Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 18:24:42 Player: Spoodle Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (5588) 5588 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1005) 1005 TOTAL SCORE: 12498 Bonus ------- High Alert Combat Kills 633 Follower Combat Kills 72 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Micro Fission Core Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator AWS/Gauss > --- INVENTORY -------- Antimatter Reactor VSS Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Structural Scanner Gauss Rifle Gauss Rifle Enhanced Gauss Cannon Mini Grenade Launcher [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Advanced Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 7 | . . . 1 . . . 1 2 1 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 146 | 7 2 . 15 . 1 5 11 30 23 52 Power 12 | 1 1 . 1 . . 1 2 1 3 2 Engine 11 | 1 1 . 1 . . 1 2 1 3 1 Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 37 | 2 . . 3 . . . 4 10 8 10 Treads 15 | 2 . . 3 . . . 4 2 2 2 Leg 22 | . . . . . . . . 8 6 8 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 2 1 . 4 . . 1 4 15 11 18 Device 28 | 1 1 . . . . 1 . 8 4 13 Storage 3 | 1 . . 1 . . . . 1 . . Processor 12 | . . . . . . . 3 2 5 2 Hackware . | . . . . . . . . . . . Protection 13 | . . . 3 . . . 1 4 2 3 Artifact . | . . . . . . . . . . . Weapon 41 | 2 . . 7 . 1 3 1 4 1 22 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 30 | 2 . . 6 . 1 2 1 3 1 14 Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher 7 | . . . 1 . . 1 . 1 . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 32 | . . . . . . . 2 1 2 27 Power 3 | . . . . . . . . . . 3 Propulsion 9 | . . . . . . . . . . 9 Utility 9 | . . . . . . . 2 . 1 6 Weapon 11 | . . . . . . . . 1 1 9 Highest Loss Streak 13 | . . . . . . . 1 1 1 13 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 97 100 100 100 99 100 99 89 Engine 8 | . 14 14 11 11 11 11 9 7 6 4 Treads 13 | . 28 28 22 22 22 22 27 2 11 3 Leg 8 | . . . . . . . . 20 14 13 Device 9 | . 14 14 11 11 11 11 7 12 6 7 Storage 8 | . 14 14 11 11 11 11 9 7 6 4 Processor 17 | . . . . . . . 13 23 27 32 Protection 4 | . . . 8 11 11 11 5 2 4 4 Ballistic Gun 22 | . 28 28 32 33 33 32 27 22 20 11 Naked Turns 15 | . . . . . . . . . . 15 Heaviest Build 51 | 15 15 15 45 45 45 45 45 43 41 51 Greatest Support 84 | 40 40 40 40 40 40 40 60 60 84 70 Greatest Overweight (x) 2 | . . . 1 1 1 1 . 1 . 2 Average Overweight (x) . | . . . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 10 10 Average Capacity 10 | 7 8 8 10 15 15 15 15 10 10 9 Most Carried 15 | 7 8 8 14 14 15 15 15 14 10 10 Average Carried 9 | 5 7 7 9 14 14 14 14 9 9 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 10 10 5 Final Carried 15 | 7 8 8 14 14 15 15 15 10 10 3 Class Distribution -------------------- 29% | Scavenger-Skirmisher 17% | Scavenger-Gunner 15% | Mutant 15% | Gunner 12% | Tank 3% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 5005 | 339 60 162 436 9 . 101 426 751 1165 1556 Remotely . | . . . . . . . . . . . Salvage Created 6197 | 103 126 71 712 10 . 187 594 805 1206 2383 Parts 387 | 14 8 7 47 4 . 9 36 65 59 138 Haulers Intercepted 10 | . . . 3 . . . 4 2 1 . Recyclers Shooed 5 | . . . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 114 | . 5 3 17 . . 4 7 17 16 45 Guns 94 | . 5 3 16 . . 2 7 14 16 31 Cannons 6 | . . . . . . . . . . 6 AOE 14 | . . . 1 . . 2 . 3 . 8 Classes Destroyed 16 | 2 2 . 4 . . 2 . 2 1 3 Worker 9 | 1 . . . . . . . 2 1 5 Builder 2 | . . . . . . . . 1 . 1 Tunneler 7 | 4 . 1 . 1 . . . . 1 . Hauler 10 | . . . 3 . . . 4 2 1 . Recycler 3 | . . . . . . . . . 1 2 Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . 2 Watcher 5 | . . . 1 . . . . 2 . 2 Swarmer 32 | . 3 3 7 . . . . 7 . 12 Grunt 31 | . 2 . 8 . . 2 1 6 8 4 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 14 | . . . 2 . . . 5 1 4 2 Specialist 3 | . . . . . . . . . . 3 Hunter 10 | . . . . . . 1 1 . 1 7 Programmer 22 | . . . . . . . . 3 3 16 Best Kill Streak 6 | 1 3 4 4 1 . 3 2 5 6 5 Combat Bots Only 5 | . 3 3 4 . . 3 1 5 5 5 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 1 2 1 2 Gunslinging 1 | . . . 1 . . . . 1 . . Exploded 2 | . . . 1 . . 2 . 2 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 808 | . 24 10 48 . . 14 54 124 133 401 Missed 234 | . 6 3 8 . . 1 10 52 47 107 Damage Taken 8939 | . 234 52 410 . . 205 641 926 1089 5382 Core 1366 | . 35 10 37 . . . 76 115 63 1030 Absorbed by Shields 137 | . . . . . . . . . . 137 Regen/Repaired (Parts) 305 | . . . 100 . . . . 205 . . Core Remaining (%) 88 | 100 . 82 . . . 90 86 83 92 . Volleys Fired 319 | 6 18 9 29 1 . 6 34 51 53 112 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 Hottest 120 | 40 40 40 73 69 . 76 69 81 79 120 Shots Fired 889 | 12 36 22 87 3 . 18 102 153 159 297 Gun 849 | 12 36 22 86 3 . 17 102 150 159 262 Cannon 26 | . . . . . . . . . . 26 Launcher 14 | . . . 1 . . 1 . 3 . 9 Special . | . . . . . . . . . . . Kinetic 875 | 12 36 22 86 3 . 17 102 150 159 288 Thermal . | . . . . . . . . . . . Explosive 14 | . . . 1 . . 1 . 3 . 9 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 35 | 3 7 4 11 10 . 18 35 13 18 22 Robot Miss Streak 7 | 1 4 5 3 . . 3 4 4 2 7 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 15 | . . 1 5 . . . . 4 2 3 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 1 Autonomous 81 | . . . . . . . . . . 81 Shots Hit Robots 642 | 6 24 9 56 2 . 11 78 97 124 235 Core Hits 321 | 5 8 5 29 1 . 8 20 42 56 147 Critical Kills 8 | . . . . . . . . . 1 7 Critical Parts Destroyed 19 | . . . . . . . . 3 3 13 Critical Strikes 31 | . . . . . . . . 3 5 23 Destroy 28 | . . . . . . . . 3 5 20 Blast 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15041 | 82 320 108 920 33 . 211 1134 2214 2626 7393 Guns 12663 | 82 320 108 815 33 . 132 1134 1863 2626 5550 Cannons 607 | . . . . . . . . . . 607 Explosions 1769 | . . . 105 . . 79 . 351 . 1234 Melee . | . . . . . . . . . . . Ramming 2 | . . . . . . . . . . 2 Kinetic 13270 | 82 320 108 815 33 . 132 1134 1863 2626 6157 Thermal . | . . . . . . . . . . . Explosive 1769 | . . . 105 . . 79 . 351 . 1234 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . 3 3 . . . . . 2 4 24 Average Corruption 6 | . 1 3 . . . . . 1 2 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 129 | . 2 18 . . . . . 16 6 87 Message Errors 27 | . . 4 . . . . . 2 1 20 Matter Fused 25 | . . 5 . . . . . 2 2 16 Heat Flow Errors 15 | . 1 2 . . . . . 4 2 6 Energy Discharges 19 | . 1 2 . . . . . 2 1 13 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 16 | . . 1 . . . . . 3 . 12 Data Loss (major) 3 | . . . . . . . . 1 . 2 Misfires 10 | . . 4 . . . . . 2 . 4 Alerts 2 | . . . . . . . . . . 2 Weapon Failures 9 | . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . Overflow Damage 41 | . . . . . . . . . . 41 Projectiles 27 | . . . . . . . . . . 27 Explosions 14 | . . . . . . . . . . 14 Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 164 | . . . . . . . . 42 . 122 Shots 5 | . . . . . . . . 1 . 4 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 351 | . 266 278 42 12 . 27 61 264 242 351 Average Temperature 51 | . 80 126 12 8 . 13 15 56 54 72 Received Heat Transfer 1531 | . 123 . 114 . . 27 207 171 330 559 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 907 | 25 204 154 472 66 . 100 236 263 263 907 Initial 128 | . 16 79 . 61 . . 39 42 56 128 Average 219 | 10 114 63 230 65 . 78 102 108 92 500 Maximum Alert Level 3 | . 1 . 2 . . . 1 1 1 3 Low Security (%) 62 | 100 78 100 34 100 . 100 89 86 79 15 Level 1 18 | . 21 . 60 . . . 10 13 20 17 Level 2 10 | . . . 5 . . . . . . 35 Level 3 8 | . . . . . . . . . . 30 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 . . . 1 5 4 14 Investigation 2 | . . . 1 . . . 1 . . . Extermination 9 | . . . . . . . . 3 2 4 Reinforcement 10 | . 1 . 1 . . . . 2 2 4 Assault 3 | . . . . . . . . . . 3 Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 11 | . . . 3 . . . 2 2 . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 193 | . 10 3 27 . . 4 12 27 18 92 Peak Tracking Total 12 | . 4 3 6 . . 3 4 7 4 12 Tactical Retreats 12 | . 1 . 1 . . . 1 2 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 6 | . 1 . 1 . . . 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 7 | . . . . . . . 1 1 . 5 Max in Single Turn 1 | . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 25 | . 6 . 4 . 3 . 4 4 1 3 Terminals 16 | . 6 . 3 . . . 2 1 1 3 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . 1 . . . 1 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 71 | . 12 . 10 . 25 . 7 6 2 9 Successful 52 | . 9 . 6 . 25 . 3 3 1 5 Failed 19 | . 3 . 4 . . . 4 3 1 4 Catastrophic 4 | . 1 . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 12 | . 2 . 3 . 1 2 3 . . 1 Terminals 37 | . 12 . 8 . . . 5 1 2 9 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 5 | . . . 2 . . . 1 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . Terminal Hacks 47 | . 9 . 4 . 25 . 3 . 1 5 Record 25 | . . . . . 24 . . . . 1 Robot Analysis 2 | . 1 . . . . . 1 . . . Prototype ID Bank 4 | . 2 . 1 . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . Alert Level 4 | . . . 1 . . . 1 . 1 1 Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . Scan Component 2 | . . . 1 . . . . 1 . . Repair 2 | . . . 1 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 . 3 . . 1 2 1 1 3 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . Time 89 | . . . 51 . . . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . 15 . . . . . . . Total Damage 216 | . . . 216 . . . . . . . Kills 5 | . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9657 | 193 353 865 1003 246 553 204 942 1619 1161 2518 Spaces Moved 5169 | 95 173 515 435 101 230 72 432 1188 587 1341 Core 31 | 5 . . . . . . . . . 26 Treads 3368 | 90 173 515 435 101 230 72 432 155 466 699 Legs 1770 | . . . . . . . . 1033 121 616 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 90 120 50 Average Speed 153 | 154 160 160 185 240 240 240 160 111 151 151 Slowest Speed 270 | 160 160 160 240 240 240 240 160 183 160 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 6 47 93 33 26 60 18 39 34 13 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . Spaces Dug 5 | . . . . . . . . . . 5 Terrain Destroyed 103 | . . . 3 . . . . 34 1 65 Melee . | . . . . . . . . . . . Projectile 40 | . . . . . . . . . 1 39 AOE 63 | . . . 3 . . . . 34 . 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 6317 | 126 215 540 572 103 232 90 610 1391 767 1671 Wait 530 | 12 16 9 68 2 . 2 111 93 81 136 Move 5159 | 94 172 514 434 100 229 71 431 1187 586 1341 Hop . | . . . . . . . . . . . Pick Up 73 | 7 3 4 12 . 1 3 9 10 9 15 Fast Attach 55 | 7 1 . 6 . . . 5 9 9 18 Attach 26 | . . . 2 . . . 3 3 2 16 Detach 4 | . . . . . . . 1 . . 3 Swap 65 | . 1 . 7 . 1 5 3 18 12 18 Drop 85 | . 4 4 14 . 1 3 13 20 15 11 Fire 319 | 6 18 9 29 1 . 6 34 51 53 112 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 444 | -10/Materials | Identified exit to Mines 547 | -10/Materials | Entered Mines 626 | -10/Mines | Learned 2 Materials zone layouts 635 | -10/Mines | Met a Derelict bent on vengeance 644 | -10/Mines | Learned location of 1 exit from Materials 773 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 866 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1332 | -10/Mines | Discovered new exit (range 14) 1343 | -10/Mines | Discovered new exit (range 7) 1397 | -10/Mines | Discovered new exit (range 10) 1400 | -10/Mines | Received a Mining Laser from a helpful Derelict 1412 | -10/Mines | Entered Materials 1412 | -9/Materials | Accompanied by 1 ally 1412 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1413 | -9/Materials | Identified exit to Mines 1903 | -9/Materials | Discovered new exit (range 10) 1938 | -9/Materials | Build established: Scavenger-Tank 2324 | -9/Materials | Repaired Imp. Assault Rifle 2415 | -9/Materials | Entered Mines 2603 | -9/Mines | Discovered new exit (range 6) 2630 | -9/Mines | Build established: Tank 2651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2651 | -9/Mines | Discovered new exit (range 5) 2661 | -9/Mines | Entered Exiles 2719 | -9/Exiles | Met 8R-AWN 2760 | -9/Exiles | Met EX-HEX 2837 | -9/Exiles | Met EX-BIN 2865 | -9/Exiles | Aligned with FarCom system 2868 | -9/Exiles | Given EX-Vault access code 2949 | -9/Exiles | Opened EX-Vault 2971 | -9/Exiles | Found AWS/Gauss 3027 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3094 | -9/Exiles | Met EX-DEC 3111 | -9/Exiles | Learned location of Zion (-7) 3190 | -9/Exiles | Discovered new exit (range 11) 3214 | -9/Exiles | Left Exiles lab with AWS/Gauss 3214 | -9/Exiles | Entered Mines 3330 | -8/Mines | Discovered new exit (range 9) 3418 | -8/Mines | Entered Materials 3418 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3715 | -8/Materials | Build established: Scavenger-Skirmisher 4151 | -8/Materials | Discovered new exit (range 9) 4174 | -8/Materials | Identified exit to Factory 4360 | -8/Materials | Entered Factory 4360 | -7/Factory | Evolved 2 slots: Utility x2 5668 | -7/Factory | Repaired Hrd. Medium Armor Plating 5946 | -7/Factory | Discovered new exit (range 18) 5978 | -7/Factory | Identified exit to Factory 5979 | -7/Factory | Entered another Factory area 5979 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6292 | -6/Factory | Build established: Scavenger-Gunner 6718 | -6/Factory | Build established: Gunner 6731 | -6/Factory | Discovered new exit (range 18) 6830 | -6/Factory | Identified exit to Factory 7059 | -6/Factory | Build established: Scavenger-Gunner 7140 | -6/Factory | Entered another Factory area 7140 | -5/Factory | Evolved 2 slots: Utility x2 7534 | -5/Factory | Garrison activated, responded to threat 7560 | -5/Factory | Lost 3 parts (1u2w) 8066 | -5/Factory | Cargo convoy interrupted 8361 | -5/Factory | Build established: Gunner 8872 | -5/Factory | System corruption reached 10% 8940 | -5/Factory | First assault squad dispatched 9067 | -5/Factory | Core integrity fell below 50% 9094 | -5/Factory | Lost 13 parts (2p6n1u4w) 9460 | -5/Factory | Lost 4 parts (1n2u1w) 9522 | -5/Factory | Discovered new exit (range 19) 9643 | -5/Factory | Released all parts (11) 9655 | -5/Factory | Core integrity fell below 20% 9658 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09632_ Acquired 67 matter. 09635_ Flexi-carbon Leg destroyed. 09640_ Imp. Deuterium Engine destroyed. 09642_ Gauss Rifle destroyed. 09643_ Released Energy Filter. 09643_ Released VSS Leg. 09643_ Released Adv. Signal Interpreter. 09643_ Released Adv. Visual Processing Unit. 09643_ Released Med. Storage Unit. 09643_ Released Adv. Targeting Computer. 09643_ Released Imp. Target Analyzer. 09643_ Released Structural Scanner. 09643_ Released Flak Gun. 09643_ Released Adv. Heat Sink. 09646_ W H UM#LDT85 =3YESH 09646_ Slammed into X-72 Disruptor. 09650_ Critical hit (Burn: +37). 09654_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 09658_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## #!##???## """""""" # ??????? | | """" ########=##???## """"""""" ##??????? | | F^" ########!####### """"""""" ##??????? | | % ########!####### """"""""" ##??????? | | ########[! # """""""" ##??????? | | ### """ % % #= % %% ##??????? | | ### """ % % #!! % ##??????? | | ??# """ % % +%%% %##??????? | | ??# l %#= ##??????? | | ??# g #%%* ##??????? | | ??# #######+###### g ###############??????? | | ??# # ###l #################??????? | | ### +??????????? ### %####???????????????????? | | ##+####?????????????##g ##?????????????????????? | | #???????????????????## ##?????????????????????? | | # ??????????????????## t ##?????????????????????? | | # ??????????????????## % ##?????????????????????? | | # ??????????????????## ##?????????????????????? | | # ??????????????????## ##?????????????????????? | | ###??????????????????## ##?????????????????????? | | ###??????????????????## ##?????????????g???????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????## ##?????????????g???????? | | ####?????????????????## ##???????????g?????????? | | #?????????????????## ##?????????????????????? | | ## #?????????????????# @ #?????????????????????? | | ?# #?????????????????# H m??????????????????? | | ##+####??????????????# < g ??????????????? | | # #??????????????# ??????????? | | # #??????????????# ### ?????????? | | # " " #??????????????## ##?? ########??????????? | | # " " #???????????????# #???w#?????????????????? | | # " " #???????????????# #??????????????????????? | | # " " #???????????????# #??????????????????????? | | + " " #???????????????# ???????????????????????? | | # " " #???????????????# ???????????????????????? | | # " " #???????????????# ???????????????????????? | | # " " #??????????????? ???????????????????????? | | # " " #??????????????? o ???????????????????????? | | + #??????????????? T ???????????????????????? | | #######???????????????? ? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 11 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledCatalystShield Manual? 0 Play Time 01:44:40 Cumulative 50.8 hours Start 2024.04.29 @ 16:36:53 End 2024.04.29 @ 18:24:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb4d849b-04b1-41a4-8e23-41293ebae067