Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 14:30:48 // Winter2019/RPGLIKE

Player: Delirus

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (28)       5600
Robots Destroyed (358)     1790
Value Destroyed (20910)    20910
Prototype IDs (31)         620
Alien Tech Used (2)        400
Bonus (12666)              12666
              TOTAL SCORE: 45986

 Bonus
-------
High Alert Combat Kills    2349
Follower Combat Kills      3968
Entered Garrisons          1800
Used RIF Installer         4000
Network Hubs Disabled      400
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -651

 Cogmind 
---------
Core Integrity             0/700
Matter                     300/300
Energy                     650/650
System Corruption          2%
Temperature                Cool (0)
Movement                   Treading (173)
Location                   -2/Research

 Parts 
-------
>              --- POWER (2) --------
      Improved Quantum Reactor
      Improved Quantum Reactor (fused)
>              --- PROPULSION (5) ---
        Medium Treads
         Heavy Siege Treads
         Heavy Siege Treads
>              --- UTILITY (11) -----
        Medium Reactive Plating
        Medium Reflective Plating
      Advanced Force Field
               Relay Coupler [NC] (31)
               Relay Coupler [Swarmer] (99)
               Relay Coupler [Grunt] (28)
               Relay Coupler [Duelist] (67)
               Relay Coupler [Sentry] (22)
               Relay Coupler [Heavy] (6)
               Relay Coupler [Proto] (4)
    Long-range Tractor Beam
>              --- WEAPON (4) -------
         Heavy Hardcell Cannon
      Advanced Micro-nuke Launcher
      Advanced Remote Datajack
>              --- INVENTORY (7) ----
    Long-range Terrain Scanner
  Experimental Transmission Jammer
               Centrium Medium Armor Plating
               Relay Coupler [Brawler] (74)
      Enhanced Nova Cannon
               Core Cannon

 Peak State 
------------
>            --- POWER ------------
    Improved Quantum Reactor
    Improved Quantum Reactor
>            --- PROPULSION -------
             Myomer Leg
             Myomer Leg
             Biometal Leg
             Biometal Leg
             Biometal Leg
>            --- UTILITY ----------
  Long-range Terrain Scanner
             Centrium Medium Armor Plating
      Medium Reactive Plating
    Advanced Force Field
             Relay Coupler [NC]
             Relay Coupler [Swarmer]
             Relay Coupler [Grunt]
             Relay Coupler [Duelist]
             Relay Coupler [Sentry]
             Relay Coupler [Proto]
>            --- WEAPON -----------
             Nova Cannon
             Core Cannon
    Advanced Remote Datajack
>            --- INVENTORY --------
      Medium Reflective Plating
             Neutron Missile Launcher
             Neutron Missile Launcher
[Rating: 155]

 Favorites 
-----------
Power                      Improved Quantum Reactor
  Engine                   Heavy Ion Engine
  Power Core               Improved Fusion Compressor
  Reactor                  Improved Quantum Reactor
Propulsion                 Armored Huge Wheel
  Treads                   Heavy Siege Treads
  Leg                      Biometal Leg
  Wheel                    Armored Huge Wheel
Utility                    Relay Coupler [Grunt]
  Device                   Improved Force Field
  Processor                Signal Interpreter
  Hackware                 Relay Coupler [Grunt]
  Protection               Medium Reactive Plating
Weapon                     Remote Datajack
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Heavy Linear Accelerator
  Launcher                 Missile Launcher
  Special Weapon           Remote Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Fac Gar Res Qua Gar Res 
Slots Evolved              18   | 1   3   1   1   1   .   1   .   .   2   .   .   1   1   .   .   1   .   .   .   1   .   .   .   2   1   .   .   1   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
  Utility                  10   | .   3   1   .   1   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Weapon                   3    | 1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             217  | 2   9   3   17  2   12  13  1   13  2   5   5   10  5   20  1   11  3   13  1   3   .   1   4   14  18  5   7   17  
  Power                    14   | .   .   1   2   .   .   .   .   1   .   .   .   5   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Engine                 4    | .   .   1   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               22   | 1   1   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   4   6   1   .   5   
    Treads                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
    Leg                    15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   4   6   1   .   2   
    Wheel                  4    | 1   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  114  | .   5   2   3   2   5   6   .   5   1   5   4   5   4   8   1   6   1   12  1   3   .   1   2   10  3   2   7   10  
    Device                 38   | .   1   2   1   2   2   2   .   .   .   2   1   .   2   4   1   2   1   2   .   .   .   .   2   1   2   1   1   6   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
    Hackware               35   | .   .   .   .   .   .   1   .   4   1   2   1   5   2   1   .   2   .   6   .   .   .   1   .   4   .   .   4   1   
    Protection             38   | .   3   .   2   .   3   3   .   1   .   1   2   .   .   3   .   1   .   4   1   2   .   .   .   5   1   1   2   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   67   | 1   3   .   12  .   7   7   1   7   .   .   1   .   1   6   .   3   2   1   .   .   .   .   2   .   9   2   .   2   
    Energy Gun             12   | .   1   .   3   .   1   4   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
    Energy Cannon          23   | .   .   .   2   .   2   .   1   1   .   .   1   .   1   4   .   3   1   .   .   .   .   .   1   .   4   1   .   1   
    Ballistic Gun          12   | 1   2   .   6   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   
    Launcher               13   | .   .   .   1   .   3   3   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   1   
    Special Weapon         4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  29   | .   .   1   4   .   1   .   .   .   .   .   .   .   .   7   .   2   2   1   .   1   .   .   2   .   4   2   .   2   
Parts Lost                 3    | .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      2    | .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   97  96  97  97  100 99  100 99  92  92  91  92  93  92  93  93  94  89  88  88  88  88  88  85  94  95  95  89  
  Engine                   4    | .   17  11  10  9   9   8   8   8   7   7   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   .   9   12  8   6   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   6   8   11  11  11  11  11  11  11  10  9   9   9   9   
  Leg                      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   22  23  23  9   
  Wheel                    6    | .   17  11  10  9   9   8   8   8   7   7   7   6   6   5   6   5   5   5   5   5   5   5   5   3   .   .   .   .   
  Device                   13   | .   8   14  19  23  27  32  25  20  14  11  14  6   12  8   10  11  10  6   11  11  11  11  11  5   9   9   5   9   
  Hackware                 21   | .   .   .   .   .   .   2   8   26  31  31  28  33  33  34  37  29  35  35  31  27  27  28  33  32  28  28  28  31  
  Protection               15   | .   10  34  31  27  27  22  25  10  7   13  12  13  6   11  7   11  5   9   8   15  16  14  11  12  8   9   12  7   
  Energy Gun               2    | .   10  11  3   .   8   12  24  6   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            8    | .   .   .   10  18  15  7   .   11  14  14  14  13  12  11  12  15  12  7   5   5   5   5   5   5   2   4   4   3   
  Ballistic Gun            2    | .   24  11  12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   5   5   4   4   4   4   
  Special Weapon           3    | .   .   .   .   .   .   .   .   4   7   7   7   6   6   6   6   5   5   5   5   5   5   5   5   5   4   4   4   4   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             120  | 7   32  37  42  41  41  37  36  47  47  75  77  81  81  87  84  110 106 111 113 120 120 120 113 118 117 115 120 116 
  Greatest Support         168  | 10  16  16  16  16  16  16  16  16  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  96  129 134 134 168 
  Greatest Overweight (x)  30   | .   1   2   2   2   2   2   2   2   2   2   2   2   2   3   2   3   3   3   4   4   4   4   4   30  1   .   .   1   
  Average Overweight (x)   1    | .   .   1   1   2   1   1   2   1   1   1   1   2   2   2   2   3   3   3   3   4   4   4   3   3   .   .   .   .   
Largest Inventory Capacity 7    | .   1   1   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   6   7   7   
  Average Capacity         4    | .   .   1   2   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   6   7   
  Most Carried             7    | .   1   1   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   4   5   5   6   7   7   
  Average Carried          3    | .   .   1   2   3   2   3   3   4   3   3   3   3   3   3   4   3   4   4   4   4   5   4   2   4   4   5   6   6   
  Final Capacity           7    | .   1   1   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   6   7   7   
  Final Carried            7    | .   1   1   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   5   4   5   5   5   4   5   5   6   7   7   

 Class Distribution 
--------------------
 21% | Bothacker-Mutant
 20% | Botlord-Mutant
 15% | Mutant
 13% | Botlord-Tank
  8% | Tank
  4% | Botlord-Gunner
  4% | Bothacker-Skirmisher
  3% | Hacker-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -9/Materials
               Mutant | -9/Mines
                 Tank | -8/Materials
    Hacker-Skirmisher | -8/Garrison
          Hacker-Tank | -8/Materials
     Bothacker-Mutant | -8/Garrison
     Bothacker-Mutant | -7/Factory
     Bothacker-Mutant | -7/Garrison
 Bothacker-Skirmisher | -7/Factory
     Bothacker-Mutant | -7/Garrison
 Bothacker-Skirmisher | -6/Factory
     Bothacker-Mutant | -6/Garrison
 Bothacker-Skirmisher | -6/Factory
       Botlord-Gunner | -6/Garrison
       Botlord-Mutant | -5/Factory
       Botlord-Mutant | -5/Garrison
       Botlord-Mutant | -5/Extension
         Botlord-Tank | -5/Cetus
         Botlord-Tank | -5/Archives
         Botlord-Tank | -5/Hub_04(d)
         Botlord-Tank | -4/Factory
       Botlord-Mutant | -4/Garrison
       Botlord-Mutant | -3/Research
       Botlord-Mutant | -3/Quarantine
         Botlord-Tank | -3/Garrison
       Botlord-Mutant | -2/Research

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
-----------                Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Fac  Gar  Res  Qua  Gar  Res  
Matter Collected           7496  | 223  303  78   448  125  201  246  118  264  .    140  40   496  125  373  .    371  35   419  280  129  146  422  40   349  514  188  731  692  
  Remotely                 470   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    470  
Salvage Created            12087 | 17   598  218  874  381  1758 798  16   595  .    281  203  400  279  637  .    755  222  624  253  323  117  680  138  302  521  307  481  309  
  Parts                    682   | 1    39   16   85   19   59   50   3    55   6    31   12   30   13   28   .    37   19   44   14   9    1    31   2    5    29   21   6    17   
Haulers Intercepted        8     | .    .    .    4    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    .    .    .    
Recyclers Shooed           3     | 1    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Fac Gar Res Qua Gar Res 
Combat Hostiles Destroyed  295  | .   13  8   27  6   30  33  .   27  2   13  4   13  6   14  .   15  3   16  6   7   3   13  .   5   8   8   7   8   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     60   | .   13  8   17  .   8   7   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  174  | .   .   .   9   .   13  7   .   9   2   13  4   12  6   11  .   14  3   16  6   7   3   13  .   3   6   7   6   4   
  AOE                      46   | .   .   .   .   6   6   18  .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   4   
Classes Destroyed          22   | 1   5   .   4   1   3   3   .   2   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Worker                   11   | .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   1   .   .   2   
  Builder                  9    | .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   2   1   .   2   
  Tunneler                 8    | 1   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Hauler                   8    | .   .   .   4   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Recycler                 6    | .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   
  Carrier                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Watcher                  15   | .   2   .   5   .   2   .   .   .   .   .   1   .   .   .   .   1   2   1   .   .   .   .   .   .   1   .   .   .   
  Swarmer                  58   | .   5   3   7   .   6   7   .   7   .   6   3   3   2   4   .   .   .   2   .   .   .   .   .   .   .   3   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    104  | .   8   5   12  6   16  14  .   13  .   2   .   1   2   1   .   6   .   1   1   2   .   4   .   5   1   .   3   1   
  Brawler                  5    | .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Duelist                  7    | .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   1   
  Protector                2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Sentry                   49   | .   .   .   7   .   5   5   .   3   .   3   1   5   .   .   .   5   1   5   1   .   3   3   .   .   .   .   1   1   
  Demolisher               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               7    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hunter                   32   | .   .   .   .   .   1   2   .   .   .   2   .   .   2   4   .   .   .   4   2   1   .   4   .   .   4   2   2   2   
  Programmer               19   | .   .   .   .   .   .   .   .   1   2   .   .   3   .   1   .   2   2   .   .   .   .   .   .   .   2   3   .   3   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Lightning                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Executioner              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | 1   4   3   7   6   7   9   1   7   1   8   6   4   2   6   .   7   2   6   2   4   3   9   1   2   7   3   2   10  
  Combat Bots Only         9    | .   3   3   6   6   6   9   .   7   1   8   4   4   2   5   .   7   2   6   2   4   3   7   .   2   4   3   2   5   
Max Kills in Single Turn   5    | 1   1   1   1   2   4   3   1   3   1   1   1   1   1   2   .   1   1   1   2   1   1   2   1   1   5   1   1   3   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   2   3   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Fac  Gar  Res  Qua  Gar  Res  
Damage Taken               10140 | .    209  324  765  38   691  1379 121  705  57   420  76   479  165  271  81   431  61   481  152  108  60   655  40   160  362  192  515  1142 
  Core                     6271  | .    165  166  408  20   428  874  79   453  42   250  46   225  114  165  56   304  46   317  96   55   29   390  17   102  235  130  281  778  
  Absorbed by Shields      5808  | .    .    .    .    .    212  364  44   199  .    315  88   410  180  293  41   374  64   517  167  116  63   459  44   172  377  209  552  548  
  Redirected to Core       5166  | .    115  122  319  11   326  725  68   331  28   199  39   200  99   132  56   192  36   270  84   49   29   338  17   85   223  113  267  693  
Core Remaining (%)         94    | 100  .    100  .    96   .    .    .    100  .    .    .    99   .    .    .    90   .    .    .    .    .    67   .    100  .    .    100  .    
Volleys Fired              985   | 3    48   35   92   12   63   62   2    62   15   37   11   64   33   38   .    50   16   55   26   15   13   33   1    32   30   30   59   48   
  Largest                  3     | 1    2    2    3    2    3    3    3    3    2    2    2    2    2    2    .    3    3    3    2    2    2    2    1    2    2    2    2    2    
  Hottest                  285   | 20   85   85   151  128  189  189  187  211  150  150  155  155  180  180  .    270  285  285  188  188  188  188  105  188  188  193  193  200  
Shots Fired                1782  | 3    96   70   199  19   157  132  6    128  20   67   13   103  49   67   .    104  26   81   36   29   16   51   1    47   46   42   103  71   
  Gun                      518   | 3    96   70   151  .    53   69   6    57   .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    5    .    .    .    
  Cannon                   1090  | .    .    .    48   14   98   45   .    57   12   61   13   94   32   61   .    100  17   67   25   28   14   42   1    42   32   40   96   51   
  Launcher                 43    | .    .    .    .    5    6    18   .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    5    
  Special                  131   | .    .    .    .    .    .    .    .    6    8    6    .    9    17   6    .    4    1    14   11   1    2    9    .    5    8    2    7    15   
  Kinetic                  413   | 3    79   35   87   .    1    .    .    .    .    .    .    .    .    .    .    .    .    16   14   14   11   20   .    17   26   16   47   27   
  Thermal                  1195  | .    17   35   112  14   150  114  6    114  12   61   13   94   32   61   .    100  25   51   11   14   3    22   1    25   11   24   49   24   
  Explosive                43    | .    .    .    .    5    6    18   .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    5    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         37    | 3    12   10   17   13   18   29   3    37   8    16   4    15   20   16   .    10   7    19   18   10   10   12   2    8    13   17   15   20   
  Robot Miss Streak        6     | .    6    6    5    1    2    1    1    1    2    2    1    3    3    2    .    2    2    3    2    1    1    1    .    2    3    1    3    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    
  Secondary Targets        2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1110  | 3    56   42   137  14   108  83   3    87   14   37   9    53   33   43   .    53   13   54   27   20   14   35   1    18   31   19   52   51   
  Core Hits                471   | 2    30   16   48   14   53   57   1    38   1    15   7    18   10   16   .    18   10   16   7    8    4    21   .    4    13   6    15   23   
  Critical Kills           10    | .    .    .    .    .    2    1    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    2    .    1    1    .    
  Critical Parts Destroyed 2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         45    | .    1    3    4    .    7    3    .    2    .    .    .    .    .    3    .    .    .    2    2    1    1    1    .    4    2    4    3    2    
    Burn                   15    | .    .    3    3    .    5    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               10    | .    .    .    .    .    2    1    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    2    .    1    1    .    
    Destroy                2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    1    1    1    .    2    2    3    2    2    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           43758 | 26   769  642  2356 692  3208 3460 62   2986 277  1027 304  1588 641  1568 .    2363 459  2498 1705 1562 1162 2656 75   1171 2733 1316 2719 3733 
  Guns                     5966  | 26   769  642  1688 .    799  884  62   884  .    .    .    .    .    .    .    .    171  .    .    .    .    .    .    .    41   .    .    .    
  Cannons                  31360 | .    .    .    668  272  1785 680  .    1157 277  1027 304  1588 641  1568 .    2363 288  2498 1705 1562 1162 2202 75   1171 2116 1303 2719 2229 
  Explosions               6419  | .    .    .    .    420  624  1896 .    945  .    .    .    .    .    .    .    .    .    .    .    .    .    454  .    .    576  .    .    1504 
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    
  Kinetic                  13335 | 26   585  328  1006 .    .    .    .    .    .    .    .    .    .    .    .    .    .    800  1060 982  1020 1388 .    447  1563 1023 1598 1509 
  Thermal                  23991 | .    184  314  1350 272  2584 1564 62   2041 277  1027 304  1588 641  1568 .    2363 459  1698 645  580  142  814  75   724  594  280  1121 720  
  Explosive                5965  | .    .    .    .    420  624  1896 .    945  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    576  .    .    1504 
  Electromagnetic          454   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    454  .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         17    | .    .    .    1    1    .    .    .    .    .    .    .    1    .    .    .    .    2    2    3    3    3    17   .    .    2    4    4    2    
  Average Corruption       2     | .    .    .    1    1    .    .    .    .    .    .    .    1    .    .    .    .    1    2    2    3    3    6    .    .    1    3    4    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  101   | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    24   15   11   .    15   .    .    2    13   16   2    
    Message Errors         17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    2    .    3    .    .    .    3    3    .    
    Matter Fused           26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    5    3    .    2    .    .    .    1    5    2    
    Heat Flow Errors       14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    3    1    .    4    .    .    .    .    .    .    
    Energy Discharges      12    | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    2    .    .    .    3    2    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Parts Fused            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
    Data Loss (minor)      17    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    4    3    2    .    2    .    .    1    2    2    .    
    Data Loss (major)      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    
    Misfires               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    1    1    .    
    Alerts                 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    1    .    .    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Overload Shots             110   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    25   10   14   3    17   1    25   12   .    .    .    
  Effects                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    2    1    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Heat Surge             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
Overflow Damage            2331  | .    .    .    21   13   78   84   .    132  36   22   .    115  5    35   .    25   23   130  98   31   47   153  45   64   498  251  221  204  
  Projectiles              2017  | .    .    .    21   7    13   19   .    60   36   22   .    115  5    35   .    25   23   130  98   31   47   153  45   64   485  251  221  111  
  Explosions               314   | .    .    .    .    6    65   65   .    72   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    93   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    1    4    .    2    6    7    5    4    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    1    3    .    2    6    5    5    4    
  Secondary                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    2    .    .    
Self-Inflicted Damage      941   | .    .    .    .    21   22   324  .    134  .    .    .    .    .    .    .    .    .    .    .    .    .    201  .    .    .    .    .    239  
  Shots                    23    | .    .    .    .    1    1    11   .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    4    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Kicked                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        430   | .    171  9    108  .    134  21   .    30   .    .    .    50   .    189  .    430  63   192  206  39   168  173  .    109  .    .    .    .    
  Average Temperature      42    | .    38   4    24   .    40   4    .    11   .    .    .    15   .    31   .    96   28   74   115  39   115  93   .    70   .    .    .    .    
  Received Heat Transfer   2197  | .    99   153  330  12   300  333  69   266  .    69   .    59   20   20   .    80   .    148  22   4    .    28   21   25   .    .    82   57   
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    
  Impact Corruptions       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    
Robots Melted              16    | .    .    .    1    .    4    1    .    1    .    .    .    1    .    3    .    1    .    .    .    .    .    .    .    2    .    1    1    .    
  Combat Hostiles          14    | .    .    .    1    .    3    1    .    1    .    .    .    1    .    2    .    1    .    .    .    .    .    .    .    2    .    1    1    .    
  Parts Melted             70    | .    .    1    6    2    16   6    .    7    .    4    .    6    1    7    .    5    .    .    .    .    .    2    1    1    1    2    2    .    
  Heat Transferred         31797 | .    444  962  3071 481  4588 2762 111  3099 324  1453 370  1930 781  1848 .    1941 478  1711 640  640  160  880  80   800  560  222  906  555  
Parts Sabotaged            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
-------                    Run  | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Fac  Gar  Res  Qua  Gar  Res  
Peak Influence             1609 | 5    411  249  480  391  822  1609 806  1215 738  542  381  729  551  477  249  431  360  714  763  533  204  744  347  411  327  208  697  557  
  Initial                  783  | .    3    104  52   187  152  536  783  426  637  125  284  266  382  32   249  174  212  113  374  311  133  18   344  228  231  117  106  391  
  Average                  431  | 2    227  128  345  337  453  1042 716  919  623  426  307  485  295  335  249  337  257  414  535  383  143  289  343  339  237  113  426  423  
Maximum Alert Level        5    | .    2    1    2    1    3    5    3    4    3    2    1    3    2    2    1    2    1    3    3    2    1    3    1    2    1    1    2    2    
  Low Security (%)         15   | 100  20   82   15   18   8    .    .    .    5    10   .    .    38   17   .    14   2    11   .    .    75   37   .    .    18   94   17   .    
  Level 1                  36   | .    76   17   33   81   38   .    .    .    .    18   100  25   42   36   100  66   97   42   7    75   24   39   100  73   81   5    15   46   
  Level 2                  36   | .    3    .    51   .    43   16   54   21   82   71   .    71   18   46   .    18   .    44   89   25   .    17   .    26   .    .    67   53   
  Level 3                  7    | .    .    .    .    .    9    42   45   54   12   .    .    2    .    .    .    .    .    .    3    .    .    6    .    .    .    .    .    .    
  Level 4                  3    | .    .    .    .    .    .    38   .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          47   | .    4    .    3    1    6    .    .    .    4    .    .    .    3    .    .    .    1    .    3    .    .    7    .    .    5    1    .    9    
  Investigation            8    | .    3    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Extermination            8    | .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    2    1    .    1    
  Reinforcement            20   | .    1    .    1    .    3    .    .    .    1    .    .    .    1    .    .    .    .    .    1    .    .    5    .    .    3    .    .    4    
  Assault                  7    | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    2    .    .    1    .    .    .    .    .    2    
  Garrison                 4    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    1    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
---------                  Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Fac Gar Res Qua Gar Res 
Distress Signals           25   | .   1   .   6   .   8   .   .   .   .   .   1   .   .   .   .   .   .   .   1   2   .   2   .   .   2   1   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              564  | .   17  9   35  4   44  36  3   31  5   26  6   25  17  32  2   22  5   31  33  15  5   36  2   9   16  11  35  52  
  Peak Tracking Total      11   | .   3   3   6   3   7   6   2   6   3   8   3   6   6   9   2   6   2   6   7   5   1   9   2   3   4   4   8   11  
  Tactical Retreats        15   | .   .   .   1   .   2   2   .   1   1   .   .   2   .   .   .   1   .   1   .   .   .   2   .   .   2   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Fac Gar Res Qua Gar Res 
Traps Triggered            43   | .   1   .   4   .   .   5   .   5   .   1   1   4   3   2   .   1   1   7   3   .   .   .   .   1   2   .   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
----------                 Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Fac Gar Res Qua Gar Res 
Machines Disabled          72   | .   .   1   1   .   3   5   .   6   .   3   .   4   1   2   .   1   .   6   3   1   1   14  .   2   4   4   7   3   
  Max in Single Turn       6    | .   .   1   1   .   1   1   .   1   .   1   .   1   1   1   .   1   .   1   .   .   .   6   .   1   1   1   1   1   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Garrison Relay           28   | .   .   .   .   .   .   4   .   4   .   2   .   4   .   2   .   1   .   4   .   .   .   .   .   2   .   .   5   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
---------                  Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Fac Gar Res Qua Gar Res 
Machines Accessed          76   | .   6   .   11  1   2   2   3   1   3   3   4   3   2   1   1   1   4   2   6   1   .   4   1   2   4   5   2   1   
  Terminals                54   | .   4   .   5   1   .   2   2   1   1   3   3   3   1   1   .   1   3   2   6   1   .   2   .   2   3   4   2   1   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          11   | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   .   2   1   .   .   1   .   .   
Total Hacks                176  | .   14  .   36  2   4   5   6   1   6   3   9   6   2   2   1   2   12  5   12  2   .   6   1   4   11  16  4   4   
  Successful               92   | .   7   .   17  .   3   1   3   1   3   3   4   1   2   .   1   1   8   2   6   .   .   4   1   2   6   13  2   1   
  Failed                   84   | .   7   .   19  2   1   4   3   .   3   .   5   5   .   2   .   1   4   3   6   2   .   2   .   2   5   3   2   3   
    Catastrophic           10   | .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   1   .   1   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   66   | .   14  .   16  .   .   .   1   .   1   .   6   .   .   .   .   .   11  .   .   1   .   4   .   .   2   6   .   4   
  Terminals                141  | .   12  .   21  2   .   5   5   1   3   3   8   6   1   2   .   2   11  5   12  2   .   4   .   4   9   15  4   4   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          9    | .   .   .   6   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              9    | .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Garrison Access          11   | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   .   2   1   .   .   1   .   .   
Terminal Hacks             56   | .   4   .   8   .   .   1   2   1   1   3   2   1   1   .   .   1   5   2   6   .   .   1   .   2   3   9   2   1   
  Record                   7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Robot Analysis           3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                8    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   6   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
  Emergency Access Points  6    | .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   
  Terminal Index           5    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Locate Traps             3    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hauler Manifests         3    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   1   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Patrol Navigation        2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       4    | .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 7    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Insert Component         3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Analyze                  4    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Garrison Access Hacks      11   | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   .   2   1   .   .   1   .   .   
  Unlock Access            10   | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   .   1   1   .   .   1   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Unauthorized Hacks         13   | .   3   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   .   .   1   3   .   .   
  Terminals                9    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   .   .   1   3   .   .   
    Track                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Assimilate             2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   1   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         47   | .   3   .   8   1   2   2   2   .   2   .   3   3   1   1   1   1   4   1   1   1   .   3   .   .   2   3   1   1   
  Full Trace Events        6    | .   1   .   3   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     136  | .   .   .   .   .   136 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Part Schematics Acquired 2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Parts Damaged            1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
------------               Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Fac Gar Res Qua Gar Res 
Used RIF Installer         8    | .   .   .   .   .   .   1   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   1   .   .   1   .   
  Code Merge               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Threat Obfuscator        2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
Robots Hacked              119  | .   .   .   .   .   .   .   .   6   3   5   .   7   8   5   .   4   1   12  9   .   2   14  1   4   4   1   12  21  
  Non-combat               10   | .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   1   .   1   1   .   .   1   1   .   2   
  Combat                   109  | .   .   .   .   .   .   .   .   6   1   5   .   7   7   5   .   4   1   12  8   .   1   13  1   4   3   .   12  19  
  Autoassimilated          24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   1   .   .   .   7   8   
Robot Hacks Applied        107  | .   .   .   .   .   .   .   .   6   7   5   .   7   13  5   .   4   1   13  9   .   2   6   .   4   5   1   6   13  
  find_dsf                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  check_alert              4    | .   .   .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             7    | .   .   .   .   .   .   .   .   .   3   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  map_route                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   1   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  scatter_targeting        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   1   .   .   .   .   .   .   1   
  link_complan             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   1   .   1   .   
  broadcast_data           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  disrupt_area             7    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   1   .   .   .   .   1   .   .   .   1   
  amplify_resonance        44   | .   .   .   .   .   .   .   .   2   .   5   .   5   5   3   .   3   .   3   2   .   .   4   .   3   1   .   4   4   
  disable_weapons          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  reboot_system            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            4    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  formatsys_high           18   | .   .   .   .   .   .   .   .   1   1   .   .   2   1   1   .   1   .   3   2   .   .   1   .   .   2   .   .   3   
Relay Couplers Released    50   | .   .   .   .   .   .   7   .   9   .   3   .   5   1   2   .   2   .   7   .   .   .   2   .   4   .   .   8   .   
  Machine Destruction      48   | .   .   .   .   .   .   7   .   7   .   3   .   5   1   2   .   2   .   7   .   .   .   2   .   4   .   .   8   .   
  Programmers              2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 35   | .   .   .   .   .   .   1   .   4   1   2   1   5   2   1   .   2   .   6   .   .   .   1   .   4   .   .   4   1   
  Merged Code Value        15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   15  .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   2   4   .   .   .   .   .   .   .   4   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Fac  Gar  Res  Qua  Gar  Res  
Total Allies               82    | .    1    .    .    .    .    .    .    3    1    2    1    4    2    1    .    8    .    5    18   .    .    9    1    .    2    .    13   11   
  Largest Group            15    | .    1    .    .    .    .    .    .    2    1    2    1    3    2    2    .    5    .    2    15   9    2    3    .    .    1    .    6    4    
  Highest-Rated Group      756   | .    10   .    .    .    .    .    .    32   21   62   10   170  82   73   .    156  .    184  756  424  191  167  .    .    64   .    303  336  
  Highest-Rated Ally       178   | .    10   .    .    .    .    .    .    16   21   31   10   80   41   41   .    41   .    99   159  159  152  109  .    .    64   .    64   178  
Total Orders               12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    7    1    .    .    .    .    .    .    2    .    
  STAY                     8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    1    .    .    .    .    .    .    2    .    
  FOLLOW                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    
Ally Attacks               545   | .    .    .    .    .    .    .    .    16   .    19   .    14   12   18   .    17   .    36   160  56   8    60   .    .    6    .    63   60   
  Total Damage             14876 | .    .    .    .    .    .    .    .    138  .    292  .    453  341  611  .    744  .    1004 3584 1739 63   1046 .    .    221  .    2035 2605 
  Kills                    100   | .    .    .    .    .    .    .    .    .    .    4    .    2    2    5    .    2    .    9    24   10   1    9    .    .    2    .    13   17   
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  -2  
-------                    Run  | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Fac Gar Res Qua Gar Res 
Robot Analysis Total       3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
-------------              Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Fac  Gar  Res  Qua  Gar  Res  
Turns Passed               19787 | 17   723  761  2122 364  885  1060 233  1160 516  820  381  1105 404  716  155  802  412  1205 923  480  98   584  136  681  663  715  821  845  
Spaces Moved               11825 | 10   571  521  1334 253  408  620  170  718  393  510  265  644  235  392  119  375  241  665  516  254  38   300  69   275  454  497  509  469  
  Core                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Treads                   217   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    217  
  Legs                     1791  | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    76   454  497  509  252  
  Wheels                   9813  | 9    571  521  1334 253  408  620  170  718  393  510  265  644  235  390  119  375  241  665  516  254  38   300  69   195  .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            80    | 80   80   115  115  130  115  115  130  115  115  115  115  130  130  115  130  145  145  145  145  160  160  160  145  160  114  114  114  114  
  Average Speed            131   | 84   95   119  129  130  127  127  130  123  115  129  129  130  130  135  130  145  145  145  154  160  160  160  159  198  116  114  114  141  
  Slowest Speed            1550  | 120  115  130  130  130  130  130  130  130  130  130  130  130  130  260  130  145  145  145  160  160  160  160  160  1550 185  114  114  270  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       45    | 2    92   92   80   50   55   79   17   59   11   56   11   83   9    45   6    40   10   65   66   86   65   54   3    34   15   57   67   17   
  Regions Visited          28
    Branch Regions         7
  Pre-discovered Areas     5     | .    2    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        12    | .    .    1    .    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    .    .    .    1    1    .    1    1    .    .    
  Unknown Exits Taken      7     | 1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    
Scrap Searched             2     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 113   | .    .    .    .    .    .    15   .    14   1    3    1    16   2    6    .    9    6    3    .    1    .    1    .    4    .    8    6    17   
Terrain Destroyed          933   | .    .    .    .    52   58   93   .    46   2    11   2    19   9    13   .    36   10   16   3    5    2    360  .    21   37   12   35   91   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               230   | .    .    .    .    .    1    .    .    1    2    11   2    19   9    13   .    36   10   16   3    5    2    12   .    21   5    12   35   15   
  AOE                      703   | .    .    .    .    52   57   93   .    45   .    .    .    .    .    .    .    .    .    .    .    .    .    348  .    .    32   .    .    76   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
---------                  Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Fac  Gar  Res  Qua  Gar  Res  
Total                      14376 | 15   651  588  1537 267  642  778  178  881  437  604  290  813  293  509  119  542  278  828  603  293  55   348  94   357  540  604  643  589  
  Wait                     448   | .    13   7    41   .    138  4    3    8    16   22   6    25   6    19   .    13   3    21   12   1    1    1    .    4    12   47   13   12   
  Move                     11802 | 9    570  520  1333 252  408  619  169  717  393  509  265  643  235  391  118  373  241  663  515  253  37   299  69   274  453  497  508  469  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  56    | .    1    .    2    .    2    4    1    4    1    3    1    5    1    3    .    3    .    2    .    1    .    2    2    5    3    4    3    3    
  Fast Attach              103   | 2    7    3    15   2    2    4    1    4    1    1    .    3    1    16   .    5    2    2    .    3    .    .    2    6    9    3    .    9    
  Attach                   19    | .    .    .    .    .    .    2    .    .    1    1    1    2    1    1    .    2    .    .    1    .    .    .    1    2    1    1    .    2    
  Detach                   5     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    1    .    .    
  Swap                     97    | .    2    .    2    .    10   7    .    9    .    3    4    5    3    3    1    4    1    11   .    .    .    1    1    6    8    2    7    7    
  Drop                     142   | 1    5    2    13   1    6    7    2    8    1    3    2    6    2    14   .    8    2    6    .    2    .    1    5    8    13   7    2    15   
  Fire                     985   | 3    48   35   92   12   63   62   2    62   15   37   11   64   33   38   .    50   16   55   26   15   13   33   1    32   30   30   59   48   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            148   | .    .    .    .    .    .    24   .    27   .    .    .    32   .    8    .    1    8    24   24   .    .    .    .    .    .    .    .    .    
  Rewire                   96    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    47   .    15   16   .    .    .    .    .    .    .    17   .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            473   | .    5    21   38   .    13   45   .    42   9    25   .    28   11   15   .    36   5    29   9    18   4    11   13   18   9    11   34   24   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Mines
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials
-8/Garrison (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: *Fac / Sto / Gar)
-7/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 2 exits: Fac / Gar)
-6/Garrison (discovered 2 exits: *Fac x2)
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 9 exits: Fac x4 / Upp x2 / Ext x2 / Gar)
-5/Garrison (discovered 3 exits: *Ext x3)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 3 exits: *Fac x2 / [*Arc])
-5/Archives (discovered 2 exits: *Hub x2)
-5/Hub_04(d)
-4/Factory
-4/Garrison (discovered 4 exits: *Res x3 / [Fac])
-3/Research (discovered 4 exits: Res x2 / *Qua x2)
-3/Quarantine (discovered 2 exits: *Res / Gar)
-3/Garrison (discovered 2 exits: *Res x2)
-2/Research (discovered 1 exit: [*Tes])

 History 
---------
  Turn | Location      | Event
     1 | -11/Junkyard  | Discovered new exit (range 1)
    14 | -11/Junkyard  | Upgraded with Weapon slot (x1)
    18 | -11/Junkyard  | Entered Materials
    34 | -10/Materials | Discovered new exit (range 22)
   176 | -10/Materials | Discovered new exit (range 8)
   233 | -10/Materials | Discovered new exit (range 3)
   235 | -10/Materials | Identified exit to Materials
   306 | -10/Materials | Build established: Mutant
   359 | -10/Materials | Reached level 2
   418 | -10/Materials | Discovered new exit (range 8)
   526 | -10/Materials | Upgraded with Utility slot (x3)
   642 | -10/Materials | Discovered exit to Materials (range 10)
   741 | -10/Materials | Entered Mines
   751 | -10/Mines     | Met a Derelict bent on vengeance
  1006 | -10/Mines     | Reached level 3
  1043 | -10/Mines     | Upgraded with Utility slot (x1)
  1087 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
  1089 | -10/Mines     | Found Prototype Device
  1089 | -10/Mines     | Identified Exp. Sensor Array
  1234 | -10/Mines     | Learned Materials garrison access intel
  1338 | -10/Mines     | Discovered exit to Materials (range 9)
  1463 | -10/Mines     | Discovered exit to Materials (range 8)
  1502 | -10/Mines     | Entered Materials
  1504 | -9/Materials  | Reached level 4
  1831 | -9/Materials  | Reached level 5
  1962 | -9/Materials  | Discovered new exit (range 8)
  2195 | -9/Materials  | Reached level 6
  2260 | -9/Materials  | Discovered new exit (range 8)
  2567 | -9/Materials  | Upgraded with Weapon slot (x1)
  2909 | -9/Materials  | Build established: Tank
  3543 | -9/Materials  | Reached level 7
  3611 | -9/Materials  | Discovered new exit (range 9)
  3624 | -9/Materials  | Entered Mines
  3709 | -9/Mines      | Reached level 8
  3725 | -9/Mines      | Upgraded with Utility slot (x1)
  3762 | -9/Mines      | Learned Materials terminal intel
  3960 | -9/Mines      | Discovered new exit (range 8)
  3988 | -9/Mines      | Entered Materials
  3989 | -8/Materials  | Loaded intel: 12 terminal locations
  3990 | -8/Materials  | Loaded intel: 1 garrison access location
  3990 | -8/Materials  | Reached level 9
  4235 | -8/Materials  | Discovered new exit (range 5)
  4423 | -8/Materials  | Reached level 10
  4499 | -8/Materials  | Discovered new exit (range 15)
  4639 | -8/Materials  | Garrison activated, responded to threat
  4751 | -8/Materials  | Repaired Broken Exp. Sensor Array
  4771 | -8/Materials  | Reached level 11
  4873 | -8/Materials  | Identified exit to Garrison
  4873 | -8/Materials  | Entered Garrison
  4908 | -8/Garrison   | Triggered checkpoint
  4938 | -8/Garrison   | Garrison Relay disabled
  4938 | -8/Garrison   | Reached level 12
  4948 | -8/Garrison   | Upgraded with Utility slot (x1)
  5026 | -8/Garrison   | Triggered checkpoint
  5037 | -8/Garrison   | Triggered checkpoint
  5075 | -8/Garrison   | Core integrity fell below 50%
  5096 | -8/Garrison   | Destroyed 9 combat bots
  5190 | -8/Garrison   | Triggered checkpoint
  5219 | -8/Garrison   | Garrison Relay disabled
  5253 | -8/Garrison   | Discovered new exit (range 11)
  5362 | -8/Garrison   | Build established: Hacker-Skirmisher
  5469 | -8/Garrison   | Discovered new exit (range 9)
  5487 | -8/Garrison   | Installed Relay Interface Framework
  5528 | -8/Garrison   | Triggered checkpoint
  5559 | -8/Garrison   | Garrison Relay disabled
  5650 | -8/Garrison   | Triggered checkpoint
  5722 | -8/Garrison   | Discovered new exit (range 10)
  5801 | -8/Garrison   | Reached level 13
  5801 | -8/Garrison   | Triggered checkpoint
  5886 | -8/Garrison   | Triggered checkpoint
  5927 | -8/Garrison   | Discovered new exit (range 5)
  5933 | -8/Garrison   | Entered Materials
  6145 | -8/Materials  | Identified exit to Garrison
  6166 | -8/Materials  | Entered Garrison
  6190 | -8/Garrison   | Triggered checkpoint
  6206 | -8/Garrison   | Garrison Relay disabled
  6312 | -8/Garrison   | Triggered checkpoint
  6313 | -8/Garrison   | Triggered checkpoint
  6323 | -8/Garrison   | Core integrity fell below 20%
  6397 | -8/Garrison   | Discovered new exit (range 10)
  6420 | -8/Garrison   | Triggered checkpoint
  6470 | -8/Garrison   | Destroyed 7 combat bots
  6583 | -8/Garrison   | Garrison Relay disabled
  6586 | -8/Garrison   | Triggered checkpoint
  6702 | -8/Garrison   | Triggered checkpoint
  6755 | -8/Garrison   | Learned Factory security intel
  6790 | -8/Garrison   | Triggered checkpoint
  6806 | -8/Garrison   | Reached level 14
  6816 | -8/Garrison   | Triggered checkpoint
  6826 | -8/Garrison   | Spotted B-75 Beast
  6859 | -8/Garrison   | Destroyed B-75 Beast
  7070 | -8/Garrison   | Triggered checkpoint
  7093 | -8/Garrison   | Garrison Relay disabled
  7130 | -8/Garrison   | Discovered new exit (range 10)
  7326 | -8/Garrison   | Entered Factory
  7327 | -7/Factory    | Identified exit to Storage
  7351 | -7/Factory    | Upgraded with Propulsion slot (x1)
  7395 | -7/Factory    | Discovered new exit (range 15)
  7396 | -7/Factory    | Build established: Bothacker-Mutant
  7710 | -7/Factory    | Reached level 15
  7720 | -7/Factory    | Upgraded with Utility slot (x1)
  7726 | -7/Factory    | First assault squad dispatched
  7842 | -7/Factory    | Identified exit to Garrison
  7842 | -7/Factory    | Entered Garrison
  7842 | -7/Garrison   | Accompanied by 1 ally
  7874 | -7/Garrison   | Rescued a captive Derelict
  7875 | -7/Garrison   | Rescued a captive Derelict
  7930 | -7/Garrison   | Triggered checkpoint
  7959 | -7/Garrison   | Expanded RIF knowledge: Threat Obfuscation
  7973 | -7/Garrison   | Garrison Relay disabled
  8040 | -7/Garrison   | Triggered checkpoint
  8042 | -7/Garrison   | Triggered checkpoint
  8106 | -7/Garrison   | Triggered checkpoint
  8127 | -7/Garrison   | Destroyed 8 combat bots
  8271 | -7/Garrison   | Discovered new exit (range 10)
  8334 | -7/Garrison   | Triggered checkpoint
  8345 | -7/Garrison   | Garrison Relay disabled
  8481 | -7/Garrison   | Discovered new exit (range 11)
  8662 | -7/Garrison   | Entered Factory
  8830 | -7/Factory    | Reached level 16
  9042 | -7/Factory    | Identified exit to Garrison
  9043 | -7/Factory    | Entered Garrison
  9043 | -7/Garrison   | Accompanied by 1 ally
  9072 | -7/Garrison   | Triggered checkpoint
  9101 | -7/Garrison   | Garrison Relay disabled
  9248 | -7/Garrison   | Triggered checkpoint
  9300 | -7/Garrison   | Found embedded Infiltrators
  9496 | -7/Garrison   | Discovered new exit (range 17)
  9558 | -7/Garrison   | Garrison Relay disabled
  9564 | -7/Garrison   | Triggered checkpoint
  9566 | -7/Garrison   | Upgraded with Power slot (x1)
  9644 | -7/Garrison   | Triggered checkpoint
  9646 | -7/Garrison   | Triggered checkpoint
  9654 | -7/Garrison   | Triggered checkpoint
  9749 | -7/Garrison   | Discovered new exit (range 13)
  9826 | -7/Garrison   | Garrison Relay disabled
  9981 | -7/Garrison   | Expanded RIF knowledge: Zone Cloak
 10012 | -7/Garrison   | Discovered new exit (range 11)
 10032 | -7/Garrison   | Triggered checkpoint
 10120 | -7/Garrison   | Garrison Relay disabled
 10148 | -7/Garrison   | Entered Factory
 10148 | -6/Factory    | Accompanied by 2 allies
 10150 | -6/Factory    | Reached level 17
 10216 | -6/Factory    | Reached level 18
 10255 | -6/Factory    | Discovered new exit (range 10)
 10521 | -6/Factory    | Upgraded with Utility slot (x1)
 10552 | -6/Factory    | Identified exit to Garrison
 10552 | -6/Factory    | Entered Garrison
 10552 | -6/Garrison   | Accompanied by 1 ally
 10611 | -6/Garrison   | Garrison Relay disabled
 10674 | -6/Garrison   | Triggered checkpoint
 10788 | -6/Garrison   | Triggered checkpoint
 10829 | -6/Garrison   | Expanded RIF knowledge: Patrol Navigation
 10857 | -6/Garrison   | Garrison Relay disabled
 10926 | -6/Garrison   | Reached level 19
 11031 | -6/Garrison   | Found Prototype Launcher
 11031 | -6/Garrison   | Identified Adv. Micro-nuke Launcher
 11080 | -6/Garrison   | Discovered new exit (range 13)
 11158 | -6/Garrison   | Triggered checkpoint
 11202 | -6/Garrison   | Triggered checkpoint
 11202 | -6/Garrison   | Discovered new exit (range 12)
 11268 | -6/Garrison   | Entered Factory
 11413 | -6/Factory    | Identified exit to Garrison
 11423 | -6/Factory    | Entered Garrison
 11627 | -6/Garrison   | Destroyed 7 combat bots
 11648 | -6/Garrison   | Triggered checkpoint
 11672 | -6/Garrison   | Expanded RIF knowledge: Autoassimilate
 11706 | -6/Garrison   | Garrison Relay disabled
 11713 | -6/Garrison   | Upgraded with Weapon slot (x1)
 11735 | -6/Garrison   | Discovered new exit (range 66)
 11735 | -6/Garrison   | Discovered new exit (range 42)
 11735 | -6/Garrison   | Discovered new exit (range 78)
 11799 | -6/Garrison   | Spotted Executioner
 11806 | -6/Garrison   | Spotted Executioner
 11823 | -6/Garrison   | Destroyed Executioner
 11829 | -6/Garrison   | Destroyed Executioner
 11876 | -6/Garrison   | Found Prototype Processor
 11876 | -6/Garrison   | Identified Exp. Core Analyzer
 12042 | -6/Garrison   | Crushed by falling debris
 12172 | -6/Garrison   | Triggered checkpoint
 12182 | -6/Garrison   | Found Relay Coupler [Proto]
 12185 | -6/Garrison   | Found Relay Coupler [Proto]
 12225 | -6/Garrison   | Entered Factory
 12227 | -5/Factory    | Reached level 20
 12338 | -5/Factory    | Identified exit to Factory
 12437 | -5/Factory    | Identified exit to Upper Caves
 12437 | -5/Factory    | Identified exit to Extension
 12637 | -5/Factory    | Identified exit to Garrison
 12637 | -5/Factory    | Entered Garrison
 12639 | -5/Garrison   | Reached level 21
 12663 | -5/Garrison   | Expanded RIF knowledge: Threat Obfuscation
 12730 | -5/Garrison   | Garrison Relay disabled
 12732 | -5/Garrison   | Triggered checkpoint
 12762 | -5/Garrison   | Triggered checkpoint
 12937 | -5/Garrison   | Spotted B-75 Beast
 12941 | -5/Garrison   | Assimilated Beast 6a with formatsys_high
 12946 | -5/Garrison   | Triggered checkpoint
 12959 | -5/Garrison   | Triggered checkpoint
 12978 | -5/Garrison   | Triggered checkpoint
 13082 | -5/Garrison   | Triggered checkpoint
 13166 | -5/Garrison   | Garrison Relay disabled
 13212 | -5/Garrison   | Discovered exit to Extension (range 12)
 13347 | -5/Garrison   | Spotted B-75 Beast
 13348 | -5/Garrison   | Spotted Striker
 13351 | -5/Garrison   | Assimilated Beast 6b with formatsys_high
 13353 | -5/Garrison   | Assimilated Striker with formatsys_high
 13369 | -5/Garrison   | Garrison Relay disabled
 13386 | -5/Garrison   | Spotted Striker
 13409 | -5/Garrison   | Allies destroyed Striker
 13496 | -5/Garrison   | Triggered checkpoint
 13513 | -5/Garrison   | Garrison Relay disabled
 13618 | -5/Garrison   | Build established: Botlord-Mutant
 13630 | -5/Garrison   | Discovered exit to Extension (range 14)
 13810 | -5/Garrison   | Discovered exit to Extension (range 19)
 13842 | -5/Garrison   | Entered Extension
 13842 | -5/Extension  | Accompanied by 2 allies
 13844 | -5/Extension  | Reached level 22
 13888 | -5/Extension  | Rescued a captive Derelict
 13889 | -5/Extension  | Rescued a captive Derelict
 13995 | -5/Extension  | Rescued a captive Derelict
 14004 | -5/Extension  | Rescued a captive Derelict
 14053 | -5/Extension  | Rescued a captive Derelict
 14054 | -5/Extension  | Rescued a captive Derelict
 14078 | -5/Extension  | Rescued A7
 14142 | -5/Extension  | First assault squad dispatched
 14148 | -5/Extension  | Spotted B-75 Beast
 14153 | -5/Extension  | Rescued a captive Derelict
 14154 | -5/Extension  | Rescued a captive Derelict
 14167 | -5/Extension  | Spotted B-75 Beast
 14182 | -5/Extension  | Allies destroyed B-75 Beast
 14191 | -5/Extension  | Destroyed B-75 Beast
 14252 | -5/Extension  | Discovered exit to Factory (range 13)
 14531 | -5/Extension  | Reached level 23
 14588 | -5/Extension  | Rescued a captive Derelict
 14589 | -5/Extension  | Rescued a captive Derelict
 14734 | -5/Extension  | Discovered new exit (range 20)
 14738 | -5/Extension  | Discovered exit to Factory (range 18)
 14765 | -5/Extension  | Entered Cetus
 14765 | -5/Cetus      | Accompanied by 9 allies (A7)
 14770 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 14783 | -5/Cetus      | Spotted Cetus Guard
 14785 | -5/Cetus      | Spotted Cetus Guard
 14786 | -5/Cetus      | Spotted Cetus Guard
 14796 | -5/Cetus      | Spotted Cetus Guard
 14797 | -5/Cetus      | Allies destroyed Cetus Guard
 14797 | -5/Cetus      | Allies destroyed Cetus Guard
 14797 | -5/Cetus      | Destroyed Cetus Guard
 14803 | -5/Cetus      | Allies destroyed Cetus Guard
 14818 | -5/Cetus      | Upgraded with Utility slot (x1)
 14865 | -5/Cetus      | Discovered exit to Factory (range 24)
 14978 | -5/Cetus      | Escorted A7 to Cetus Mainframe
 14992 | -5/Cetus      | Discovered new exit (range 19)
 15026 | -5/Cetus      | Spotted Cetus Guard
 15026 | -5/Cetus      | Spotted Cetus Guard
 15030 | -5/Cetus      | Spotted Cetus Guard
 15032 | -5/Cetus      | Allies destroyed Cetus Guard
 15034 | -5/Cetus      | Spotted Cetus Guard
 15036 | -5/Cetus      | Destroyed Cetus Guard
 15040 | -5/Cetus      | Discovered exit to Factory (range 22)
 15045 | -5/Cetus      | Allies destroyed Cetus Guard
 15053 | -5/Cetus      | Destroyed Cetus Guard
 15069 | -5/Cetus      | Met Revision 17
 15151 | -5/Cetus      | Cetus Manufacturing Module disabled
 15170 | -5/Cetus      | Failed to start Cetus Manufacturing Module
 15245 | -5/Cetus      | Entered Archives
 15245 | -5/Archives   | Accompanied by 2 allies (A7)
 15250 | -5/Archives   | Received a hacking code to weaken MAIN.C
 15303 | -5/Archives   | Discovered new exit (range 20)
 15306 | -5/Archives   | Discovered new exit (range 20)
 15343 | -5/Archives   | Entered Hub_04(d)
 15343 | -5/Hub_04(d)  | Accompanied by 1 ally
 15563 | -5/Hub_04(d)  | Discovered exit to Factory (range 22)
 15573 | -5/Hub_04(d)  | Destroyed 7 combat bots
 15703 | -5/Hub_04(d)  | Identified exit to Garrison
 15767 | -5/Hub_04(d)  | Network Hub disabled
 15788 | -5/Hub_04(d)  | Spotted Lightning
 15788 | -5/Hub_04(d)  | Spotted Lightning
 15789 | -5/Hub_04(d)  | Network Hub disabled
 15789 | -5/Hub_04(d)  | Spotted Lightning
 15790 | -5/Hub_04(d)  | Spotted Lightning
 15791 | -5/Hub_04(d)  | Spotted Lightning
 15793 | -5/Hub_04(d)  | System corruption reached 10%
 15794 | -5/Hub_04(d)  | Autoassimilated Lightning with RIF
 15795 | -5/Hub_04(d)  | Spotted Lightning
 15796 | -5/Hub_04(d)  | Autoassimilated Lightning with RIF
 15800 | -5/Hub_04(d)  | Spotted Lightning
 15801 | -5/Hub_04(d)  | Garrison activated, responded to threat
 15811 | -5/Hub_04(d)  | Core integrity fell below 50%
 15811 | -5/Hub_04(d)  | Destroyed Lightning
 15814 | -5/Hub_04(d)  | Destroyed Lightning
 15825 | -5/Hub_04(d)  | Reached level 24
 15927 | -5/Hub_04(d)  | Entered Factory
 16063 | -4/Factory    | Identified exit to Garrison
 16063 | -4/Factory    | Entered Garrison
 16102 | -4/Garrison   | Triggered checkpoint
 16135 | -4/Garrison   | Garrison Relay disabled
 16180 | -4/Garrison   | Expanded RIF knowledge: Autoassimilate
 16249 | -4/Garrison   | Discovered new exit (range 46)
 16249 | -4/Garrison   | Discovered new exit (range 52)
 16249 | -4/Garrison   | Discovered new exit (range 58)
 16249 | -4/Garrison   | Discovered new exit (range 57)
 16441 | -4/Garrison   | Garrison Relay disabled
 16460 | -4/Garrison   | Triggered checkpoint
 16462 | -4/Garrison   | Reached level 25
 16612 | -4/Garrison   | Upgraded with Propulsion slot (x2)
 16694 | -4/Garrison   | Triggered checkpoint
 16744 | -4/Garrison   | Entered Research
 16746 | -3/Research   | Reached level 26
 16765 | -3/Research   | Upgraded with Propulsion slot (x1)
 17266 | -3/Research   | Discovered new exit (range 23)
 17300 | -3/Research   | Identified exit to Quarantine
 17340 | -3/Research   | Discovered new exit (range 23)
 17407 | -3/Research   | Entered Quarantine
 17409 | -3/Quarantine | Reached level 27
 17452 | -3/Quarantine | Found Alien Slashing Weapon
 17651 | -3/Quarantine | Discovered new exit (range 20)
 17913 | -3/Quarantine | Found Alien Energy Cannon
 17915 | -3/Quarantine | Identified Core Cannon
 17935 | -3/Quarantine | Found Adv. Micro-nuke Launcher
 18103 | -3/Quarantine | Found Alien Artifact
 18103 | -3/Quarantine | Identified Subatomic Replicator
 18122 | -3/Quarantine | Identified exit to Garrison
 18122 | -3/Quarantine | Entered Garrison
 18124 | -3/Garrison   | Reached level 28
 18142 | -3/Garrison   | Triggered checkpoint
 18214 | -3/Garrison   | Triggered checkpoint
 18346 | -3/Garrison   | Garrison Relay disabled
 18368 | -3/Garrison   | Triggered checkpoint
 18388 | -3/Garrison   | Garrison Relay disabled
 18389 | -3/Garrison   | Phase Generator disabled
 18529 | -3/Garrison   | Expanded RIF knowledge: Code Merge
 18540 | -3/Garrison   | Discovered new exit (range 15)
 18567 | -3/Garrison   | Rescued a captive Derelict
 18567 | -3/Garrison   | Rescued a captive Derelict
 18630 | -3/Garrison   | Triggered checkpoint
 18647 | -3/Garrison   | Garrison Relay disabled
 18721 | -3/Garrison   | Spotted B-86 Titan
 18724 | -3/Garrison   | Triggered checkpoint
 18729 | -3/Garrison   | Destroyed B-86 Titan
 18736 | -3/Garrison   | Triggered checkpoint
 18798 | -3/Garrison   | Discovered new exit (range 12)
 18830 | -3/Garrison   | Triggered checkpoint
 18831 | -3/Garrison   | Garrison Relay disabled
 18943 | -3/Garrison   | Entered Research
 18943 | -2/Research   | Accompanied by 1 ally
 18945 | -2/Research   | Reached level 29
 18945 | -2/Research   | Reached level 30
 19104 | -2/Research   | Discovered new exit (range 16)
 19269 | -2/Research   | Upgraded with Utility slot (x1)
 19287 | -2/Research   | Used Subatomic Replicator to replicate Hvy. Siege Treads
 19404 | -2/Research   | Found Prototype Device
 19404 | -2/Research   | Identified Exp. Transmission Jammer
 19667 | -2/Research   | Core integrity fell below 50%
 19693 | -2/Research   | First assault squad dispatched
 19779 | -2/Research   | Core integrity fell below 20%
 19788 | -2/Research   | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
19783_ G-73 Enforcer destroyed.
19783_ Upgraded: Core Integrity (+50)
19783_ Jacked G-73 Enforcer...
>>amplify_resonance
Amplifying resonance, compromised power stability.
19784_ Acquired 10 matter.
19784_ G-73 Enforcer Lgt. Quantum Reactor critical resonance detonation. <x2>
19784_ G-73 Enforcer destroyed. <x2>
19784_ T-07 Excavator destroyed.
19785_ Acquired 25 matter.
19785_ Penetrated by Slug.
19785_ Slug penetrates Wall.
19785_ C-30 ARC bursts open, deploying its payload.
19785_ G-73 Enforcer unfolds itself. <x4>
19785_ E-15 Imp unfolds itself.
19786_ Overseer 9b reactivates.
19787_ K-01 Serf collects debris.
19788_ RIF automatically installing new Enforcer 9d system data, ETC: 6.
19788_ RIF automatically installing new Enforcer 9e system data, ETC: 6.
19788_ Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????##???##?#####?#######??#####?###???#?#####??# |
| ??#??#?######?####??#######?###############???#### |
| ??#?#????############################     #?###### |
| ?####?     #?#???##?#######               ######## |
| #?##?? ? ? ?############### ^          <           |
| #??##    ??+          %     ^             ###      |
| #??##    ? ? ?####+#####%####+#######     "##      |
| #???#    ? #?###      ?# #         ####+#####      |
| #???#?  ?  # ###  ?   ?# #         #?     ### ##+# |
| #??#?#####?# ?##?    ?## %      =  #      #?# #    |
|        ##?#? ##?      ## #         #     !### # *  |
|  ?    ?##### ###      ## ###########      ### #    |
|        ##### ### ???  ## ####      #      ### #    |
| ?      #  %  #######+##     #      #  [   ### #    |
| ?      #   =                #      ########## #### |
|  ?     "  %%!               "      #####?##?# ##   |
|        #   [                #      +          ##   |
|        #     #######+##  H  #      ########## ##   |
|        ### #####     #### #################?# ##   |
| ########## ####?     #   =####   *  ######### ##   |
|   #      # ##?## =   ##  @          ####?#?## ## ? |
|   #  !!  # #####     ;       h    h ######### #### |
|   #  !   # #####     #              /h             |
|   #  !   +    ##     #   e          ############   |
|   #      #    ##                    ####?#####?#   |
|   #      #    #######   g%      #############?##   |
| ##########    #####?#   m      #;###############+# |
| ##########    #######            ##?##             |
| ##########    #######       [  * #?###             |
| ##########    #######    %       #####  """  ""    |
| ##?#######               =       #####  """  """   |
| ##########+##+#######    g g   = +   +  """  """   |
|   ###      #            k%       #####             |
|   ###      #            #g##########?#             |
|   ###      #   """""""  #g############  """  ""    |
|   #?#      #   """""""  # #???###?#?##  """  """   |
|   ###     !#   """""""  # # ?  ? #??##  """  """   |
| [ ###      #            # #     ??####             |
| ##########+#            # #      #?#?#             |
|      +     +   """""""  # + !??? #???############# |
|      ##### #   """""""  # #   ? ??##?#???????????? |
|      ##### #   """""""  # #  ? ? ###?####????????? |
|      ##### #            #?######????#????????????? |
|      ##### #           ?#?##?#?####????#?????????? |
|      #?### ##+####+#####??#?#?#?##?????? ????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           97
Energy Generation          65
Energy Capacity            650
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       210
Jamming Range              22
Additional Mass Support    12
Armor Coverage             675
Resistance: KI             30
Resistance: TH             15
Resistance: EX             15
Evasion (%)                55
Recoil Reduction           5
Particle Charging          25
Offensive Hacking          15
Defensive Hacking          5
Relay Coupler Types        7
Relay Coupler Value        341

 Item Schematics 
-----------------
 Exp. Sensor Array | -9/Materials | Scanalyzed
   Arm. Huge Wheel | -3/Research  | Scanalyzed
 Adv. Heavy Treads | -3/Research  | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Core Cannon
Subatomic Replicator

 Achievements 
--------------
Pwned
Short-term Sacrifices

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   -2   
---------                  Run   | Jun  Mat  Min  Mat  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Fac  Gar  Res  Qua  Gar  Res  
Levels Raised              29    | .    1    1    4    1    3    2    .    1    1    .    1    .    2    1    .    .    1    1    2    .    .    1    .    1    1    1    1    2    
  XP Earned                47927 | 3000 1984 1575 5808 1200 5297 2661 .    1234 1301 1424 156  868  2343 1372 .    648  1772 1844 1562 539  188  795  734  745  2784 1420 1400 3273 
  XP Spent                 46470 | 500  3860 1600 4440 3050 2370 3600 1350 150  2800 200  990  500  2600 480  .    1370 700  1250 .    4150 .    25   .    1900 1400 1500 2450 3235 
Upgrades                   72    | 1    11   2    10   6    7    3    3    1    2    1    4    1    1    2    .    2    1    1    .    4    .    1    .    2    1    1    2    2    
  Power Slot               1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Slot          4     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
  Utility Slot             10    | .    3    1    .    1    .    1    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    
  Weapon Slot              3     | 1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Integrity           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    
  Heat Dissipation         12    | .    3    .    2    .    4    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Generation        2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Storage           1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Inventory Capacity       7     | .    1    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    .    
  Sight Range              4     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     2     | .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          4     | .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Hack Attack %            3     | .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  KI Resistance %          3     | .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  TH Resistance %          3     | .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EX Resistance %          3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  KI Damage %              3     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  TH Damage %              3     | .    .    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EX Damage %              1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        4337  | .    44   187  592  28   100  365  .    448  70   265  17   279  71   190  .    345  74   274  158  84   57   184  .    93   154  82   103  73   
  Integrity Restored       9253  | .    96   421  764  .    288  953  .    909  173  420  .    572  162  274  .    710  87   535  117  341  60   212  271  350  175  246  726  391  
    Core                   5561  | .    96   235  408  .    288  829  .    737  42   250  .    267  113  161  .    309  60   363  71   80   29   177  213  119  103  246  297  68   
    Parts                  3692  | .    .    186  356  .    .    124  .    172  131  170  .    305  49   113  .    401  27   172  46   261  31   35   58   231  72   .    429  323  
Protomatter Decayed        3217  | .    12   74   296  6    .    .    .    248  10   251  .    100  159  91   .    357  42   387  430  116  .    203  .    30   45   .    86   274  

 Game 
------
Seed              RestorationWeldingThruster
  Manual?         0
Play Time         04:19:36
  Cumulative      125.8 hours
  Start           2023.04.03 @ 21:34:31
  End             2023.04.04 @ 14:30:48
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          78
  Rogue           78
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           3/0/0/1/0/0/0/0/0
Lore%             44
Gallery%          63
Achievement%      59
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f72208fa-fc43-45e2-93ea-66fa3987a625