Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.20 @ 19:54:09 Player: Minty Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2805) 2805 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 6510 Bonus ------- High Alert Combat Kills 115 Friendly Fire -100 Cogmind --------- Core Integrity 0/850 Matter 104/300 Energy 53/100 System Corruption 26% Temperature Warm (120) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Authchip [Processor] Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Surge Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Compact Battery Compact Matter Pod Enhanced Optical Array Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Precision Shock Rifle Proton Cannon > --- INVENTORY -------- Light Fission Core Cold Fusion Reactor Cooled Aerolev Unit Missile Launcher Missile Launcher [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Weapon Shielding Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 5 | . . . 4 1 . Weapon 1 | . . . . 1 . Parts Attached 124 | . 20 8 43 20 33 Power 18 | . 2 . 9 1 6 Engine 8 | . 2 . 3 . 3 Core 9 | . . . 6 1 2 Reactor 1 | . . . . . 1 Propulsion 25 | . 4 2 8 5 6 Treads 2 | . . . . . 2 Leg 6 | . 4 . 2 . . Wheel 2 | . . 2 . . . Hover 8 | . . . 5 2 1 Flight 7 | . . . 1 3 3 Utility 28 | . 3 2 13 2 8 Device 9 | . 2 . 5 1 1 Storage 4 | . . . . 1 3 Processor 8 | . 1 . 3 . 4 Hackware 4 | . . . 4 . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 53 | . 11 4 13 12 13 Energy Gun 29 | . 8 3 7 4 7 Energy Cannon 3 | . . . . . 3 Ballistic Gun 7 | . 1 . 4 1 1 Ballistic Cannon 3 | . . . . 3 . Launcher 10 | . 1 1 2 4 2 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 11 | . . . 5 3 3 Corrupted Parts 2 | . . . . . 2 System Corruption 14 | . . . . . 14 Parts Lost 37 | . 5 . 7 5 20 Power 6 | . 1 . 2 . 3 Propulsion 10 | . . . 2 2 6 Utility 9 | . 1 . 2 1 5 Weapon 12 | . 3 . 1 2 6 Highest Loss Streak 7 | . 2 . 3 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 96 83 91 88 62 Engine 6 | . 13 14 4 2 2 Core 2 | . . . 4 4 1 Leg 6 | . 28 1 2 . . Wheel 3 | . . 25 3 . . Hover 4 | . . . 7 9 . Flight 4 | . . . . 2 14 Device 6 | . 9 . 10 5 . Storage 5 | . 14 . . 4 5 Processor 5 | . 3 . 8 . 10 Hackware 18 | . . . 29 30 16 Protection 3 | . . 13 2 5 . Energy Gun 10 | . 21 13 11 4 2 Ballistic Gun 3 | . 3 4 4 4 . Ballistic Cannon 1 | . . . . 9 . Launcher 1 | . . 9 . . . Naked Turns . | . . . . . . Heaviest Build 37 | 10 22 30 31 37 21 Greatest Support 26 | 20 20 26 26 16 24 Greatest Overweight (x) 8 | . 1 8 3 6 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | . 8 8 5 10 5 Average Capacity 6 | . 8 5 5 8 5 Most Carried 10 | . 8 8 5 10 5 Average Carried 5 | . 7 5 4 7 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 6 8 5 5 5 2 Class Distribution -------------------- 30% | Mutant 25% | Hacker-Mutant 18% | Hacker-Sprinter 15% | Hacker-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1873 | 197 201 145 678 399 253 Remotely . | . . . . . . Salvage Created 2849 | . 510 135 1274 572 358 Parts 192 | . 36 14 84 38 20 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 4 | . 1 . 1 . 2 Parts Field Recycled 10 | . 10 . . . . Retrieved Matter 59 | . 59 . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 59 | . 15 5 19 11 9 Guns 35 | . 15 . 15 3 2 Cannons 4 | . . . . 4 . AOE 20 | . . 5 4 4 7 Classes Destroyed 16 | . 5 1 6 2 2 Worker 11 | . . . 2 6 3 Builder 7 | . 2 . 4 1 . Tunneler 4 | . 1 . 1 1 1 Hauler 3 | . . . 3 . . Recycler 3 | . . . 1 2 . Mechanic 1 | . . . . 1 . Operator 4 | . 1 . 3 . . Drone 1 | . . . . . 1 Watcher 3 | . . . 1 1 1 Swarmer 6 | . 6 . . . . Cutter 2 | . . . . . 2 Grunt 39 | . 9 . 15 10 5 Brawler 1 | . . . 1 . . Sentry 4 | . . . 3 . 1 Programmer 1 | . . . . 1 . Subdweller 5 | . . 5 . . . Best Kill Streak 10 | . 4 3 10 8 5 Combat Bots Only 6 | . 3 3 6 4 3 Max Kills in Single Turn 3 | . 2 2 3 2 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 577 | . 123 16 95 65 278 Missed 198 | . 26 5 35 27 105 Damage Taken 5532 | . 972 277 969 1013 2301 Core 1686 | . 189 22 228 390 857 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . 50 . Core Remaining (%) 54 | 100 . 15 58 44 . Volleys Fired 232 | . 66 13 76 27 50 Largest 3 | . 2 2 2 3 2 Hottest 133 | . 130 100 110 133 90 Shots Fired 400 | . 116 20 138 68 58 Gun 300 | . 106 14 129 25 26 Cannon 57 | . . . . 34 23 Launcher 36 | . 3 6 9 9 9 Special 7 | . 7 . . . . Kinetic 127 | . 15 6 47 52 7 Thermal 172 | . 98 8 48 . 18 Explosive 36 | . 3 6 9 9 9 Electromagnetic 65 | . . . 34 7 24 Robot Hit Streak 22 | . 7 5 22 17 10 Robot Miss Streak 6 | . 6 3 5 4 5 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 246 | . 55 15 104 45 27 Core Hits 178 | . 26 20 60 41 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 1 1 . Burn 2 | . 1 . 1 . . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8602 | . 831 762 2611 2033 2365 Guns 3237 | . 828 114 1730 349 216 Cannons 1013 | . . . . 659 354 Explosions 4231 | . . 648 879 1020 1684 Melee . | . . . . . . Ramming 121 | . 3 . 2 5 111 Kinetic 1560 | . 60 29 587 884 . Thermal 2437 | . 768 85 666 . 918 Explosive 3398 | . . 648 692 1020 1038 Electromagnetic 1086 | . . . 664 124 298 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 26 | . . . 3 . 26 Average Corruption 5 | . . . 3 . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 6 . 7 Message Errors 5 | . . . 2 . 3 Matter Fused 3 | . . . 3 . . Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 217 | . 14 . 21 36 146 Projectiles 93 | . . . . 18 75 Explosions 124 | . 14 . 21 18 71 Melee . | . . . . . . Knockbacks 6 | . . . . 6 . Impact . | . . . . . . Kinetic 6 | . . . . 6 . Secondary . | . . . . . . Self-Inflicted Damage 353 | . 32 46 22 2 251 Shots 10 | . 1 3 2 . 4 Rammed 17 | . . . 1 1 15 Targets Rammed 19 | . 2 . 1 1 15 Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 494 | . 494 17 207 82 259 Average Temperature 107 | . 161 12 58 32 75 Received Heat Transfer 1695 | . 303 69 567 333 423 Effects 5 | . 5 . . . . Interference 2 | . 2 . . . . Matter Decay 1 | . 1 . . . . Damage (minor) 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . . 6 . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 4212 | . 1961 150 1244 . 857 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 759 | . 275 . 547 394 759 Initial 190 | . . . 71 190 166 Average 285 | . 168 . 307 252 380 Maximum Alert Level 3 | . 1 . 2 1 3 Low Security (%) 30 | . 52 . 18 43 14 Level 1 55 | . 47 . 60 56 56 Level 2 13 | . . . 20 . 26 Level 3 . | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 4 . 4 7 7 Investigation 13 | . 3 . 1 3 6 Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . 3 . 1 Assault 1 | . . . . 1 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 4 | . 1 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 27 12 33 21 26 Peak Tracking Total 11 | . 6 4 7 7 11 Tactical Retreats 13 | . 4 . 1 1 7 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 7 | . 2 . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 9 | . . . . . 9 Exploded 4 | . . . . . 4 Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 20 | . 1 . . . 19 Max in Single Turn 5 | . 1 . . . 5 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 15 | . 1 . 2 3 9 Terminals 8 | . 1 . 1 . 6 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . . 1 2 . Garrison Access 1 | . . . . 1 . Total Hacks 65 | . 4 . 12 12 37 Successful 45 | . 3 . 9 4 29 Failed 20 | . 1 . 3 8 8 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 36 | . 2 . 4 5 25 Terminals 32 | . 4 . 3 . 25 Fabricators 9 | . . . . . 9 Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 16 | . . . 9 7 . Garrison Access 5 | . . . . 5 . Terminal Hacks 12 | . 1 . . . 11 Part Schematic 2 | . . . . . 2 Branch Access Points 1 | . . . . . 1 Alert Level 4 | . . . . . 4 Unreport Threat 2 | . . . . . 2 Locate Traps 2 | . 1 . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks 3 | . . . . . 3 Load Schematic 2 | . . . . . 2 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 11 | . . . 8 3 . Insert Component 6 | . . . 4 2 . Analyze 5 | . . . 4 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 2 . 1 1 14 Terminals 10 | . 2 . . . 8 Botnet 5 | . 1 . . . 4 Detonate 2 | . . . . . 2 Disrupt 1 | . . . . . 1 Sabotage 1 | . 1 . . . . Search 1 | . . . . . 1 Fabricators 4 | . . . . . 4 Report 1 | . . . . . 1 Prioritize 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Recompile 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Reject 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Redirect 1 | . . . . 1 . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 14 | . 1 . 2 3 8 Full Trace Events 7 | . . . . 3 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . 6 1 2 Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 67 | . . . . . 67 Total Part Build Rating 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . 4 2 . Part Schematics Acquired 5 | . . . 4 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 3218 | . 624 299 910 621 764 Spaces Moved 2693 | 1 274 238 614 401 1165 Core 222 | . . 1 4 . 217 Treads 2 | . . . . . 2 Legs 390 | 1 274 11 104 . . Wheels 355 | . . 226 129 . . Hover 570 | . . . 377 193 . Flight 1154 | . . . . 208 946 Fastest Speed 23 | 120 120 90 56 32 23 Average Speed 76 | 120 123 103 98 119 34 Slowest Speed 450 | 120 190 450 240 420 200 Overloaded Moves 8 | . . . . . 8 Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . . . 4 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 2 35 17 32 16 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 387 | . 20 28 46 34 259 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 384 | . 20 28 46 31 259 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 3458 | . 447 271 784 491 1465 Wait 231 | . 66 2 . 5 158 Move 2670 | . 273 237 613 392 1155 Hop 9 | . . . . 4 5 Pick Up 37 | . 6 . 13 11 7 Fast Attach 68 | . 6 6 27 8 21 Attach 23 | . 4 . 7 4 8 Detach 20 | . 4 . 8 1 7 Swap 33 | . 10 2 9 8 4 Drop 78 | . 10 6 30 17 15 Fire 232 | . 66 13 76 27 50 Melee . | . . . . . . Ram 15 | . . . 1 1 13 Kick 2 | . 2 . . . . Crush 2 | . . . . . 2 Escape Stasis 33 | . . . . 13 20 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 5 | . . 5 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 428 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Discovered new exit (range 11) 625 | -10/Materials | Entered Subcaves 705 | -10/Subcaves | Ambushed by swarm of Subdwellers 715 | -10/Subcaves | Core integrity fell below 20% 904 | -10/Subcaves | Discovered new exit (range 9) 924 | -10/Subcaves | Entered Materials 924 | -8/Materials | Evolved 4 slots: Utility x4 1361 | -8/Materials | Lost 3 parts (2p1u) 1591 | -8/Materials | Build established: Hacker-Mutant 1752 | -8/Materials | Discovered new exit (range 11) 1834 | -8/Materials | Entered Factory 1834 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2136 | -7/Factory | Build established: Hacker-Tank 2180 | -7/Factory | Garrison activated, responded to threat 2308 | -7/Factory | Garrison activated, responded to threat 2351 | -7/Factory | Core integrity fell below 50% 2359 | -7/Factory | Lost 3 parts (1n1u1w) 2454 | -7/Factory | Discovered new exit (range 5) 2455 | -7/Factory | Entered another Factory area 2455 | -6/Factory | Evolved 2 slots: Propulsion x2 2511 | -6/Factory | Identified exit to Lower Caves 2511 | -6/Factory | Identified exit to Extension 2646 | -6/Factory | Build established: Hacker-Sprinter 2688 | -6/Factory | Fabricated Prc. Shock Rifle (x1) 2941 | -6/Factory | Discovered new exit (range 20) 2961 | -6/Factory | Lost 3 parts (1p2n) 3051 | -6/Factory | Core integrity fell below 50% 3091 | -6/Factory | Lost 7 parts (1p1n4u1w) 3176 | -6/Factory | System corruption reached 10% 3184 | -6/Factory | Core integrity fell below 20% 3219 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03201_ Slug penetrates Wall. 03204_ Penetrated by Slug. 03204_ Prc. Shock Rifle destroyed. 03204_ Penetrated by Slug. 03206_ Slug penetrates Wall. 03206_ Acquired Corrupted Gatling Laser. 03206_ Integrated Corrupted Gatling Laser (+6). 03206_ Corrupted Gatling Laser temporarily disabled. 03207_ Penetrated by Slug. 03209_ Slug penetrates Wall. 03211_ Penetrated by Slug. 03211_ Lgt. Treads destroyed. 03211_ Slug penetrates Wall. 03212_ Lgt. Fission Core destroyed. 03213_ Wall collapses. 03214_ XD PXKLJRYQQLWH/ AZ/T 03214_ Penetrated by Slug. 03216_ Gatling Laser destroyed. 03217_ Penetrated by Slug. 03219_ Com. Ion Cannon destroyed. 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Beam Rifle | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Extracted Hvy. Assault Cannon | -8/Materials | Extracted Prc. Shock Rifle | -7/Factory | Scanalyzed Tesla Rifle | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Prc. Shock Rifle | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightBackupMeganuke Manual? 0 Play Time 00:34:32 Cumulative 667.7 hours Start 2024.02.20 @ 19:27:09 End 2024.02.20 @ 19:54:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 670 Rogue 395 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5a8f497-3c73-4c75-81ab-d357f414d10b