Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.21 @ 12:10:29 Player: CreepyD Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1877) 1877 Prototype IDs (18) 360 Alien Tech Used (6) 1200 Bonus (1213) 1213 TOTAL SCORE: 10380 Bonus ------- High Alert Combat Kills 213 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 219/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Stasis Canceller Advanced KE Penetrator Linear Accelerator Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Reaction Control System Advanced Hacking Suite System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Advanced Weight Redist. System Advanced Recalibrator Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 158] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Advanced Sensor Array Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Power Maul Energy Gun Medium Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Slots Evolved 14 | . . 2 2 2 2 2 2 2 . . Power 2 | . . . 1 . . 1 . . . . Propulsion 6 | . . 2 1 1 . . 1 1 . . Utility 6 | . . . . 1 2 1 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 97 | 8 4 9 4 2 3 8 . 19 13 27 Power 11 | 1 . 1 1 . . 1 . 2 2 3 Engine 3 | 1 . 1 1 . . . . . . . Core 2 | . . . . . . 1 . 1 . . Reactor 6 | . . . . . . . . 1 2 3 Propulsion 23 | 3 1 5 1 . 1 . . 4 2 6 Treads . | . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 18 | . . 5 1 . 1 . . 4 2 5 Utility 39 | 2 1 1 2 1 2 4 . 9 6 11 Device 27 | 2 1 . 2 1 1 2 . 5 6 7 Storage . | . . . . . . . . . . . Processor 3 | . . . . . . . . 2 . 1 Hackware 2 | . . . . . . 2 . . . . Protection 7 | . . 1 . . 1 . . 2 . 3 Artifact . | . . . . . . . . . . . Weapon 24 | 2 2 2 . 1 . 3 . 4 3 7 Energy Gun 3 | 1 2 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 8 | 1 . . . . . . . 3 . 4 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 2 | . . 1 . . . 1 . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 6 | . . 1 . 1 . 1 . 1 2 . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . . . . 3 4 4 Parts Lost 35 | . 5 1 . . . 1 . 2 1 25 Power 4 | . 1 . . . . . . . . 3 Propulsion 13 | . 1 . . . . . . 1 1 10 Utility 11 | . 1 1 . . . 1 . . . 8 Weapon 7 | . 2 . . . . . . 1 . 4 Highest Loss Streak 10 | . 3 1 . . . 1 . 1 1 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 87 84 94 92 97 90 78 81 84 71 Engine 4 | . 11 10 12 15 13 6 . . . . Core 1 | . . . . . . 2 5 4 2 . Reactor 4 | . . . . . . . . 2 10 8 Leg 3 | . 28 . . . . . . . . . Flight 25 | . . 41 45 38 40 35 31 29 27 18 Device 15 | . 20 3 9 15 19 15 10 17 16 14 Processor 4 | . . . . . . . . 3 9 9 Hackware 4 | . . . . . . 5 10 9 9 5 Protection 4 | . . 7 9 7 10 11 10 5 1 3 Energy Gun 2 | . 14 11 . . . . . . . . Ballistic Gun 2 | . 11 . . . . . . 1 . 3 Launcher 2 | . . 8 9 7 6 5 5 . . . Impact Weapon 2 | . . 1 9 7 6 5 5 3 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 11 11 12 17 19 23 25 19 34 48 48 Greatest Support 61 | 20 20 15 20 20 25 25 25 49 60 61 Greatest Overweight (x) 15 | . . . . . . . . . . 15 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 23% | Sprinter 22% | Mutant 19% | Generator-Ninja 12% | Hacker-Sprinter 5% | Hacker-Ninja 5% | Scout 5% | Scavenger-Sprinter 3% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Hacker-Sprinter | -3/Research Generator-Ninja | -3/Quarantine Generator-Ninja | -3/Section 7 Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Matter Collected 1795 | 58 140 193 193 10 40 92 . 207 154 708 Remotely . | . . . . . . . . . . . Salvage Created 2362 | 16 178 43 76 18 18 188 . 516 150 1159 Parts 93 | 4 12 3 3 . . 8 . 5 10 48 Haulers Intercepted 8 | . . 1 1 . . . . 3 . 3 Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Combat Hostiles Destroyed 22 | . 8 . . . . 3 . 1 1 9 Melee 4 | . . . . . . . . . 1 3 Guns 14 | . 8 . . . . . . . . 6 AOE 3 | . . . . . . 3 . . . . Classes Destroyed 12 | 1 2 1 1 1 . 3 . 1 . 2 Worker 1 | . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 8 | . . 1 1 . . . . 3 . 3 Recycler 3 | . . . . . . 1 . 1 . 1 Operator 4 | . . . 2 . . . . . 2 . Watcher 5 | . . . . 1 1 . . 1 1 1 Swarmer 8 | . 6 . . . . . . . . 2 Cutter 3 | . . . . . . 3 . . . . Grunt 2 | . 2 . . . . . . . . . Researcher 2 | . . . . . . . . . . 2 Sentry 1 | . . . . . . . . . . 1 Programmer 6 | . . . . . . . . 1 1 4 Tracker 1 | . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 1 6 1 2 1 1 3 . 2 1 3 Combat Bots Only 6 | . 6 . . . . 3 . 1 1 3 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Damage Taken 5682 | . 778 130 15 . . 399 . 243 77 4040 Core 1469 | . 217 14 . . . 237 . 73 . 928 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 71 | . . 6 . . . 35 . 30 . . Regen/Repaired (Parts) 155 | . . . . . . . . . 13 142 Core Remaining (%) 85 | 100 13 96 100 100 100 76 100 . . . Volleys Fired 98 | 5 33 2 3 . . 5 . . . 50 Largest 2 | 2 2 2 1 . . 1 . . . 2 Hottest 101 | 70 70 95 30 . . 30 . . . 101 Shots Fired 187 | 10 66 4 3 . . 5 . . . 99 Gun 149 | 10 66 2 . . . . . . . 71 Cannon 28 | . . . . . . . . . . 28 Launcher 10 | . . 2 3 . . 5 . . . . Special . | . . . . . . . . . . . Kinetic 137 | 5 33 . . . . . . . . 99 Thermal 40 | 5 33 2 . . . . . . . . Explosive 10 | . . 2 3 . . 5 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 3 6 4 . . . 1 . . . 12 Robot Miss Streak 6 | 3 6 3 . . . 3 . . . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 129 | 5 30 3 3 1 1 2 . 10 4 70 Core Hits 54 | 1 11 3 1 . . 8 . 1 2 27 Critical Kills 3 | . . . . . . . . . 1 2 Critical Parts Destroyed 7 | . 1 . . . . 1 . 2 . 3 Critical Strikes 16 | . 1 . . . . 1 . 2 1 11 Destroy 7 | . 1 . . . . . . . . 6 Smash 4 | . . . . . . 1 . 2 1 . Sever 1 | . . . . . . . . . . 1 Impale 4 | . . . . . . . . . . 4 Melee Attacks 97 | . . 2 3 5 4 2 . 21 27 33 Kinetic 2 | . . . . . . . . . 2 . Impact 62 | . . 2 3 5 4 2 . 21 25 . Slashing 16 | . . . . . . . . . . 16 Piercing 17 | . . . . . . . . . . 17 Sneak Attacks 14 | . . 1 2 . 1 1 . 4 1 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5705 | 56 371 159 218 49 107 295 . 757 335 3358 Guns 1630 | 56 371 7 . . . . . . . 1196 Cannons 367 | . . . . . . . . . . 367 Explosions 291 | . . 36 38 . . 217 . . . . Melee 3417 | . . 116 180 49 107 78 . 757 335 1795 Ramming . | . . . . . . . . . . . Kinetic 2022 | 43 258 . . . . . . . 158 1563 Thermal 133 | 13 113 7 . . . . . . . . Explosive 291 | . . 36 38 . . 217 . . . . Electromagnetic . | . . . . . . . . . . . Impact 1464 | . . 116 180 49 107 78 . 757 177 . Slashing 1251 | . . . . . . . . . . 1251 Piercing 544 | . . . . . . . . . . 544 Highest Corruption 23 | . . . 1 . . . . 4 4 23 Average Corruption 6 | . . . 1 . . . . 1 4 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . 1 . . . . 3 6 29 Message Errors 8 | . . . . . . . . 2 2 4 Matter Fused 9 | . . . . . . . . . . 9 Heat Flow Errors 9 | . . . . . . . . 1 3 5 Energy Discharges 2 | . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 2 | . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1254 | . . . 90 27 85 78 . 377 150 447 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1254 | . . . 90 27 85 78 . 377 150 447 Knockbacks 6 | . . . 1 . . . . . 1 4 Impact 2 | . . . 1 . . . . . 1 . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . 24 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 318 | 36 183 42 . . . 3 . 267 199 318 Average Temperature 118 | 16 70 19 . . . 3 . 111 140 139 Received Heat Transfer 501 | . 324 57 9 . . . . . . 111 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . 1 . . . 5 2 . Impact Corruptions 22 | . . . 5 1 2 2 . 10 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 380 | 37 333 10 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Peak Influence 607 | 5 244 280 271 177 148 314 153 305 550 607 Initial 237 | . 3 85 118 123 86 72 153 80 171 237 Average 259 | 1 117 165 179 154 116 167 153 184 367 421 Maximum Alert Level 2 | . 1 1 1 . . 1 . 1 2 2 Low Security (%) 43 | 100 65 84 54 100 100 71 100 66 2 . Level 1 30 | . 34 15 45 . . 28 . 33 39 37 Level 2 26 | . . . . . . . . . 57 62 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 2 1 1 . 2 . . 1 10 Investigation 2 | . . 1 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 9 | . 2 1 . 1 . 2 . . 1 2 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept 6 | . . . . . . . . . . 6 Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Distress Signals 5 | . 2 . . . . . . . . 3 Communications Jammed 39 | . . . . . . . . 9 . 30 Distress Signals 36 | . . . . . . . . 9 . 27 Times Spotted 100 | . 19 7 7 1 2 5 . 9 8 42 Peak Tracking Total 16 | . 9 6 7 2 4 6 . 4 2 16 Tactical Retreats 17 | . 1 2 1 . 1 1 . 4 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Traps Triggered 4 | . . . . 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Machines Disabled 21 | . . 1 2 . . . . . 9 9 Max in Single Turn 1 | . . 1 1 . . . . . 1 1 Garrison Access 3 | . . . . . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Machines Accessed 41 | . 1 1 9 2 4 3 . 6 7 8 Terminals 28 | . 1 1 6 . 2 1 . 4 6 7 Fabricators 2 | . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 1 2 . . . . . . Scanalyzers 4 | . . . 1 . . 1 . 1 1 . Garrison Access 4 | . . . 1 . 1 . . 1 . 1 Total Hacks 89 | . 2 4 23 3 7 8 . 12 14 16 Successful 34 | . 1 . 11 2 3 3 . 6 5 3 Failed 55 | . 1 4 12 1 4 5 . 6 9 13 Catastrophic 11 | . . 1 3 . 1 1 . 3 2 . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . 9 . . . . 1 . . Terminals 63 | . 2 4 15 . 5 3 . 8 12 14 Fabricators 3 | . . . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . 2 3 . . . . . . Scanalyzers 12 | . . . 4 . . 3 . 3 2 . Garrison Access 6 | . . . 2 . 1 . . 1 . 2 Terminal Hacks 19 | . 1 . 6 . 2 1 . 3 4 2 Record 3 | . . . . . . . . 1 2 . Part Schematic 2 | . . . . . 1 1 . . . . Robot Analysis 2 | . . . . . . . . 1 . 1 Prototype ID Bank 2 | . . . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 Recall Investigation 1 | . . . 1 . . . . . . . Zone Layout 5 | . 1 . 2 . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . . . Retrieve Components 3 | . . . 1 2 . . . . . . Scanalyzer 9 | . . . 4 . . 2 . 2 1 . Insert Component 5 | . . . 2 . . 1 . 1 1 . Analyze 4 | . . . 2 . . 1 . 1 . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 Seal Access 3 | . . . . . 1 . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . Used 2 | . . . 2 . . . . . . . Hacking Detections 34 | . 1 1 6 1 3 3 . 4 7 8 Full Trace Events 2 | . . 1 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . 1 2 . 1 . 7 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . . 3 4 . . . . . . Parts Scanalyzed 4 | . . . 2 . . 1 . 1 . . Part Schematics Acquired 4 | . . . 2 . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 29 | . . . . . . 29 . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . Total Damage 78 | . . . . . . 78 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Robot Analysis Total 2 | . . . . . . . . 1 . 1 Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Turns Passed 2352 | 70 266 128 118 121 125 139 8 357 309 711 Spaces Moved 3906 | 41 125 221 283 249 386 285 27 749 607 933 Core 22 | 19 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 147 | 22 125 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3737 | . . 221 283 249 386 285 27 749 607 930 Fastest Speed 25 | 50 120 34 31 31 27 27 27 27 25 28 Average Speed 33 | 87 120 34 31 31 27 27 27 28 26 35 Slowest Speed 800 | 120 120 34 31 31 31 27 27 31 29 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 30 | . . 2 3 1 . 5 . 10 . 9 Cave-ins Triggered . | . . . . . . . . . . . Teleports 4 | . . . . . . . . . 1 3 Exploration Rate (%) 23 | 3 27 28 28 8 15 12 1 22 69 47 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 52 | . . . 21 2 3 1 . 9 10 6 Terrain Destroyed 127 | . . 24 28 2 3 32 . 9 10 19 Melee 26 | . . . . 2 3 1 . 9 10 1 Projectile 18 | . . . . . . . . . . 18 AOE 83 | . . 24 28 . . 31 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Total 4518 | 65 175 265 302 282 397 332 26 840 700 1134 Wait 175 | 2 3 21 3 6 1 29 . 40 27 43 Move 3838 | 40 124 216 276 246 385 274 26 729 606 916 Hop 28 | . . 2 3 1 . 5 . 9 . 8 Pick Up 67 | 8 8 8 6 2 3 2 . 8 6 16 Fast Attach 38 | 1 2 . 1 1 1 4 . 9 7 12 Attach 48 | 7 2 6 3 1 2 2 . 6 3 16 Detach 6 | . 1 . . . . . . 2 1 2 Swap 18 | . . 3 . . . 2 . 4 4 5 Drop 58 | 2 2 5 4 2 1 5 . 12 14 11 Fire 98 | 5 33 2 3 . . 5 . . . 50 Melee 97 | . . 2 3 5 4 2 . 21 27 33 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 45 | . . . . 18 . . . . 5 22 Rewire 2 | . . . . . . 2 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Core integrity fell below 50% 319 | -10/Materials | Lost 3 parts (1p1n1w) 328 | -10/Materials | Core integrity fell below 20% 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x2 464 | -9/Materials | Discovered new exit (range 4) 465 | -9/Materials | Entered another Materials area 465 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 574 | -8/Materials | Discovered new exit (range 16) 583 | -8/Materials | Entered Factory 583 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 674 | -7/Factory | Discovered new exit (range 10) 704 | -7/Factory | Entered another Factory area 704 | -6/Factory | Evolved 2 slots: Utility x2 738 | -6/Factory | Build established: Sprinter 822 | -6/Factory | Discovered new exit (range 14) 829 | -6/Factory | Entered another Factory area 829 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 966 | -5/Factory | Discovered new exit (range 8) 968 | -5/Factory | Entered another Factory area 968 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 973 | -4/Factory | Discovered new exit (range 11) 976 | -4/Factory | Entered Research 976 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -3/Research | Found Prototype Device 1237 | -3/Research | Identified Exp. Thermal Defense Suite 1331 | -3/Research | Discovered new exit (range 9) 1332 | -3/Research | Identified exit to Quarantine 1333 | -3/Research | Entered Quarantine 1369 | -3/Quarantine | Found Alien Impact Weapon 1369 | -3/Quarantine | Identified Core Stripper 1384 | -3/Quarantine | Cryocooling Duct disabled 1399 | -3/Quarantine | Ambient heat levels rising (+20) 1399 | -3/Quarantine | Non-combat units ordered to evacuate 1438 | -3/Quarantine | Found Alien Artifact 1440 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 1440 | -3/Quarantine | Warped through subspace 1487 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 1489 | -3/Quarantine | Found Alien Artifact 1491 | -3/Quarantine | Found Alien Artifact 1574 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 1583 | -3/Quarantine | Search patrols dispatched 1609 | -3/Quarantine | Found Alien Slashing Weapon 1609 | -3/Quarantine | Identified Sigix Broadsword 1620 | -3/Quarantine | Spotted Fortress 1640 | -3/Quarantine | Discovered new exit (range 6) 1641 | -3/Quarantine | Identified exit to Section 7 1642 | -3/Quarantine | Entered Section 7 1649 | -3/Section 7 | Build established: Generator-Ninja 1692 | -3/Section 7 | Found Alien Artifact 1708 | -3/Section 7 | Scanned by Researcher 1789 | -3/Section 7 | Intercept squad dispatched 1803 | -3/Section 7 | Spotted Tracker 1813 | -3/Section 7 | Spotted Combat Programmer 1821 | -3/Section 7 | Warped through subspace 1828 | -3/Section 7 | Warped through subspace 1919 | -3/Section 7 | First assault squad dispatched 1943 | -3/Section 7 | Destroyed Tracker 1963 | -3/Section 7 | System corruption reached 10% 2003 | -3/Section 7 | Warped through subspace 2004 | -3/Section 7 | Core integrity fell below 50% 2015 | -3/Section 7 | Spotted B-86 Titan 2024 | -3/Section 7 | Lost 6 parts (1p2n3u) 2075 | -3/Section 7 | Found Enh. Force Lance 2220 | -3/Section 7 | Destroyed Combat Programmer 2229 | -3/Section 7 | Lost 3 parts (1p1n1u) 2289 | -3/Section 7 | Lost 3 parts (3n) 2308 | -3/Section 7 | Spotted Alpha 7 2308 | -3/Section 7 | Spotted Alpha 7 2312 | -3/Section 7 | Spotted S7 Guard 2317 | -3/Section 7 | Found Alien Artifact 2318 | -3/Section 7 | Identified Integrated Thermoelectric Network 2318 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 2329 | -3/Section 7 | Intercept squad dispatched 2341 | -3/Section 7 | Spotted Tracker 2342 | -3/Section 7 | Spotted Tracker 2342 | -3/Section 7 | Spotted Tracker 2343 | -3/Section 7 | Identified Integrated Reactor 2343 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2352 | -3/Section 7 | Core integrity fell below 20% 2353 | -3/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 02342_ W-44 Eye distress signal jammed. 02343_ Identified Integrated Reactor. 02343_ Integrated Reactor installed, core energy generation increased (+10). 02343_ Adv. KE Penetrator destroyed. 02343_ Xenon Bombardment Thruster temporarily disabled. 02343_ W-44 Eye distress signal jammed. 02343_ Xenon Bombardment Thruster destroyed. 02343_ Lyr. Light Armor Plating destroyed. 02343_ Nuclear Pulse Array temporarily disabled. 02344_ W-44 Eye distress signal jammed. 02346_ Xenon Bombardment Thruster destroyed. 02346_ W-44 Eye distress signal jammed. 02347_ Nuclear Pulse Array destroyed. 02347_ Lyr. Light Armor Plating destroyed. 02347_ W-44 Eye distress signal jammed. 02349_ Adv. Transmission Jammer destroyed. 02349_ Field Propulsion Array destroyed. 02350_ Lgt. Antimatter Reactor destroyed. 02353_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????" ?????????????????????????? | | ?????""?????????" ?????????????????????????? | | ????"""?????????" ???????????? ????????????? | | "????R"?????????" ??????????? ???????????? | | "???"""?????????" ?????????? ???????????? | | "????""?????????" "?????""" ??????????? | | ????????????????" """""" "??????????? | | ?####????###????" ??????????? | | ?? ?? ? #????" """?????????? | | ?? """" #????" s "?????????? | | ?? ""!" #????" w "????????? | | """ #????" sp ????????????? | | """" #????" s@ "???????????????????? | | " "" #???#" """" ????????????? | | """ #???# "?????"? ????????? | | #???#" """" "" "?" ?????????? | | #???#"" "??????????????? | | ? #???#""" " "?????????????????? | | ??? #???#""" """" ????????????? | | ????? ???###""" "????""" ????????????? | | #######+###### # """""?????? ???????????? | | * / ????????????????? | | % / ??????????????? | | | / ""???????????????? | | / "????????????????? | | # ### ##### # ???????????????? | | # #?# #???###""" ""???????????????? | | # #?# #?????#""" ????????????????? | | # #?# #?????#""" ????????????????? | | # #?# #?????#"" ?????????????????? | | # #?# #?????#" ?????????????????? | | #+#?# #???????? """""""""??????????????????? | | ????# #???????? """""??????????????????????? | | "???# #????????#####??????????????????????????? | | "???# #???????????????????????????????????????? | | "???+ #???????????????????????????????????????? | | "???# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 51 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 76 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Imp. Reaction Control System | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Graphene Brace | -5/Factory | Hacked Adv. Recalibrator | -3/Research | Scanalyzed Adv. Energy Well | -3/Section 7 | Archive Imp. Energy Mantle | -3/Section 7 | Archive Coolant Network | -3/Section 7 | Archive Adv. Gravity Neutralizer | -3/Section 7 | Archive Com. Particle Reactor | -3/Section 7 | Archive Quantum Shading Machine | -3/Section 7 | Archive Com. Mass Driver | -3/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -3/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper High-powered Transdimensional Reconstructor Sigix Broadsword Transdimensional Reconstructor Integrated Thermoelectric Network Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BoreUtilityComputer Manual? 0 Play Time 01:31:24 Cumulative 154.6 hours Start 2022.07.20 @ 18:21:38 End 2022.07.21 @ 12:10:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 145 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 68 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 78e1f715-f8df-4101-880f-825f99770050