Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 18:56:04 Player: Polariusz Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (164) 820 Value Destroyed (5485) 5485 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 10581 Bonus ------- High Alert Combat Kills 410 Follower Combat Kills 484 Friendly Fire -358 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 80/125 System Corruption 5% Temperature Hot (216) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved VSS Leg Improved VSS Leg > --- UTILITY (9) ------ Visual Processing Unit Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Wheel Greatsword Power Sword Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Signal Interpreter Precision Matter Filter Improved Reaction Control System Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Layered Light Armor Plating Flak Cannon Power Sword PL-3XN's Ring of Power [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Wheel Treads Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 7 | . . . 2 . 2 . 2 1 Weapon . | . . . . . . . . . Parts Attached 161 | 6 6 . 28 . 26 14 11 70 Power 15 | 1 . . 2 . 1 1 1 9 Engine 9 | 1 . . 1 . 1 1 . 5 Core 5 | . . . 1 . . . 1 3 Reactor 1 | . . . . . . . . 1 Propulsion 26 | 2 2 . 4 . 6 1 . 11 Treads 1 | . . . . . . . . 1 Leg 13 | . . . . . 4 . . 9 Wheel 12 | 2 2 . 4 . 2 1 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 58 | 1 1 . 7 . 7 4 6 32 Device 23 | . 1 . . . 2 . 3 17 Storage 2 | 1 . . 1 . . . . . Processor 9 | . . . 1 . 3 . 1 4 Hackware 6 | . . . 2 . . 2 . 2 Protection 18 | . . . 3 . 2 2 2 9 Artifact . | . . . . . . . . . Weapon 62 | 2 3 . 15 . 12 8 4 18 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon 4 | . . . 4 . . . . . Ballistic Gun 14 | 1 2 . 7 . 4 . . . Ballistic Cannon 23 | . . . 2 . 5 4 2 10 Launcher 3 | . . . 1 . . . 1 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon 8 | . . . . . 1 4 1 2 Slashing Weapon 7 | . . . . . 2 . . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 1 3 Parts Lost 43 | . 1 . 5 . 10 2 1 24 Power 4 | . . . 1 . 1 . . 2 Propulsion 6 | . 1 . 1 . 2 . . 2 Utility 24 | . . . 2 . 5 1 1 15 Weapon 9 | . . . 1 . 2 1 . 5 Highest Loss Streak 7 | . 1 . 1 . 6 1 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 95 100 88 100 81 80 81 76 Engine 5 | . 14 14 6 . 3 9 4 2 Core 2 | . . . 3 11 1 . 2 2 Leg 3 | . . . . . 7 . . 8 Wheel 9 | . 27 28 20 22 6 8 7 1 Device 8 | . 11 14 2 . 9 4 5 13 Storage 7 | . 14 14 10 11 9 9 7 2 Processor 13 | . . . 3 11 16 18 22 17 Hackware 6 | . . . 11 11 1 5 7 7 Protection 6 | . . . 7 11 8 7 6 6 Energy Gun 1 | . 16 . . . . . . . Ballistic Gun 4 | . 11 28 14 22 4 . . . Ballistic Cannon 6 | . . . 3 . 12 14 7 4 Impact Weapon 1 | . . . . . . 3 6 1 Slashing Weapon 1 | . . . . . 1 . . 3 Peak Build Rating 65 | 6 9 8 20 20 34 34 43 65 Average Rating 32 | 3 8 8 13 20 21 32 40 50 On Entrance 18 | . 6 8 8 20 20 30 31 42 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 11 15 14 23 21 35 42 41 52 Greatest Support 80 | 20 20 20 26 20 28 28 28 80 Greatest Overweight (x) 13 | . 1 . 1 1 6 13 1 9 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 8 8 8 6 Most Carried 8 | 4 8 7 8 8 8 8 8 8 Average Carried 6 | 1 6 7 7 8 6 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 7 7 8 8 8 7 8 4 Class Distribution -------------------- 45% | Mutant 16% | Assassin 8% | Scavenger-Gladiator 5% | Hacker-Mutant 5% | Skirmisher 4% | Commander-Skirmisher 4% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Skirmisher | -8/Storage Assassin | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Matter Collected 3780 | 210 146 . 620 . 987 439 174 1204 Remotely . | . . . . . . . . . Salvage Created 5507 | . 299 . 1147 . 1029 420 268 2344 Parts 287 | . 27 . 84 . 56 21 5 94 Haulers Intercepted 3 | . . . . . 1 1 . 1 Recyclers Shooed 4 | . . . 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 111 | . 8 . 27 . 23 11 4 38 Melee 19 | . . . . . 1 . 1 17 Guns 29 | . 8 . 15 . 6 . . . Cannons 47 | . . . 9 . 14 9 . 15 AOE 11 | . . . 2 . 2 1 . 6 Classes Destroyed 17 | . 5 . 4 . 5 . 1 2 Worker 7 | . . . . . 4 1 . 2 Builder 3 | . . . 1 . 2 . . . Tunneler 1 | . 1 . . . . . . . Hauler 3 | . . . . . 1 1 . 1 Recycler 8 | . . . . . 2 1 1 4 Mechanic 4 | . . . . . 1 . . 3 Operator 12 | . 2 . 3 . . 2 2 3 Watcher 13 | . 1 . 4 . 3 . 2 3 Swarmer 21 | . 3 . 6 . 4 4 . 4 Grunt 44 | . 5 . 10 . 11 8 . 10 Brawler 3 | . . . 2 . 1 . . . Duelist 6 | . . . 1 . 2 . . 3 Protector 1 | . . . . . . . . 1 Sentry 19 | . . . 8 . 4 1 1 5 Specialist 4 | . . . . . . . . 4 Hunter 6 | . . . . . 1 . 1 4 Programmer 9 | . . . . . . . 2 7 Best Kill Streak 11 | . 3 . 4 . 7 5 2 11 Combat Bots Only 8 | . 3 . 4 . 4 3 1 8 Max Kills in Single Turn 5 | . 1 . 3 . 5 4 1 3 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . 2 . 2 1 . 2 Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Hostile Shots Fired 848 | . 25 . 99 . 127 85 43 469 Missed 218 | . 6 . 25 . 24 22 10 131 Damage Taken 9550 | . 206 . 939 . 1735 851 454 5365 Core 1449 | . 23 . 124 . 268 129 46 859 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . . Regen/Repaired (Parts) 509 | . 38 . 90 . . 381 . . Core Remaining (%) 75 | 100 . 90 . 69 . 27 93 . Volleys Fired 296 | . 29 . 93 . 90 24 3 57 Largest 2 | . 2 . 2 . 2 2 2 2 Hottest 136 | . 115 . 136 . 88 88 88 106 Shots Fired 548 | . 58 . 169 . 177 44 7 93 Gun 235 | . 58 . 119 . 58 . . . Cannon 304 | . . . 45 . 119 44 7 89 Launcher 5 | . . . 1 . . . . 4 Special 4 | . . . 4 . . . . . Kinetic 467 | . 16 . 134 . 177 44 7 89 Thermal 76 | . 42 . 34 . . . . . Explosive 5 | . . . 1 . . . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 13 . 10 . 16 17 4 7 Robot Miss Streak 13 | . 3 . 3 . 13 13 7 9 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . 1 . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 494 | . 33 . 109 . 131 42 25 154 Core Hits 363 | . 18 . 50 . 86 48 4 157 Critical Kills 3 | . . . 1 . 2 . . . Critical Parts Destroyed 9 | . . . 1 . 1 1 5 1 Critical Strikes 33 | . 1 . 4 . 4 1 5 18 Burn 1 | . 1 . . . . . . . Meltdown 1 | . . . 1 . . . . . Destroy 4 | . . . 1 . 3 . . . Blast 3 | . . . 2 . 1 . . . Smash 7 | . . . . . . 1 5 1 Sever 17 | . . . . . . . . 17 Melee Attacks 148 | . . . . . 6 21 28 93 Impact 57 | . . . . . 1 21 28 7 Slashing 91 | . . . . . 5 . . 86 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . . . 3 2 2 10 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15327 | . 430 . 1799 . 3500 1432 1167 6999 Guns 2622 | . 430 . 1129 . 1063 . . . Cannons 4788 | . . . 541 . 1493 662 52 2040 Explosions 2754 | . . . 129 . 686 394 . 1545 Melee 5163 | . . . . . 258 376 1115 3414 Ramming . | . . . . . . . . . Kinetic 6670 | . 97 . 1263 . 2556 662 52 2040 Thermal 740 | . 333 . 407 . . . . . Explosive 2754 | . . . 129 . 686 394 . 1545 Electromagnetic . | . . . . . . . . . Impact 1934 | . . . . . 71 376 1115 372 Slashing 3229 | . . . . . 187 . . 3042 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . 5 7 9 5 Average Corruption 4 | . . . . . 4 6 3 3 Corruption Purged 2 | . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . Effects 120 | . . . . . 24 32 15 49 Message Errors 29 | . . . . . 6 8 5 10 Matter Fused 32 | . . . . . 4 12 2 14 Heat Flow Errors 14 | . . . . . 2 2 1 9 Energy Discharges 11 | . . . . . 3 3 2 3 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 14 | . . . . . 5 4 1 4 Data Loss (major) 7 | . . . . . . 2 1 4 Misfires 3 | . . . . . . 1 1 1 Alerts 4 | . . . . . 1 . 1 2 Weapon Failures 4 | . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 1434 | . . . . . 219 263 484 468 Projectiles 19 | . . . . . 19 . . . Explosions 262 | . . . . . 159 13 . 90 Melee 1153 | . . . . . 41 250 484 378 Knockbacks 139 | . . . 2 . 35 27 12 63 Impact 14 | . . . . . 1 2 8 3 Kinetic 115 | . . . 2 . 31 21 4 57 Secondary 10 | . . . . . 3 4 . 3 Self-Inflicted Damage 410 | . . . . . 101 67 . 242 Shots 6 | . . . . . 1 1 . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 422 | . 294 . 422 . 342 312 99 386 Average Temperature 105 | . 81 . 113 . 77 95 29 135 Received Heat Transfer 2433 | . 90 . 279 . 684 270 18 1092 Effects 11 | . . . 3 . 1 . . 7 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 4 | . . . . . 1 . . 3 Interference 3 | . . . 2 . . . . 1 Short Circuit 3 | . . . 1 . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 11 | . . . . . 1 1 7 2 Combat Hostiles 4 | . . . . . . 1 3 . Parts Fried 18 | . . . . . 1 1 10 6 Impact Corruptions 36 | . . . . . 2 9 20 5 Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 2 | . 1 . 1 . . . . . Heat Transferred 1702 | . 962 . 740 . . . . . Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Peak Influence 978 | . 252 52 475 183 378 978 533 842 Initial 437 | . . 52 20 183 70 72 437 110 Average 315 | . 137 52 250 183 191 710 370 310 Maximum Alert Level 3 | . 1 . 2 . 1 3 2 3 Low Security (%) 37 | 100 71 100 41 100 54 7 . 37 Level 1 32 | . 28 . 39 . 45 12 65 21 Level 2 20 | . . . 18 . . 17 34 32 Level 3 9 | . . . . . . 61 . 8 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 3 . 3 . 5 7 4 14 Investigation 4 | . . . . . . 2 . 2 Extermination 5 | . . . . . . . 2 3 Reinforcement 18 | . 3 . 3 . 2 2 2 6 Assault 3 | . . . . . . . . 3 Garrison 6 | . . . . . 3 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Distress Signals 12 | . 1 . 4 . 4 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 230 | . 17 . 51 . 38 34 13 77 Peak Tracking Total 11 | . 4 . 5 . 5 8 2 11 Tactical Retreats 30 | . 3 . 11 . 1 3 3 9 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Traps Triggered 11 | . . . . . . 3 1 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Machines Disabled 11 | . . . 1 . 2 5 . 3 Max in Single Turn 2 | . . . 1 . 2 1 . 2 Garrison Access 5 | . . . . . 1 1 . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Machines Accessed 40 | . 1 . 9 . 4 9 5 12 Terminals 28 | . . . 7 . 2 6 5 8 Fabricators . | . . . . . . . . . Repair Stations 6 | . 1 . 1 . . 2 . 2 Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 4 | . . . . . 1 1 . 2 Total Hacks 83 | . 2 . 19 . 11 21 7 23 Successful 41 | . 2 . 10 . 5 13 2 9 Failed 42 | . . . 9 . 6 8 5 14 Catastrophic 7 | . . . 2 . . . 1 4 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 60 | . . . 15 . 6 13 7 19 Fabricators . | . . . . . . . . . Repair Stations 13 | . 2 . 2 . . 7 . 2 Recycling Units 2 | . . . . . 2 . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 6 | . . . . . 3 1 . 2 Terminal Hacks 23 | . . . 6 . 2 6 2 7 Record 2 | . . . . . . . . 2 Robot Schematic 2 | . . . . . . 1 . 1 Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . . . . . 2 . . Level Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 2 | . . . 1 . . 1 . . Machine Index 1 | . . . 1 . . . . . Alert Level 4 | . . . . . 1 1 . 2 Unreport Threat 2 | . . . 1 . 1 . . . Locate Traps 2 | . . . 1 . . . . 1 Dispatch Records 1 | . . . . . . . . 1 Zone Layout 2 | . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . 6 . . Scan Component 5 | . 1 . 1 . . 3 . . Repair 5 | . 1 . 1 . . 3 . . Recycling Unit Hacks 2 | . . . . . 2 . . . Process 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 2 Seal Access 4 | . . . . . 1 1 . 2 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 Used 1 | . . . . . . . . 1 Hacking Detections 30 | . 1 . 7 . 4 6 4 8 Full Trace Events 2 | . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . 3 . . Time 172 | . 26 . 26 . . 120 . . Parts Recycled . | . . . . . . . . . Recycled Matter 221 | . . . . . 221 . . . Retrieved Matter 397 | . . . . . 397 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Total Allies 10 | . . . . . . 10 . . Largest Group 10 | . . . . . . 10 . . Highest-Rated Group 173 | . . . . . . 173 . . Highest-Rated Ally 29 | . . . . . . 29 . . Total Orders . | . . . . . . . . . Ally Attacks 120 | . . . . . . 120 . . Total Damage 1404 | . . . . . . 1404 . . Kills 22 | . . . . . . 22 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Turns Passed 9709 | 38 723 45 1743 236 1340 1025 1293 3266 Spaces Moved 6236 | 33 496 57 1267 241 784 587 737 2034 Core 15 | 9 . . . . 2 2 . 2 Treads 335 | . . . . . . . . 335 Legs 1281 | . . . . . 320 . . 961 Wheels 4605 | 24 496 57 1267 241 462 585 737 736 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 100 100 90 Average Speed 108 | 71 80 80 88 95 114 115 114 123 Slowest Speed 700 | 80 95 80 115 95 350 700 115 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 50 21 89 63 44 81 23 46 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 18 | . . . 4 . . 1 1 12 Terrain Destroyed 114 | . . . 9 . 21 13 1 70 Melee 14 | . . . . . . 1 1 12 Projectile 4 | . . . 4 . . . . . AOE 96 | . . . 5 . 21 12 . 58 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Total 8468 | 47 766 56 1711 247 1042 847 1119 2633 Wait 1347 | . 217 . 272 7 92 191 332 236 Move 6228 | 32 495 56 1266 240 783 586 736 2034 Hop . | . . . . . . . . . Pick Up 181 | 8 14 . 32 . 26 7 8 86 Fast Attach . | . . . . . . . . . Attach 99 | 6 5 . 15 . 17 4 5 47 Detach 3 | . . . . . 2 . . 1 Swap 62 | . 1 . 13 . 9 10 6 23 Drop 104 | 1 5 . 20 . 17 4 1 56 Fire 296 | . 29 . 93 . 90 24 3 57 Melee 148 | . . . . . 6 21 28 93 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 614 | -10/Materials | Repaired Wheel 762 | -10/Materials | Entered Mines 786 | -10/Mines | Learned location of Zion (-6) 790 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 790 | -10/Mines | Discovered new exit (range 5) 799 | -10/Mines | Discovered new exit (range 12) 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Utility x2 807 | -9/Materials | Discovered new exit (range 15) 1534 | -9/Materials | Build established: Hacker-Mutant 1681 | -9/Materials | Discovered new exit (range 16) 2001 | -9/Materials | Discovered new exit (range 10) 2106 | -9/Materials | Build established: Mutant 2151 | -9/Materials | Repaired Sml. Storage Unit 2208 | -9/Materials | Discovered new exit (range 14) 2536 | -9/Materials | Identified exit to Materials 2550 | -9/Materials | Entered Mines 2570 | -9/Mines | Discovered exit to Materials (range 11) 2661 | -9/Mines | Learned 4 Materials zone layouts 2673 | -9/Mines | Discovered exit to Materials (range 7) 2786 | -9/Mines | Entered Materials 2786 | -8/Materials | Evolved 2 slots: Utility x2 2786 | -8/Materials | Discovered new exit (range 15) 2787 | -8/Materials | Identified exit to Factory 2787 | -8/Materials | Identified exit to Storage 2847 | -8/Materials | Garrison activated, responded to threat 2973 | -8/Materials | Lost 6 parts (1p2n1u2w) 3314 | -8/Materials | Discovered exit to Factory (range 9) 4035 | -8/Materials | Build established: Skirmisher 4126 | -8/Materials | Entered Storage 4143 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4176 | -8/Storage | Garrison activated, responded to threat 4387 | -8/Storage | Core integrity fell below 50% 4447 | -8/Storage | Build established: Commander-Skirmisher 4677 | -8/Storage | Repaired Hvy. Armor Plating 4794 | -8/Storage | Lost 5 allies 4982 | -8/Storage | Repaired Arm. Huge Wheel 5061 | -8/Storage | Build established: Mutant 5098 | -8/Storage | Repaired Flak Cannon 5122 | -8/Storage | Discovered exit to Factory (range 8) 5151 | -8/Storage | Entered Factory 5151 | -7/Factory | Evolved 2 slots: Utility x2 5618 | -7/Factory | Build established: Assassin 5906 | -7/Factory | Identified exit to Factory 6444 | -7/Factory | Entered another Factory area 6444 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7491 | -6/Factory | Cargo convoy interrupted 7524 | -6/Factory | Found PL-3XN's Ring of Power 7529 | -6/Factory | Destroyed 8 combat bots 7538 | -6/Factory | Lost 7 parts (1n4u2w) 7538 | -6/Factory | Lost 3 allies 7792 | -6/Factory | Build established: Mutant 7844 | -6/Factory | Lost 5 parts (3u2w) 8196 | -6/Factory | Core integrity fell below 50% 8636 | -6/Factory | Build established: Scavenger-Assassin 8894 | -6/Factory | First assault squad dispatched 9390 | -6/Factory | Build established: Scavenger-Gladiator 9680 | -6/Factory | Core integrity fell below 20% 9710 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Microactuators destroyed. G-50 Soldier knocked back. System corrupted: Matter fused (-10). G-50 Soldier knocked back. ALERT: Construction progress impeded, dispatching reinforcements to local area. S-27 Virus destroyed. U-05 Engineer lays Concrete. Hrd. Medium Armor Plating destroyed. Hvy. Flak Cannon destroyed. U-05 Engineer lays Concrete. U-05 Engineer knocked back. K-01 Serf collects debris. Critical hit (Burn: +37). Imp. Melee Analysis Suite destroyed. Acquired Wheel. Imp. Ion Engine destroyed. Dropped Fusion Compressor. K-01 Serf collects debris. Acquired Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????# ?? | | ??????????????????????????????????????####### ""? | | ?????????????????????????????????????? """ # ""? | | ?????????????????????????????????????? "T" # """ | | ?????????????????????????????????????"" ?#= | | ????????????????????????????????????""" ?# """ | | ?????????????????????????????????????"" ??# """ | | ?????????????????????????????????????"" ??# """ | | ??????????????????????????????????????" ???# | | ?????????????????????????????????????? ???# * | | ???????????????????????################+########## | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# k | | ???????????????????????# g | | ???????????????????????# gg!###########+######### | | ???????????????????????# %%%#???????? ???????? | | ???????????????????????# * [%#??????" " " "??????? | | ???????????????????????#s@ =#??????" " " " ?????? | | ???????????????????????# #????? " " " " ?????? | | ???????????????????????+ #??????" " " " ????? | | ?????????????????????? # #????????" ? "??????? | | ?????????????????????? # #????????" ? "??????? | | ?????????????????????#?# #????????" ? "??????? | | ??????????????????????? #????????? ? ???????? | | ?????????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ????????????H?????? #???????????????????? | | ??????????????????+###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????########? | | ?????????????????????????????????????????#! #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# !! #? | | ?????????????????????????????????????????# ! #? | | ??????????????????????????????????????????? #? | | ????????????????????????????????????????????? #? | | ???????????????????????????????????????????####+## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# #? | | ????????????????????????????????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Utility Shielding 33 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 57 Melee Accuracy 6 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked B-48 Gladiator | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed ThiefCommPenetrator Manual? 0 Play Time 01:59:27 Cumulative 30.2 hours Start 2025.05.04 @ 17:40:59 End 2025.05.05 @ 18:56:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4dccf777-f78c-4ba0-94c1-99b2139e9c25