Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 23:10:09 Player: Leperion Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (1030) 1030 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5315 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 78/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Power Amplifier Improved Terrain Scan Processor Advanced ECM Suite Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Utility Shielding > --- WEAPON ----------- AWS/Thermal High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Power Amplifier Improved Terrain Scan Processor Advanced ECM Suite Light Armor Plating Shield Generator Magnetic Acceleration Cannon Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 1 1 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 28 | 6 1 3 1 . 4 3 10 Power 4 | 1 . 1 . . 1 . 1 Engine 3 | 1 . . . . 1 . 1 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 5 | 2 . 1 . . 1 1 . Treads . | . . . . . . . . Leg 5 | 2 . 1 . . 1 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 1 1 . . 1 2 2 Device 2 | . 1 . . . . . 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . . . 1 1 1 Hackware . | . . . . . . . . Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 11 | 2 . . 1 . 1 . 7 Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . . . . . 4 Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . . . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . . . . . . 14 Power 3 | . . . . . . . 3 Propulsion 4 | . . . . . . . 4 Utility 4 | . . . . . . . 4 Weapon 3 | . . . . . . . 3 Highest Loss Streak 10 | . . . . . . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 88 100 93 85 90 91 77 Engine 4 | . 14 3 . . 9 7 6 Core 8 | . . 10 14 14 9 7 2 Leg 26 | . 28 28 28 28 27 30 20 Device 1 | . 3 . . . . . 5 Storage 10 | . 14 14 14 14 9 7 6 Processor 4 | . . . . . 9 8 12 Protection 10 | . . 13 14 14 9 13 5 Energy Gun 5 | . . . 6 14 9 7 2 Ballistic Gun 10 | . 28 28 15 . . . 5 Launcher 2 | . . . . . 9 7 2 Naked Turns . | . . . . . . . . Heaviest Build 37 | 13 14 14 19 19 32 35 37 Greatest Support 50 | 20 20 25 25 25 35 50 50 Greatest Overweight (x) 8 | 3 . . . . . . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 3 4 8 8 7 8 8 8 Average Carried 6 | 1 3 6 6 6 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 2 3 6 6 7 8 8 5 Class Distribution -------------------- 56% | Mutant 32% | Scavenger-Skirmisher 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 462 | 216 . 86 . 20 40 . 100 Remotely . | . . . . . . . . Salvage Created 892 | . . 55 . 131 425 73 208 Parts 54 | . . 3 . 9 25 8 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 21 | . . 1 . 3 7 2 8 Guns 14 | . . 1 . 3 7 2 1 Cannons 3 | . . . . . . . 3 AOE 4 | . . . . . . . 4 Classes Destroyed 5 | . . 1 . . 2 2 . Watcher 4 | . . . . . 2 . 2 Swarmer 5 | . . . . . . 1 4 Grunt 11 | . . 1 . 3 4 . 3 Sentry 3 | . . . . . 3 . . Programmer 2 | . . . . . . 1 1 Best Kill Streak 5 | . . 1 . 3 4 2 5 Combat Bots Only 4 | . . 1 . 3 3 2 4 Max Kills in Single Turn 2 | . . 1 . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 264 | . 3 3 . 4 17 6 231 Missed 84 | . 2 1 . 1 6 1 73 Damage Taken 2177 | . 8 22 . 26 127 57 1937 Core 881 | . . . . . 22 . 859 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . . . . . . . 52 Ignored by Resistances 625 | . 2 6 . 8 37 15 557 Core Remaining (%) 99 | 100 . . . 100 96 100 . Volleys Fired 25 | . 1 2 . . . . 22 Largest 4 | . 2 2 . . . . 4 Hottest 136 | . 40 40 . . . . 136 Shots Fired 98 | . 2 4 . 8 34 5 45 Gun 77 | . 2 4 . 8 34 5 24 Cannon 13 | . . . . . . . 13 Launcher 8 | . . . . . . . 8 Special . | . . . . . . . . Kinetic 43 | . 2 4 . . . . 37 Thermal 47 | . . . . 8 34 5 . Explosive 8 | . . . . . . . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 36 | . 1 2 . 10 36 9 9 Robot Miss Streak 7 | . 1 1 . . 1 1 7 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 48 | . . . . 8 34 5 1 Shots Hit Robots 76 | . 1 2 . 8 33 4 28 Core Hits 43 | . . 2 . 3 12 2 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2405 | . 9 20 . 209 889 136 1142 Guns 1726 | . 9 20 . 209 889 136 463 Cannons 202 | . . . . . . . 202 Explosions 477 | . . . . . . . 477 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 694 | . 9 20 . . . . 665 Thermal 1234 | . . . . 209 889 136 . Explosive 477 | . . . . . . . 477 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 1 7 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . . 1 Projectiles . | . . . . . . . . Explosions 1 | . . . . . . . 1 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . 32 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 134 | . . 9 . . . . 134 Average Temperature 46 | . . 9 . . . . 49 Received Heat Transfer 228 | . . 18 . 18 54 . 138 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 1554 | . . . . 259 1147 148 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 194 | . 60 79 . 71 183 51 194 Initial 42 | . . 19 . . 23 42 21 Average 42 | . 7 45 . 65 81 30 35 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 1 5 Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . . . 1 2 Reinforcement 4 | . . . . . 1 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 3 5 . 3 12 2 17 Peak Tracking Total 6 | . 5 2 . 3 2 2 6 Tactical Retreats 3 | . 1 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 4 | . . . . . . . 4 Max in Single Turn 4 | . . . . . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 11 | . 3 . 4 . 1 3 . Terminals 3 | . 1 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 54 | . 12 . 34 . 4 4 . Successful 49 | . 9 . 34 . 4 2 . Failed 5 | . 3 . . . . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 7 | . 5 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 7 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 38 | . 3 . 34 . . 1 . Record 33 | . . . 33 . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . 6 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 62 | . 62 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4749 | 340 218 580 1196 297 707 558 853 Spaces Moved 3329 | 134 176 451 993 236 450 441 448 Core 60 | 18 . . . . . . 42 Treads . | . . . . . . . . Legs 3269 | 116 176 451 993 236 450 441 406 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 Average Speed 121 | 113 120 120 120 120 120 120 135 Slowest Speed 450 | 200 120 120 120 120 120 120 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 11 37 69 94 51 25 8 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 69 | . . . . 1 2 1 65 Melee . | . . . . . . . . Projectile 7 | . . . . 1 2 1 3 AOE 62 | . . . . . . . 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3987 | 321 181 488 998 250 621 470 658 Wait 552 | 174 1 23 . 12 151 23 168 Move 3322 | 133 175 450 992 235 449 440 448 Hop . | . . . . . . . . Pick Up 38 | 8 3 6 1 2 11 3 4 Fast Attach . | . . . . . . . . Attach 23 | 6 1 1 1 . 4 2 8 Detach 4 | . . 1 . . . . 3 Swap 5 | . . 2 . . . 1 2 Drop 16 | . . 3 2 1 6 1 3 Fire 25 | . 1 2 . . . . 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 341 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 382 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Entered Mines 563 | -10/Mines | Learned Materials terminal intel 563 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 573 | -10/Mines | Met a Derelict bent on vengeance 637 | -10/Mines | Learned Materials trap positions 790 | -10/Mines | Discovered new exit (range 9) 809 | -10/Mines | Learned location of Storage (-9) 1053 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1054 | -10/Mines | Discovered new exit (range 5) 1139 | -10/Mines | Entered Exiles 1171 | -10/Exiles | Discovered new exit (range 14) 1209 | -10/Exiles | Met 8R-AWN 1226 | -10/Exiles | Met EX-HEX 1333 | -10/Exiles | Met EX-DEC 1370 | -10/Exiles | Visited The Gauntlet 1631 | -10/Exiles | Discovered new exit (range 14) 1710 | -10/Exiles | Met EX-BIN 1727 | -10/Exiles | Aligned with FarCom system 1728 | -10/Exiles | Given EX-Vault access code 1787 | -10/Exiles | Opened EX-Vault 1800 | -10/Exiles | Found AWS/Thermal 1844 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1909 | -10/Exiles | Learned location of Zion (-7) 2335 | -10/Exiles | Left Exiles lab with AWS/Thermal 2335 | -10/Exiles | Entered Mines 2397 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2486 | -9/Mines | Assembled infested the area 2491 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2494 | -9/Mines | Identified exit to Materials 2539 | -9/Mines | Discovered exit to Materials (range 15) 2632 | -9/Mines | Entered Materials 2632 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2633 | -8/Materials | Identified exit to Factory 2634 | -8/Materials | Loaded intel: 16 trap records 2635 | -8/Materials | Loaded intel: 12 terminal locations 2941 | -8/Materials | Build established: Scavenger-Skirmisher 3339 | -8/Materials | Entered Factory 3339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3457 | -7/Factory | Identified exit to Garrison 3643 | -7/Factory | Build established: Scavenger-Tank 3687 | -7/Factory | Identified exit to DSF 3783 | -7/Factory | Discovered new exit (range 15) 3800 | -7/Factory | Identified exit to Factory 3897 | -7/Factory | Entered another Factory area 3897 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4092 | -6/Factory | Build established: Scavenger-Skirmisher 4613 | -6/Factory | Lost 3 parts (3n) 4725 | -6/Factory | Core integrity fell below 50% 4740 | -6/Factory | Core integrity fell below 20% 4750 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. Acquired 29 matter. R-10 Processor collects Structural Scanner. Rocket Launcher destroyed. K-01 Serf collects debris. R-10 Processor collects Terrain Scan Processor. R-10 Processor collects Lgt. Ion Engine. R-10 Processor collects VTOL Module. K-01 Serf collects debris. R-10 Processor collects Wheel. Acquired 30 matter. K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf collects debris. :0DNRVC,<0XDRYQ4>5#A3BNOF Penetrated by Slug. Utility Shielding destroyed. Penetrated by Slug. Adv. Targeting Computer destroyed. Penetrated by Slug. 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[ ????????????????? | | ?????????????????##?#u # ?????????????????? | | ??????????????# ## +^ """?????????????????? | | ????????????# # % @# """?????????????????? | | #???????????# # # "???????????????????? | | #???????????# ## % ######################## | | #????????????# # | | #?????????????## %ss s | | #?????????????## s p | | #?????????????## | | #####????????## ! | | ???????## ##################"##### | | ""???????# #????????????# | | """"?????# #????????????# | | """"?????# #????????????# | | ^ """??????#kh ############## """ """ | | ^ ??????# # # """ """ | | ???????# # ! ! # """ """ | | ???????# #! # | | # ############ # # """ """ | | %%% # # """ """ | | # """" """" # """ """ | | % + """" """" # | | # """" """" # | | # """" """" ########### | | ##########+####### ### """" """"?#?????????? | | "" =#???# # #?# """" ""?????????????? | | "" #???# # #?# ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Oops Challenges ------------ None Game ------ Seed IntegratedCryofiberCutter Manual? 0 Play Time 01:03:23 Cumulative 4.0 hours Start 2024.04.02 @ 17:09:56 End 2024.04.03 @ 23:10:09 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29f2666b-3125-42ab-a3f1-4b62b0d7a256