Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.09 @ 23:04:52 Player: Runia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (2828) 2828 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1088) 1088 TOTAL SCORE: 9906 Bonus ------- Pacifist 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 134 Friendly Fire -246 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Reaction Control System Phase Shifter Improved Propulsion Shielding Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Power Sword Lance Lance > --- INVENTORY -------- Gravmag System Phase Shifter Improved Propulsion Shielding Improved Propulsion Shielding Experimental Utility Shielding Improved Medium Armor Plating Improved Focal Shield Vortex Rail Vortex Rail Disruptor Cannon Neutron Missile Launcher Advanced Datajack [Rating: 106] Favorites ----------- Power Enhanced Fission Core Engine Deuterium Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Experimental Utility Shielding Weapon Lance Energy Gun Small Laser Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 1 1 . . . . . Utility 6 | . . 2 . 1 1 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 141 | 2 4 11 11 27 16 8 . . 12 6 44 Power 13 | . . 1 2 2 2 1 . . . . 5 Engine 6 | . . 1 2 2 1 . . . . . . Core 4 | . . . . . 1 1 . . . . 2 Reactor 3 | . . . . . . . . . . . 3 Propulsion 27 | 2 . 1 4 9 3 2 . . . . 6 Treads 9 | 2 . 1 4 2 . . . . . . . Leg . | . . . . . . . . . . . . Wheel 4 | . . . . 3 . . . . . . 1 Hover 9 | . . . . . 2 2 . . . . 5 Flight 5 | . . . . 4 1 . . . . . . Utility 64 | . 1 4 2 7 7 3 . . 9 4 27 Device 35 | . 1 2 1 4 3 3 . . 5 2 14 Storage 3 | . . 2 . . 1 . . . . . . Processor 9 | . . . 1 2 3 . . . . . 3 Hackware . | . . . . . . . . . . . . Protection 17 | . . . . 1 . . . . 4 2 10 Artifact . | . . . . . . . . . . . . Weapon 37 | . 3 5 3 9 4 2 . . 3 2 6 Energy Gun 8 | . 1 2 1 1 . . . . 1 . 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 13 | . 2 2 2 5 1 1 . . . . . Ballistic Cannon 3 | . . 1 . 2 . . . . . . . Launcher 3 | . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon 3 | . . . . . 2 1 . . . . . Piercing Weapon 4 | . . . . . . . . . 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 1 3 . . 3 . 1 Parts Lost 39 | . . 1 5 9 1 . . . . 2 21 Power 4 | . . . . 1 . . . . . . 3 Propulsion 16 | . . . 3 5 . . . . . 1 7 Utility 10 | . . . 1 2 1 . . . . 1 5 Weapon 9 | . . 1 1 1 . . . . . . 6 Highest Loss Streak 18 | . . 1 2 5 1 . . . . 2 18 Average Slot Usage (%) 88 | . 94 89 98 92 91 86 88 88 87 85 76 Engine 4 | . 14 10 8 6 . . . . . . . Core 1 | . . . . . 5 5 5 5 5 5 2 Treads 10 | . 28 22 26 14 . . . . . . . Wheel 1 | . . . . 6 . . . . . . . Hover 8 | . . . . . 7 20 23 23 23 20 15 Flight 2 | . . . . 2 17 1 . . . . . Device 15 | . 8 23 19 16 12 17 17 17 14 15 6 Storage 6 | . 14 11 9 6 2 5 5 5 5 5 4 Processor 13 | . . . 6 12 19 17 17 17 17 17 22 Protection 1 | . . . . . 4 . . . 1 1 4 Energy Gun 2 | . 13 7 4 . . . . . . . . Ballistic Gun 6 | . 14 10 13 12 6 1 . . . . . Ballistic Cannon 3 | . . 4 8 8 . . . . . . . Impact Weapon 1 | . . . . . 5 5 5 5 2 . . Slashing Weapon 3 | . . . . . 5 9 11 11 8 5 4 Piercing Weapon 2 | . . . . . . . . . 5 9 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 10 11 57 61 64 40 47 46 46 55 49 67 Greatest Support 80 | 40 40 40 60 80 40 60 60 60 60 60 62 Greatest Overweight (x) 6 | . . 1 1 6 1 . . . . . 2 Average Overweight (x) . | . . . . 2 . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 15 15 15 15 15 15 15 Average Capacity 15 | 8 8 9 20 18 8 15 15 15 15 15 14 Most Carried 20 | 6 5 11 20 20 15 15 14 14 15 15 15 Average Carried 13 | 4 3 8 16 15 7 14 14 14 14 14 13 Final Capacity 20 | 8 8 20 20 5 15 15 15 15 15 15 5 Final Carried 18 | 2 5 10 18 4 14 14 14 14 15 15 5 Class Distribution -------------------- 24% | Mutant 24% | Ninja 15% | Scavenger-Skirmisher 11% | Gunner 8% | Scout 5% | Machinist-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Scout | -5/Warlord Ninja | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 2506 | 200 . 299 601 588 184 . 40 . 160 89 345 Remotely 78 | . . . . 78 . . . . . . . Salvage Created 4307 | . . 582 776 638 698 . . . 57 163 1393 Parts 209 | . . 28 41 28 23 . . . 1 6 82 Haulers Intercepted 5 | . . 3 . 1 1 . . . . . . Recyclers Shooed 4 | . . 2 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 36 6 . Prevented 5 | . . . . . . . . . 5 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 55 | . . 11 12 5 3 . . . 1 6 17 Melee 23 | . . . . . 2 . . . 1 4 16 Guns 14 | . . 6 7 1 . . . . . . . Cannons 14 | . . 5 5 4 . . . . . . . AOE 3 | . . . . . . . . . . 2 1 Classes Destroyed 13 | . . 6 3 2 . . . . . . 2 Worker 17 | . . . 3 6 5 . . . . . 3 Builder 5 | . . . . 1 2 . . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 Hauler 5 | . . 3 . 1 1 . . . . . . Recycler 13 | . . . 5 3 3 . . . . . 2 Operator 1 | . . . . . . . . . . . 1 Watcher 5 | . . . 2 2 . . . . . . 1 Swarmer 18 | . . 2 3 . 3 . . . . 5 5 Grunt 13 | . . 2 5 . . . . . 1 . 5 Brawler 1 | . . 1 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 16 | . . 5 4 2 . . . . . 1 4 Programmer 6 | . . . . 3 . . . . . . 3 Best Kill Streak 6 | . . 3 6 4 5 . . . 1 5 6 Combat Bots Only 6 | . . 3 3 1 3 . . . 1 5 6 Max Kills in Single Turn 2 | . . 1 2 2 1 . . . 1 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 1 Melee 1 | . . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Damage Taken 6607 | . . 619 845 1050 204 40 18 . 304 258 3269 Core 1609 | . . 68 63 115 48 . 18 . 131 16 1150 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 90 | 100 100 83 88 83 94 . . . . 83 . Volleys Fired 161 | . . 70 53 30 1 . . . . 3 4 Largest 3 | . . 2 3 3 1 . . . . 1 2 Hottest 151 | . . 95 151 111 30 . . . . 36 90 Shots Fired 380 | . . 127 154 88 1 . . . . 3 7 Gun 254 | . . 92 101 54 1 . . . . . 6 Cannon 122 | . . 35 53 34 . . . . . . . Launcher 4 | . . . . . . . . . . 3 1 Special . | . . . . . . . . . . . . Kinetic 296 | . . 81 126 88 1 . . . . . . Thermal 74 | . . 46 28 . . . . . . . . Explosive 4 | . . . . . . . . . . 3 1 Electromagnetic . | . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . 6 Robot Hit Streak 12 | . . 12 9 12 . . . . . 5 6 Robot Miss Streak 3 | . . 3 3 3 . . . . . 1 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 346 | . . 79 99 72 25 . . . 4 10 57 Core Hits 150 | . . 28 35 23 11 . . . 2 7 44 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . 1 Critical Strikes 12 | . . 1 5 . 2 . . . . . 4 Burn 1 | . . . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Blast 4 | . . 1 3 . . . . . . . . Sever 2 | . . . . . 2 . . . . . . Puncture 3 | . . . . . . . . . . . 3 Detonate 1 | . . . . . . . . . . . 1 Melee Attacks 159 | . . . . 16 38 8 3 . 4 12 78 Impact 22 | . . . . 16 5 1 . . . . . Slashing 51 | . . . . . 33 7 3 . . 1 7 Piercing 86 | . . . . . . . . . 4 11 71 Sneak Attacks 30 | . . . . 7 14 . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . 4 . . . . 1 9 Damage Inflicted 12021 | . . 1091 1759 2057 2223 . . . 338 553 4000 Guns 2582 | . . 716 1030 596 . . . . . . 240 Cannons 1773 | . . 375 729 669 . . . . . . . Explosions 1342 | . . . . . . . . . . 263 1079 Melee 6324 | . . . . 792 2223 . . . 338 290 2681 Ramming . | . . . . . . . . . . . . Kinetic 3527 | . . 756 1506 1265 . . . . . . . Thermal 981 | . . 335 253 . . . . . . . 393 Explosive 949 | . . . . . . . . . . 263 686 Electromagnetic . | . . . . . . . . . . . . Impact 1004 | . . . . 792 212 . . . . . . Slashing 2269 | . . . . . 2011 . . . . . 258 Piercing 3051 | . . . . . . . . . 338 290 2423 Entropic 240 | . . . . . . . . . . . 240 Highest Corruption 5 | . . . 3 5 . 1 1 1 1 1 3 Average Corruption 2 | . . . 2 2 . 1 1 1 1 1 1 Corruption Purged 1 | . . . . . . . . . . 1 . Effects 41 | . . . 8 22 . . 1 . 1 2 7 Message Errors 8 | . . . 2 4 . . . . . . 2 Matter Fused 5 | . . . 2 3 . . . . . . . Heat Flow Errors 7 | . . . . 5 . . . . . . 2 Energy Discharges 10 | . . . 2 6 . . 1 . 1 . . Data Loss (minor) 8 | . . . 1 2 . . . . . 2 3 Data Loss (major) 1 | . . . . 1 . . . . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1570 | . . . . 501 393 . . . 72 22 582 Projectiles 1 | . . . . 1 . . . . . . . Explosions 195 | . . . . . . . . . . 22 173 Melee 1374 | . . . . 500 393 . . . 72 . 409 Knockbacks 18 | . . 3 6 9 . . . . . . . Impact 3 | . . . . 3 . . . . . . . Kinetic 15 | . . 3 6 6 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 244 | . . . . . . . . . . 69 175 Shots 4 | . . . . . . . . . . 2 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 354 | . . 59 222 354 . . . . . . 173 Average Temperature 47 | . . 18 27 87 . . . . . . 48 Received Heat Transfer 1337 | . . 210 288 240 . . 9 . 9 18 563 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . . 5 5 . . . . . . Impact Corruptions 21 | . . . . 15 6 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1688 | . . 759 629 . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 433 | . 15 229 302 433 403 60 . . . . 413 Initial 206 | . . 5 65 64 206 32 . . . . . Average 105 | . . 85 122 78 261 46 . . . . 108 Maximum Alert Level 2 | . . 1 1 2 2 . . . . . 2 Low Security (%) 79 | 100 100 87 85 87 4 100 . . . . 80 Level 1 19 | . . 12 14 7 95 . . . . . 18 Level 2 1 | . . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 6 2 1 . . . . 7 Investigation 3 | . . . . 1 2 . . . . . . Extermination 6 | . . . . 4 . . . . . . 2 Reinforcement 6 | . . . 1 1 . 1 . . . . 3 Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 4 | . . 1 3 . . . . . . . . Communications Jammed 9 | . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . 9 Times Spotted 147 | . 5 22 24 9 6 1 2 . 20 6 52 Peak Tracking Total 11 | . 5 6 4 2 3 . 3 . 9 4 11 Tactical Retreats 10 | . . 2 1 . 1 . 3 . 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 5 | . . . 2 . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 12 2 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 8 | . . 1 4 . . . . . . . 3 Max in Single Turn 2 | . . 1 2 . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 36 | . . 5 3 6 7 3 . . 7 . 5 Terminals 18 | . . 5 3 2 5 . . . . . 3 Fabricators 6 | . . . . 3 1 1 . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . Total Hacks 86 | . . 16 8 12 20 3 . . 8 . 19 Successful 44 | . . 9 5 3 8 2 . . 8 . 9 Failed 42 | . . 7 3 9 12 1 . . . . 10 Catastrophic 6 | . . 1 . 2 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 41 | . . 9 5 4 14 1 . . . . 8 Terminals 58 | . . 16 8 4 15 . . . . . 15 Fabricators 11 | . . . . 6 2 1 . . . . 2 Repair Stations 5 | . . . . . 3 . . . . . 2 Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . . Terminal Hacks 22 | . . 3 4 . 2 . . . 8 . 5 Record 6 | . . . . . . . . . 6 . . Prototype ID Bank 2 | . . 1 . . . . . . . . 1 Open Door 2 | . . . . . . . . . 2 . . Branch Access Points 1 | . . . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 Unreport Threat 6 | . . 1 3 . 1 . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . Build 2 | . . . . 2 . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 17 | . . 6 1 1 4 1 . . . . 4 Terminals 14 | . . 6 1 . 3 . . . . . 4 Assimilate 2 | . . 1 . . . . . . . . 1 Botnet 10 | . . 4 1 . 3 . . . . . 2 Operators 2 | . . 1 . . . . . . . . 1 Fabricators 3 | . . . . 1 1 1 . . . . . Haulers 3 | . . . . 1 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 28 | . . 5 3 6 7 3 . . . . 4 Full Trace Events 4 | . . 1 . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 4 | . . . . 4 . . . . . . . Matter 424 | . . . . 424 . . . . . . . Time 212 | . . . . 212 . . . . . . . Total Part Build Rating 24 | . . . . 24 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . Drone Launches 4 | . . . . . . . . . 4 . . Drone Recoveries 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 7139 | 4 156 1008 807 1803 537 271 250 128 605 457 1113 Spaces Moved 6105 | 1 92 456 349 967 719 448 431 267 1014 479 882 Core 101 | . . . . . . . . . . . 101 Treads 1211 | 1 92 456 349 313 . . . . . . . Legs . | . . . . . . . . . . . . Wheels 388 | . . . . 366 . . . . . . 22 Hover 3820 | . . . . . 422 448 431 267 1014 479 759 Flight 585 | . . . . 288 297 . . . . . . Fastest Speed 33 | 160 160 160 160 36 33 48 48 48 48 48 48 Average Speed 81 | 160 160 161 170 143 46 49 48 48 48 49 54 Slowest Speed 460 | 160 160 260 260 460 110 56 48 48 48 52 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 2 23 52 46 28 23 10 64 46 95 71 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . . . . 1 . . 1 . Spaces Dug 30 | . . 3 1 4 2 7 2 . . 2 9 Terrain Destroyed 78 | . . 3 4 6 2 7 2 . . 27 27 Melee 26 | . . . . 4 2 7 2 . . 2 9 Projectile 14 | . . 3 4 2 . . . . . . 5 AOE 38 | . . . . . . . . . . 25 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total 7754 | 6 99 608 442 1296 871 491 470 266 1126 677 1402 Wait 1007 | . . 46 11 213 51 9 38 . 76 179 384 Move 6090 | . 91 455 348 962 718 447 430 266 1013 478 882 Hop 2 | . . . . 2 . . . . . . . Pick Up 112 | . 4 15 17 26 19 10 . . 8 1 12 Fast Attach 24 | . . 1 . 4 6 . . . 7 . 6 Attach 56 | 2 1 5 7 19 3 6 . . 1 1 11 Detach 2 | . . . . . . 1 . . . . 1 Swap 61 | . 3 5 4 4 7 2 . . 4 5 27 Drop 88 | 4 . 11 2 20 15 9 . . 13 . 14 Fire 161 | . . 70 53 30 1 . . . . 3 4 Melee 133 | . . . . 16 33 7 2 . 4 10 61 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 16) 128 | -10/Materials | Discovered new exit (range 14) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Utility x2 258 | -9/Materials | Discovered new exit (range 7) 301 | -9/Materials | Build established: Mutant 1022 | -9/Materials | Discovered new exit (range 10) 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1708 | -8/Materials | Build established: Gunner 1948 | -8/Materials | Discovered new exit (range 13) 1976 | -8/Materials | Entered Factory 1976 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2372 | -7/Factory | Lost 5 parts (1p1n2u1w) 2710 | -7/Factory | Build established: Scavenger-Skirmisher 3490 | -7/Factory | Fabricated Field Propulsion Drive (x2) 3561 | -7/Factory | Local fabrication network quarantined 3601 | -7/Factory | Fabricated Field Propulsion Drive (x2) 3751 | -7/Factory | Discovered new exit (range 15) 3778 | -7/Factory | Identified exit to Factory 3779 | -7/Factory | Entered another Factory area 3779 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -6/Factory | Repaired Deuterium Engine 3896 | -6/Factory | Build established: Machinist-Scout 4305 | -6/Factory | Discovered new exit (range 14) 4313 | -6/Factory | Identified exit to Factory 4316 | -6/Factory | Entered another Factory area 4316 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4423 | -5/Factory | Discovered new exit (range 5) 4425 | -5/Factory | Identified exit to Upper Caves 4554 | -5/Factory | Discovered new exit (range 20) 4587 | -5/Factory | Entered Upper Caves 4613 | -5/Upper Caves | Build established: Ninja 4642 | -5/Upper Caves | Learned 8 Factory zone layouts 4772 | -5/Upper Caves | Spotted B-75 Beast 4834 | -5/Upper Caves | Discovered new exit (range 7) 4837 | -5/Upper Caves | Identified exit to Upper Caves 4837 | -5/Upper Caves | Entered another Upper Caves area 4929 | -5/Upper Caves | Encountered a Warlord checkpoint 4964 | -5/Upper Caves | Discovered new exit (range 3) 4965 | -5/Upper Caves | Identified exit to Warlord 4965 | -5/Upper Caves | Entered Warlord 4982 | -5/Warlord | System corruption cleaned by Quarantine Array 5014 | -5/Warlord | Found Prototype Device 5015 | -5/Warlord | Identified Minesniffer Drone Bay 5109 | -5/Warlord | Found Minesniffer Drone Bay 5228 | -5/Warlord | Met Warlord 5253 | -5/Warlord | Warlord's base attacked by MAIN.C 5298 | -5/Warlord | Found Prototype Energy Gun 5299 | -5/Warlord | Identified Vortex Rail 5302 | -5/Warlord | Found Vortex Rail 5455 | -5/Warlord | Warlord forces counterattacked 5521 | -5/Warlord | Opened side exit 5564 | -5/Warlord | Spotted B-86 Titan 5565 | -5/Warlord | Discovered new exit (range 12) 5569 | -5/Warlord | Identified exit to Proximity Caves 5570 | -5/Warlord | Entered Proximity Caves 5586 | -4/Proximity Caves | Learned 8 Research zone layouts 5955 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6023 | -4/Proximity Caves | Discovered new exit (range 10) 6027 | -4/Proximity Caves | Identified exit to Factory 6027 | -4/Proximity Caves | Entered Factory 6027 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6252 | -4/Factory | Discovered new exit (range 20) 6455 | -4/Factory | Identified exit to Upper Caves 6926 | -4/Factory | Identified exit to Extension 7077 | -4/Factory | Garrison activated, responded to threat 7081 | -4/Factory | Core integrity fell below 50% 7084 | -4/Factory | Spotted B-86 Titan 7092 | -4/Factory | Core integrity fell below 20% 7121 | -4/Factory | Lost 18 parts (3p5n4u6w) 7140 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. O-16 Technician locks terminal. Slug penetrates Matter Pump. Matter Pump disabled. Slug penetrates K-01 Serf. K-01 Serf destroyed. Slug penetrates K-01 Serf. K-01 Serf destroyed. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. U-05 Engineer destroyed. Triangulator destroyed. K-01 Serf collects debris. O-32 Director uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F021. O-32 Director locks terminal. Map ----- +----------------------------------------------------+ | ???????????????????# !!! """ #??????? | | ???????????????????# ######## !!! """ #??????? | | ???????????????????? ????????# ^ """ #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# """ """ #??????? | | ??????????????????????????????# """ """ ######## | | ??????????????????????????????+ """ %"" # | | ??????????????????????????????# ^ # | | ??????????????????????????????# # | | ??????????????????????????????# [ # | | ??????????????????????????????# !!! # | | ??????????????????????????????# !!! # | | ??????????????????????????????# !!! + """"" | | ??????????????????????????????# ##### # """"" | | ???????????????????#??????????# ????# # """"" | | ???????????????????# ??####?######????# # """"" | | ???????????????????? ?# ? ???????# # | | ????????????????????? # """ ""#?????# %# | | ????????????????????? # """ ""#?????# =######## | | ?????????????????????? + """ ""#?????# %#??????? | | ???????????????????????#s T#???### ###????? | | ???????????????????????# """ ""#???# #????? | | ???????????????????????#ss""" ""#???# #????? | | ???????????????????????# s""" ""##### "" #????? | | ???????????????????????# + "To / ? | | ???????????????????????##@########### |%= # """ | | ??????????????????????? #?????????# ! # """? | | ????????????????????? #?????????# #?"""? | | ???????????????????# #?????????## ##?? ? | | ?????????????????? #??????????# #???? ? | | ?????????????????####+###+#??????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????+ ?????? | | ?????????????????????????????????????? ????? | | ?????????????????????????????????????? ???? | | ?????????????????????????????????????? ??? | | ?????????????????????????????????????? ???? | | ??????????????????????????????????????? ?#?????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? # "" # """" + "" "" #?????????????????? | | ??? # # """" # #?????????????????? | | ??? ##+############## ################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded Field Propulsion Drive | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelScatterGenerator Manual? 0 Play Time 01:07:19 Cumulative 232.7 hours Start 2021.07.09 @ 21:56:02 End 2021.07.09 @ 23:04:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0eac788-201b-44e1-a02b-abad502106ad