Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.21 @ 02:08:19 Player: Six of Ten Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (771) 771 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5061 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Scythe > --- INVENTORY (20) --- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Supersonic Drone Bay (0/1) Particle Gun Heavy Assault Rifle Autogun Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Supersonic Drone Bay Particle Gun Heavy Assault Rifle Autogun Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Missile Launcher Remote Datajack Scythe [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 34 | 6 1 1 . . 17 2 7 Power 6 | 1 . . . . 4 . 1 Engine 3 | 1 . . . . 2 . . Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 . . . . 3 . 4 Treads 5 | . . . . . 3 . 2 Leg 4 | 2 . . . . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 1 . . 7 2 . Device 7 | . 1 . . . 5 1 . Storage 2 | 1 . . . . 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 7 | 2 . . . . 3 . 2 Energy Gun 3 | 2 . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . . . . . 4 . 14 Power 3 | . . . . . 1 . 2 Propulsion 7 | . . . . . 1 . 6 Utility 5 | . . . . . 1 . 4 Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 14 | . . . . . 2 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 93 100 100 100 94 87 74 Engine 8 | . 14 14 14 14 6 . . Core 2 | . . . . . 2 7 4 Treads 13 | . . . . . 21 23 15 Leg 17 | . 28 28 28 28 14 . 4 Device 10 | . 8 3 . . 14 23 17 Storage 10 | . 14 14 14 14 9 7 7 Protection 8 | . . 10 14 14 8 3 3 Energy Gun 16 | . 28 28 28 28 12 7 . Ballistic Gun 2 | . . . . . 4 . . Ballistic Cannon 1 | . . . . . . 7 10 Naked Turns . | . . . . . . . . Heaviest Build 64 | 12 14 20 20 20 62 61 64 Greatest Support 62 | 20 20 20 20 20 62 62 62 Greatest Overweight (x) 14 | 2 . . . . . . 14 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 Average Capacity 10 | 7 8 8 8 8 10 20 20 Most Carried 16 | 6 7 8 8 8 16 16 16 Average Carried 8 | 2 6 7 7 7 7 15 15 Final Capacity 20 | 8 8 8 8 8 20 20 20 Final Carried 16 | 6 7 8 8 8 16 16 14 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Matter Collected 621 | 209 42 . . . 236 . 134 Remotely . | . . . . . . . . Salvage Created 754 | . 42 . . . 502 . 210 Parts 43 | . 4 . . . 26 . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 16 | . 1 . . . 10 . 5 Melee 1 | . . . . . . . 1 Guns 11 | . 1 . . . 9 . 1 Cannons 4 | . . . . . 1 . 3 Classes Destroyed 6 | . 1 . . . 4 . 1 Worker 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Grunt 9 | . 1 . . . 6 . 2 Brawler 2 | . . . . . 2 . . Sentry 3 | . . . . . 2 . 1 Specialist 2 | . . . . . . . 2 Best Kill Streak 3 | . 1 . . . 3 . 3 Combat Bots Only 3 | . 1 . . . 3 . 3 Max Kills in Single Turn 1 | . 1 . . . 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Damage Taken 3384 | . 23 . . . 812 . 2549 Core 763 | . 11 . . . 45 . 707 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 95 | 100 . . . 95 91 . . Volleys Fired 68 | . 3 . . . 48 . 17 Largest 2 | . 2 . . . 2 . 2 Hottest 113 | . 80 . . . 113 . 113 Shots Fired 132 | . 6 . . . 95 . 31 Gun 88 | . 6 . . . 77 . 5 Cannon 44 | . . . . . 18 . 26 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 65 | . . . . . 39 . 26 Thermal 25 | . . . . . 20 . 5 Explosive . | . . . . . . . . Electromagnetic 42 | . 6 . . . 36 . . Robot Hit Streak 15 | . 5 . . . 15 . 13 Robot Miss Streak 3 | . 1 . . . 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 106 | . 5 . . . 73 . 28 Core Hits 37 | . 2 . . . 26 . 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . 3 . 1 Burn 1 | . . . . . 1 . . Blast 2 | . . . . . 1 . 1 Corrupt 1 | . . . . . 1 . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1984 | . 72 . . . 1181 . 731 Guns 1005 | . 72 . . . 865 . 68 Cannons 854 | . . . . . 316 . 538 Explosions . | . . . . . . . . Melee 125 | . . . . . . . 125 Ramming . | . . . . . . . . Kinetic 1084 | . . . . . 546 . 538 Thermal 340 | . . . . . 272 . 68 Explosive . | . . . . . . . . Electromagnetic 435 | . 72 . . . 363 . . Impact . | . . . . . . . . Slashing 125 | . . . . . . . 125 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 . . Average Corruption 6 | . . . . . 6 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . 25 . . Message Errors 10 | . . . . . 10 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 4 | . . . . . 4 . . Energy Discharges 4 | . . . . . 4 . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . . . 2 . . Projectiles 2 | . . . . . 2 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . 3 . 3 Impact . | . . . . . . . . Kinetic 6 | . . . . . 3 . 3 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 246 | . 66 . . . 246 . . Average Temperature 82 | . 37 . . . 86 . . Received Heat Transfer 789 | . 12 . . . 324 . 453 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 888 | . . . . . 740 . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Peak Influence 181 | . 50 19 . . 181 47 76 Initial 47 | . . 19 . . . 47 36 Average 34 | . 10 19 . . 38 47 46 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 1 . . . . 2 Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 31 | . 5 . . . 18 . 8 Peak Tracking Total 6 | . 3 . . . 4 . 6 Tactical Retreats 3 | . . . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . 6 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Machines Accessed 10 | . 1 1 3 . 4 1 . Terminals 5 | . . . . . 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 1 1 9 . 10 1 . Successful 17 | . 1 1 9 . 5 1 . Failed 5 | . . . . . 5 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 5 | . 1 . 1 . 3 . . Terminals 11 | . . . . . 10 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . . 1 9 . 5 1 . Record 10 | . . . 8 . 2 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 4 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . 1 . . EXPLORE 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 1 | . . . . . 1 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Turns Passed 2467 | 73 74 221 410 62 1385 69 173 Spaces Moved 1307 | 51 50 176 341 51 556 43 39 Core 12 | 11 . . . . . . 1 Treads 637 | . . . . . 556 43 38 Legs 658 | 40 50 176 341 51 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 155 155 155 Average Speed 141 | 114 120 120 120 120 158 155 258 Slowest Speed 750 | 190 120 120 120 120 160 155 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 15 31 63 20 46 2 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . . . . 5 . . Melee . | . . . . . . . . Projectile 5 | . . . . . 5 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Total 1785 | 62 57 187 342 52 971 45 69 Wait 335 | . 3 6 . . 326 . . Move 1300 | 50 49 175 340 50 555 42 39 Hop . | . . . . . . . . Pick Up 27 | 6 1 2 1 1 15 1 . Fast Attach 18 | 6 1 1 . . 5 1 4 Attach 10 | . . . . . 7 1 2 Detach 3 | . . 1 . . 2 . . Swap 6 | . . . . . 5 . 1 Drop 12 | . . 2 1 1 8 . . Fire 68 | . 3 . . . 48 . 17 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 13) 148 | -10/Materials | Entered Mines 184 | -10/Mines | Met a Derelict shopkeep closing up shop 236 | -10/Mines | Assembled infested the area 315 | -10/Mines | Build established: Mutant 336 | -10/Mines | Learned 2 Materials zone layouts 348 | -10/Mines | Met 8R-AWN 365 | -10/Mines | Discovered new exit (range 5) 369 | -10/Mines | Entered Exiles 398 | -10/Exiles | Welcomed by 8R-AWN 427 | -10/Exiles | Met EX-HEX 470 | -10/Exiles | Met EX-BIN 507 | -10/Exiles | Aligned with FarCom system 509 | -10/Exiles | Given EX-Vault access code 541 | -10/Exiles | Opened EX-Vault 571 | -10/Exiles | Warned to stay clear of 0b10 Research branches 596 | -10/Exiles | Found Supersonic Drone Bay 654 | -10/Exiles | Met EX-DEC 682 | -10/Exiles | Learned location of Zion (-7) 717 | -10/Exiles | Discovered new exit (range 12) 779 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 779 | -10/Exiles | Entered Mines 827 | -9/Mines | Discovered new exit (range 9) 841 | -9/Mines | Entered Materials 841 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2216 | -8/Materials | Discovered new exit (range 4) 2226 | -8/Materials | Entered Factory 2226 | -7/Factory | Evolved 2 slots: Utility x2 2295 | -7/Factory | Identified exit to DSF 2295 | -7/Factory | Entered DSF 2363 | -7/DSF | Additional patrols routed to DSF 2431 | -7/DSF | Core integrity fell below 50% 2447 | -7/DSF | Core integrity fell below 20% 2468 | -7/DSF | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 02425_ X-62 Marksman destroyed. 02427_ Penetrated by Slug. 02433_ Critical hit (Burn: +37). 02433_ ECM Suite destroyed. 02435_ Acquired Lgt. Treads. 02439_ Penetrated by Slug. 02440_ Acquired 28 matter. 02443_ Penetrated by Slug. 02443_ Lgt. Treads destroyed. 02446_ Penetrated by Slug. 02446_ Acquired Lgt. Treads. 02447_ Acquired 5 matter. 02449_ Penetrated by Slug. 02454_ Acquired VSS Leg. 02455_ Acquired 65 matter. 02459_ Acquired 4 matter. 02459_ Penetrated by Slug. 02459_ Critical hit (Burn: +37). 02465_ Penetrated by Slug. 02468_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????#""?????????? | | ?????????????###??????????#"#?????????? | | ?????????##### ###???????##"####??????? | | ?????#???# ]]]!!#########"""""#??????? | | ??# # # ]]]!!#!!!#!!##"""""#??????? | | % %%! %% x =!""##"????? | | = @!!%"""""????? | | ?????# ### # #!!## !""###????? | | ???????????# # #!!###x ###??????? | | ?????????# !! ######### ##???????? | | ?????????# !!#??????#!![%!#???????? | | ???????? / !!#??????#!!=!!#???????? | | ???????##### ##??????### ##???????? | | ??????????!! !!?????????! !#???????? | | ?????????#!! !!?????????! !#???????? | | ?????????#!! !!????????!! !#???????? | | ?????????### ##????????## ##???????? | | ???????????# ???????????# !????????? | | ??????????? ???????????# !????????? | | ??????????? % ??????????? ==???????? | | ??????????? H ?????C????? ==???????? | | ????????????%% ??????????? ==???????? | | ??????????????????????????# #??????? | | ??????????????????????????? #??????? | | ???????????????????????????####???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed ImprinterPrecisionShotgun Manual? 0 Play Time 00:35:54 Cumulative 32.2 hours Start 2024.02.21 @ 01:22:08 End 2024.02.21 @ 02:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13573f34-b3ca-4866-ba93-33aeb94918e7