 4 9 16 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 23 | . 1 2 7 12 23 24 24 24 24 24 23 24 24 23 25 24 24 24 25 24 24 24 24 25 20 4 Final Capacity 25 | 5 5 5 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | . 2 4 9 16 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Class Distribution -------------------- 18% | Golem 15% | Scavenger-Gunner 14% | Skirmisher 12% | Pyromaniac-Golem 9% | Trapper-Skirmisher 8% | Scavenger-Tank 5% | Scavenger-Golem 4% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Data Miner Skirmisher | -6/Proximity Caves Trapper-Skirmisher | -6/Factory Trapper-Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Zion Scavenger-Tank | -6/Deep Caves Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Pyromaniac-Golem | -3/Proximity Caves Pyromaniac-Golem | -3/Research Golem | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Matter Collected 6459 | 61 . 73 250 134 320 689 218 60 156 303 . 77 31 852 15 195 113 98 212 1093 159 95 106 9 904 236 Remotely 170 | . . . . . 170 . . . . . . . . . . . . . . . . . . . . . Salvage Created 23298 | . . 16 . 349 761 996 356 120 299 414 . 58 . 4505 507 1014 384 222 389 2772 123 239 278 247 7661 1588 Parts 641 | . . 1 . 17 26 52 13 9 12 13 . 1 . 71 14 36 16 6 17 101 4 3 4 3 153 69 Haulers Intercepted 13 | . . . . . 3 . . . . . . . . . . 1 . . . 4 . . . . 5 . Recyclers Shooed 16 | . . . . 3 3 . . . . . . . . . . . . . . 2 . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . . . . . . 24 11 . 25 . 6 . . 10 . 15 . 21 . 4 9 2 14 . . Prevented 10 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . 7 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 328 | . . 3 . 3 4 18 6 3 3 10 . 1 . 83 7 17 7 8 9 23 2 5 . 4 86 26 Guns 78 | . . . . . 4 18 4 3 2 1 . 1 . 19 7 . 2 . 4 4 . . . . . 9 Cannons 60 | . . . . . . . . . . . . . . 6 . 12 5 1 5 10 2 4 . . 15 . AOE 92 | . . 3 . 3 . . 2 . 1 9 . . . 36 . 4 . 2 . 3 . . . 2 15 12 Classes Destroyed 28 | . . 1 . 3 6 3 1 . . 2 . . . 4 1 . . 2 . 1 . . . . 4 . Worker 14 | . . . . . . 2 . . . . . . . . . 2 . . . 4 . . . . 6 . Builder 20 | . . . . 2 1 . . . . . . . . . . . . . . 11 . . . . 6 . Tunneler 5 | . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . 2 . Hauler 13 | . . . . . 3 . . . . . . . . . . 1 . . . 4 . . . . 5 . Recycler 22 | . . . . 4 4 1 . . . . . . . . . 2 . . . 6 . . . . 5 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 1 Watcher 5 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . Swarmer 44 | . . 3 . 3 . 4 3 . . . . . . . . 9 3 2 5 . 1 3 . 2 6 . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Grunt 74 | . . . . . 1 8 1 2 . 6 . . . . 5 5 2 . 2 5 . 2 . . 26 9 Brawler 9 | . . . . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . 4 1 Duelist 8 | . . . . . 1 . 1 . . 2 . . . . . . . . . 1 . . . . 1 2 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Sentry 16 | . . . . . 2 3 1 . . . . . . . . 1 . . . 3 1 . . 1 3 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Hunter 24 | . . . . . . . . . . 1 . . . . . . . 2 2 8 . . . . 10 1 Programmer 22 | . . . . . . 2 . 1 . . . . . . . 2 . . . 5 . . . . 11 1 Heavy 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . Enhanced Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 4 | . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . . . . . 44 . . . . . . . . . . . 1 Golem 30 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Best Kill Streak 63 | . . 3 . 3 6 4 3 2 4 5 . 1 . 63 3 5 5 8 5 6 2 3 . 3 17 8 Combat Bots Only 61 | . . 3 . 3 3 4 3 2 3 5 . 1 . 61 3 4 5 8 5 4 2 3 . 3 16 9 Max Kills in Single Turn 11 | . . 3 . 3 2 3 1 1 1 3 . 1 . 11 2 4 2 4 1 3 1 1 . 3 3 5 Gunslinging 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Exploded 11 | . . 3 . 3 . . 1 . 1 3 . . . 11 . 4 . 2 . 1 . . . 2 2 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 1029 | . . 6 . 11 13 152 16 3 14 32 6 3 . 125 29 48 40 19 18 123 6 18 . 15 304 28 Missed 388 | . . 3 . 4 1 59 8 1 6 8 2 . . 48 10 17 14 5 9 29 3 5 . 4 137 15 Hits 641 | . . 3 . 7 12 93 8 2 8 24 4 3 . 77 19 31 26 14 9 94 3 13 . 11 167 13 Melee 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 Projectile 636 | . . 3 . 7 12 93 8 1 8 24 4 3 . 76 19 31 26 14 9 94 3 13 . 11 167 10 AOE 6 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . Critical Strikes 29 | . . . . . 1 5 . . . . . . . . 1 1 . 1 . 8 . 1 . 1 10 . Part Disruptions 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 12372 | . 1 47 . 52 184 1183 88 28 362 321 22 69 . 2132 497 508 354 533 166 2073 120 249 . 209 2792 382 Core 1432 | . 1 9 . . 15 161 10 . 45 79 . 16 . 278 72 18 35 28 21 171 . 65 . 41 329 38 Absorbed by Shields 1849 | . . . . . . . . . . . . . . . . 154 112 206 . . . . . 74 1303 . Redirected to Shielding 460 | . . . . . . . . . . . . . . 460 . . . . . . . . . . . . Ignored by Resistances 1384 | . . . . . . . . . . . . . . 383 . . . . . 186 . . . . 765 50 Regen/Repaired (Parts) 37 | . . . . . . . . . . . . . . . . . . 37 . . . . . . . . Core Remaining (%) 69 | 100 . . . 75 92 . . . . 55 . . . . 43 . . . 65 . . . . 59 . . Volleys Fired 692 | . . 2 . 33 30 63 29 7 9 19 1 4 4 92 13 41 19 5 15 93 4 8 8 6 146 41 Largest 4 | . . 1 . 2 4 4 4 4 2 4 1 4 1 4 1 4 4 3 4 4 3 3 1 3 3 3 Hottest 370 | . . 30 . 85 167 172 180 172 58 186 90 217 . 370 250 156 156 250 101 356 356 356 25 300 300 210 Shots Fired 1626 | . . 2 . 64 116 223 63 23 35 43 1 14 4 169 13 112 48 9 62 246 10 15 8 18 235 93 Gun 919 | . . . . 62 116 218 59 22 30 33 . 10 . 127 13 26 16 . 32 67 . . . . 5 83 Cannon 648 | . . . . . . . . . . . 1 4 . 30 . 86 31 9 30 177 10 15 8 18 229 . Launcher 52 | . . 2 . 2 . 5 4 . 5 10 . . . 12 . . . . . 1 . . . . 1 10 Special 7 | . . . . . . . . 1 . . . . 4 . . . 1 . . 1 . . . . . . Kinetic 523 | . . . . 31 60 116 18 10 30 17 . 6 . 31 . . . . 32 148 8 12 . . 4 . Thermal 961 | . . . . 31 56 102 41 12 . 16 1 8 . 126 13 112 47 9 30 96 2 3 8 18 230 . Explosive 41 | . . 2 . 2 . 5 . . . 10 . . . 12 . . . . . 1 . . . . 1 8 Electromagnetic 94 | . . . . . . . 4 . 5 . . . . . . . . . . . . . . . . 85 Robot Hit Streak 22 | . . . . 7 6 9 10 9 10 7 . 12 . 22 9 8 6 7 5 18 19 12 9 12 19 22 Robot Miss Streak 12 | . . . . 4 3 6 2 1 2 4 . 4 . 12 6 3 3 2 3 7 2 2 . 3 5 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Secondary Targets 12 | . . . . 1 . 6 1 1 . . . . . 1 . . . . . . . . . . . 2 Max Gunslinging Chain 2 | . . . . 1 . 2 1 1 . . . . . 1 . . . . . . . . . . . 1 Autonomous 52 | . . . . . . . . . 21 . . . . 31 . . . . . . . . . . . . Shots Hit Robots 972 | . . . . 34 59 118 35 9 30 26 . 7 . 90 13 62 22 7 30 155 7 11 8 12 173 64 Core Hits 1106 | . . 4 . 17 30 43 15 5 20 31 . 2 . 384 29 24 12 23 13 86 5 15 3 13 258 74 Critical Kills 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 1 . . . 1 . . . . . . . . 1 1 . . . . . . Critical Strikes 30 | . . . . 1 4 3 3 . . 2 . 1 . 1 . . 1 . 1 11 . 2 . . . . Burn 10 | . . . . 1 3 2 2 . . 1 . . . . . . 1 . . . . . . . . . Destroy 8 | . . . . . 1 1 1 . . 1 . 1 . 1 . . . . 1 1 . . . . . . Blast 12 | . . . . . . . . . . . . . . . . . . . . 10 . 2 . . . . Melee Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56784 | . 2 150 . 591 941 2428 827 175 1045 1495 . 155 . 12516 1498 3959 926 893 830 6992 179 660 407 885 15019 4211 Guns 15237 | . . . . 453 941 2428 657 175 769 328 . 87 . 4438 1498 371 315 . 246 630 . . . . 93 1808 Cannons 19156 | . . . . . . . . . . . . 68 . 638 . 2831 611 348 584 5263 179 461 407 563 7203 . Explosions 22300 | . . 150 . 138 . . 170 . 204 1167 . . . 7440 . 757 . 545 . 1099 . 199 . 322 7706 2403 Melee 72 | . . . . . . . . . 72 . . . . . . . . . . . . . . . . . Ramming 19 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 17 . Kinetic 7267 | . . . . 76 456 1218 155 39 769 108 . 23 . 935 . . . . 246 2601 159 389 . . 93 . Thermal 41414 | . . . . 377 485 1210 601 136 . 220 . 132 . 9624 1498 3959 926 893 584 4191 20 271 407 885 14909 86 Explosive 5461 | . . 150 . 138 . . . . . 1167 . . . 1957 . . . . . 186 . . . . . 1863 Electromagnetic 2551 | . . . . . . . 71 . 204 . . . . . . . . . . 14 . . . . . 2262 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . 72 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 2 2 . 1 . . . 5 . . . . . 1 1 4 4 1 1 1 1 1 16 16 Average Corruption 5 | . 2 2 2 2 . 1 . . . 5 . . . . . 1 1 2 4 1 1 1 1 1 9 16 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 194 | . 1 1 3 1 . 1 . . . . . . . . . . 7 . 16 2 5 3 3 1 127 23 Message Errors 40 | . . . 1 . . . . . . . . . . . . . 1 . 3 . . 2 . . 29 4 Matter Fused 59 | . 1 1 1 1 . . . . . . . . . . . . 4 . 5 . 1 . 2 1 38 4 Heat Flow Errors 22 | . . . . . . 1 . . . . . . . . . . . . 2 . 1 . . . 16 2 Energy Discharges 14 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 9 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . . . 1 . . . . . . . . . . . . . 1 . 3 . 2 . . . 14 1 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 8 2 Misfires 11 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 8 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1985 | . . . . . . . 9 . . 54 . . . 395 . 460 51 25 18 393 . 31 129 4 352 64 Projectiles 1324 | . . . . . . . . . . . . . . 24 . 367 51 . 18 393 . 31 129 . 311 . Explosions 661 | . . . . . . . 9 . . 54 . . . 371 . 93 . 25 . . . . . 4 41 64 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . . . . . . . 9 . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . 9 . 5 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 885 | . 1 23 . . . . . . . . . . . 500 . . . . . 65 22 24 . 34 126 90 Shots 36 | . . 1 . . . . . . . . . . . 4 . . . . . 4 2 3 . 2 17 3 Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 512 | . . . . 207 262 278 240 114 . 136 12 99 . 277 18 67 33 270 144 375 326 221 . 78 512 213 Average Temperature 97 | . . . . 66 76 109 91 55 . 50 9 48 . 93 9 30 14 141 67 143 162 77 . 37 114 62 Received Heat Transfer 1543 | . . . . . 90 150 12 . . 9 . . . 349 180 105 81 30 . 324 . 51 . 6 117 39 Effects 9 | . . . . . . . . . . . . . . . . . . . . 6 1 . . . 2 . Interference 7 | . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Fried 19 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 17 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 103 | . . . . . . . 1 . . . . . . 23 . 2 . 5 . 6 . 1 . 2 63 . Combat Hostiles 93 | . . . . . . . . . . . . . . 22 . 1 . 5 . 6 . 1 . 2 56 . Parts Melted 316 | . . . . 1 4 4 4 . . 1 . . . 18 5 3 . 8 . 25 . 6 . 5 232 . Heat Transferred 106305 | . . . . 962 1184 2183 1173 222 . 444 . 183 . 31016 1936 2549 818 3510 325 7059 80 1680 200 2181 48550 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Maximum Alert Level 5 | . . . . . 1 2 . . . . . . . . . 3 . . . 5 . . . . 5 5 Low Security (%) 21 | 100 100 100 . 100 50 23 . . . . 100 . . . . 59 . . . 11 . . . . 5 . Level 1 21 | . . . . . 49 53 . . . . . . . . . 14 . . . 50 . . . . 1 . Level 2 9 | . . . . . . 22 . . . . . . . . . 11 . . . 20 . . . . 3 . Level 3 7 | . . . . . . . . . . . . . . . . 14 . . . 3 . . . . 13 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 9 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 11 35 High Security 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 64 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 3756 | . . 103 . 138 301 557 . . . . 50 . . . . 798 . . . 2297 . . . . 3756 2909 Initial 1971 | . . . . . 35 112 . . . . 50 . . . . . . . . 56 . . . . 20 1971 Average 1388 | . . 52 . 91 142 310 . . . . 22 . . . . 254 . . . 582 . . . . 2526 2224 Influence Increases 15623 | . . 103 . 212 539 1020 274 126 25 523 1 112 . . 261 1224 286 493 262 3247 50 224 18 211 5108 1304 Destroy 0b10 Robot/C 7740 | . . 60 . 100 120 540 200 80 20 360 . 80 . . 180 640 200 380 200 920 40 160 . 140 2660 660 Destroy 0b10 Robot/NC 700 | . . . . 35 60 40 . . . 5 . . . . . 55 . 15 . 205 . . 15 . 260 10 Destroy Leader 1520 | . . 10 . 20 50 168 20 20 . 30 . 10 . . 30 86 20 . 10 240 . 20 . 30 676 80 Allied During Kill 2406 | . . 17 . 36 50 175 54 26 5 128 . 22 . . 51 182 66 98 52 348 10 44 3 41 815 183 Successful Hack 83 | . . . . . 26 7 . . . . . . . . . . . . . . . . . . 43 7 Disable Machine 825 | . . . . . 30 45 . . . . . . . . . 150 . . . 420 . . . . 75 105 Anti-Garrison Action 750 | . . . . . 200 . . . . . . . . . . . . . . 350 . . . . 200 . Destroy Structure 1509 | . . 16 . 6 3 45 . . . . 1 . . . . 96 . . . 764 . . . . 334 244 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 75 | . . . . 15 . . . . . . . . . . . 15 . . . . . . . . 30 15 Influence Decreases 12708 | . . 30 73 120 383 723 673 272 25 442 82 87 25 . 261 426 820 308 622 1042 1162 556 868 180 1383 2145 Entered New Map 5318 | . . . 73 . 57 136 203 29 . . 31 . 25 . . . 296 264 449 33 850 226 850 . 11 1785 Time Decay 5584 | . . 30 . 120 296 577 470 223 25 422 40 87 . . 211 366 464 24 148 589 302 310 18 180 612 70 Lost Part 825 | . . . . . 30 10 . . . . . . . . 50 60 40 20 15 120 10 20 . . 160 290 Lost Ally 81 | . . . . . . . . 20 . 20 11 . . . . . 20 . 10 . . . . . . . Purge Threat 900 | . . . . . . . . . . . . . . . . . . . . 300 . . . . 600 . Squads Dispatched 85 | . 2 . . 2 1 6 . . . . . . . . . 5 . . . 17 . . . . 40 12 Investigation 5 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 Extermination 14 | . . . . . . 4 . . . . . . . . . 2 . . . 3 . . . . 5 . Reinforcement 22 | . 1 . . 2 . 2 . . . . . . . . . . . . . 4 . . . . 10 3 Assault 20 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 9 8 Garrison 7 | . . . . . . . . . . . . . . . . 1 . . . 6 . . . . . . Intercept 17 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 15 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Distress Signals 13 | . . . . . 1 1 . . . . . . . . . 1 . 1 . 4 . . . . 5 . Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . 38 . . . . . . Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . . Times Spotted 494 | . 2 3 . 5 14 32 8 7 4 12 1 4 . 72 8 30 18 24 11 44 3 8 . 3 136 45 Peak Tracking Total 39 | . 1 3 . 3 3 4 4 4 4 6 1 3 . 39 4 5 5 13 5 5 3 4 . 2 16 21 Tactical Retreats 5 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Traps Triggered 10 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 12 | . . . . . . . 6 6 6 12 12 12 12 12 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Disabled 65 | . . . . . 2 3 1 . . 1 . . . 5 . 10 . . . 29 . . . . 7 7 Max in Single Turn 9 | . . . . . 1 . 1 . . 1 . . . 1 . 9 . . . 2 . . . . 1 2 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Accessed 25 | . . . 2 . 3 2 1 . 4 . . . . . . . . 2 . 2 . . 4 . 3 2 Terminals 5 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . Total Hacks 85 | . . . 2 . 14 4 1 . 33 . . . . . . . . 5 . 2 . . 13 . 7 4 Successful 69 | . . . 2 . 6 3 1 . 33 . . . . . . . . 5 . 2 . . 13 . 3 1 Failed 16 | . . . . . 8 1 . . . . . . . . . . . . . . . . . . 4 3 Catastrophic 6 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . 8 . 1 . . . . . 3 . . . . 1 . 1 . . . . 6 2 Terminals 16 | . . . . . 10 4 . . . . . . . . . . . . . . . . . . . 2 Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 4 . . . . . . . . . . . . . . 2 . . . . 2 . Terminal Hacks 63 | . . . 2 . 5 3 1 . 33 . . . . . . . . 5 . . . . 13 . . 1 Record 17 | . . . 1 . . . . . 11 . . . . . . . . . . . . . 5 . . . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . . . . . . 4 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . 2 . . . 3 . . . . . . . . 4 . . . . 4 . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Jam 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 13 . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 4 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Programmers 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total Allies 13 | . 1 . . . . . . 1 . 2 . . 5 . . . 1 1 . 1 . . . . 1 . Largest Group 6 | . 1 1 1 1 1 1 1 2 1 3 2 1 6 6 1 1 2 2 2 2 1 1 1 1 2 1 Highest-Rated Group 234 | . 52 52 54 57 77 86 86 154 95 153 127 99 234 234 117 131 207 233 220 219 168 168 172 172 231 203 Highest-Rated Ally 207 | . 52 52 54 57 77 86 86 86 95 95 99 99 105 113 117 131 139 169 156 171 168 168 172 172 207 203 Total Orders 23 | . . . . . . . . . . . . . . . . 2 3 . . 8 . . . . 10 . STAY 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . GUARD 4 | . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 14 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . 8 . Ally Attacks 480 | . . . . 7 16 32 3 7 7 22 . 5 . 61 11 37 21 8 17 71 . 3 . 8 114 30 Total Damage 35174 | . . . . 117 305 1356 196 257 273 680 . 444 25 1120 420 2007 943 4529 401 6142 66 272 . 454 12447 2720 Kills 212 | . . . . 2 3 14 4 1 1 9 . 3 . 6 2 19 10 14 1 36 1 3 . 3 71 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricated Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Field Lobotomies 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Active Infowar (turns) 8196 | . . . . . 81 1042 975 661 208 979 129 492 1593 184 . . . . 132 1720 . . . . . . Sensors 6263 | . . . . . . 1042 975 661 208 979 129 492 1593 184 . . . . . . . . . . . . Terrain 209 | . . . . . . . . . . . . . . . . . . . . 209 . . . . . . Structural 81 | . . . . . 81 . . . . . . . . . . . . . . . . . . . . . Seismic 1419 | . . . . . . . . . . . . . . . . . . . . 1419 . . . . . . Jamming 1849 | . . . . . . . . . . . . . . . . . . . 132 1717 . . . . . . Robot Analysis Total 155 | . . . . . 3 1 . . 151 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 2 . 2 . . . . 1 . . . 1 . 1 . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . 13 . Drone Recoveries 14 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . 8 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Turns Passed 27221 | 13 59 108 285 253 693 1764 1195 661 431 1022 129 492 1596 4599 680 893 1165 1145 739 1843 673 698 324 366 4970 425 Spaces Moved 16473 | 20 71 192 260 103 420 1212 794 513 310 785 95 357 1119 2687 233 410 578 589 347 542 499 500 154 244 3212 227 Core 426 | 20 71 192 124 . . . . . . . . . . . . . . . . . . . . . 19 . Treads 173 | . . . 136 37 . . . . . . . . . . . . . . . . . . . . . . Legs 698 | . . . . . . . . . . . . . . . 138 67 26 14 347 106 . . . . . . Wheels 15176 | . . . . 66 420 1212 794 513 310 785 95 357 1119 2687 95 343 552 575 . 436 499 500 154 244 3193 227 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 130 115 115 115 115 115 115 130 130 130 130 189 146 135 175 183 130 128 128 128 138 50 100 Average Speed 136 | 50 50 50 107 140 125 120 115 117 119 115 130 130 130 144 194 168 170 175 194 181 129 130 132 138 131 109 Slowest Speed 300 | 50 50 50 160 160 145 145 130 130 130 130 130 130 130 205 240 242 300 210 210 226 130 144 138 138 175 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 50 | 3 18 40 61 18 37 32 96 59 78 80 3 51 84 89 48 13 55 71 60 17 72 64 60 38 92 14 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 33 | . . . 1 . . . . . 26 . . . 2 . . . . . 1 . . . 3 . . . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 1 1 . 1 1 . . . 1 . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . . . . . 1 . . 1 1 1 . 1 1 1 . 1 . Scrap Searched 13 | . . 1 . . . . 3 1 . 2 . . 1 . . . 1 . 1 . 2 1 . . . . Spaces Dug 78 | . . . . . . 3 . . . . 1 . . . . 3 . . . 3 . . . . 19 49 Terrain Destroyed 603 | . . 16 . 6 . 5 8 . . 92 1 . . 25 . 36 20 2 21 165 4 3 . 7 56 136 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 171 | . . . . . . . . . . 1 1 . . 22 . 23 20 1 21 44 4 3 . 4 27 . AOE 432 | . . 16 . 6 . 5 8 . . 91 . . . 3 . 13 . 1 . 121 . . . 3 29 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total 20131 | 21 93 201 265 151 542 1425 1027 555 363 870 99 377 1262 3254 421 532 726 693 375 1221 518 534 267 260 3749 330 Wait 2078 | . 20 4 . 1 15 89 189 33 15 18 1 12 97 290 173 46 111 69 7 518 12 18 84 8 224 24 Move 16447 | 19 70 191 259 102 419 1211 793 512 309 784 94 356 1118 2686 232 409 577 588 346 541 498 499 153 243 3211 227 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 171 | . 2 2 4 7 28 20 3 1 9 4 1 2 17 31 . 1 . 2 . 8 1 3 2 . 12 11 Fast Attach 124 | 2 . . . 3 8 3 . . . . . . 1 23 1 8 5 7 5 16 . 1 5 1 29 6 Attach 61 | . . 1 1 1 5 5 . . 6 . 1 . 2 21 . . . 1 . 6 1 1 1 . 5 3 Detach 27 | . . 1 . 1 2 . . . 1 . . . . 14 . . 1 2 . 1 . . 1 . 3 . Swap 142 | . . . 1 3 5 12 9 2 4 11 1 1 2 26 . 12 3 3 . 12 1 . 4 . 29 1 Drop 318 | . . . . . 30 22 4 . 9 5 . 2 21 65 2 15 10 7 2 26 1 4 9 2 65 17 Fire 692 | . . 2 . 33 30 63 29 7 9 19 1 4 4 92 13 41 19 5 15 93 4 8 8 6 146 41 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ram 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Rewire 38 | . . . . . . . . . . 29 . . . . . . . 9 . . . . . . . . Trap 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 7) 73 | -10/Materials | Entered Mines 137 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 177 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 177 | -10/Mines | Discovered new exit (range 5) 181 | -10/Mines | Entered Exiles 194 | -10/Exiles | Met 8R-AWN 204 | -10/Exiles | Met EX-HEX 222 | -10/Exiles | Met EX-BIN 228 | -10/Exiles | Aligned with FarCom system 229 | -10/Exiles | Given EX-Vault access code 242 | -10/Exiles | Opened EX-Vault 248 | -10/Exiles | Found Firepult 250 | -10/Exiles | Found Field Lobotomy Kit 259 | -10/Exiles | Found AWS/Gauss 294 | -10/Exiles | Warned to stay clear of 0b10 Research branches 304 | -10/Exiles | Build established: Mutant 345 | -10/Exiles | Met EX-DEC 351 | -10/Exiles | Learned location of Zion (-6) 448 | -10/Exiles | Discovered new exit (range 12) 466 | -10/Exiles | Stole three prototypes: Firepult, AWS/Gauss, Field Lobotomy Kit 466 | -10/Exiles | Entered Mines 469 | -9/Mines | Discovered new exit (range 9) 719 | -9/Mines | Entered Materials 719 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1005 | -8/Materials | Build established: Scavenger-Skirmisher 1372 | -8/Materials | Discovered new exit (range 16) 1412 | -8/Materials | Entered Factory 1412 | -7/Factory | Evolved 2 slots: Utility x2 1414 | -7/Factory | FarCom data flow suspended 1712 | -7/Factory | Build established: Tank 2011 | -7/Factory | Noticed a derelict Sapper rigging charges 2563 | -7/Factory | Build established: Skirmisher 2714 | -7/Factory | Discovered new exit (range 15) 2730 | -7/Factory | Identified exit to Storage 3034 | -7/Factory | Discovered new exit (range 8) 3042 | -7/Factory | Identified exit to Lower Caves 3176 | -7/Factory | Entered Lower Caves 3211 | -7/Lower Caves | Identified exit to Lower Caves 3554 | -7/Lower Caves | Encountered a Warlord checkpoint 3893 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3903 | -7/Lower Caves | Found Prototype Special Weapon 4207 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4371 | -7/Lower Caves | Entered another Lower Caves area 4371 | -7/Lower Caves | Spotted 8F-O6G(f) 4372 | -7/Lower Caves | Firepult stolen by Master Thief 4373 | -7/Lower Caves | Encountered a Master Thief 4373 | -7/Lower Caves | Assimilated 8F-O6G(f) with FLK Orb 4470 | -7/Lower Caves | Discovered new exit (range 9) 4480 | -7/Lower Caves | Identified exit to Factory 4620 | -7/Lower Caves | Learned 4 Factory zone layouts 4853 | -7/Lower Caves | Learned location of 1 exit from Factory 4862 | -7/Lower Caves | Discovered new exit (range 5) 4867 | -7/Lower Caves | Identified exit to Data Miner 5032 | -7/Lower Caves | Entered Data Miner 5032 | -7/Data Miner | Discovered new exit (range 6) 5054 | -7/Data Miner | Met Data Miner 5084 | -7/Data Miner | Learned location of Section 7 (-2) 5084 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5095 | -7/Data Miner | Received God Mode back door access code from Data Miner 5280 | -7/Data Miner | Destroyed Data Miner 5282 | -7/Data Miner | Interfaced with the Data Conduit 5331 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 5407 | -7/Data Miner | Found Prototype Hackware 5409 | -7/Data Miner | Found Prototype Hackware 5412 | -7/Data Miner | Found Prototype Hackware 5453 | -7/Data Miner | Identified exit to Proximity Caves 5463 | -7/Data Miner | Entered Proximity Caves 5926 | -6/Proximity Caves | Learned 8 Factory zone layouts 6353 | -6/Proximity Caves | Build established: Trapper-Skirmisher 6454 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6485 | -6/Proximity Caves | Entered Factory 6485 | -6/Factory | Accompanied by 1 ally 6485 | -6/Factory | Evolved 2 slots: Utility x2 6486 | -6/Factory | Identified exit to Lower Caves 6487 | -6/Factory | Identified exit to Factory 6489 | -6/Factory | Loaded intel: 270 machine locations 6614 | -6/Factory | Entered Lower Caves 6979 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7074 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7078 | -6/Lower Caves | Identified exit to Zion 7106 | -6/Lower Caves | Entered Zion 7245 | -6/Zion | Discovered new exit (range 14) 7261 | -6/Zion | Identified exit to Proximity Caves 7430 | -6/Zion | Found Prototype Energy Gun 7588 | -6/Zion | Identified Storm Laser 7757 | -6/Zion | Received a hallucinogenic algorithm 7813 | -6/Zion | Gained Derelict followers 8167 | -6/Zion | Given the Hacking Drone Bay 8167 | -6/Zion | Found Prototype Device 8342 | -6/Zion | Identified Hacking Drone Bay 8609 | -6/Zion | Identified Molecular Deconstructor 8652 | -6/Zion | Discovered new exit (range 4) 8682 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8684 | -6/Zion | Identified exit to Deep Caves 8702 | -6/Zion | Entered Deep Caves 8702 | -6/Deep Caves | Accompanied by 5 allies 9010 | -6/Deep Caves | Attacked by Z-Imprinter 9035 | -6/Deep Caves | Allies destroyed Z-Imprinter 9062 | -6/Deep Caves | Lost 4 allies 9368 | -6/Deep Caves | Build established: Scavenger-Tank 9409 | -6/Deep Caves | Found Prototype Protection 9409 | -6/Deep Caves | Identified Zio. Weapon Casing 9428 | -6/Deep Caves | Found Zio. Weapon Casing 9468 | -6/Deep Caves | Found Zio. Weapon Casing 9511 | -6/Deep Caves | Found Zio. Weapon Casing 9639 | -6/Deep Caves | Found Zio. Weapon Casing 9853 | -6/Deep Caves | Discovered new exit (range 6) 10454 | -6/Deep Caves | Spotted AG-04060 10459 | -6/Deep Caves | Exposed GOLEM chamber 10459 | -6/Deep Caves | Destroyed AG-04060 10460 | -6/Deep Caves | Triggered Deep Caves wall 10504 | -6/Deep Caves | Destroyed AS-16907 10507 | -6/Deep Caves | Spotted AG-77703 10521 | -6/Deep Caves | Destroyed AS-35707 10527 | -6/Deep Caves | Destroyed AG-77703 10556 | -6/Deep Caves | Lost 5 parts (1p1n3u) 10580 | -6/Deep Caves | Destroyed 61 combat bots 10670 | -6/Deep Caves | Destroyed 9 combat bots 10679 | -6/Deep Caves | Found Mobile Assembly Unit 10777 | -6/Deep Caves | Found Firepult 11209 | -6/Deep Caves | Build established: Scavenger-Gunner 11775 | -6/Deep Caves | Found GOLEM Unit 11929 | -6/Deep Caves | Found Mobile Assembly Unit 12243 | -6/Deep Caves | Build established: Mutant 12762 | -6/Deep Caves | Found GOLEM Unit 12780 | -6/Deep Caves | Found GOLEM Unit 12783 | -6/Deep Caves | Found GOLEM Unit 12848 | -6/Deep Caves | Found GOLEM Unit 13128 | -6/Deep Caves | Z-Facility disabled 13169 | -6/Deep Caves | Build established: Golem 13301 | -6/Deep Caves | Entered Proximity Caves 13609 | -5/Proximity Caves | Spotted B-75 Beast 13613 | -5/Proximity Caves | Core integrity fell below 50% 13623 | -5/Proximity Caves | Destroyed B-75 Beast 13746 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13751 | -5/Proximity Caves | Learned Factory emergency access door positions 13981 | -5/Proximity Caves | Entered Factory 13981 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13983 | -5/Factory | Loaded intel: 326 machine locations 14318 | -5/Factory | Identified exit to Upper Caves 14482 | -5/Factory | Build established: Scavenger-Golem 14814 | -5/Factory | Garrison activated, responded to threat 14851 | -5/Factory | Intercept squad dispatched 14873 | -5/Factory | Spotted Tracker 14874 | -5/Factory | Entered Upper Caves 14874 | -5/Upper Caves | Spotted MX-VMN(f) 14874 | -5/Upper Caves | Spotted Z5-GTB(f) 14876 | -5/Upper Caves | Encountered a Master Thief 14876 | -5/Upper Caves | Encountered a Master Thief 14876 | -5/Upper Caves | Assimilated Z5-GTB(f) with FLK Orb 15208 | -5/Upper Caves | Ambushed by wild Derelicts 15499 | -5/Upper Caves | Lost 4 parts (3n1u) 15757 | -5/Upper Caves | Build established: Golem 15960 | -5/Upper Caves | Discovered new exit (range 10) 15978 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16039 | -5/Upper Caves | Entered Warlord 16099 | -5/Warlord | System corruption cleaned by Quarantine Array 16424 | -5/Warlord | Met Warlord 16434 | -5/Warlord | Warlord's base attacked by MAIN.C 16506 | -5/Warlord | Opened Warlord's prototype stash 16516 | -5/Warlord | Found Prototype Hackware 16537 | -5/Warlord | Found Exp. Targeting Computer 16555 | -5/Warlord | Found Vortex Chain Reactor 16784 | -5/Warlord | Warlord forces counterattacked 16823 | -5/Warlord | Build established: Scavenger-Gunner 17029 | -5/Warlord | Opened side exit 17109 | -5/Warlord | Warlord base infiltrated, sounded retreat 17111 | -5/Warlord | Spotted Executioner 17111 | -5/Warlord | Allies destroyed Executioner 17126 | -5/Warlord | Discovered new exit (range 13) 17134 | -5/Warlord | Spotted Striker 17134 | -5/Warlord | Spotted Striker 17144 | -5/Warlord | Destroyed Striker 17144 | -5/Warlord | Destroyed Striker 17145 | -5/Warlord | Crushed by falling debris 17165 | -5/Warlord | Destroyed 8 combat bots 17184 | -5/Warlord | Entered Proximity Caves 17184 | -4/Proximity Caves | Accompanied by 1 ally 17326 | -4/Proximity Caves | Spotted B-86 Titan 17895 | -4/Proximity Caves | Discovered new exit (range 5) 17923 | -4/Proximity Caves | Entered Factory 17923 | -4/Factory | Evolved 2 slots: Utility x2 17924 | -4/Factory | Loaded intel: 269 machine locations 18217 | -4/Factory | Garrison activated, responded to threat 18322 | -4/Factory | Assimilated D-63 Destroyer with FLK Orb 18352 | -4/Factory | Lost 3 parts (1u2w) 18444 | -4/Factory | Identified exit to Upper Caves 18528 | -4/Factory | Identified exit to Research 19433 | -4/Factory | Garrison activated, responded to threat 19673 | -4/Factory | First assault squad dispatched 19766 | -4/Factory | Entered Upper Caves 19925 | -4/Upper Caves | Build established: Scavenger-Tank 19971 | -4/Upper Caves | Learned Research garrison access intel 20079 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20416 | -4/Upper Caves | Discovered new exit (range 3) 20439 | -4/Upper Caves | Entered another Upper Caves area 20454 | -4/Upper Caves | Discovered exit to Research (range 9) 20565 | -4/Upper Caves | Encountered a Warlord checkpoint 21019 | -4/Upper Caves | Build established: Golem 21089 | -4/Upper Caves | Discovered new exit (range 11) 21137 | -4/Upper Caves | Entered Zhirov 21139 | -4/Zhirov | Discovered new exit (range 3) 21162 | -4/Zhirov | Met Zhirov 21197 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21218 | -4/Zhirov | Found Alien Artifact 21218 | -4/Zhirov | Identified Integrated Reactor 21218 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21236 | -4/Zhirov | Found Alien Artifact 21461 | -4/Zhirov | Entered Proximity Caves 21524 | -3/Proximity Caves | Spotted B-86 Titan 21530 | -3/Proximity Caves | Destroyed B-86 Titan 21695 | -3/Proximity Caves | Build established: Pyromaniac-Golem 21816 | -3/Proximity Caves | Discovered exit to Research (range 8) 21827 | -3/Proximity Caves | Entered Research 21827 | -3/Research | Evolved 2 slots: Utility x2 21828 | -3/Research | Loaded intel: 112 machine locations 21829 | -3/Research | Loaded intel: 3 garrison access locations 22381 | -3/Research | Destroyed 8 combat bots 22388 | -3/Research | Intercept squad dispatched 22398 | -3/Research | Spotted Tracker 22399 | -3/Research | Allies destroyed Tracker 22399 | -3/Research | Spotted Tracker 22401 | -3/Research | Destroyed Tracker 22402 | -3/Research | Spotted Combat Programmer 22410 | -3/Research | Destroyed Combat Programmer 22430 | -3/Research | Spotted Combat Programmer 22432 | -3/Research | Destroyed Combat Programmer 22451 | -3/Research | Found Exp. Phase Shifter 22647 | -3/Research | Spotted B-86 Titan 22650 | -3/Research | Destroyed B-86 Titan 22762 | -3/Research | Discovered new exit (range 6) 22779 | -3/Research | Identified exit to Testing 22796 | -3/Research | Discovered new exit (range 10) 22839 | -3/Research | Identified exit to Research 22930 | -3/Research | Intercept squad dispatched 22960 | -3/Research | Spotted Tracker 22963 | -3/Research | Spotted Tracker 22963 | -3/Research | Destroyed Tracker 22969 | -3/Research | Allies destroyed Tracker 22996 | -3/Research | Spotted Combat Programmer 23014 | -3/Research | Allies destroyed Combat Programmer 23025 | -3/Research | Spotted Combat Programmer 23026 | -3/Research | Allies destroyed Combat Programmer 23327 | -3/Research | First assault squad dispatched 23460 | -3/Research | Intercept squad dispatched 23462 | -3/Research | Spotted B-86 Titan 23472 | -3/Research | Destroyed B-86 Titan 23479 | -3/Research | Spotted Tracker 23480 | -3/Research | Destroyed Tracker 23480 | -3/Research | Spotted Tracker 23481 | -3/Research | Spotted Tracker 23483 | -3/Research | Destroyed Tracker 23485 | -3/Research | Destroyed Tracker 23570 | -3/Research | Spotted Combat Programmer 23572 | -3/Research | Allies destroyed Combat Programmer 23580 | -3/Research | Spotted Combat Programmer 23584 | -3/Research | Allies destroyed Combat Programmer 23593 | -3/Research | Spotted Combat Programmer 23594 | -3/Research | Allies destroyed Combat Programmer 23723 | -3/Research | Spotted B-86 Titan 23726 | -3/Research | Allies destroyed B-86 Titan 23972 | -3/Research | Destroyed 7 combat bots 24073 | -3/Research | Intercept squad dispatched 24090 | -3/Research | Spotted Tracker 24090 | -3/Research | Spotted Tracker 24092 | -3/Research | Spotted Tracker 24092 | -3/Research | Spotted Tracker 24093 | -3/Research | Destroyed Tracker 24096 | -3/Research | Destroyed Tracker 24098 | -3/Research | Destroyed Tracker 24105 | -3/Research | Destroyed Tracker 24124 | -3/Research | Spotted Combat Programmer 24125 | -3/Research | Spotted Combat Programmer 24130 | -3/Research | System corruption reached 10% 24134 | -3/Research | Destroyed Combat Programmer 24140 | -3/Research | High security lockdown imminent 24146 | -3/Research | Destroyed Combat Programmer 24167 | -3/Research | Destroyed 8 combat bots 24168 | -3/Research | Spotted Combat Programmer 24169 | -3/Research | Spotted Combat Programmer 24173 | -3/Research | Destroyed Combat Programmer 24176 | -3/Research | Spotted Executioner 24180 | -3/Research | Destroyed Executioner 24189 | -3/Research | Destroyed Executioner 24210 | -3/Research | Sterilization system engaged 24210 | -3/Research | Non-combat units ordered to evacuate 24233 | -3/Research | Destroyed 16 combat bots 24310 | -3/Research | Combat units ordered to evacuate 24510 | -3/Research | Ambient heat levels rising (+10) 24660 | -3/Research | Ambient heat levels rising (+10) 24810 | -3/Research | Ambient heat levels rising (+10) 24960 | -3/Research | Ambient heat levels rising (+10) 25110 | -3/Research | Ambient heat levels rising (+10) 25258 | -3/Research | Build established: Golem 25260 | -3/Research | Ambient heat levels rising (+10) 25410 | -3/Research | Ambient heat levels rising (+10) 25560 | -3/Research | Ambient heat levels rising (+10) 25710 | -3/Research | Ambient heat levels rising (+10) 25710 | -3/Research | Discovered exit to Testing (range 14) 25860 | -3/Research | Ambient heat levels rising (+10) 26010 | -3/Research | Ambient heat levels rising (+10) 26160 | -3/Research | Ambient heat levels rising (+10) 26310 | -3/Research | Ambient heat levels rising (+10) 26460 | -3/Research | Ambient heat levels rising (+10) 26610 | -3/Research | Ambient heat levels rising (+10) 26760 | -3/Research | Ambient heat levels rising (+10) 26789 | -3/Research | Discovered new exit (range 4) 26797 | -3/Research | Entered Armory 26798 | -3/Armory | Loaded intel: 82 machine locations 26901 | -3/Armory | Core integrity fell below 50% 26948 | -3/Armory | High security lockdown imminent 27001 | -3/Armory | Found Gamma Bomb Array 27028 | -3/Armory | High security lockdown engaged 27028 | -3/Armory | Destroyed 9 combat bots 27113 | -3/Armory | Found Gamma Bomb Array 27115 | -3/Armory | Found Gamma Bomb Array 27118 | -3/Armory | Found Gamma Bomb Array 27120 | -3/Armory | Found Gamma Bomb Array 27219 | -3/Armory | Core integrity fell below 20% 27222 | -3/Armory | Core destroyed Last Messages --------------- corruption cleaned. 27220_ Player 2 knocked back. 27220_ C-30 ARC bursts open, deploying its payload. 27220_ G-73 Enforcer unfolds itself. 27220_ G-67 Veteran unfolds itself. 27220_ L-61 Swordsman destroyed. 27220_ P-80 Master resets H-71 Marshal, system corruption cleaned. 27220_ Player 2 acquires Corrupted Unknown Reactor. 27221_ The unstable cave ceiling collapses. 27221_ Corrupted Lgt. Antimatter Reactor crushed. 27222_ Slug penetrates Player 2. 27222_ Player 2 attaches Corrupted Myomer Leg. 27222_ P-80 Master resets B-74 Champion, system corruption cleaned. 27222_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????# ! #" ""#??????????? | | ??????????????????????# ]]"" !"##?????????## | | ????????????????????############""[ "#??????????#[ | | ????????????????????# ##?????????# | | ????????????????????# ! #?????????# | | ????????????????????# " !! %" #?????????# | | ????????????????????# ! " ! #?????????## | | ????????????????????# [[ =! #??????????? | | ????????????????????# = #??######??? | | ????????????????????# ""! ##??? #??? | | ????????????????????# ! #???? ??? | | ????????????????????# [![=##???? ???? | | ????????????????????# %! #????? ???? | | ????????????????????# #= ###???# #???? | | ???????????????????#" ##??# #???? | | ???????????????????##"####"""## # # #??# #???? | | ????????????????????##???####?# # ##??# #???? | | ??????????????????????????????### [# ##### #???? | | ????????????????????????########!#[ #???? | | ????????????????????????#=%=%=%=%/ # # ##??? | | ????????????????????????#[######*# ### #### | | ????????????????????????#[#??# = | | ???????????????????????##%#??# # | | ???????????????????????# ##?# """"" #### | | ??????????????????????## ### "?"" ] ###? | | ??????????????????????# @ ## "]"" ] # | | ?????????????????????# # ; "]] ]] | | ?????????????????????## # """"" !* | | ??????????????????????# # ??? %% | | ??????????????????????# % ###??#### / | | ?????????????????????? [ #! #?????# ## # | | ????????????????????? @ /%p[ ?????# ### #?### | | ????????????????????? %%%=! ????# ??# #???? | | ???????????????????? p%bpH #???##??####+##???? | | ??????????????????? !=b| #?????????????????? | | ??????????????????? [= ?????????""""????? | | ??????????????????#g #???????""""""???? | | ??????????????????g*bg ???????""F?""???? | | ??????????????????### ???????"""??????? | | ?????????????????????# # ???????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????????????????????"""""??????? | | ??????????????????????????????????????"""""??????? | | ??????????????????????????????????????"""""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 80 Energy Generation 71 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . 4 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Utility 6 | . . . . . 2 . . . . 1 . . . . 1 . . . 2 . . . . . . . Weapon 4 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . Parts Attached 198 | . 2 1 1 4 15 6 . . 4 . 1 . 3 5 5 17 6 14 2 26 3 . 3 . 59 21 Parts Lost 56 | . . . . . 2 . . . . . . . . . 4 5 . . 1 7 . . . . 9 28 Damage Taken 13950 | . . . . 126 264 193 12 51 . 87 . 20 . 947 661 1104 139 214 366 1546 . 54 . 160 3792 4214 Core 1586 | . . . . 52 29 19 . . . . . . . 62 52 188 15 . 42 162 . . . 24 297 644 Player 2/Cogmind (%) 52 | . . . . 100 65 10 . . . . . . . 18 41 91 30 . 66 48 . . . 36 47 94 Absorbed by Shields 866 | . . . . . . . . . . . . . . . . 198 49 78 138 74 . . . . 329 . Damage Inflicted 34164 | . . . . 117 305 1356 196 254 273 529 . 444 25 895 420 2007 933 4529 401 5521 66 272 . 454 12447 2720 Player 2/Cogmind (%) 37 | . . . . 16 24 35 19 59 20 26 . 74 100 6 21 33 50 83 32 44 26 29 . 33 45 39 Combat Hostiles Destroyed 154 | . . . . 2 2 9 4 1 1 5 . 3 . 4 2 15 7 14 1 19 . 3 . 3 50 9 Player 2/Cogmind (%) 31 | . . . . 40 33 33 40 25 25 33 . 75 . 4 22 46 50 63 10 45 . 37 . 42 36 25 Game ------ Seed BehemothPowerChronowheel Manual? 0 Play Time 04:06:28 Cumulative 322.7 hours Start 2025.07.01 @ 20:18:58 End 2025.07.02 @ 22:31:51 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb5eedc8-dbb1-4c9a-8191-0e514445433b