Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.15 @ 13:31:23 // Winter2019/RPGLIKE Player: iDimensional Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3917) 3917 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 8930 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 974/1550 Matter 191/300 Energy 710/710 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Compact Battery Advanced Terrain Scanner Improved Terrain Scan Processor Weapon Cycler > --- WEAPON (4) ------- Lightning Gun Heavy Plasma Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY (6) ---- Protomatter-36 Protomatter-55 Heavy Proton Missile Launcher Remote Datajack Improved Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Weapon Cycler > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Heavy Proton Missile Launcher > --- INVENTORY -------- Protomatter Protomatter Lightning Gun Remote Datajack Improved Remote Datajack Power Maul [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Compact Battery Processor Improved Terrain Scan Processor Weapon Light EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 10 | 4 . 1 2 . 1 2 . Power 1 | 1 . . . . . . . Propulsion 1 | 1 . . . . . . . Utility 5 | 1 . 1 2 . . 1 . Weapon 3 | 1 . . . . 1 1 . Parts Attached 81 | 7 5 7 9 16 17 19 1 Power 15 | 1 1 2 2 2 3 3 1 Engine 6 | 1 1 1 . 1 1 1 . Core 6 | . . 1 2 1 1 . 1 Reactor 3 | . . . . . 1 2 . Propulsion 10 | 2 1 . 1 3 2 1 . Treads . | . . . . . . . . Leg 10 | 2 1 . 1 3 2 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 1 4 2 1 1 3 . Device 9 | 1 1 3 1 1 1 1 . Storage 1 | . . . . . . 1 . Processor 4 | 1 . 1 1 . . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 42 | 2 2 1 4 10 11 12 . Energy Gun 16 | . 2 . 2 1 6 5 . Energy Cannon 6 | . . 1 . 3 1 1 . Ballistic Gun 7 | 2 . . 2 . 1 2 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 2 1 2 . Special Weapon . | . . . . . . . . Impact Weapon 8 | . . . . 4 2 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 98 | . 98 99 98 99 99 95 92 Engine 8 | . 24 12 3 6 8 7 7 Core 7 | . . 10 17 11 3 . 3 Reactor 2 | . . . . . 4 6 3 Leg 18 | . 25 23 20 17 16 14 14 Device 23 | . 11 18 22 27 25 27 21 Processor 14 | . 12 11 12 18 16 13 7 Energy Gun 9 | . 15 17 10 7 9 6 7 Energy Cannon 6 | . . 5 10 6 4 6 7 Ballistic Gun 3 | . 9 . . . 5 7 14 Impact Weapon 1 | . . . . 3 1 . . Naked Turns . | . . . . . . . . Heaviest Build 45 | 6 11 16 20 25 41 45 45 Greatest Support 40 | 20 20 20 25 36 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 3 3 4 5 6 6 6 6 Average Capacity 5 | 2 3 3 4 5 6 6 6 Most Carried 6 | . 3 4 5 6 6 6 6 Average Carried 4 | . 1 3 4 5 5 5 6 Final Capacity 6 | 3 3 4 5 6 6 6 6 Final Carried 6 | . 3 4 5 6 6 6 6 Class Distribution -------------------- 65% | Hacker-Skirmisher 21% | Hacker-Mutant 12% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1344 | 251 75 70 70 90 533 202 53 Remotely . | . . . . . . . . Salvage Created 3946 | . 100 511 666 561 1397 711 . Parts 203 | . 5 34 39 22 49 54 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . . . . . 5 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 79 | . 1 16 17 14 18 13 . Guns 41 | . 1 11 9 5 10 5 . Cannons 21 | . . 5 6 3 4 3 . AOE 10 | . . . 2 3 1 4 . Classes Destroyed 12 | . 2 2 4 1 3 . . Worker 4 | . . . 1 . . 3 . Builder 2 | . . . . . 1 1 . Recycler 1 | . . . 1 . . . . Operator 1 | . . . . . 1 . . Watcher 13 | . 1 3 4 1 1 3 . Swarmer 14 | . . 3 7 . . 4 . Grunt 43 | . 1 11 5 10 12 4 . Brawler 1 | . . . . . 1 . . Duelist 4 | . . . 1 2 1 . . Sentry 8 | . . 2 2 1 1 2 . Hunter 6 | . . . 2 . 2 2 . Programmer 3 | . . . . 1 1 1 . Best Kill Streak 7 | . 1 4 7 3 3 5 . Combat Bots Only 6 | . 1 3 6 3 3 4 . Max Kills in Single Turn 4 | . 1 1 2 1 2 4 . Gunslinging . | . . . . . . . . Exploded 4 | . . . 1 1 1 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 3681 | . 153 396 480 1236 1027 389 . Core 2964 | . 120 312 370 1016 840 306 . Absorbed by Shields . | . . . . . . . . Redirected to Core 2312 | . 104 238 323 719 654 274 . Core Remaining (%) 76 | 100 99 100 94 63 19 62 . Volleys Fired 252 | . 16 49 50 45 57 35 . Largest 4 | . 2 2 2 2 3 4 . Hottest 196 | . 100 106 119 119 173 196 . Shots Fired 535 | . 32 95 100 73 133 102 . Gun 359 | . 32 81 50 32 96 68 . Cannon 160 | . . 14 50 30 35 31 . Launcher 16 | . . . . 11 2 3 . Special . | . . . . . . . . Kinetic 73 | . 6 . . . 31 36 . Thermal 257 | . 26 81 50 32 37 31 . Explosive 13 | . . . . 11 2 . . Electromagnetic 192 | . . 14 50 30 63 35 . Robot Hit Streak 72 | . 18 33 29 18 41 72 . Robot Miss Streak 2 | . 1 1 1 2 1 2 . Penetration Max 1 | . . . . . 1 1 . Secondary Targets 5 | . . 3 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 435 | . 29 86 83 74 108 55 . Core Hits 188 | . 5 33 32 30 53 35 . Critical Hits 4 | . . . 1 . 1 2 . Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 2 | . . . 1 . 1 . . Melee Attacks 61 | . . . . 34 17 10 . Impact 61 | . . . . 34 17 10 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10680 | . 311 1203 1923 2366 2623 2254 . Guns 4907 | . 311 897 782 408 1694 815 . Cannons 3005 | . . 283 906 520 753 543 . Explosions 2083 | . . 23 232 756 176 896 . Melee 682 | . . . . 682 . . . Ramming 3 | . . . 3 . . . . Kinetic 1046 | . 36 . . . 625 385 . Thermal 4042 | . 275 920 1014 462 668 703 . Explosive 1387 | . . . . 702 176 509 . Electromagnetic 3520 | . . 283 906 520 1154 657 . Impact 682 | . . . . 682 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Effects 8 | . . . . 8 . . . Message Errors 2 | . . . . 2 . . . Matter Fused 3 | . . . . 3 . . . Heat Flow Errors 1 | . . . . 1 . . . Targeting Errors 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 333 | . . . 55 194 39 45 . Projectiles 103 | . . . 44 17 39 3 . Explosions 146 | . . . 11 93 . 42 . Melee 84 | . . . . 84 . . . Knockbacks 7 | . . . . 7 . . . Impact 7 | . . . . 7 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 217 | . . . 12 149 . 56 . Shots 12 | . . . 1 9 . 2 . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 526 | . 454 282 389 279 459 526 . Average Temperature 134 | . 221 92 111 79 174 161 . Received Heat Transfer 1866 | . 141 315 207 372 696 135 . Effects 28 | . 3 3 3 . 10 9 . Shutdowns 13 | . 2 . 1 . 6 4 . Energy Bleed 3 | . . . 1 . 1 1 . Interference 8 | . . 3 . . 3 2 . Matter Decay 2 | . . . 1 . . 1 . Short Circuit 1 | . 1 . . . . . . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . . 1 1 3 1 . Combat Hostiles 5 | . . . . 1 3 1 . Parts Fried 17 | . . 1 2 5 5 4 . Impact Corruptions 5 | . . . . 5 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . 6 1 . 1 2 . Heat Transferred 8619 | . 814 2714 1939 938 1264 950 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 1 4 1 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 409 | . 69 318 409 265 272 270 . Average Influence 119 | . 17 153 246 106 65 131 . Maximum Alert Level 2 | . . 1 2 1 1 1 . Low Security (%) 78 | 100 100 67 33 92 96 73 100 Level 1 21 | . . 32 65 7 3 26 . Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . 2 1 5 6 4 . Investigation 7 | . . . 1 4 2 . . Extermination 4 | . . . . 1 2 1 . Reinforcement 7 | . . 2 . . 2 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 3 | . 1 . 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 4 26 24 23 23 15 . Peak Tracking Total 6 | . 2 4 6 3 4 4 . Tactical Retreats 11 | . 1 2 3 4 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . . 1 1 . 3 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 19 | . . 1 1 7 4 6 . Max in Single Turn 4 | . . 1 1 3 1 4 . Garrison Access 2 | . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 20 | . 3 1 3 7 4 2 . Terminals 13 | . 2 1 2 5 2 1 . Fabricators 3 | . . . . 2 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 60 | . 9 4 12 20 9 6 . Successful 39 | . 6 3 11 11 5 3 . Failed 21 | . 3 1 1 9 4 3 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 29 | . 4 3 3 14 4 1 . Terminals 45 | . 8 4 10 15 4 4 . Fabricators 7 | . . . . 5 2 . . Repair Stations 3 | . . . . . 3 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 2 . . 2 . Terminal Hacks 27 | . 5 3 9 7 1 2 . Record 3 | . 1 . 2 . . . . Part Schematic 2 | . 1 . . 1 . . . Robot Schematic 1 | . . . . . . 1 . Prototype ID Bank 2 | . . 1 1 . . . . Level Access Points 2 | . . . . 1 1 . . Branch Access Points 3 | . 1 . 1 1 . . . Emergency Access Points 1 | . . . 1 . . . . Fabricator Index 2 | . . . 1 1 . . . Garrison Index 5 | . 1 1 1 1 . 1 . Unreport Threat 2 | . . . . 2 . . . Registered Components 2 | . 1 . 1 . . . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 5 | . . . . 3 2 . . Load Schematic 2 | . . . . 1 1 . . Build 3 | . . . . 2 1 . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 2 . . 1 . Seal Access 2 | . . . 1 . . 1 . Coupler Status 1 | . . . 1 . . . . Unauthorized Hacks 2 | . . . . 2 . . . Terminals 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 2 1 3 6 4 1 . Full Trace Events 8 | . 1 1 1 4 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . Parts Built 4 | . . . . 3 1 . . Matter 460 | . . . . 292 168 . . Time 140 | . . . . 98 42 . . Total Part Build Rating 15 | . . . . 11 4 . . Parts Repaired 1 | . . . . . 1 . . Time 19 | . . . . . 19 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 5442 | 87 437 662 749 1248 1014 1209 36 Spaces Moved 3013 | 71 299 325 441 687 520 645 25 Core 13 | 13 . . . . . . . Treads . | . . . . . . . . Legs 3000 | 58 299 325 441 687 520 645 25 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 128 | 107 120 120 120 124 127 149 133 Slowest Speed 150 | 120 150 120 150 150 150 150 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 41 35 42 20 17 18 . Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . . . . 5 10 2 . Terrain Destroyed 183 | . . 3 12 114 10 44 . Melee 17 | . . . . 5 10 2 . Projectile 7 | . . . . . . 7 . AOE 159 | . . 3 12 109 . 35 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3990 | 78 345 502 559 948 725 806 27 Wait 403 | 1 15 91 26 126 77 67 . Move 3006 | 70 298 324 440 686 519 644 25 Hop . | . . . . . . . . Pick Up 13 | . 1 4 1 2 3 2 . Fast Attach 54 | 7 5 6 9 6 10 10 1 Attach 1 | . . . . . . 1 . Detach 8 | . 2 1 1 1 1 2 . Swap 26 | . . 1 . 10 7 8 . Drop 38 | . 2 7 6 7 11 4 1 Fire 252 | . 16 49 50 45 57 35 . Melee 61 | . . . . 34 17 10 . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 122 | . 6 19 25 31 18 23 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Power slot (x1) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Hacker-Mutant 389 | -10/Materials | Identified exit to Materials 389 | -10/Materials | Discovered exit to Materials (range 16) 525 | -10/Materials | Entered another Materials area 527 | -9/Materials | Reached level 2 527 | -9/Materials | Reached level 3 674 | -9/Materials | Reached level 4 759 | -9/Materials | Upgraded with Utility slot (x1) 1153 | -9/Materials | Identified exit to Materials 1153 | -9/Materials | Discovered exit to Materials (range 3) 1187 | -9/Materials | Entered another Materials area 1189 | -8/Materials | Reached level 5 1189 | -8/Materials | Reached level 6 1189 | -8/Materials | Reached level 7 1477 | -8/Materials | Build established: Hacker-Skirmisher 1577 | -8/Materials | Reached level 8 1747 | -8/Materials | Upgraded with Utility slot (x2) 1892 | -8/Materials | Identified exit to Factory 1892 | -8/Materials | Discovered exit to Factory (range 15) 1936 | -8/Materials | Entered Factory 1938 | -7/Factory | Reached level 9 1938 | -7/Factory | Reached level 10 1977 | -7/Factory | Identified exit to Lower Caves 1977 | -7/Factory | Discovered exit to Lower Caves (range 19) 2178 | -7/Factory | Fabricated Datajack (x1) 2291 | -7/Factory | Identified exit to Factory 2350 | -7/Factory | Core integrity fell below 50% 2665 | -7/Factory | Reached level 11 2901 | -7/Factory | Core integrity fell below 20% 3020 | -7/Factory | Fabricated Adv. Heat Sink (x2) 3184 | -7/Factory | Entered another Factory area 3186 | -6/Factory | Reached level 12 3186 | -6/Factory | Reached level 13 3203 | -6/Factory | Identified exit to Lower Caves 3203 | -6/Factory | Discovered exit to Lower Caves (range 20) 3260 | -6/Factory | Build established: Hacker-Assassin 3330 | -6/Factory | Repaired Lgt. Nuclear Core 3380 | -6/Factory | Core integrity fell below 50% 3576 | -6/Factory | Reached level 14 3590 | -6/Factory | Upgraded with Weapon slot (x1) 3633 | -6/Factory | Build established: Hacker-Skirmisher 3659 | -6/Factory | Fabricated Remote Datajack (x1) 3732 | -6/Factory | Core integrity fell below 20% 3957 | -6/Factory | Identified exit to Factory 4198 | -6/Factory | Entered another Factory area 4199 | -5/Factory | Core integrity fell below 50% 4199 | -5/Factory | Core integrity fell below 20% 4200 | -5/Factory | Reached level 15 4200 | -5/Factory | Reached level 16 4209 | -5/Factory | Upgraded with Utility slot (x1) 4694 | -5/Factory | Reached level 17 4867 | -5/Factory | Upgraded with Weapon slot (x1) 5148 | -5/Factory | Identified exit to Factory 5148 | -5/Factory | Discovered exit to Factory (range 20) 5407 | -5/Factory | Entered another Factory area 5409 | -4/Factory | Reached level 18 5409 | -4/Factory | Reached level 19 5443 | -4/Factory | Self-destructed Last Messages --------------- Acquired Lightning Gun. Destroyed Imp. Heat Sink. P-70 Sage destroyed. Acquired Lgt. Antimatter Reactor. R-10 Processor collects Imp. Heat Sink. R-10 Processor collects Imp. Target Analyzer. R-10 Processor collects Imp. Remote Datajack. R-10 Processor collects Mic. Fission Core. R-10 Processor collects Hpw. Shock Rifle. Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. Tesla Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. LOCATION=FACTORY GOAL=ESCAPE Reached level 18. Reached level 19. Dropped Lgt. Antimatter Reactor. Acquired 53 matter. Acquired Lgt. Fission Core. Map ----- +----------------------------------------------------+ | ????????????####???#??????????????????????? | | ??????#?#?#?###???#??##?#?????????????????? | | ???#????????#?##??#####???????????????????? | | ???##?#??####?#?#####?##??????????????????? | | ???##?##?####??##########?#???????????????? | | ?#####?#########?###########??????????????? | | ##??##?#?#####?###?#?#####???##???????????? | | ####?###?#?##?##############?#????????????? | | #?###?#################??#######??????????? | | #?####?###########?######?#####???????????? | | ##??###################?#########?????????? | | ###?##############??########### """???????? | | #####?#####?##?###?#?########## ""????????? | | ###########?################?##?"""???????? | | ######?##################?##### ??????? | | #####?######## ######### ? ???????? | | ###?########?# """ ######### ? ??????? | | ##?##?######## """"" ######### ??????? | | ############## """"" ######### ???????? | | ############## ##############?#????? | | ?############# """ ##?#########?## ????? | | ######?#######* """"" ############?##?????? | | ?############# """"" ############### ????? | | ###?#####?#### ###?########### #???? | | ##################/################## ????? | | #?####?######## @ ######??####??##????? | | ####?####?##### ###?######## ??????? | | ############### #? ?## ? ?????? | | ############### # ? ?##? ?? ????? | | #########?##### # ### ?????? | | ####?############ # ### ??????? | | #??#######?##?### # ? ### ? ?????? | | ###########?##### # ?##? ??????? | | ################# + ##? ???????? | | ###############?# # ??#? ??????? | | #### ? # # ? ##?????????? | | ??## ? # ##?#??#???#? ??????? | | ###? ? # #########?#?????????? | | ???# # #######????#????????? | | ???#??? ""?"?? # ? ? ??????????? | | ??????? """"" + ?? ? ?????????? | | ??????? ?""" # ?? ??????????????? | | ????????? ? ? # ? ??????????????? | | ?????????"???"? ? ????????????????????? | | ?????????????"? ?####?????????????????????? | | ????????????? ????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 34 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 610 Resistance: KI 55 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 50 Offensive Hacking 40 Item Schematics ----------------- Datajack | -10/Materials | Hacked Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -5/Factory | Hacked Fabricated ------------ Datajack | x1 | -7/Factory Adv. Heat Sink | x2 | -7/Factory | Preloaded Remote Datajack | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Levels Raised 18 | . . 3 4 3 3 3 2 XP Earned 33442 | 6000 255 5652 5618 4328 4718 4338 2533 XP Spent 29935 | 5500 . 3900 4800 1980 8300 5455 . Upgrades 66 | 11 . 8 10 9 11 17 . Power Slot 1 | 1 . . . . . . . Propulsion Slot 1 | 1 . . . . . . . Utility Slot 5 | 1 . 1 2 . . 1 . Weapon Slot 3 | 1 . . . . 1 1 . Core Integrity 19 | . . . . 8 . 11 . Energy Storage 4 | . . . . . . 4 . Inventory Capacity 6 | 3 . 1 1 1 . . . Sight Range 2 | . . . 2 . . . . Terrain Scan Density 5 | . . . 5 . . . . Ranged Accuracy 8 | . . . . . 8 . . Hack Attack % 4 | 4 . . . . . . . KI Resistance % 4 | . . 3 . . 1 . . TH Resistance % 4 | . . 3 . . 1 . . Protomatter Created 1158 | . . 328 239 178 159 254 . Integrity Restored 2608 | . 133 369 486 684 402 534 . Core 2388 | . 115 317 336 684 402 534 . Parts 220 | . 18 52 150 . . . . Protomatter Decayed 238 | . 84 12 61 . 11 70 . Game ------ Seed TractorLayeredSource Manual? 0 Play Time 01:30:01 Cumulative 27.7 hours Start 2020.01.13 @ 14:38:53 End 2020.01.15 @ 13:31:23 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 12 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Dina Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f694e7e0-e4c8-47ff-947d-655b8b2a1066