Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:23:37 Player: ivanmixo Result: Destroyed by as-21996 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (502) 502 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1727 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 264/265 System Corruption 10% Temperature Cool (10) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Armored Wheel Small Laser Small Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Armored Wheel Small Laser Small Laser Light Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 35 | 6 17 11 1 Power 6 | 1 3 2 . Engine 6 | 1 3 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads 2 | 2 . . . Leg 1 | . 1 . . Wheel 3 | . 2 1 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 6 . Device 3 | . 1 2 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 13 | 2 8 2 1 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 3 2 1 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 6 4 5 Power 2 | . 1 1 . Propulsion 5 | . 2 1 2 Utility 4 | . 1 2 1 Weapon 4 | . 2 . 2 Highest Loss Streak 5 | . 4 2 5 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 82 | . 83 77 92 Engine 9 | . 10 7 11 Treads 7 | . 11 . . Leg 3 | . 4 . . Wheel 7 | . 3 16 18 Device 8 | . 7 13 . Storage 16 | . 16 14 20 Protection 2 | . . 3 22 Energy Gun 7 | . 11 . . Ballistic Gun 13 | . 14 11 20 Impact Weapon 3 | . 1 10 . Naked Turns . | . . . . Heaviest Build 33 | 13 22 33 33 Greatest Support 40 | 40 40 24 24 Greatest Overweight (x) 4 | . 4 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 8 Average Carried 5 | 1 3 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 8 7 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 707 | 207 200 300 . Remotely . | . . . . Salvage Created 635 | . 256 358 21 Parts 36 | . 23 13 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 17 | . 10 5 2 Melee 3 | . . 3 . Guns 7 | . 5 . 2 AOE 5 | . 5 . . Classes Destroyed 9 | . 5 3 1 Worker 4 | . 2 2 . Tunneler 1 | . . 1 . Recycler 1 | . . 1 . Mechanic 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 7 | . 4 3 . Sentry 2 | . . 2 . Assembled 2 | . . . 2 Best Kill Streak 6 | . 6 4 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 204 | . 72 57 75 Missed 55 | . 22 9 24 Damage Taken 2408 | . 864 610 934 Core 509 | . 104 123 282 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 58 . . Volleys Fired 90 | . 44 39 7 Largest 2 | . 2 2 2 Hottest 90 | . 90 43 40 Shots Fired 124 | . 75 40 9 Gun 115 | . 66 40 9 Cannon . | . . . . Launcher 9 | . 9 . . Special . | . . . . Kinetic 64 | . 15 40 9 Thermal 51 | . 51 . . Explosive 9 | . 9 . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 7 9 6 Robot Miss Streak 7 | . 4 7 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 48 39 7 Core Hits 39 | . 23 10 6 Critical Kills 2 | . . 2 . Critical Parts Destroyed 4 | . . 4 . Critical Strikes 10 | . 3 7 . Burn 3 | . 3 . . Smash 7 | . . 7 . Melee Attacks 23 | . 1 22 . Impact 23 | . 1 22 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2017 | . 1086 844 87 Guns 658 | . 427 162 69 Cannons . | . . . . Explosions 600 | . 600 . . Melee 741 | . 59 682 . Ramming 18 | . . . 18 Kinetic 332 | . 101 162 69 Thermal 326 | . 326 . . Explosive 600 | . 600 . . Electromagnetic . | . . . . Impact 741 | . 59 682 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 5 . 10 Average Corruption 5 | . 5 . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 12 . 1 Message Errors 5 | . 5 . . Matter Fused 4 | . 3 . 1 Energy Discharges 2 | . 2 . . Misfires 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 369 | . 90 279 . Projectiles . | . . . . Explosions 51 | . 51 . . Melee 318 | . 39 279 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . 47 . 8 Shots 3 | . 3 . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 250 | . 250 18 28 Average Temperature 71 | . 83 7 16 Received Heat Transfer 604 | . 255 309 40 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . 2 6 . Impact Corruptions 13 | . 2 11 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1077 | . 1077 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 233 | . 198 233 105 Initial 90 | . . 38 90 Average 108 | . 92 181 92 Maximum Alert Level 1 | . . 1 . Low Security (%) 83 | 100 100 38 100 Level 1 16 | . . 61 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 14 18 20 Peak Tracking Total 19 | . 4 5 19 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 . 1 Successful 2 | . 1 . 1 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Open Door 1 | . . . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1162 | 88 711 308 55 Spaces Moved 581 | 51 344 155 31 Core 6 | 3 3 . . Treads 198 | 48 150 . . Legs 116 | . 116 . . Wheels 261 | . 75 155 31 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 105 Average Speed 140 | 153 159 101 105 Slowest Speed 250 | 160 250 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 24 | 4 60 18 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . 38 . . Melee . | . . . . Projectile . | . . . . AOE 38 | . 38 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 775 | 58 434 236 47 Wait 9 | . 2 2 5 Move 578 | 50 343 154 31 Hop . | . . . . Pick Up 18 | 2 15 1 . Fast Attach 21 | 6 7 8 . Attach 10 | . 6 3 1 Detach 7 | . 5 2 . Swap 4 | . 4 . . Drop 12 | . 7 5 . Fire 90 | . 44 39 7 Melee 23 | . 1 22 . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Crushed by falling debris 380 | -10/Materials | Lost 4 parts (1p1u2w) 599 | -10/Materials | Discovered new exit (range 8) 763 | -10/Materials | Discovered new exit (range 5) 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Utility x2 1078 | -9/Materials | Discovered new exit (range 14) 1108 | -9/Materials | Entered Mines 1109 | -9/Mines | Assembled infested the area 1113 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1140 | -9/Mines | Met a Derelict shopkeep closing up shop 1151 | -9/Mines | System corruption reached 10% 1153 | -9/Mines | Core integrity fell below 50% 1162 | -9/Mines | Core integrity fell below 20% 1163 | -9/Mines | Destroyed by as-21996 with Assembled Heavy Rifle Last Messages --------------- 01144_ as-57336 sneak attacks. 01144_ GB-BP4(g) system corrupted by crushing effect. 01144_ GB-BP4(g) knocked back. 01145_ GB-BP4(g) system terminally corrupted. 01147_ Arm. Wheel destroyed. 01147_ System corrupted by crushing effect (+5). 01147_ Critical hit (Destroy). 01147_ Hvy. Assault Rifle destroyed. 01150_ Med. Matter Pod destroyed. 01150_ System corrupted by crushing effect (+5). 01151_ as-86098 destroyed. 01153_ System corrupted: Matter fused (-6). 01156_ Machine disabled. 01158_ as-84856 destroyed. 01159_ as-70802 suffers critical hit (Destroy). 01159_ as-70802 destroyed. 01161_ Hrd. Light Armor Plating severed. 01162_ Lgt. Assault Rifle destroyed. 01162_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ???????????????????##"" a##??????????????????????? | | ???????????????????#"!!!a@#??????????????????????? | | ???????????????????#"aaaaa#??????????????????????? | | ???????????????????##%aaa##??????????????????????? | | ???????????????????### a###??????????????????????? | | ??????????????????## aX #??????????????????????? | | ?????????????????## ##?????????????????????? | | ?????????????????# ##????????????????????? | | ?????????????????# % ##???????????????????? | | ?????????????????## % ##??????????????????? | | ??????????????????#### % ##?????????????????? | | ?????????????????????## ## #??????????? | | ??????????????????????## ????????? | | ???????????????????????# #### #???????????? | | ???????????????????????#%#???# ##???????????? | | ??????????????????##???# #????# ##????????????? | | ?????????????????## #??# #????? #?????????????? | | ????????????????## #?# #?????? ##?????????????? | | ????????????# ## ## #?????? ##??????????????? | | ???????????# ####????????????????????? | | ??????????# ## #????????????????????? | | ??????? ?# #????????????????????? | | ???????? ?## ##????????????????????? | | ????????#### ?# #?????????????????????? | | ???????????## ??# #?????????????????????? | | ????????????# ??## ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblySmartbombCore Manual? 0 Play Time 00:15:00 Cumulative 4.5 hours Start 2024.04.02 @ 22:09:37 End 2024.04.02 @ 22:23:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf3d1b0d-13e7-41e8-9a2b-11ce67d1019c