Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 21:33:48 Player: BOBIT Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (41) 205 Value Destroyed (1701) 1701 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 6856 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 99/100 System Corruption 15% Temperature Cool (18) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Fission Core Armored Medium Treads Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Energy Well Armor Integrity Analyzer Weapon Cycler Improved Medium Armor Plating Thermal Defense Suite Advanced Shield Generator > --- WEAPON ----------- Heavy Laser Wave Gun Variable Charge Gun Advanced Plasma Cannon Mass Driver > --- INVENTORY -------- Armored Medium Treads Improved Medium Armor Plating Improved Heavy Armor Plating Bore Cannon [Rating: 93] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Fission Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Improved Cooling System Device Improved Cooling System Storage Energy Well Processor Armor Integrity Analyzer Protection Improved Heavy Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Slots Evolved 10 | . . 2 . 2 . 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . 2 . . . . 2 2 . Weapon 3 | . . 2 . . . 1 . . . . . Parts Attached 78 | 5 2 12 . 2 2 20 5 . 4 13 13 Power 7 | . . 2 . . . . . . 1 1 3 Engine 2 | . . 1 . . . . . . . 1 . Core 5 | . . 1 . . . . . . 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 9 | 2 . 3 . . . 1 . . . 1 2 Treads 5 | 2 . 1 . . . . . . . . 2 Leg . | . . . . . . . . . . . . Wheel 2 | . . . . . . 1 . . . 1 . Hover . | . . . . . . . . . . . . Flight 2 | . . 2 . . . . . . . . . Utility 33 | 1 2 3 . 2 1 7 4 . 3 5 5 Device 16 | . 1 . . 1 . 4 3 . 1 4 2 Storage 3 | 1 1 . . . . . . . 1 . . Processor 5 | . . 1 . 1 . 2 . . 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | . . 2 . . 1 1 1 . . 1 3 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . 4 . . 1 12 1 . . 6 3 Energy Gun 16 | . . 2 . . . 9 1 . . 2 2 Energy Cannon 4 | . . . . . 1 2 . . . 1 . Ballistic Gun 4 | 2 . 1 . . . 1 . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . 1 1 Launcher 2 | . . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 1 2 . . . 1 . Parts Lost 16 | . . 1 . . 2 . 2 . . . 11 Power 2 | . . . . . 1 . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . 1 Utility 7 | . . . . . 1 . 2 . . . 4 Weapon 5 | . . . . . . . . . . . 5 Highest Loss Streak 9 | . . 1 . . 1 . 2 . . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 3 7 7 8 7 5 4 4 3 2 3 3 Power . | 1 2 . . . . . . . . . . Propulsion . | 2 3 2 1 1 . . . . . . . Utility 2 | . 1 2 3 2 2 2 4 3 2 2 2 Weapon . | . 1 1 4 4 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 2 7 . . 3 4 2 . . 1 . Power 1 | . . 1 . . . . . . . . . Propulsion 7 | . 2 5 . . . . . . . . . Utility 5 | . . . . . . 2 2 . . 1 . Weapon 6 | . . 1 . . 3 2 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 97 55 54 49 78 80 76 82 82 87 Engine 5 | . 13 2 . . . 6 9 7 6 5 2 Core 3 | . . 8 11 9 5 . . . 2 1 6 Treads 5 | . 28 20 . . . . . . . . 1 Wheel 3 | . . . . . . 6 7 7 6 5 3 Flight 1 | . . . 22 18 18 . . . . . . Device 14 | . 9 2 . 1 . 7 13 15 13 23 27 Storage 5 | . 14 11 11 9 3 . . . 5 5 4 Processor 5 | . . 3 11 16 16 12 3 . 6 5 4 Protection 5 | . 3 4 . . 5 5 6 7 6 4 4 Energy Gun 17 | . . 4 . . . 27 38 38 33 19 11 Energy Cannon 1 | . . . . . . 3 . . . 3 3 Ballistic Gun 7 | . 28 31 . . . 3 . . . . . Ballistic Cannon 2 | . . 6 . . . . . . . 1 5 Launcher 1 | . . . . . . . . . . 1 4 Peak Build Rating 93 | 5 7 19 13 15 21 47 43 42 55 79 93 Average Rating 45 | 4 6 12 13 14 13 39 39 42 52 69 82 On Entrance 26 | . 5 7 13 13 14 11 39 42 42 54 79 Avg Prop Armor Cover (%) 18 | . . . . . . 18 . . . . . Naked Turns 11 | . . . . . . . . . . . 11 Heaviest Build 83 | 9 12 22 10 10 10 29 37 37 48 70 83 Greatest Support 70 | 40 40 40 10 10 10 28 28 28 28 28 70 Greatest Overweight (x) 2 | 1 . 1 . . . 1 1 1 1 2 2 Average Overweight (x) . | . . . . . . . . 1 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 7 5 5 4 5 5 5 Average Carried 5 | 3 7 7 8 7 5 4 4 4 3 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 7 8 8 8 7 5 5 4 4 5 4 3 Class Distribution -------------------- 68% | Tank 17% | Mutant 8% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Tank | -5/Factory Tank | -5/Extension Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Matter Collected 1521 | 250 161 258 . . 98 . 168 . . 136 450 Remotely 134 | . 59 75 . . . . . . . . . Salvage Created 1928 | . 285 426 . . . . 202 . 126 367 522 Parts 77 | . 12 35 . . . . 2 . 2 9 17 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 35 | . 4 10 . . . . 4 . 2 6 9 Guns 24 | . 4 9 . . . . 2 . 1 5 3 Cannons 5 | . . 1 . . . . . . . . 4 Classes Destroyed 10 | . 4 2 . . . . 1 . 1 . 2 Worker 1 | . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 Recycler 2 | . 1 1 . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . Grunt 20 | . 4 4 . . . . 3 . . 5 4 Brawler 1 | . . . . . . . 1 . . . . Sentry 8 | . . 3 . . . . . . 1 . 4 Hunter 2 | . . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 5 | . 4 5 . . . . 2 . 2 3 4 Combat Bots Only 5 | . 2 5 . . . . 2 . 2 3 4 Max Kills in Single Turn 1 | . 1 1 . . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Hostile Shots Fired 456 | . 14 40 . 5 38 . 19 . 51 37 252 Missed 145 | . 5 15 . 1 19 . 3 . 22 12 68 Hits 311 | . 9 25 . 4 19 . 16 . 29 25 184 Melee 3 | . . . . . . . 3 . . . . Projectile 308 | . 9 25 . 4 19 . 13 . 29 25 184 Critical Strikes 16 | . . 2 . . 1 . . . . 2 11 Damage Taken 5350 | . 119 276 . 61 336 50 296 . 215 422 3575 Core 1403 | . . 62 . 31 235 25 18 . 16 25 991 Absorbed by Shields 505 | . . . . . . . . . 31 100 374 Redirected to Shielding 40 | . . . . . 40 . . . . . . Ignored by Resistances 172 | . . . . . . . . . . . 172 Core Remaining (%) 87 | 100 100 . 84 . 51 . . 93 98 . . Volleys Fired 110 | . 16 21 . . . . 14 . 7 20 32 Largest 5 | . 2 4 . . . . 5 . 4 5 5 Hottest 366 | . 40 129 . . . . 280 . 224 366 320 Shots Fired 352 | . 32 77 . . . . 57 . 28 59 99 Gun 290 | . 32 68 . . . . 57 . 28 58 47 Cannon 60 | . . 9 . . . . . . . 1 50 Launcher 2 | . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . Kinetic 139 | . 32 67 . . . . . . . . 40 Thermal 210 | . . 10 . . . . 57 . 28 58 57 Explosive 2 | . . . . . . . . . . . 2 Electromagnetic 1 | . . . . . . . . . . 1 . Robot Hit Streak 25 | . 12 18 . . . . 25 . 8 11 12 Robot Miss Streak 3 | . 1 2 . . . . 2 . 1 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 4 . . . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . 1 . Shots Hit Robots 259 | . 27 52 . . . . 47 . 20 45 68 Core Hits 88 | . 11 21 . . . . 10 . 5 19 22 Critical Kills 2 | . 1 . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 17 | . 1 . . . . . 6 . 3 3 4 Burn 13 | . . . . . . . 6 . 3 3 1 Meltdown 1 | . . . . . . . . . . . 1 Destroy 2 | . 1 . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4641 | . 333 642 . 6 7 . 653 . 288 832 1880 Guns 3305 | . 332 531 . . . . 653 . 288 799 702 Cannons 1246 | . . 111 . . . . . . . 33 1102 Explosions 66 | . . . . . . . . . . . 66 Melee . | . . . . . . . . . . . . Ramming 24 | . 1 . . 6 7 . . . . . 10 Kinetic 1748 | . 332 541 . . . . . . . . 875 Thermal 2782 | . . 101 . . . . 653 . 288 811 929 Explosive 66 | . . . . . . . . . . . 66 Electromagnetic 21 | . . . . . . . . . . 21 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . 3 3 . . . 5 . . 1 15 Average Corruption 2 | . . 1 3 . . . 4 . . 1 1 Corruption Purged 5 | . . . . . . . 5 . . . . Corruption Blocked 2 | . . . . . . 2 . . . . . Effects 28 | . . 7 1 . . . 8 . . 3 9 Message Errors 5 | . . . . . . . 2 . . . 3 Matter Fused 8 | . . 1 . . . . 2 . . 2 3 Heat Flow Errors 6 | . . 2 1 . . . 1 . . . 2 Energy Discharges 1 | . . . . . . . 1 . . . . Parts Rejected 1 | . . 1 . . . . . . . . . Data Loss (minor) 4 | . . 2 . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 2 | . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . . . 27 Projectiles 27 | . . . . . . . . . . . 27 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . 3 3 . . . . . 5 Shots . | . . . . . . . . . . . . Rammed 6 | . . . . 2 2 . . . . . 2 Targets Rammed 7 | . 1 . . 2 2 . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 479 | . 1 352 141 . . . 399 . 188 241 479 Average Temperature 111 | . 1 104 72 . . . 105 . 102 99 130 Received Heat Transfer 1103 | . 66 126 . 18 126 . 117 . 26 123 501 Effects 12 | . . 4 . . . . 4 . . . 4 Shutdowns 3 | . . 1 . . . . . . . . 2 Interference 8 | . . 3 . . . . 3 . . . 2 Short Circuit 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 2 . 1 1 2 Combat Hostiles 6 | . . . . . . . 2 . 1 1 2 Parts Melted 27 | . . . . . . . 8 . 8 8 3 Heat Transferred 6742 | . . 237 . . . . 2109 . 962 1863 1571 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 183 | . 50 151 17 37 75 33 . . 50 95 183 Initial 33 | . . . 17 8 15 33 . . . 14 4 Average 36 | . 16 62 12 16 7 4 . . 6 29 60 Influence Increases 1386 | . 123 287 15 49 97 28 165 . 60 155 407 Destroy 0b10 Robot/C 720 | . 80 200 . . . . 80 . 40 120 200 Destroy 0b10 Robot/NC 30 | . 15 10 . . . . . . . . 5 Destroy Leader 164 | . 22 62 . . . . 10 . 20 20 30 Allied During Kill 9 | . . . . . . . . . . . 9 Successful Hack 95 | . 6 12 . 4 7 28 . . . . 38 Disable Machine 45 | . . . . . . . . . . 15 30 Destroy Structure 83 | . . 3 . . . . . . . . 80 Partial Spotted 30 | . . . . 15 15 . . . . . . Lose Combat Pursuer 210 | . . . 15 30 75 . 75 . . . 15 Influence Decreases 1386 | . 123 242 38 34 59 103 165 . 30 176 416 Entered New Map 127 | . . . 28 14 22 42 . . . 16 5 Time Decay 1097 | . 123 232 10 20 27 61 145 . 30 160 289 Lost Part 82 | . . 10 . . 10 . 20 . . . 42 Lost Ally 80 | . . . . . . . . . . . 80 Squads Dispatched 11 | . 1 1 . 1 3 1 . . 1 2 1 Investigation 3 | . 1 . . 1 1 . . . . . . Extermination 2 | . . . . . . 1 . . . 1 . Reinforcement 6 | . . 1 . . 2 . . . 1 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Distress Signals 9 | . . 3 . 1 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 106 | . 7 25 2 5 24 1 9 . 4 7 22 Peak Tracking Total 17 | . 3 7 2 5 17 1 4 . 2 3 9 Tactical Retreats 8 | . . . 1 1 1 . 4 . . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Traps Triggered 11 | . 1 2 . . 1 4 . . . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Machines Disabled 4 | . . . . . . . . . . 1 3 Max in Single Turn 1 | . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Machines Accessed 22 | . 1 2 . 1 4 5 1 . 1 1 6 Terminals 13 | . . 1 . 1 3 1 . . 1 1 5 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . . . 1 2 . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 48 | . 1 7 . 3 10 10 1 . 1 3 12 Successful 21 | . 1 5 . 1 4 5 1 . . 1 3 Failed 27 | . . 2 . 2 6 5 . . 1 2 9 Catastrophic 3 | . . 1 . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 30 | . . 2 . 3 7 3 . . 1 3 11 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . 1 . . . 3 3 . . . . 1 Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 7 | . . 5 . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . 1 . 1 4 . 1 . . 1 3 Record 3 | . . 1 . . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 Open Door 5 | . . . . . 2 . 1 . . . 2 Dispatch Records 1 | . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Refit 2 | . 1 . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 5 | . . 4 . . . 1 . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Retrieve Study 2 | . . 1 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . . 2 . 1 3 4 . . 1 1 5 Full Trace Events 3 | . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Total Allies 4 | . . . . . . . . . . . 4 Largest Group 2 | . . . . . . . . . . . 2 Highest-Rated Group 40 | . . . . . . . . . . . 40 Highest-Rated Ally 31 | . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . 22 Total Damage 478 | . . . . . . . . . . . 478 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Active Infowar (turns) 655 | . . 162 . 48 99 200 146 . . . . Optics 655 | . . 162 . 48 99 200 146 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 3 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Turns Passed 4090 | 90 347 562 35 51 119 400 712 103 223 437 1011 Spaces Moved 3187 | 52 179 297 94 123 301 322 609 99 179 303 629 Core 39 | 7 . . . . . 13 . . . . 19 Treads 678 | 45 179 271 . . . . . . . . 183 Legs . | . . . . . . . . . . . . Wheels 1926 | . . . . . . 309 609 99 179 303 427 Hover . | . . . . . . . . . . . . Flight 544 | . . 26 94 123 301 . . . . . . Fastest Speed 37 | 50 160 37 37 37 37 50 90 105 105 105 50 Average Speed 105 | 147 160 150 37 37 37 97 99 105 105 112 130 Slowest Speed 330 | 160 160 240 37 37 37 115 105 105 105 120 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 22 | . . . . 4 18 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 26 29 40 21 66 12 79 9 5 8 49 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 41 | . . . . . . . . . . . 41 Melee . | . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . 13 AOE 28 | . . . . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Ext Total 3670 | 63 208 372 93 123 292 411 683 98 195 368 764 Wait 98 | . 3 6 . . . 25 43 . 2 7 12 Move 3137 | 51 178 296 93 115 268 321 608 98 178 302 629 Hop 19 | . . . . 4 15 . . . . . . Pick Up 42 | 7 3 11 . . . 10 4 . 2 4 1 Fast Attach 62 | 5 1 10 . . 2 19 1 . 2 13 9 Attach 20 | . 1 2 . 2 . 2 4 . 2 3 4 Detach 22 | . 1 1 . 1 2 3 2 . 1 4 7 Swap 7 | . 1 3 . . . 1 1 . 1 . . Drop 79 | . 3 22 . . 4 22 6 . . 15 7 Fire 110 | . 16 21 . . . . 14 . 7 20 32 Melee . | . . . . . . . . . . . . Ram 4 | . . . . 1 1 . . . . . 2 Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . . . 8 Rewire 53 | . . . . . . . . . . . 53 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Weapon x2 996 | -9/Materials | Discovered new exit (range 8) 1000 | -9/Materials | Entered Mines 1026 | -9/Mines | Discovered new exit (range 15) 1035 | -9/Mines | Entered Materials 1035 | -8/Materials | Evolved 2 slots: Utility x2 1081 | -8/Materials | Discovered new exit (range 7) 1086 | -8/Materials | Entered Storage 1194 | -8/Storage | Discovered new exit (range 16) 1205 | -8/Storage | Entered Factory 1205 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1587 | -7/Factory | Discovered new exit (range 6) 1605 | -7/Factory | Entered Lower Caves 1713 | -7/Lower Caves | Learned 4 Factory zone layouts 1784 | -7/Lower Caves | Build established: Tank 2103 | -7/Lower Caves | Learned Factory interactive machine intel 2165 | -7/Lower Caves | Encountered a Warlord checkpoint 2303 | -7/Lower Caves | Discovered new exit (range 13) 2310 | -7/Lower Caves | Learned Factory emergency access door positions 2317 | -7/Lower Caves | Entered another Lower Caves area 2317 | -7/Lower Caves | Discovered new exit (range 13) 2386 | -7/Lower Caves | Spotted B-75 Beast 2420 | -7/Lower Caves | Entered Factory 2420 | -6/Factory | Evolved 2 slots: Utility x2 2421 | -6/Factory | Identified exit to Factory 2423 | -6/Factory | Loaded intel: 54 interactive machine locations 2643 | -6/Factory | Entered another Factory area 2643 | -5/Factory | Evolved 2 slots: Utility x2 3075 | -5/Factory | Discovered new exit (range 5) 3080 | -5/Factory | Entered Extension 3176 | -5/Extension | Spotted B-75 Beast 3336 | -5/Extension | Rescued a captive Derelict 3592 | -5/Extension | Rescued a captive Derelict 3593 | -5/Extension | Rescued a captive Derelict 4026 | -5/Extension | Destroyed B-75 Beast 4050 | -5/Extension | System corruption reached 10% 4078 | -5/Extension | Spotted B-75 Beast 4080 | -5/Extension | Released all parts (6) 4084 | -5/Extension | Core integrity fell below 50% 4089 | -5/Extension | Core integrity fell below 20% 4091 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04080_ Released Imp. Coolant Injector. 04080_ Critical hit (Burn: +37). 04080_ Acquired 17 matter. 04081_ Slug penetrates Wall. 04083_ Penetrated by Slug. 04083_ Acquired 44 matter. 04083_ U-05 Engineer destroyed. 04084_ Slug penetrates Wall. 04085_ System corrupted: Matter fused (-7). 04085_ Slammed into H-66 Slayer. 04086_ Penetrated by Slug. 04086_ Slammed into T-07 Excavator. 04087_ Penetrated by Slug. 04087_ Y-64 Sentinel suffers critical hit (Destroy). 04088_ Acquired 6 matter. 04088_ Penetrated by Slug. 04090_ Knocked back. 04090_ Slug penetrates Sealed Heavy Doors. 04090_ Acquired 3 matter. 04091_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##############"" ## #?????????????????????????? | | ?????????????#""T"""## #?????????????????????????? | | ?????????????# """""## #?????????????????????????? | | ?????????????######### #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ??????????????????????%#?????????????????????????? | | ??????????????????????"#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #??##?##???#??????????????? | | ???????????????????### ### ## ### ##?????????????? | | ???????????????????#"" "" "" ""#????????????? | | ???????????????????# " " " #????????????? | | ???????????????????# t #????????????? | | ???????????????????#R% #????????????? | | ####################g ###??????????? | | % = |[%h % w ?????????? | | % % *=%[Y g ?????????? | | !!!%w!=p% ????????? | | !!!=% =*|!*%Y!BB %% % ????????? | | % !!! = =!%==%% BB %= t u ????????? | | #################### #????????????? | | ???###?????????????# % @ #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????######T#"""#######????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 160 Energy Generation 32 Energy Capacity 870 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: TH 20 Resistance: EX 25 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed SapperCooledMembrane Manual? 0 Play Time 01:15:50 Cumulative 54.3 hours Start 2026.02.23 @ 20:44:13 End 2026.04.10 @ 21:33:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 405b0b85-3c56-4ad8-9a8f-7b3c8bea1b92