Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 00:33:28 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (3192) 3192 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 6314 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 604/700 Matter 45/300 Energy 220/220 System Corruption 5% Temperature Cool (370) Movement Core (1000) Ox19 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Matter Filter Improved Medium Armor Plating System Shield > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (12) --- Thermal Generator Improved Heat Sink Cooling System High-capacity Battery (400) System Backup Module Recalibrator Improved Field Recycling Unit (0) EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating System Shield System Backup Module > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Thermal Generator Improved Heat Sink Cooling System High-capacity Battery Matter Filter Improved Medium Armor Plating Recalibrator Improved Field Recycling Unit EM Pulse Cannon Heavy Particle Cannon Gauss Rifle [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 87 | 6 10 19 40 12 Power 8 | 1 1 2 1 3 Engine 6 | 1 1 2 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 30 | 2 2 11 14 1 Treads 30 | 2 2 11 14 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 1 5 6 Device 6 | . . 1 2 3 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 33 | 2 4 5 20 2 Energy Gun 9 | . 4 . 5 . Energy Cannon 8 | . . 2 6 . Ballistic Gun 7 | 2 . . 4 1 Ballistic Cannon 7 | . . 3 3 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Parts Lost 12 | . 1 3 1 7 Power 3 | . . 1 . 2 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 5 | . 1 2 1 1 Highest Loss Streak 3 | . 1 1 1 3 Average Slot Usage (%) 97 | . 93 97 99 96 Engine 11 | . 14 11 8 13 Treads 31 | . 28 31 36 28 Device 6 | . . 10 9 7 Storage 10 | . 14 11 9 7 Processor 4 | . 7 11 . . Hackware 1 | . . . . 6 Protection 4 | . . . 8 7 Energy Gun 3 | . 12 2 . . Energy Cannon 7 | . . 5 16 . Ballistic Gun 8 | . 15 . 3 22 Ballistic Cannon 3 | . . 13 2 . Slashing Weapon 1 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 68 | 12 43 49 62 68 Greatest Support 82 | 40 40 60 80 82 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 8 12 12 12 Most Carried 12 | 4 7 12 12 12 Average Carried 9 | 2 5 8 11 10 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 4 7 12 12 10 Class Distribution -------------------- 52% | Scavenger-Mutant 25% | Scavenger-Tank 14% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2112 | 186 307 521 586 512 Remotely . | . . . . . Salvage Created 4398 | . 592 951 1893 962 Parts 285 | . 35 85 107 58 Haulers Intercepted 11 | . 2 4 4 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 79 | . 11 28 30 10 Melee 2 | . . . 2 . Guns 29 | . 11 5 3 10 Cannons 47 | . . 23 24 . Classes Destroyed 14 | . 3 4 5 2 Worker 6 | . . . 3 3 Builder 7 | . . 2 2 3 Hauler 11 | . 2 4 4 1 Recycler 6 | . . . 3 3 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 7 | . 2 3 2 . Swarmer 19 | . . 12 7 . Grunt 37 | . 11 8 12 6 Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 14 | . . 7 7 . Hunter 3 | . . . 2 1 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 2 5 6 7 Combat Bots Only 6 | . 2 5 6 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4143 | . 560 722 1126 1735 Core 350 | . 77 89 88 96 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 69 77 84 . Volleys Fired 262 | . 53 74 87 48 Largest 3 | . 2 2 3 3 Hottest 189 | . 130 136 189 84 Shots Fired 581 | . 105 145 191 140 Gun 290 | . 105 16 29 140 Cannon 291 | . . 129 162 . Launcher . | . . . . . Special . | . . . . . Kinetic 372 | . 62 105 65 140 Thermal 153 | . 35 40 78 . Explosive . | . . . . . Electromagnetic 56 | . 8 . 48 . Robot Hit Streak 25 | . 25 21 14 9 Robot Miss Streak 5 | . 3 3 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 392 | . 74 89 140 89 Core Hits 164 | . 26 40 62 36 Critical Hits 16 | . 2 2 8 4 Critical Kills 6 | . 1 . 2 3 Critical Parts Destroyed 10 | . 1 2 6 1 Melee Attacks 13 | . . . 13 . Impact 1 | . . . 1 . Slashing 12 | . . . 12 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7694 | . 862 1602 3137 2093 Guns 3497 | . 862 159 383 2093 Cannons 3783 | . . 1443 2340 . Explosions . | . . . . . Melee 414 | . . . 414 . Ramming . | . . . . . Kinetic 4437 | . 454 1093 797 2093 Thermal 1979 | . 319 509 1151 . Explosive . | . . . . . Electromagnetic 864 | . 89 . 775 . Impact . | . . . . . Slashing 414 | . . . 414 . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 3 | . . . 2 4 Corruption Purged . | . . . . . Effects 25 | . . . 2 23 Message Errors 5 | . . . . 5 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . . 2 Targeting Errors 9 | . . . 1 8 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 34 | . . 3 31 . Projectiles 34 | . . 3 31 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 18 | . . 12 6 . Impact . | . . . . . Kinetic 18 | . . 12 6 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 374 | . 314 72 316 374 Average Temperature 83 | . 86 29 80 103 Received Heat Transfer 1617 | . 303 177 369 768 Effects 5 | . 1 . 3 1 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . 1 . . . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 3 2 . Heat Transferred 3737 | . 740 999 1998 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 613 | . 127 439 613 434 Average Influence 176 | . 31 226 224 224 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 54 | 100 100 43 44 23 Level 1 37 | . . 52 38 73 Level 2 7 | . . 3 16 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 4 2 4 3 Investigation 4 | . 1 2 1 . Extermination 3 | . . . . 3 Reinforcement 6 | . 3 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 10 | . . 4 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | . 23 38 52 16 Peak Tracking Total 6 | . 3 4 6 6 Tactical Retreats 12 | . 1 6 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 11 | . . 1 3 7 Max in Single Turn 4 | . . 1 1 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 24 | . 6 8 8 2 Terminals 14 | . 5 4 5 . Fabricators . | . . . . . Repair Stations 4 | . . 2 2 . Recycling Units 3 | . 1 1 . 1 Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 80 | . 27 27 23 3 Successful 49 | . 15 17 16 1 Failed 31 | . 12 10 7 2 Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual 52 | . 12 22 14 4 Terminals 58 | . 26 17 15 . Fabricators . | . . . . . Repair Stations 9 | . . 4 5 . Recycling Units 4 | . 1 2 . 1 Scanalyzers 7 | . . 4 3 . Garrison Access 2 | . . . . 2 Terminal Hacks 12 | . 8 3 1 . Prototype ID Bank 2 | . 1 1 . . Level Access Points 1 | . . 1 . . Alert Level 3 | . 1 1 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Security Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 2 4 . Scan Component 3 | . . 1 2 . Repair 3 | . . 1 2 . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 26 | . 6 11 8 1 Terminals 21 | . 6 7 8 . Track 6 | . 2 2 2 . Botnet 11 | . 4 3 4 . Disrupt 1 | . . . 1 . Operators 2 | . . 1 1 . Search 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Mechanics 2 | . . 2 . . Recycling Units 1 | . . . . 1 Reject 1 | . . . . 1 Scanalyzers 2 | . . 2 . . Researchers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 6 7 8 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 115 | . . 26 89 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 7884 | 81 1869 1670 3000 1264 Spaces Moved 2787 | 45 599 555 1085 503 Core 3 | 3 . . . . Treads 2784 | 42 599 555 1085 503 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 158 Average Speed 163 | 152 168 162 160 162 Slowest Speed 180 | 160 180 180 162 177 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 87 54 74 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . 3 7 27 Melee . | . . . . . Projectile 12 | . . 3 7 2 AOE 25 | . . . . 25 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 5596 | 54 1362 1175 2163 842 Wait 2345 | . 686 513 881 265 Move 2783 | 44 598 554 1084 503 Hop . | . . . . . Pick Up 34 | 4 6 5 15 4 Fast Attach 36 | 6 1 4 20 5 Attach 13 | . 1 4 4 4 Detach 2 | . . 1 . 1 Swap 38 | . 8 11 16 3 Drop 70 | . 9 9 43 9 Fire 262 | . 53 74 87 48 Melee 13 | . . . 13 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 861 | -10/Materials | Discovered new exit (range 13) 990 | -10/Materials | Discovered new exit (range 3) 1361 | -10/Materials | Discovered new exit (range 13) 1395 | -10/Materials | Build established: Scavenger-Mutant 1903 | -10/Materials | Discovered new exit (range 5) 1951 | -10/Materials | Entered another Materials area 1951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3374 | -9/Materials | Repaired Lgt. Treads 3472 | -9/Materials | Identified exit to Materials 3621 | -9/Materials | Entered another Materials area 3621 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4060 | -8/Materials | Build established: Scavenger-Tank 4500 | -8/Materials | Build established: Scavenger-Mutant 5493 | -8/Materials | Repaired Cld. Ion Engine 5687 | -8/Materials | Repaired Imp. Light Armor Plating 5984 | -8/Materials | Build established: Scavenger-Tank 6593 | -8/Materials | Discovered new exit (range 16) 6621 | -8/Materials | Entered Factory 6621 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7752 | -7/Factory | Lost 3 parts (2p1n) 7766 | -7/Factory | Build established: Tank 7885 | -7/Factory | Self-destructed Last Messages --------------- 07869_ K-01 Serf collects debris. 07870_ K-01 Serf destroyed. 07872_ Slug penetrates Y-54 Guardian. 07873_ Arm. Treads destroyed. 07873_ K-01 Serf collects debris. 07874_ DE&YUYAH,CFRO2UU D>LCPXYTU=IQM,JGT 07875_ Slug penetrates Wall. 07875_ Slug penetrates Y-54 Guardian. 07875_ Slug penetrates Matter Pump. 07876_ R-06 Scavenger collects Propulsion Shielding. 07877_ K-01 Serf collects debris. 07878_ Gauss Rifle destroyed. 07878_ Adv. Treads destroyed. 07879_ Slug penetrates Y-54 Guardian. 07879_ R-06 Scavenger collects Spear. 07881_ K-01 Serf collects debris. 07882_ Slug penetrates Y-54 Guardian. 07882_ R-06 Scavenger collects Weight Redist. System. 07883_ Power failure, Lgt. Nuclear Core shutdown. 07884_ K-01 Serf collects debris. 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