Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 21:59:11 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (1845) 1845 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 4705 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 256/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Medium Treads > --- UTILITY (3) ------ Huge Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Improved Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink ECM Suite Light Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Ion Cannon Ion Cannon Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Seismic Detector ECM Suite Light Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Ion Cannon Ion Cannon Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Great Axe [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 40 | 1 11 2 21 5 . Power 7 | . 3 . 3 1 . Engine 6 | . 2 . 3 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 12 | . 4 . 6 2 . Treads 10 | . 2 . 6 2 . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 . 6 1 . Device 3 | 1 1 . 1 . . Storage 3 | . 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 4 1 . Artifact . | . . . . . . Weapon 10 | . 1 2 6 1 . Energy Gun 1 | . . . 1 . . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 6 | . 1 2 3 . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 2 | . 1 . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 . 1 . . To Critical Strikes . | . . . . . . Average Backups 17 | 6 10 15 18 25 25 Power 1 | 1 2 2 1 1 2 Propulsion 5 | 4 5 4 4 7 7 Utility 4 | . 2 7 5 5 6 Weapon 5 | 1 . 1 7 10 10 Tool/Special . | . . . . . . Unused Backups 47 | 6 6 2 8 3 22 Power 6 | 1 2 . 2 . 1 Propulsion 15 | 2 2 . 3 1 7 Utility 10 | 1 1 1 1 1 5 Weapon 16 | 2 1 1 2 1 9 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 Engine 8 | . 3 . 10 11 11 Core 3 | . 10 14 . . . Treads 25 | . 4 28 33 33 33 Leg 6 | . 23 . . . . Device 11 | . 14 14 11 11 11 Storage 11 | . 14 14 11 11 11 Protection 7 | . . . 10 11 11 Energy Gun 1 | . 3 . . . . Energy Cannon 6 | . . . 10 11 11 Ballistic Gun 13 | . 24 28 6 11 11 Ballistic Cannon 2 | . . . 4 . . Peak Build Rating 27 | 7 10 13 23 27 25 Average Rating 17 | 6 9 12 20 24 25 On Entrance 13 | 6 7 10 13 21 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 102 | 11 29 31 100 102 102 Greatest Support 71 | 20 40 40 69 71 71 Greatest Overweight (x) 1 | . 1 . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 18 | 8 12 15 19 25 25 Most Carried 25 | 7 15 15 25 25 25 Average Carried 17 | 6 10 14 18 24 25 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 7 15 15 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1305 | 219 317 19 650 100 . Remotely . | . . . . . . Salvage Created 3043 | 130 770 69 1968 106 . Parts 176 | 13 42 9 102 10 . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 5 | . 1 . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 50 | . 10 4 31 5 . Guns 30 | . 10 4 15 1 . Cannons 17 | . . . 13 4 . AOE 2 | . . . 2 . . Classes Destroyed 12 | 2 5 2 3 . . Worker 5 | . 2 . 2 1 . Tunneler 3 | 3 . . . . . Hauler 8 | . 2 . 6 . . Recycler 5 | 1 1 . 3 . . Operator 5 | . 2 . 3 . . Watcher 8 | . 3 . 5 . . Swarmer 13 | . . 3 6 4 . Grunt 24 | . 10 . 13 1 . Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Sentry 9 | . . . 9 . . Assembled 1 | . . 1 . . . Best Kill Streak 4 | 2 3 3 4 4 . Combat Bots Only 4 | . 3 3 4 4 . Max Kills in Single Turn 2 | 1 1 1 2 2 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 217 | . 51 18 124 24 . Missed 61 | . 16 4 35 6 . Hits 156 | . 35 14 89 18 . Projectile 156 | . 35 14 89 18 . Critical Strikes 2 | . 1 . 1 . . Damage Taken 1812 | . 440 117 1103 152 . Core 238 | . 94 . 124 20 . Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 221 | 9 80 9 113 10 . Largest 2 | 2 2 2 2 2 . Hottest 101 | 60 60 53 101 83 . Shots Fired 439 | 18 157 18 226 20 . Gun 299 | 18 157 18 96 10 . Cannon 140 | . . . 130 10 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 274 | 9 124 18 113 10 . Thermal 153 | 9 33 . 101 10 . Explosive . | . . . . . . Electromagnetic 12 | . . . 12 . . Robot Hit Streak 23 | 6 23 5 10 2 . Robot Miss Streak 9 | 5 5 6 9 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 258 | 10 101 7 133 7 . Core Hits 114 | 6 41 4 57 6 . Critical Kills 3 | . 1 . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . 3 . . Meltdown 2 | . . . 2 . . Destroy 1 | . 1 . . . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4454 | 109 1033 70 3066 176 . Guns 2375 | 109 1012 68 1149 37 . Cannons 1830 | . . . 1691 139 . Explosions 180 | . . . 180 . . Melee . | . . . . . . Ramming 69 | . 21 2 46 . . Kinetic 2144 | 44 705 68 1290 37 . Thermal 2045 | 65 307 . 1534 139 . Explosive . | . . . . . . Electromagnetic 196 | . . . 196 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . 32 . . Projectiles 32 | . . . 32 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . . . 121 . . Shots 3 | . . . 3 . . Rammed 6 | . 1 1 4 . . Targets Rammed 9 | . 4 1 4 . . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 348 | 20 112 16 348 120 . Average Temperature 84 | 14 22 4 110 54 . Received Heat Transfer 663 | . 261 9 393 . . Effects 5 | . . . 5 . . Energy Bleed 2 | . . . 2 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . 1 . 2 . . Heat Transferred 3664 | 150 700 . 2592 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . . . 1 . . Low Security (%) 72 | 100 100 100 41 100 . Level 1 27 | . . . 58 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 377 | 10 61 60 377 144 . Initial 144 | . 3 . . 144 . Average 111 | 2 12 9 213 34 . Influence Increases 1668 | 20 326 70 1056 196 . Destroy 0b10 Robot/C 1040 | . 200 60 620 160 . Destroy 0b10 Robot/NC 170 | 20 50 . 95 5 . Destroy Leader 292 | . 60 10 202 20 . Allied During Kill 4 | . . . . 4 . Successful Hack 5 | . . . . 5 . Disable Machine 45 | . . . 45 . . Destroy Structure 37 | . 1 . 34 2 . Lose Combat Pursuer 75 | . 15 . 60 . . Influence Decreases 1668 | 15 331 70 684 537 31 Entered New Map 261 | . 2 . . 228 31 Time Decay 1367 | 15 319 70 674 289 . Lost Part 20 | . 10 . 10 . . Lost Ally 20 | . . . . 20 . Squads Dispatched 6 | . 2 . 2 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 7 | . 1 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 28 11 60 14 . Peak Tracking Total 16 | . 4 16 7 4 . Tactical Retreats 4 | . 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 4 | . . . 4 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 5 | . . . 2 2 1 Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 3 2 1 Successful 4 | . . . 1 2 1 Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 1 | . . . . . 1 Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 2 1 Open Door 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 185 | . . . . 185 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 7236 | 12 1936 475 3336 1119 358 Seismic 7236 | 12 1936 475 3336 1119 358 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 7399 | 77 1936 475 3360 1193 358 Spaces Moved 3515 | 15 1119 277 1479 476 149 Core . | . . . . . . Treads 2552 | . 171 277 1479 476 149 Legs 963 | 15 948 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 Average Speed 182 | 120 147 160 190 240 240 Slowest Speed 240 | 120 190 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 3 97 45 94 83 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . 26 2 . Melee . | . . . . . . Projectile 15 | . . . 13 2 . AOE 13 | . . . 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4085 | 57 1266 294 1802 517 149 Wait 190 | 32 23 . 130 5 . Move 3510 | 14 1118 276 1478 475 149 Hop . | . . . . . . Pick Up 50 | 1 15 2 24 8 . Fast Attach 13 | 1 . . 10 2 . Attach 8 | . 3 . 4 1 . Detach 3 | . 1 . 2 . . Swap 26 | . 8 2 12 4 . Drop 55 | . 14 4 25 12 . Fire 221 | 9 80 9 113 10 . Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 3 . . . . Crush 6 | . 1 1 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / [*Sto x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 8) 467 | -10/Materials | Discovered new exit (range 4) 630 | -10/Materials | Discovered new exit (range 10) 1234 | -10/Materials | Discovered new exit (range 6) 2014 | -10/Materials | Entered Mines 2048 | -10/Mines | Discovered new exit (range 10) 2133 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2163 | -10/Mines | Learned Materials terminal intel 2315 | -10/Mines | Discovered new exit (range 13) 2329 | -10/Mines | Assembled infested the area 2334 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2489 | -10/Mines | Entered Materials 2489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2490 | -9/Materials | Loaded intel: 12 terminal locations 2926 | -9/Materials | Discovered new exit (range 5) 3257 | -9/Materials | Discovered new exit (range 9) 3435 | -9/Materials | Discovered new exit (range 11) 3873 | -9/Materials | Discovered new exit (range 13) 3920 | -9/Materials | Discovered new exit (range 11) 4095 | -9/Materials | Discovered new exit (range 16) 5458 | -9/Materials | Central database locked down 5849 | -9/Materials | Entered Mines 5981 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6107 | -9/Mines | Discovered new exit (range 16) 6199 | -9/Mines | Met a Derelict shopkeep closing up shop 6435 | -9/Mines | Learned 4 Materials zone layouts 6600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6600 | -9/Mines | Discovered new exit (range 5) 6836 | -9/Mines | Met a Derelict testing a Signal Generator 7042 | -9/Mines | Entered Exiles 7100 | -9/Exiles | Met 8R-AWN 7141 | -9/Exiles | Met EX-HEX 7208 | -9/Exiles | Met EX-BIN 7234 | -9/Exiles | Aligned with FarCom system 7237 | -9/Exiles | Given EX-Vault access code 7294 | -9/Exiles | Opened EX-Vault 7391 | -9/Exiles | Exiles lab attacked by MAIN.C 7400 | -9/Exiles | Self-destructed Last Messages --------------- Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 07391_ EXILES: Incoming Unaware force detected on approach from Mines. Prepare for evacuation. 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Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveShrapnelSword Manual? 0 Play Time 00:39:11 Cumulative 282.8 hours Start 2026.09.22 @ 03:38:36 End 2026.09.22 @ 21:59:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/0/4/9/0/0/0/0/0/0 Lore% 73 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39b14ec9-4ceb-419b-93ef-3f076a0495a4