Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:21:22 Player: Skarma Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (621) 621 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2626 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 67/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Compact Wheel Seismic Detector Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink Seismic Detector EM Pulse Gun Small Laser Assault Rifle Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Terrain Scan Processor Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 33 | 5 9 . 9 10 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 2 3 Treads . | . . . . . Leg . | . . . . . Wheel 7 | 2 2 . 2 1 Hover . | . . . . . Flight 2 | . . . . 2 Utility 8 | . 3 . 2 3 Device 4 | . 1 . 1 2 Storage 2 | . 1 . . 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 3 . 4 4 Energy Gun 3 | 1 . . 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 1 . 1 1 Ballistic Cannon . | . . . . . Launcher 4 | . 2 . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 16 | . . . 3 13 Power 2 | . . . 1 1 Propulsion 5 | . . . 1 4 Utility 3 | . . . 1 2 Weapon 6 | . . . . 6 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 82 | . 86 100 87 57 Engine 8 | . 13 14 5 5 Wheel 24 | . 27 28 31 9 Device 3 | . 1 . 6 4 Storage 11 | . 11 14 11 13 Processor 9 | . 6 14 11 9 Energy Cannon 1 | . . . 2 4 Ballistic Gun 11 | . 13 14 11 8 Launcher 8 | . 12 14 7 . Naked Turns . | . . . . . Heaviest Build 103 | 7 89 88 97 103 Greatest Support 36 | 20 20 20 36 30 Greatest Overweight (x) 26 | . 8 4 4 26 Average Overweight (x) 2 | . 2 4 2 5 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 21 | 5 20 25 25 25 Most Carried 14 | 5 13 14 13 12 Average Carried 8 | 2 7 12 9 8 Final Capacity 25 | 5 25 25 25 25 Final Carried 13 | 3 13 11 12 6 Class Distribution -------------------- 74% | Mutant 16% | Scavenger-Mutant 8% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 638 | 277 27 76 258 . Remotely . | . . . . . Salvage Created 744 | 50 82 76 470 66 Parts 56 | 2 11 8 24 11 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . . 1 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | 1 5 2 7 5 Guns 10 | 1 1 . 4 4 Cannons 1 | . . . 1 . AOE 9 | . 4 2 2 1 Classes Destroyed 9 | 1 2 . 6 . Builder 4 | . 1 1 2 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 8 | . 3 . . 5 Grunt 10 | 1 2 2 5 . Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 11 | 1 6 3 11 3 Combat Bots Only 5 | 1 5 2 4 3 Max Kills in Single Turn 3 | 1 3 1 3 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 254 | 13 9 5 28 199 Missed 62 | 4 2 2 7 47 Damage Taken 1700 | 98 66 31 261 1244 Core 702 | 44 36 10 62 550 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 82 . 64 84 . Volleys Fired 58 | 9 9 4 24 12 Largest 3 | 2 2 2 2 3 Hottest 114 | 60 50 50 91 114 Shots Fired 109 | 18 16 8 41 26 Gun 74 | 18 9 4 27 16 Cannon 11 | . . . 3 8 Launcher 24 | . 7 4 11 2 Special . | . . . . . Kinetic 62 | 9 9 4 24 16 Thermal 14 | . . . 6 8 Explosive 24 | . 7 4 11 2 Electromagnetic 9 | 9 . . . . Robot Hit Streak 7 | 7 5 3 7 3 Robot Miss Streak 8 | 1 2 . 3 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | 10 6 2 16 9 Core Hits 47 | 2 11 6 23 5 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2204 | 133 500 140 1086 345 Guns 548 | 133 69 11 192 143 Cannons 83 | . . . 41 42 Explosions 1572 | . 431 129 853 159 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 473 | 81 69 11 169 143 Thermal 106 | . . . 64 42 Explosive 1572 | . 431 129 853 159 Electromagnetic 52 | 52 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . 10 . 1 32 Projectiles . | . . . . . Explosions 43 | . 10 . 1 32 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . 16 39 Shots 2 | . . . 1 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 111 | 54 2 2 111 36 Average Temperature 30 | 32 2 2 60 16 Received Heat Transfer 210 | 54 18 18 120 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 198 | . . . 124 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 394 | 20 193 152 394 225 Initial 166 | . 13 75 59 166 Average 141 | 1 90 124 206 197 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 76 | 100 100 100 56 46 Level 1 23 | . . . 43 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | 1 8 1 10 12 Peak Tracking Total 6 | 1 6 1 3 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 1 . 3 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 . 2 . Successful 1 | . . . 1 . Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1073 | 99 336 103 328 207 Spaces Moved 640 | 80 237 64 212 47 Core 19 | 16 . . . 3 Treads . | . . . . . Legs . | . . . . . Wheels 618 | 64 237 64 212 41 Hover . | . . . . . Flight 3 | . . . . 3 Fastest Speed 50 | 50 80 140 110 125 Average Speed 126 | 74 120 140 113 284 Slowest Speed 1370 | 80 200 140 140 1370 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 7 31 12 20 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . 6 . . Terrain Destroyed 153 | . 27 25 97 4 Melee . | . . . . . Projectile . | . . . . . AOE 153 | . 27 25 97 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 772 | 101 271 71 256 73 Wait . | . . . . . Move 636 | 79 236 63 211 47 Hop . | . . . . . Pick Up 36 | 8 17 1 9 1 Fast Attach . | . . . . . Attach 24 | 5 7 . 4 8 Detach 1 | . . . . 1 Swap 9 | . 2 . 5 2 Drop 6 | . . 3 3 . Fire 58 | 9 9 4 24 12 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 416 | -10/Materials | Identified exit to Mines 436 | -10/Materials | Entered Mines 515 | -10/Mines | Discovered new exit (range 11) 536 | -10/Mines | Identified exit to Materials 539 | -10/Mines | Entered Materials 539 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Discovered new exit (range 15) 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1010 | -8/Materials | Core integrity fell below 50% 1033 | -8/Materials | Core integrity fell below 20% 1034 | -8/Materials | Lost 11 parts (1p4n2u4w) 1074 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Mining Laser destroyed. S-10 Pest destroyed. Slammed into S-10 Pest. R-06 Scavenger collects Flight Unit. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????? ^ !!!????????????????????? | | ?????????????????? !! ??????????????????? | | ??????????????????# !! ?????????????????? | | ??????????????????# ^ % ???#??????????????? | | ???????????#??????#^ ?? #??????????????? | | ???????????# ?????# ?? #??????????????? | | ???????????# ????#[[[ ?? #??????????????? | | ???????????# = ???#[[[ " ! #??????????????? | | ???????????# ??#[[ """ #??????????????? | | ????????????? ?# """ ????????????????? | | ??????????????? # %* ?????????????????? | | ?????????????????%+" =% ??????????????????? | | ??????????????????# % ???????????????????? | | ??????????????????# % ###+####?????????????????? | | ???????????????????# =#=% #?????????????????? | | ???????????????????# %#@s #?????????????????? | | ???????????????????# #""" ] #?????????????????? | | ???????????????????# #""" #?????????????????? | | ??????????########?# #""" #?????????????????? | | ??????????# ?# # #?????????????????? | | ??????????# # ########?????????????????? | | ??????????# # #????????????????????????? | | ??????????# + #????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# ?# #????????????????????????? | | ??????????# ?# #????????????????????????? | | ??????????# ??# ########## ?????????????? | | ??????????########## ?????????????? | | ????????????# ] # ?????????????? | | ????????????# # ?????????????? | | ????????????# "" + ###+######+#??????????????? | | ????????????# "Y # #?????????????????????????? | | ????????????# "" # #?????????????????????????? | | ????????????# # #?????????????????????????? | | ????????????############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed ComponentGuidanceStorm Manual? 0 Play Time 00:19:04 Cumulative 1.2 hours Start 2024.03.31 @ 21:02:50 End 2024.03.31 @ 21:21:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b59445d-a372-4582-91ae-92f2583282f5