Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.21 @ 19:49:33 Player: Skulldox Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3111) 3111 TOTAL SCORE: 8551 Bonus ------- Pacifist 3111 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Heat Sink Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads Armored Huge Wheel Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Core Shielding Improved Hacking Suite > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Ion Engine Improved Treads Flight Unit Heat Sink Katana [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Advanced Cooling System Storage Medium Matter Pod Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Core Shielding Weapon Makeshift Axe Energy Gun Small Laser Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 8 | . . 2 . 1 1 1 . . . . 2 1 Utility 3 | . . . . 1 . 1 . . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 53 | 2 1 4 5 7 3 3 8 . 2 . 13 5 Power 1 | . . . . . . . . . . . 1 . Engine 1 | . . . . . . . . . . . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . 3 5 4 3 2 1 . 2 . 6 3 Treads 12 | . . 1 5 2 1 1 1 . 1 . . . Leg 4 | . . 2 . . . . . . . . . 2 Wheel 6 | 2 . . . . . 1 . . . . 3 . Hover 2 | . . . . . 2 . . . . . . . Flight 7 | . . . . 2 . . . . 1 . 3 1 Utility 15 | . 1 1 . 2 . . 6 . . . 5 . Device 3 | . . . . . . . . . . . 3 . Storage 1 | . . . . 1 . . . . . . . . Processor 2 | . 1 . . 1 . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 8 | . . 1 . . . . 5 . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 6 | . . . . 1 . 1 1 . . . 1 2 Energy Gun 1 | . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . . Parts Lost 28 | . . 1 3 . . . . 3 . 7 10 4 Power 2 | . . 1 . . . . . . . . 1 . Propulsion 18 | . . . 2 . . . . 3 . 5 6 2 Utility 7 | . . . 1 . . . . . . 2 3 1 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . 1 3 . . . . 3 . 5 5 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 51 | . 50 53 60 70 65 61 64 64 59 41 32 4 Engine 1 | . 14 9 . . . . . . . . 1 . Treads 15 | . . 8 14 34 24 27 26 25 20 11 . . Wheel 6 | . 28 22 17 . . 4 6 6 6 4 5 . Flight 6 | . . . . 10 15 7 6 5 5 2 8 . Storage 1 | . . . . 7 7 6 . . . . . . Processor 10 | . 7 11 11 17 15 13 13 13 13 13 4 . Hackware 1 | . . . . . . . 4 6 6 4 . . Protection 3 | . . . 8 . . . 5 6 6 4 2 . Naked Turns 44 | . . . . . . . . . . . . 44 Heaviest Build 15 | 3 3 3 1 2 2 2 4 2 2 2 15 3 Greatest Support 28 | 26 26 3 23 3 28 3 20 3 3 3 26 3 Greatest Overweight (x) 1 | . . . . . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 5 5 5 4 3 5 5 Average Carried 4 | 5 4 4 4 4 4 4 4 5 3 3 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 5 5 5 5 3 3 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 602 | 164 154 . 33 . 79 . 79 . . . 93 . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 4 . 2 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Damage Taken 5533 | . 53 102 609 161 170 . 157 601 . 965 1332 1383 Core 2395 | . 2 24 152 31 30 . . 57 . 433 506 1160 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 133 | . . . 51 . . . . 22 . 60 . . Core Remaining (%) 76 | 100 99 . 56 94 95 . . . . 42 49 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 5 | . . 1 2 . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 17 | . . . . . . . . . . . 10 7 Impact . | . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . 10 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 118 | . 3 5 56 . 7 . . 21 . . 2 24 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 118 | . 3 5 56 . 7 . . 21 . . 2 24 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . 3 . 2 . . . . . 11 5 Average Corruption 6 | . . . 2 . 2 . . . . . 7 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 5 1 Message Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 54 | . 1 2 26 . 3 . . 10 . . 1 11 Shots . | . . . . . . . . . . . . . Rammed 25 | . 1 3 9 . 2 . . 2 . . 1 7 Targets Rammed 25 | . 1 3 9 . 2 . . 2 . . 1 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . Received Heat Transfer 756 | . 18 57 180 90 99 . 36 138 . 9 120 9 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Peak Influence 371 | . . 20 137 123 125 91 . . . . 371 156 Initial 156 | . . . 8 57 55 60 . . . . 151 156 Average 118 | . . 1 54 88 81 67 . . . . 256 147 Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 80 | 100 100 100 100 100 100 100 . . . . 27 100 Level 1 19 | . . . . . . . . . . . 72 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 1 4 4 1 . . . . 1 . Investigation 8 | . . . . 3 4 1 . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 1 1 1 . . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 5 | . . . 2 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 138 | . 6 9 19 11 12 2 11 13 . 19 25 11 Peak Tracking Total 18 | . 5 8 14 12 4 1 11 10 . 18 8 7 Tactical Retreats 17 | . . 1 2 . 3 . 1 3 . 3 4 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 2 | . . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 16 | . 1 1 4 2 5 1 1 . . . 1 . Terminals 12 | . 1 . 4 1 4 1 . . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 45 | . 3 3 11 5 17 2 1 . . . 3 . Successful 14 | . 1 2 2 2 4 1 1 . . . 1 . Failed 31 | . 2 1 9 3 13 1 . . . . 2 . Catastrophic 10 | . 1 . 3 2 3 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 3 . 3 3 16 2 . . . . 3 . Terminals 37 | . 3 . 11 3 15 2 . . . . 3 . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 7 | . . . 2 1 3 . 1 . . . . . Open Door 2 | . . . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . 1 1 1 . . . . 1 . Terminals 5 | . 1 . . 1 1 1 . . . . 1 . Assimilate 3 | . . . . 1 1 1 . . . . . . Botnet 2 | . 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 3 2 5 1 . . . . 1 . Full Trace Events 11 | . 1 . 3 2 4 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies 2 | . . . . . 2 . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . Highest-Rated Ally 21 | . . . . . 21 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . . . . Total Damage 127 | . . . . . 127 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 1926 | 6 86 95 151 95 265 38 249 203 92 223 307 116 Spaces Moved 3439 | 1 102 169 239 168 475 64 449 401 180 445 571 175 Core 2866 | . 24 169 238 168 473 64 444 401 180 445 85 175 Treads 8 | . . . 1 . 2 . 5 . . . . . Legs . | . . . . . . . . . . . . . Wheels 79 | 1 78 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 486 | . . . . . . . . . . . 486 . Fastest Speed 37 | 90 50 50 50 50 50 50 50 50 50 50 37 50 Average Speed 50 | 90 80 50 50 50 50 50 51 50 50 50 43 50 Slowest Speed 170 | 90 90 50 160 50 160 50 170 50 50 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 1 24 23 45 27 19 2 70 66 24 73 24 5 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 4 1 . . . . Spaces Dug 17 | . . . . . . . . . . . 10 7 Terrain Destroyed 17 | . . . . . . . . . . . 10 7 Melee 17 | . . . . . . . . . . . 10 7 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Total 3604 | 7 104 179 268 177 499 70 464 402 181 444 613 196 Wait 31 | . . 1 8 . 7 1 . . . . 14 . Move 3425 | . 101 168 238 167 474 63 448 400 179 444 568 175 Hop 1 | . . . . . . . . . . . 1 . Pick Up 7 | . 1 1 3 . 1 . . . . . 1 . Fast Attach 37 | . 1 2 5 3 3 1 8 . . . 11 3 Attach 13 | . . 2 . 3 . 2 . . 2 . 2 2 Detach 11 | . . 1 . 2 . 2 1 . . . 4 1 Swap 3 | 2 . . . 1 . . . . . . . . Drop 25 | 5 . 1 5 1 3 1 7 . . . 1 1 Fire . | . . . . . . . . . . . . . Melee 17 | . . . . . . . . . . . 10 7 Ram 25 | . 1 3 9 . 2 . . 2 . . 1 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 9 | . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 13) 93 | -10/Materials | Entered another Materials area 93 | -9/Materials | Evolved 2 slots: Propulsion x2 152 | -9/Materials | Discovered new exit (range 6) 167 | -9/Materials | Discovered new exit (range 15) 188 | -9/Materials | Entered Storage 303 | -9/Storage | Build established: Mutant 310 | -9/Storage | Discovered new exit (range 9) 333 | -9/Storage | Lost 3 parts (2n1u) 339 | -9/Storage | Entered Materials 339 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 429 | -8/Materials | Discovered new exit (range 11) 433 | -8/Materials | Identified exit to Factory 434 | -8/Materials | Entered Factory 434 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 671 | -7/Factory | Identified exit to Factory 699 | -7/Factory | Entered another Factory area 699 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 702 | -6/Factory | Discovered new exit (range 11) 737 | -6/Factory | Entered Lower Caves 909 | -6/Lower Caves | Encountered a Warlord checkpoint 968 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 983 | -6/Lower Caves | Discovered new exit (range 6) 986 | -6/Lower Caves | Entered another Lower Caves area 1175 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1184 | -6/Lower Caves | Discovered new exit (range 9) 1189 | -6/Lower Caves | Entered Zion 1205 | -6/Zion | Lost 3 parts (3n) 1275 | -6/Zion | Discovered new exit (range 14) 1281 | -6/Zion | Entered Proximity Caves 1415 | -5/Proximity Caves | Attracted the attention of an 0b10 base 1471 | -5/Proximity Caves | Lost 5 parts (3n2u) 1485 | -5/Proximity Caves | Core integrity fell below 50% 1501 | -5/Proximity Caves | Discovered new exit (range 5) 1504 | -5/Proximity Caves | Entered Factory 1504 | -5/Factory | Evolved 2 slots: Propulsion x2 1663 | -5/Factory | Crushed by falling debris 1774 | -5/Factory | Lost 3 parts (1n2u) 1781 | -5/Factory | Spotted B-75 Beast 1793 | -5/Factory | System corruption reached 10% 1802 | -5/Factory | Discovered new exit (range 14) 1811 | -5/Factory | Core integrity fell below 50% 1811 | -5/Factory | Entered another Factory area 1811 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -4/Factory | Lost 5 parts (5n) 1894 | -4/Factory | Core integrity fell below 50% 1918 | -4/Factory | Core integrity fell below 20% 1927 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01889_ Acquired Myomer Leg. 01895_ System corrupted: Component data lost. 01904_ Mak. Axe destroyed. 01905_ Slammed into S-27 Virus. 01907_ Destabilizing: System corrupted (+2). 01908_ Slammed into S-27 Virus. 01911_ Slammed into P-70 Sage. 01911_ Critical hit (Destroy). 01911_ Myomer Leg destroyed. 01914_ S-27 Virus destroyed. 01915_ ALERT: Security rotation in progress. 01916_ Acquired VTOL Module. 01917_ Nuclear Reactor explodes. 01917_ S-27 Virus destroyed. 01917_ Nuclear Reactor explodes. 01917_ VTOL Module destroyed. 01917_ S-27 Virus destroyed. 01917_ P-70 Sage destroyed. 01920_ The unstable cave ceiling collapses. 01921_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? k?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# g #????????????????????? | | ??????????????????????# g #????????????????????? | | ??????????????????????# g#????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????######???# #????????????????????? | | ?????????????# ??# #????????????????????? | | ?????????????# "??# l #?#######????????????? | | ?????????????# "??# # ????????????? | | ?????????????# """# @ # """ #???????????? | | ?????????????# + + """ #???????????? | | ?????????????# ! """# # """ #???????????? | | ?????????????# """# # ????????????? | | ?????????????# """# #?""" #???????????? | | ???????????### # #?""" #???????????? | | ???????????# # #??"" #???????????? | | ??????????## #?? #???????????? | | ??????????# #???#?####???????????? | | ??????????## #????????????????????? | | ???????#### #????????????????????? | | ???????# ### = [ #????????????????????? | | ???????## ## [! k #????????????????????? | | ????????## # %% [ ################?????? | | ?????????## * ????? | | ??????????##"# ## ????? | | ???????????############ ???? | | ??????????????????????# ???? | | ??????????????????????# ???? | | ??????????????????????####"####+#######??????????? | | ?????????????????????????##" #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# """"#?????????????? | | ???????????????????????????# """"#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 10 Energy Capacity 250 Matter Stores 370 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Part-time Excavator Party Time Challenges ------------ None Game ------ Seed OmegaMolecularLog Manual? 0 Play Time 00:45:38 Cumulative 36.0 hours Start 2024.01.21 @ 19:04:37 End 2024.01.21 @ 19:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c745f76d-7b76-4c9d-90ea-5bb84337acbe