Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 21:01:56

Player: TheTravelingGuy

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (15)      75
Value Destroyed (373)      373
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 708

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     168/300
Energy                     249/250
System Corruption          0%
Temperature                Warm (137)
Movement                   Rolling (200) Ox8
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
                Wheel
>               --- UTILITY (2) ------
                Huge Storage Unit
>               --- WEAPON (2) -------
          Light Assault Rifle
>               --- INVENTORY (25) ---
                Ion Engine
                Aluminum Leg
          Small Storage Unit
          Small Storage Unit
         Medium Storage Unit
         Medium Storage Unit
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
                Huge Storage Unit
  High-capacity Battery (250)
         Medium Matter Pod (0)
         Medium Matter Pod (0)
                ECM Suite
                Utility Shielding

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
         Wheel
         Wheel
>        --- UTILITY ----------
   Large Storage Unit
         Visual Processing Unit
>        --- WEAPON -----------
   Light Assault Rifle
   Light Assault Rifle
>        --- INVENTORY --------
         Ion Engine
         Aluminum Leg
         Aluminum Leg
         Flight Unit
   Small Storage Unit
   Small Storage Unit
  Medium Storage Unit
  Medium Storage Unit
   Large Storage Unit
         EM Pulse Gun
         EM Pulse Gun
         Grenade Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Processor                Visual Processing Unit
  Protection               Weapon Shielding
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             29   | 5   24  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               5    | 2   3   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  4    | 2   2   
    Hover                  .    | .   .   
    Flight                 1    | .   1   
  Utility                  10   | .   10  
    Device                 .    | .   .   
    Storage                5    | .   5   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             4    | .   4   
    Artifact               .    | .   .   
  Weapon                   12   | 2   10  
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          6    | 1   5   
    Ballistic Cannon       .    | .   .   
    Launcher               3    | .   3   
    Special Weapon         2    | .   2   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  1    | .   1   
  Weapon                   4    | .   4   
  Highest Loss Streak      6    | .   6   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     84   | .   84  
  Engine                   13   | .   13  
  Wheel                    26   | .   26  
  Storage                  14   | .   14  
  Protection               2    | .   2   
  Ballistic Gun            22   | .   22  
  Launcher                 1    | .   1   
Peak Build Rating          9    | 5   9   
  Average Rating           6    | 3   6   
  On Entrance              2    | .   4   
Naked Turns                .    | .   .   
Heaviest Build             90   | 4   90  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  8    | .   8   
  Average Overweight (x)   1    | .   2   
Largest Inventory Capacity 25   | 5   25  
  Average Capacity         17   | 5   19  
  Most Carried             20   | 5   20  
  Average Carried          12   | 2   13  
  Final Capacity           25   | 5   25  
  Final Carried            16   | 5   16  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           436  | 256 180 
  Remotely                 .    | .   .   
Salvage Created            370  | 40  330 
  Parts                    27   | 1   26  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  12   | 1   11  
  Guns                     4    | 1   3   
  AOE                      8    | .   8   
Classes Destroyed          4    | 1   3   
  Builder                  1    | .   1   
  Watcher                  2    | .   2   
  Swarmer                  3    | .   3   
  Grunt                    9    | 1   8   
Best Kill Streak           8    | 1   8   
  Combat Bots Only         6    | 1   6   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        79   | 7   72  
  Missed                   21   | 2   19  
Damage Taken               694  | 55  639 
  Core                     252  | 12  240 
  Absorbed by Shields      .    | .   .   
  Redirected to Shielding  35   | .   35  
Core Remaining (%)         95   | 95  .   
Volleys Fired              53   | 6   47  
  Largest                  2    | 2   2   
  Hottest                  200  | 60  200 
Shots Fired                68   | 11  57  
  Gun                      58   | 11  47  
  Cannon                   .    | .   .   
  Launcher                 6    | .   6   
  Special                  4    | .   4   
  Kinetic                  53   | 6   47  
  Thermal                  4    | .   4   
  Explosive                6    | .   6   
  Electromagnetic          5    | 5   .   
  Robot Hit Streak         12   | 8   12  
  Robot Miss Streak        4    | 1   4   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           40   | 10  30  
  Core Hits                27   | 2   25  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           890  | 110 780 
  Guns                     313  | 110 203 
  Cannons                  .    | .   .   
  Explosions               505  | .   505 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  243  | 40  203 
  Thermal                  72   | .   72  
  Explosive                505  | .   505 
  Electromagnetic          70   | 70  .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        193  | 70  193 
  Average Temperature      62   | 32  72  
  Received Heat Transfer   357  | 30  327 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         150  | .   150 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             296  | 20  296 
  Initial                  13   | .   13  
  Average                  149  | 2   173 
Maximum Alert Level        1    | .   1   
  Low Security (%)         65   | 100 60  
  Level 1                  34   | .   39  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              21   | 1   20  
  Peak Tracking Total      5    | 1   5   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          6    | .   6   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                24   | .   24  
  Successful               16   | .   16  
  Failed                   8    | .   8   
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                16   | .   16  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          8    | .   8   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             9    | .   9   
  Robot Analysis           1    | .   1   
  Prototype ID Bank        2    | .   2   
  Alert Level              2    | .   2   
  Locate Traps             1    | .   1   
  Maintenance Status       1    | .   1   
  Hauler Manifests         1    | .   1   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       7    | .   7   
  Recycle Component        4    | .   4   
  Report Inventory         2    | .   2   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         6    | .   6   
  Full Trace Events        5    | .   5   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             4    | .   4   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     3    | .   3   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               671  | 95  576 
Spaces Moved               423  | 88  335 
  Core                     17   | 17  .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   406  | 71  335 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            103  | 74  111 
  Slowest Speed            200  | 80  200 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       34   | 6   62  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          30   | .   30  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      30   | .   30  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      590  | 108 482 
  Wait                     47   | .   47  
  Move                     422  | 87  335 
  Hop                      .    | .   .   
  Pick Up                  31   | 9   22  
  Fast Attach              1    | .   1   
  Attach                   18   | 5   13  
  Detach                   7    | 1   6   
  Swap                     10   | .   10  
  Drop                     1    | .   1   
  Fire                     53   | 6   47  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   60 | -11/Scrapyard | Discovered new exit (range 8)
   96 | -11/Scrapyard | Entered Materials
  164 | -10/Materials | Discovered new exit (range 16)
  179 | -10/Materials | Discovered new exit (range 10)
  230 | -10/Materials | Discovered new exit (range 15)
  316 | -10/Materials | Discovered new exit (range 10)
  320 | -10/Materials | Build established: Mutant
  659 | -10/Materials | Core integrity fell below 50%
  665 | -10/Materials | Core integrity fell below 20%
  672 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
U-05 Engineer builds a Wall.
K-01 Serf collects debris.
U-05 Engineer lays Concrete.
U-05 Engineer builds a Wall. <x3>
K-01 Serf collects debris.
U-05 Engineer lays Concrete. <x2>
K-01 Serf collects debris.
G-34 Mercenary destroyed.
K-01 Serf collects debris.
Weapon Shielding destroyed.
Mining Laser destroyed.
K-01 Serf collects debris.
Mining Laser destroyed.
Lgt. Assault Rifle destroyed.
K-01 Serf collects debris.
U-05 Engineer works on Processing Tank.
G-47 Trooper destroyed.
Processing Tank disabled.
K-01 Serf collects debris.
U-05 Engineer works on Processing Tank.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            400
Sight Range                18
Terrain Scan Density       10
Utility Shielding          33
Weapon Shielding           33
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot
Shopping List

 Challenges 
------------
None

 Game 
------
Seed              DispersionZioniteScrap
  Manual?         0
Play Time         00:16:23
  Cumulative      0.8 hours
  Start           2024.11.20 @ 20:48:05
  End             2024.11.20 @ 21:01:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      2
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d389f328-bd5e-49ee-8277-1971b4004be7