Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.05.02 @ 19:30:44 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (337) 1685 Value Destroyed (15157) 15157 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (6866) 6866 TOTAL SCORE: 31668 Bonus ------- High Alert Combat Kills 3821 Follower Combat Kills 1902 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 900 Friendly Fire -857 Cogmind --------- Core Integrity 818/1150 Matter 245/300 Energy 770/770 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (8) ------ Coolant Network High-capacity Storage Unit Zionite Biocell Experimental Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Thermal Barrier > --- WEAPON (4) ------- Heavy Beamcaster Phase Gun Advanced Variable Charge Gun Advanced KE Penetrator > --- INVENTORY (20) --- Quantum Reactor Vortex Chain Reactor Experimental Target Analyzer Precision Energy Filter Improved Transmission Jammer Experimental Phase Shifter Makeshift Ablative Armor Advanced Shield Generator Authchip [R/NC] Z-Drone Bay (2/2) Minesniffer Drone Bay (10/10) Phase Gun Vortex Shotgun (50) Vortex Shotgun (50) Vortex Rail (40) Vortex Rail (40) Heavy Plasma Cannon Rocket Array Ionic Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Zionite Biocell Experimental Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Thermal Barrier > --- WEAPON ----------- Heavy Beamcaster Phase Gun Advanced Variable Charge Gun Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Experimental Heat Sink Experimental Target Analyzer Precision Energy Filter Improved Transmission Jammer Experimental Phase Shifter Makeshift Ablative Armor Authchip [R/NC] Z-Drone Bay Minesniffer Drone Bay Phase Gun Vortex Shotgun Vortex Shotgun Vortex Rail Vortex Rail Heavy Plasma Cannon Rocket Array Ionic Axe [Rating: 158] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift System Shield Protection Centrium Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Advanced KE Penetrator Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . 1 . . . 1 . . . . Utility 6 | . . 1 1 1 . . . . 1 1 . . . 1 . . . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . Parts Attached 325 | 6 13 11 40 7 5 9 4 1 63 62 30 8 12 21 2 15 16 . Power 21 | 1 2 2 3 . . . . . 3 3 2 2 1 1 1 . . . Engine 9 | 1 1 2 3 . . . . . 1 . 1 . . . . . . . Core 3 | . 1 . . . . . . . . 1 1 . . . . . . . Reactor 9 | . . . . . . . . . 2 2 . 2 1 1 1 . . . Propulsion 82 | 2 3 5 10 . 1 2 . 1 15 16 9 1 . 8 . 5 4 . Treads 9 | . 1 . . . . . . . 4 3 . . . . . 1 . . Leg 73 | 2 2 5 10 . 1 2 . 1 11 13 9 1 . 8 . 4 4 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 120 | 1 3 2 14 5 2 2 1 . 26 17 14 2 5 11 1 8 6 . Device 55 | . 1 . 4 2 2 1 . . 12 8 5 . 4 7 1 5 3 . Storage 10 | 1 1 . . 2 . . . . . 2 2 . . . . 1 1 . Processor 11 | . . 1 1 . . . . . 5 1 1 . . . . . 2 . Hackware 9 | . . . 1 . . . . . 5 1 1 . . 1 . . . . Protection 35 | . 1 1 8 1 . 1 1 . 4 5 5 2 1 3 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 5 2 13 2 2 5 3 . 19 26 5 3 6 1 . 2 6 . Energy Gun 60 | . 4 . 6 1 . 3 1 . 10 18 5 . 4 1 . 1 6 . Energy Cannon 11 | . . 2 2 . 1 . . . 3 1 . 2 . . . . . . Ballistic Gun 12 | 2 1 . 1 . . 1 . . 3 2 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 1 . . 1 3 . . . . . . . . Special Weapon 6 | . . . . . . . 2 . 1 2 . 1 . . . . . . Impact Weapon 4 | . . . 3 . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . 1 1 . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 . . 1 1 . 9 2 3 2 2 . . . 8 . Corrupted Parts 7 | . . . . . . . . 1 . . . . 6 . . . . . System Corruption 43 | . . . . . . . . 6 . . . . 37 . . . . . Parts Lost 92 | . 4 5 2 . 9 2 . 1 21 21 6 . . 3 2 16 . . Power 7 | . 2 1 . . . . . . . 2 1 . . . 1 . . . Propulsion 31 | . 1 3 . . 4 . . . 5 9 1 . . 1 . 7 . . Utility 27 | . . 1 2 . 3 1 . . 6 4 3 . . . . 7 . . Weapon 27 | . 1 . . . 2 1 . 1 10 6 1 . . 2 1 2 . . Highest Loss Streak 10 | . 2 3 2 . 6 2 . 1 5 6 5 . . 2 2 10 . . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . Average Backups 17 | 1 11 14 14 15 17 19 19 18 17 17 17 18 19 18 18 17 17 . Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Propulsion 1 | . 3 2 2 2 . . 2 2 2 2 3 2 2 1 1 . . . Utility 4 | . 2 3 3 3 5 3 4 5 4 4 3 4 5 7 9 9 8 . Weapon 8 | . 4 7 7 9 10 12 11 9 8 8 7 9 8 7 6 5 7 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 1 7 10 . . 3 2 . 7 7 1 2 . . . . 3 8 Power 6 | . . . 1 . . . . . 3 . . . . . . . 1 1 Propulsion 5 | . 1 2 . . . . . . 1 . 1 . . . . . . . Utility 10 | . . 1 . . . 1 . . 2 1 . . . . . . 1 4 Weapon 30 | . . 4 9 . . 2 2 . 1 6 . 2 . . . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 91 98 99 78 90 99 100 92 90 94 100 99 98 99 85 91 . Engine 4 | . 11 10 9 7 7 7 7 7 2 . 1 . . . . . . . Reactor 1 | . . . . . . . . . 3 3 . 4 5 5 5 5 5 . Treads 1 | . . . . . . . . . 4 6 . . . . . . 4 . Leg 25 | . 27 32 27 29 16 23 30 30 21 20 28 29 29 30 31 24 23 . Device 15 | . 8 11 14 15 21 22 16 15 16 11 14 11 11 15 18 15 14 . Storage 8 | . 14 11 9 7 7 7 7 7 6 8 12 11 11 10 9 9 10 . Processor 1 | . . . 1 . . . . . 3 9 . . . . . . . . Protection 7 | . 3 4 9 14 1 4 13 15 5 2 6 14 15 14 11 11 12 . Energy Gun 19 | . 19 9 19 21 21 22 22 23 20 19 22 6 20 19 14 7 13 . Energy Cannon 1 | . . 12 5 . . . . . . 1 . 10 . . . 1 . . Ballistic Gun 1 | . 8 . . . . . . . 3 1 . . . . 5 6 4 . Peak Build Rating 158 | 6 13 16 39 47 47 49 53 52 90 104 99 110 118 135 123 132 158 . Average Rating 68 | 3 9 14 32 45 36 43 49 50 73 90 92 105 115 129 120 112 124 . On Entrance 66 | . 6 11 16 39 47 36 49 50 52 64 94 95 110 117 123 114 87 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 13 32 39 53 70 69 68 73 67 101 97 90 107 102 100 98 110 124 . Greatest Support 155 | 20 20 30 39 54 54 62 62 62 120 148 98 92 92 130 125 123 155 . Greatest Overweight (x) 4 | . 3 1 1 1 2 2 1 1 2 4 1 1 1 . . 2 1 . Average Overweight (x) . | . . . . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 . Average Capacity 18 | 5 13 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 . Most Carried 20 | 4 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 . Average Carried 18 | 1 11 14 14 15 17 19 19 19 19 19 19 19 20 19 19 18 18 . Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 15 20 19 20 20 20 20 19 20 20 20 19 19 18 20 20 Class Distribution -------------------- 25% | Scavenger-Tank 18% | Tank 13% | Messiah-Tank 10% | Scavenger-Gunner 10% | Derelict-Tank 8% | Scavenger-Mutant 4% | Gunner 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Tank | -6/Factory Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Messiah-Tank | -5/Cetus Messiah-Tank | -5/Archives Messiah-Tank | -4/Factory Messiah-Tank | -4/Upper Caves Messiah-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Matter Collected 7339 | 233 459 105 458 96 109 234 110 10 1581 1383 540 134 310 478 184 559 356 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 16936 | . 736 380 1906 833 144 24 . 130 3587 3702 1704 406 403 1329 177 1039 436 . Parts 664 | . 48 22 76 33 6 3 . 2 145 127 38 22 31 47 2 45 17 . Haulers Intercepted 12 | . 2 . 2 2 . . . . 3 3 . . . . . . . . Recyclers Shooed 10 | . . . . . . . . . 6 2 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . 8 1 . 11 . . . . . . 2 35 . . Prevented 5 | . . . . . 2 . . 1 . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Combat Hostiles Destroyed 271 | . 16 10 31 10 4 4 . 2 57 63 29 4 1 17 3 15 5 . Melee 10 | . . . 6 . . . . . 4 . . . . . . . . . Guns 194 | . 16 6 15 9 3 . . 2 45 42 22 . 1 16 2 11 4 . Cannons 13 | . . 4 5 . . . . . 4 . . . . . . . . . AOE 26 | . . . . . 1 4 . . 3 11 3 . . . . 4 . . Classes Destroyed 25 | . 6 2 3 1 2 . . . 8 1 . 1 . . . . 1 . Worker 12 | . 2 . . . . . . . 5 5 . . . . . . . . Builder 5 | . . . . . . . . . 1 3 . . . 1 . . . . Tunneler 2 | . . . . . . . . . 2 . . . . . . . . . Hauler 12 | . 2 . 2 2 . . . . 3 3 . . . . . . . . Recycler 12 | . . . 2 2 . . . . 6 1 1 . . . . . . . Mechanic 2 | . . . 1 . . . . . . . 1 . . . . . . . Operator 12 | . 1 . 1 1 . . . . . . 1 . 8 . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 14 | . 2 . 4 1 . . . . 1 2 . 1 . 3 . . . . Swarmer 38 | . 3 2 4 . 2 4 . . 8 10 1 . . . . 4 . . Grunt 100 | . 13 5 16 5 . . . 1 14 23 13 . . 2 . 7 1 . Brawler 10 | . . . 3 . . . . . 2 3 2 . . . . . . . Duelist 7 | . . 1 1 . . . . . 1 1 2 . . . . 1 . . Protector 3 | . . . . . . . . . 2 . . . . . . . 1 . Sentry 28 | . . 2 7 2 . . . 1 4 3 3 . 1 5 . . . . Demolisher 2 | . . . . . . . . . 2 . . . . . . . . . Specialist 5 | . . . . . . . . . 2 . 1 . . 2 . . . . Hunter 18 | . . . . . 1 . . . 2 9 3 . . . 3 . . . Programmer 35 | . . . . 3 . . . . 8 13 1 . . 8 . 2 . . Heavy 2 | . . . . . . . . . 1 1 . . . . . . . . Behemoth 6 | . . . . . 1 . . . 1 . 2 . . . . 1 1 . Cetus Guard 4 | . . . . . . . . . . . . 4 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . Assembled 10 | . . . . . . . . . 10 . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . Savage 2 | . . . . . . . . . . . . . 1 . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 16 | . 4 5 9 3 1 4 . 1 6 16 8 5 5 3 2 8 3 . Combat Bots Only 8 | . 3 5 6 3 1 4 . 1 6 8 6 4 1 2 2 8 3 . Max Kills in Single Turn 4 | . 1 1 2 1 1 2 . 1 2 4 2 2 2 2 1 2 2 . Gunslinging 1 | . . . 1 . . . . . 1 1 1 . . 1 . 1 . . Exploded 4 | . . . . . 1 2 . . 2 4 2 . . . . 2 . . Melee 1 | . . . 1 . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Hostile Shots Fired 1946 | . 91 54 140 58 64 10 . 53 439 443 153 12 5 165 75 142 42 . Missed 577 | . 19 10 34 22 17 2 . 20 113 136 43 4 . 49 29 55 24 . Hits 1369 | . 72 44 106 36 47 8 . 33 326 307 110 8 5 116 46 87 18 . Melee 40 | . . 2 7 . . . . . 9 14 5 . . . . 3 . . Projectile 1329 | . 72 42 99 36 47 8 . 33 317 293 105 8 5 116 46 84 18 . AOE 16 | . . . . . . . . . 12 . 1 . . . . . 3 . Critical Strikes 59 | . . 2 4 1 . . . 1 10 20 6 1 . 7 . 7 . . Part Disruptions 3 | . . . . . . . . . 3 . . . . . . . . . Damage Taken 24685 | . 894 494 1582 429 1101 130 . 473 5723 5951 2440 201 137 2280 581 1962 307 . Core 2395 | . 166 93 161 36 203 . . 41 623 495 194 25 26 138 21 155 18 . Absorbed by Shields 309 | . . . . . . . . . . . . . . . . 228 81 . Redirected to Shielding 299 | . . . . . . . . . . . . . . . . 299 . . Ignored by Resistances 302 | . . . . . . . . . 60 184 26 . . . . . 32 . Regen/Repaired (Parts) 2467 | . . . 68 . . . 633 . 361 . . . . . . . 1405 . Core Remaining (%) 55 | 100 33 76 70 . . . . 60 26 . . . 26 . . . . . Volleys Fired 758 | . 62 30 68 32 32 3 . 11 142 163 61 10 13 56 21 32 22 . Largest 4 | . 2 2 3 3 3 1 . 3 4 4 4 2 4 4 4 4 4 . Hottest 329 | . 105 136 211 183 183 36 . 192 289 320 320 180 315 329 289 244 284 . Shots Fired 2215 | . 124 60 189 96 69 4 . 32 452 520 215 12 33 190 62 94 63 . Gun 2026 | . 124 38 134 96 55 1 . 32 429 481 204 2 33 190 62 82 63 . Cannon 147 | . . 22 55 . 13 . . . 14 25 9 2 . . . 7 . . Launcher 30 | . . . . . 1 3 . . 3 10 2 6 . . . 5 . . Special 12 | . . . . . . . . . 6 4 . 2 . . . . . . Kinetic 289 | . 60 . . . . . . . 99 45 . . . 14 21 41 9 . Thermal 1884 | . 64 60 189 96 68 1 . 32 344 461 213 4 33 176 41 48 54 . Explosive 27 | . . . . . 1 3 . . 8 11 2 . . . . 2 . . Electromagnetic 12 | . . . . . . . . . . 3 . 6 . . . 3 . . Robot Hit Streak 23 | . 20 7 19 13 15 . . 12 16 22 18 3 4 9 10 23 11 . Robot Miss Streak 10 | . 5 3 4 1 1 . . 2 5 9 10 1 3 4 7 3 2 . Penetration Max 1 | . . . . . . . . . 1 1 . . . 1 . 1 1 . Secondary Targets 46 | . 2 . 2 3 . . . . 12 12 5 . . 3 . 5 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 1 1 . . 1 . 1 1 . Shots Hit Robots 1527 | . 86 39 155 72 45 . . 24 311 344 162 4 26 113 41 66 39 . Core Hits 786 | . 39 14 57 29 10 4 . 9 176 187 128 10 14 51 12 31 15 . Critical Kills 8 | . . . 1 . . . . . 1 1 . . . . . 5 . . Critical Parts Destroyed 15 | . . . 4 . . . . . 4 2 . . . . 2 1 2 . Critical Strikes 91 | . 1 . 17 10 3 . . 1 17 24 4 . . . 2 7 5 . Burn 63 | . 1 . 11 10 3 . . 1 10 20 4 . . . . . 3 . Destroy 19 | . . . . . . . . . 5 3 . . . . 2 7 2 . Smash 5 | . . . 5 . . . . . . . . . . . . . . . Sever 4 | . . . 1 . . . . . 2 1 . . . . . . . . Melee Attacks 86 | . . . 32 2 . 16 . . 20 . 1 . 10 . . 5 . . Impact 11 | . . . 11 . . . . . . . . . . . . . . . Slashing 75 | . . . 21 2 . 16 . . 20 . 1 . 10 . . 5 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 2 1 . . . . 2 . . . 7 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 41681 | . 1064 599 3442 1434 923 444 . 469 8082 10012 4794 638 1535 3555 883 2719 1088 . Guns 31909 | . 1064 350 1659 1348 845 . . 469 6561 7915 3897 48 565 3480 883 1750 1075 . Cannons 1690 | . . 249 823 . . . . . 316 . 140 33 . . . 129 . . Explosions 4957 | . . . . . 78 444 . . 576 2037 742 557 . 75 . 448 . . Melee 2884 | . . . 937 71 . . . . 514 . . . 970 . . 392 . . Ramming 147 | . . . 23 15 . . . . 53 28 15 . . . . . 13 . Kinetic 4563 | . 411 . . . . . . . 1668 767 . . . 317 249 864 287 . Thermal 29036 | . 653 599 2482 1348 845 . . 469 5209 7148 4037 81 565 3163 634 1015 788 . Explosive 3993 | . . . . . 78 444 . . 576 1886 742 . . . . 267 . . Electromagnetic 964 | . . . . . . . . . . 151 . 557 . 75 . 181 . . Impact 466 | . . . 466 . . . . . . . . . . . . . . . Slashing 2512 | . . . 471 71 . . . . 576 32 . . 970 . . 392 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . 2 2 2 2 6 7 13 18 18 49 4 4 5 5 . Average Corruption 6 | . . . . 1 2 2 2 6 4 8 14 18 38 2 4 4 5 . Corruption Purged 10 | . . . . . . . . . . 1 . . 6 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 401 | . . . . 2 19 30 . . 111 75 74 13 29 6 15 26 1 . Message Errors 99 | . . . . . 4 6 . . 30 13 25 6 5 3 4 3 . . Matter Fused 100 | . . . . 1 4 14 . . 30 19 12 3 8 3 3 3 . . Heat Flow Errors 42 | . . . . . 1 2 . . 8 11 5 1 5 . 3 6 . . Energy Discharges 33 | . . . . 1 2 3 . . 4 7 5 . 2 . 2 6 1 . Parts Rejected 9 | . . . . . . . . . 4 2 . . 1 . 1 1 . . Parts Fused 5 | . . . . . . 1 . . 3 . 1 . . . . . . . Data Loss (minor) 50 | . . . . . 5 2 . . 15 5 14 2 3 . 1 3 . . Data Loss (major) 16 | . . . . . 2 1 . . 4 5 2 . 2 . . . . . Misfires 16 | . . . . . 1 1 . . 3 3 4 1 1 . . 2 . . Alerts 7 | . . . . . . . . . 6 . . . . . 1 . . . Weapon Failures 24 | . . . . . . . . . 4 10 6 . 2 . . 2 . . Overload Shots 7 | . . . . . . . . . . . . . . 6 . . 1 . Overflow Damage 810 | . . . 300 . 1 60 . . 40 43 . . 242 . . 124 . . Projectiles 21 | . . . 21 . . . . . . . . . . . . . . . Explosions 114 | . . . . . 1 60 . . 10 43 . . . . . . . . Melee 675 | . . . 279 . . . . . 30 . . . 242 . . 124 . . Knockbacks 3 | . . . 2 . . . . . . . 1 . . . . . . . Impact 3 | . . . 2 . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . . 59 . . . 86 44 52 . . 21 . 24 . . Shots 9 | . . . . . 1 . . . 1 2 3 . . 1 . 1 . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . Targets Rammed 14 | . . . 5 2 . . . . 3 2 1 . . . . . 1 . Kicked 13 | . . . 5 2 . . . . 2 2 1 . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 351 93 361 327 166 208 . 135 443 301 366 53 190 453 342 331 306 . Average Temperature 108 | . 82 25 102 92 77 105 . 59 110 96 103 53 56 186 138 89 137 . Received Heat Transfer 5754 | . 375 126 594 126 108 . . 156 1752 1007 540 . 18 396 . 505 51 . Effects 17 | . 1 . 2 . . . . . 3 1 6 . . 4 . . . . Shutdowns 2 | . 1 . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 1 1 1 . . . . . . . Interference 7 | . . . . . . . . . . . 5 . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . Damage (minor) 4 | . . . 2 . . . . . 1 . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 5 . . . . . 1 . . 4 . . . . . . Combat Hostiles 8 | . . . 4 . . . . . . . . 4 . . . . . . Parts Fried 18 | . . . 7 . . . . . 5 . . 4 . . . . 2 . Impact Corruptions 10 | . . . 8 1 . . . . 1 . . . . . . . . . Robots Melted 21 | . . . 1 1 . . . . 1 10 4 . . 1 1 . 2 . Combat Hostiles 20 | . . . 1 1 . . . . 1 10 4 . . 1 1 . 1 . Parts Melted 177 | . 1 5 14 13 4 . . 2 16 71 25 . 1 21 1 2 1 . Heat Transferred 59072 | . 1611 1276 5809 3367 1887 . . 999 10815 16025 8652 150 803 4049 1120 1273 1236 . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Maximum Alert Level 5 | . . . 1 . . . . . 4 4 5 3 2 1 . . . . Low Security (%) 50 | 100 100 100 86 100 . . . . 39 . . . . 82 . . . . Level 1 6 | . . . 13 . . . . . 7 . . . 23 17 . . . . Level 2 9 | . . . . . . . . . 13 24 . . 76 . . . . . Level 3 24 | . . . . . . . . . 38 41 60 100 . . . . . . Level 4 9 | . . . . . . . . . 1 33 35 . . . . . . . Level 5 . | . . . . . . . . . . . 2 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1673 | . 197 110 301 138 . . . . 1196 1525 1673 1017 515 260 . . . . Initial 932 | . . 5 15 74 . . . . 38 571 746 932 366 126 . . . . Average 446 | . 91 44 114 43 . . . . 444 998 1034 955 443 119 . . . . Influence Increases 10391 | . 527 325 948 341 115 90 . 285 2157 1948 1766 145 227 742 70 405 300 . Destroy 0b10 Robot/C 6160 | . 320 200 620 200 80 80 . 180 1180 1260 960 80 80 380 60 300 180 . Destroy 0b10 Robot/NC 425 | . 35 . 50 30 . . . . 125 70 35 5 40 20 . 10 5 . Destroy Leader 1252 | . 78 50 162 66 20 10 . 30 306 260 114 . . 96 10 50 . . Allied During Kill 926 | . . . . . . . . 60 221 . 427 52 52 44 . . 70 . Successful Hack 139 | . 18 . 50 44 . . . . 15 12 . . . . . . . . Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . Disable Machine 480 | . . . 15 . . . . . 135 105 60 . 45 120 . . . . Destroy Structure 574 | . 1 . 6 1 . . . . 160 166 140 8 10 82 . . . . Lose Combat Pursuer 345 | . 15 45 45 . 15 . . 15 15 75 30 . . . . 45 45 . Influence Decreases 10391 | . 513 302 820 384 223 104 . 223 1053 1589 1624 895 781 861 314 405 118 182 Entered New Map 3366 | . . 9 22 91 46 4 . . 24 595 779 735 551 237 91 . . 182 Time Decay 5265 | . 473 253 545 293 167 90 . 193 589 674 565 120 230 514 223 258 78 . Lost Part 777 | . 40 40 10 . 10 10 . 10 210 210 60 . . 30 . 147 . . Lost Ally 740 | . . . . . . . . 20 230 110 220 40 . 80 . . 40 . Purge Threat 243 | . . . 243 . . . . . . . . . . . . . . . Squads Dispatched 70 | . 5 3 8 3 . . . . 19 21 6 . . 5 . . . . Investigation 15 | . 3 1 4 1 . . . . 2 3 . . . 1 . . . . Extermination 15 | . . . . 1 . . . . 7 5 . . . 2 . . . . Reinforcement 18 | . 2 2 1 1 . . . . 3 6 1 . . 2 . . . . Assault 9 | . . . . . . . . . 1 3 5 . . . . . . . Garrison 13 | . . . 3 . . . . . 6 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . . . . . Haulers Reinforced 4 | . . . . 1 . . . . 1 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Distress Signals 17 | . 1 1 2 . . . . . 2 4 1 1 . 3 . . 2 . Communications Jammed 109 | . . . . . . . . . 93 . . . . 16 . . . . Distress Signals 107 | . . . . . . . . . 91 . . . . 16 . . . . Times Spotted 471 | . 24 19 46 14 5 4 . 9 99 81 57 4 14 26 4 15 50 . Peak Tracking Total 12 | . 4 6 6 3 1 4 . 4 9 9 9 5 2 4 2 4 12 . Tactical Retreats 18 | . 1 3 2 . 1 . . 1 2 3 2 . . . . 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Traps Triggered 15 | . 1 1 2 . . . . . 8 1 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Machines Disabled 34 | . . . 1 . . . . . 9 7 4 . 3 8 . . 2 . Max in Single Turn 1 | . . . 1 . . . . . 1 1 1 . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . Energy Cycler 2 | . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Machines Accessed 54 | . 9 5 12 6 . . . 1 8 1 2 . . 4 . . 6 . Terminals 26 | . 7 4 8 5 . . . 1 . . 1 . . . . . . . Fabricators 5 | . . . . . . . . . 3 . . . . 2 . . . . Repair Stations 4 | . . . 2 . . . . . 1 1 . . . . . . . . Recycling Units 4 | . 2 1 . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . 1 1 . . . . 1 . . . . 1 . . . . Garrison Access 5 | . . . 1 . . . . . 3 . . . . 1 . . . . Total Hacks 137 | . 19 12 38 15 . . . 1 21 2 4 . . 12 . . 13 . Successful 72 | . 13 6 14 8 . . . 1 9 1 . . . 7 . . 13 . Failed 65 | . 6 6 24 7 . . . . 12 1 4 . . 5 . . . . Catastrophic 12 | . 1 1 2 1 . . . . 3 . 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 99 | . 15 7 10 1 . . . . 20 6 18 . . 22 . . . . Terminals 68 | . 17 11 27 11 . . . 1 . . 1 . . . . . . . Fabricators 14 | . . . . . . . . . 9 . . . . 5 . . . . Repair Stations 11 | . . . 4 . . . . . 5 2 . . . . . . . . Recycling Units 6 | . 2 1 . . . . . . . . 3 . . . . . . . Scanalyzers 16 | . . . 4 4 . . . . 2 . . . . 6 . . . . Garrison Access 9 | . . . 3 . . . . . 5 . . . . 1 . . . . Terminal Hacks 35 | . 3 5 9 4 . . . 1 . . . . . . . . 13 . Record 4 | . . . . . . . . 1 . . . . . . . . 3 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . 1 . . . . . . . . . . . . 9 . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 1 . . . . . . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 4 . . . . 2 . . . . Load Schematic 5 | . . . . . . . . . 3 . . . . 2 . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . 3 . . . . . 3 1 . . . . . . . . Scan Component 5 | . . . 2 . . . . . 2 1 . . . . . . . . Repair 2 | . . . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 1 4 . . . . 1 . . . . 3 . . . . Insert Component 7 | . . . 1 3 . . . . 1 . . . . 2 . . . . Analyze 2 | . . . . 1 . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 13 | . 10 1 1 . . . . . . . . . . 1 . . . . Terminals 9 | . 8 . 1 . . . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . Skim 7 | . 7 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 3 11 6 . . . . 7 1 2 . . 2 . . . . Full Trace Events 5 | . . . 2 1 . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 29 | . . . . 1 . . . . 16 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . . . . . Time 155 | . . . 19 . . . . . 136 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 1 . . . . 1 . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . 1 . . . . . . parse_system 2 | . . . . . . . . . 1 . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . 11 . . . . . 5 . Allies Hacked 11 | . . . . . . . . . 10 . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Total Allies 45 | . . . . . . . 4 . 15 . 21 . . . . . 5 . Largest Group 11 | . . . . . . . 4 4 7 . 11 9 6 5 . . 5 . Highest-Rated Group 580 | . . . . . . . 160 160 315 . 580 403 225 205 . . 278 . Highest-Rated Ally 165 | . . . . . . . 41 41 165 . 70 70 70 70 . . 68 . Zionite Dispatches 6 | . . . . . . . . . 2 . 3 . . 1 . . . . Light 3 | . . . . . . . . . . . 3 . . . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . 1 . . . . . . . . . Total Orders 38 | . . . . . . . . . 8 5 . 4 2 2 4 7 6 . STAY 5 | . . . . . . . . . 1 . . 2 1 . . . 1 . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . 1 1 . . . 1 . AID 3 | . . . . . . . . . 2 . . 1 . . . . . . DROP 2 | . . . . . . . . . 2 . . . . . . . . . COLLECT 1 | . . . . . . . . . 1 . . . . . . . . . EXPLORE 19 | . . . . . . . . . 2 4 . . . 2 3 4 4 . RETURN 4 | . . . . . . . . . . . . . . . 1 3 . . Ally Attacks 386 | . . . . . . . . 16 96 . 158 12 39 31 . . 34 . Total Damage 9115 | . . . . . . . . 840 2804 . 3135 215 677 287 . . 1157 . Kills 62 | . . . . . . . . 7 19 . 24 . 3 2 . . 7 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Active Infowar (turns) 10127 | . . . . . . . . . 3755 2629 1048 . . 1290 756 649 . . Optics 3054 | . . . . . . . . . 934 2120 . . . . . . . . IFF 2251 | . . . . . . . . . . 1203 1048 . . . . . . . Terrain 97 | . . . . . . . . . . . 97 . . . . . . . Jamming 5516 | . . . . . . . . . 2821 . . . . 1290 756 649 . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 1 2 1 . . . . . . 3 1 . . Drone Launches 55 | . . . . . . . . . 2 33 . . . 2 4 10 4 . Drone Recoveries 35 | . . . . . . . . . . 19 . . . 2 4 10 . . Zionite Intel Received 10 | . . . . . . . . . 4 1 1 . . 4 . . . . Main Access 2 | . . . . . . . . . 1 . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . 1 . . . . . . . . . Component Schematics 1 | . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Turns Passed 26315 | 88 1373 718 2869 824 1782 1970 2229 572 4414 2629 1687 258 496 1413 756 924 1313 . Spaces Moved 12188 | 85 491 333 1282 509 649 883 1106 271 1832 1196 851 106 239 916 292 468 679 . Core 38 | 38 . . . . . . . . . . . . . . . . . . Treads 583 | . 3 . . . . . . . 296 284 . . . . . . . . Legs 11567 | 47 488 333 1282 509 649 883 1106 271 1536 912 851 106 239 916 292 468 679 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 105 185 192 195 190 160 120 120 120 120 115 115 114 110 . Average Speed 169 | 88 171 176 184 132 254 208 195 194 183 147 131 186 164 119 117 138 141 . Slowest Speed 400 | 120 330 190 190 185 265 265 195 195 320 400 190 190 190 120 120 260 190 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 79 29 92 14 70 84 90 46 47 48 77 52 81 27 88 72 96 3 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 12 | . 2 1 . . 1 . 4 . . . . . . 4 . . . . Known Exits Taken 5 | . 1 1 . 1 . . . . 1 . . . . . 1 . . . Unknown Exits Taken 13 | 1 . . 1 . 1 1 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 20 | . . . . . 2 8 4 . . . . . . . 2 4 . . Spaces Dug 184 | . . . 1 1 20 16 . . 60 49 30 . . 7 . . . . Terrain Destroyed 460 | . . . 3 1 23 29 . . 161 81 61 4 1 35 13 43 5 . Melee 23 | . . . 1 1 . 16 . . 5 . . . . . . . . . Projectile 139 | . . . 2 . 4 . . . 20 27 5 1 1 35 13 26 5 . AOE 298 | . . . . . 19 13 . . 136 54 56 3 . . . 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Fac Upp Upp War Pro Total 16088 | 94 905 409 1603 587 726 983 1178 291 2520 1691 1238 163 296 1108 654 653 989 . Wait 1836 | . 313 8 96 15 31 59 46 7 312 141 140 15 . 73 331 107 142 . Move 12171 | 84 490 332 1281 508 648 882 1105 270 1831 1195 850 105 238 915 291 467 679 . Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 213 | 4 17 13 26 11 5 8 6 . 37 29 16 10 1 8 1 4 17 . Fast Attach 198 | 6 2 4 14 1 . 3 4 1 46 35 24 4 12 15 2 10 15 . Attach 94 | . 5 6 4 2 6 2 . 1 21 21 2 . . 6 1 7 10 . Detach 36 | . 2 1 3 . . . . 1 7 9 1 . . 3 1 2 6 . Swap 219 | . 7 3 28 6 4 5 7 . 37 40 18 5 12 10 5 19 13 . Drop 295 | . 7 12 46 8 . 5 10 . 57 41 33 14 10 22 1 . 29 . Fire 758 | . 62 30 68 32 32 3 . 11 142 163 61 10 13 56 21 32 22 . Melee 86 | . . . 32 2 . 16 . . 20 . 1 . 10 . . 5 . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 12 | . . . 5 2 . . . . 2 2 1 . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 9 . . . . . . . Rewire 137 | . . . . . . . . . 7 . 74 . . . . . 56 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . . . . . . . 15 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 446 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Derelicts attacked the area 802 | -10/Materials | Build established: Scavenger-Mutant 817 | -10/Materials | Discovered new exit (range 7) 1063 | -10/Materials | Identified exit to Materials 1157 | -10/Materials | Learned 2 Mines zone layouts 1175 | -10/Materials | Learned Materials stockpile data 1188 | -10/Materials | Loaded intel: 4 trap records 1209 | -10/Materials | Learned location of 1 exit from Storage 1413 | -10/Materials | Discovered exit to Materials (range 16) 1462 | -10/Materials | Entered another Materials area 1462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -9/Materials | Identified exit to Materials 1463 | -9/Materials | Identified exit to Storage 1593 | -9/Materials | Identified exit to Mines 1646 | -9/Materials | Lost 3 parts (1p1n1u) 1897 | -9/Materials | Discovered exit to Materials (range 15) 2180 | -9/Materials | Entered another Materials area 2180 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2477 | -8/Materials | Build established: Scavenger-Tank 2809 | -8/Materials | Repaired Hvy. Particle Cannon 2956 | -8/Materials | Garrison activated, responded to threat 3295 | -8/Materials | Build established: Mutant 3538 | -8/Materials | Discovered new exit (range 4) 3889 | -8/Materials | Build established: Tank 5049 | -8/Materials | Entered Factory 5049 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5124 | -7/Factory | Found Prototype Launcher 5398 | -7/Factory | Identified exit to Lower Caves 5615 | -7/Factory | Identified Rocket Array 5873 | -7/Factory | Entered Lower Caves 5997 | -7/Lower Caves | Spotted B-75 Beast 6098 | -7/Lower Caves | Destroyed B-75 Beast 6124 | -7/Lower Caves | Lost 6 parts (4n1u1w) 6390 | -7/Lower Caves | Build established: Scavenger-Gunner 7581 | -7/Lower Caves | Discovered new exit (range 5) 7655 | -7/Lower Caves | Entered another Lower Caves area 7655 | -7/Lower Caves | Discovered new exit (range 7) 7656 | -7/Lower Caves | Encountered a Warlord checkpoint 8513 | -7/Lower Caves | Build established: Scavenger-Tank 9122 | -7/Lower Caves | Learned Factory terminal intel 9348 | -7/Lower Caves | Discovered new exit (range 10) 9437 | -7/Lower Caves | Entered a destroyed Warlord outpost 9625 | -7/Lower Caves | Entered Zion 9766 | -7/Zion | System corruption cleaned by Quarantine Array 9809 | -7/Zion | Learned location of Warlord (-4) 9919 | -7/Zion | Discovered new exit (range 10) 10095 | -7/Zion | Learned location of 1 exit from Lower Caves 10120 | -7/Zion | Learned Factory scanalyzer intel 10336 | -7/Zion | Found GAL Module 10441 | -7/Zion | Found Prototype Special Weapon 10441 | -7/Zion | Identified RU-N14's Throwing Claymores 10455 | -7/Zion | Found RU-N14's Throwing Claymores 10458 | -7/Zion | Found RU-N14's Throwing Claymores 10480 | -7/Zion | Build established: Derelict-Tank 10647 | -7/Zion | Visited the Megawrench Repair Shop 10647 | -7/Zion | Megawrench repaired 12 parts 10885 | -7/Zion | Met Imprinter 10916 | -7/Zion | Imprinted 10918 | -7/Zion | Declared Zion's savior 11854 | -7/Zion | Entered Proximity Caves 11854 | -6/Proximity Caves | Accompanied by 4 allies 12000 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12389 | -6/Proximity Caves | Discovered new exit (range 11) 12426 | -6/Proximity Caves | Entered Factory 12426 | -6/Factory | Accompanied by 2 allies 12426 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12427 | -6/Factory | Loaded intel: 26 terminal locations 12428 | -6/Factory | Loaded intel: 4 scanalyzer locations 12468 | -6/Factory | Retrieved Zion intel report: Emergency Access 12692 | -6/Factory | Spotted B-75 Beast 12700 | -6/Factory | Destroyed B-75 Beast 12749 | -6/Factory | Retrieved Zion intel report: Main Access 12749 | -6/Factory | Identified exit to Factory 12761 | -6/Factory | Garrison activated, responded to threat 13018 | -6/Factory | Build established: Scavenger-Tank 13383 | -6/Factory | Retrieved Zion intel report: Component Schematics 13438 | -6/Factory | Zion hero teleported in (ME-RLN) 13655 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 13669 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 13670 | -6/Factory | Zion Hacking Resupply teleported in 13857 | -6/Factory | Terminal network hard line cut 14161 | -6/Factory | ME-RLN assimilated hostile Y-54 Guardian 14247 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 14278 | -6/Factory | Fabricated M-28 Smith? 14356 | -6/Factory | Cargo convoy interrupted 14382 | -6/Factory | ME-RLN assimilated hostile H-66 Slayer 14682 | -6/Factory | Build established: Tank 14693 | -6/Factory | ME-RLN assimilated hostile Y-54 Guardian 14715 | -6/Factory | ME-RLN assimilated hostile L-41 Fighter 14725 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 14795 | -6/Factory | ME-RLN assimilated hostile W-25 Informer 14818 | -6/Factory | ME-RLN assimilated hostile W-25 Informer 15226 | -6/Factory | First assault squad dispatched 15404 | -6/Factory | Lost 5 parts (2u3w) 15671 | -6/Factory | Assembled infested ambush trap array 15747 | -6/Factory | Lost 3 parts (2n1u) 15870 | -6/Factory | Lost 3 parts (2n1w) 16115 | -6/Factory | Core integrity fell below 50% 16491 | -6/Factory | Build established: Gunner 16515 | -6/Factory | Repaired Broken Coolant Network 16766 | -6/Factory | Lost 3 parts (1u2w) 16786 | -6/Factory | Garrison activated, responded to threat 16809 | -6/Factory | Garrison activated, responded to threat 16840 | -6/Factory | Entered another Factory area 16840 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16841 | -5/Factory | Identified exit to Upper Caves 16956 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17140 | -5/Factory | First assault squad dispatched 17292 | -5/Factory | Destroyed 7 combat bots 17590 | -5/Factory | Lost 3 parts (2n1u) 17661 | -5/Factory | Lost 3 parts (1p2w) 17829 | -5/Factory | Build established: Scavenger-Gunner 17932 | -5/Factory | Discovered exit to Upper Caves (range 64) 18077 | -5/Factory | Destroyed 8 combat bots 18082 | -5/Factory | Lost 6 parts (1p2n3w) 18084 | -5/Factory | Lost 9 allies 18211 | -5/Factory | Terminal network hard line cut 18276 | -5/Factory | Found Prototype Launcher 18276 | -5/Factory | Identified Tesla Bomb Launcher 18462 | -5/Factory | Garrison activated, responded to threat 18586 | -5/Factory | System corruption reached 10% 18599 | -5/Factory | Garrison activated, responded to threat 19264 | -5/Factory | Build established: Tank 19463 | -5/Factory | Discovered new exit (range 5) 19469 | -5/Factory | Entered Extension 19495 | -5/Extension | Zion Light squad teleported in 19510 | -5/Extension | Core integrity fell below 50% 20032 | -5/Extension | Rescued a captive Derelict 20069 | -5/Extension | First assault squad dispatched 20137 | -5/Extension | Build established: Scavenger-Tank 20254 | -5/Extension | Energy Cycler disabled 20255 | -5/Extension | Rescued a captive Derelict 20256 | -5/Extension | Rescued a captive Derelict 20257 | -5/Extension | Rescued a captive Derelict 20257 | -5/Extension | Rescued a captive Derelict 20263 | -5/Extension | Rescued a captive Derelict 20272 | -5/Extension | Found Prototype Protection 20272 | -5/Extension | Identified Zio. Weapon Casing 20293 | -5/Extension | Lost 7 allies 20294 | -5/Extension | Disrupted transfer network 20459 | -5/Extension | Spotted B-75 Beast 20541 | -5/Extension | Destroyed B-75 Beast 20548 | -5/Extension | Lost 5 parts (1p1n2u1w) 20574 | -5/Extension | Spotted B-75 Beast 20583 | -5/Extension | Destroyed B-75 Beast 20593 | -5/Extension | Discovered new exit (range 14) 20625 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 20644 | -5/Extension | Retrieved Zion intel report: Trap Installations 20645 | -5/Extension | Zion Light squad teleported in 20758 | -5/Extension | Zion Light squad teleported in 20867 | -5/Extension | Build established: Messiah-Tank 20947 | -5/Extension | Terminal network hard line cut 21036 | -5/Extension | Lost 4 allies 21110 | -5/Extension | Discovered new exit (range 10) 21120 | -5/Extension | Discovered new exit (range 6) 21156 | -5/Extension | Entered Cetus 21156 | -5/Cetus | Accompanied by 9 allies 21195 | -5/Cetus | Spotted Cetus Guard 21195 | -5/Cetus | Spotted Cetus Guard 21200 | -5/Cetus | Spotted Cetus Guard 21201 | -5/Cetus | Spotted Cetus Guard 21208 | -5/Cetus | Destroyed Cetus Guard 21210 | -5/Cetus | Destroyed Cetus Guard 21210 | -5/Cetus | Destroyed Cetus Guard 21211 | -5/Cetus | Destroyed Cetus Guard 21224 | -5/Cetus | Found Zio. Weapon Casing 21292 | -5/Cetus | Found Zio. Weapon Casing 21381 | -5/Cetus | Discovered new exit (range 16) 21414 | -5/Cetus | Entered Archives 21414 | -5/Archives | Accompanied by 6 allies 21432 | -5/Archives | System corruption reached 30% 21487 | -5/Archives | Discovered new exit (range 16) 21563 | -5/Archives | Discovered new exit (range 16) 21591 | -5/Archives | Discovered new exit (range 16) 21910 | -5/Archives | Entered Factory 21910 | -4/Factory | Accompanied by 5 allies 21910 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22132 | -4/Factory | Found Powered Armor 22487 | -4/Factory | Found Unknown Device 22487 | -4/Factory | Identified Quantum Capacitor 22738 | -4/Factory | Retrieved Zion intel report: Active Terminals 22815 | -4/Factory | Retrieved Zion intel report: Main Access 22815 | -4/Factory | Identified exit to Research 22826 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 23050 | -4/Factory | Discovered new exit (range 4) 23123 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 23124 | -4/Factory | Zion Recon squad teleported in 23265 | -4/Factory | Terminal network hard line cut 23323 | -4/Factory | Entered Upper Caves 23376 | -4/Upper Caves | Encountered a Warlord checkpoint 23385 | -4/Upper Caves | Learned location of 1 exit from Research 23994 | -4/Upper Caves | Identified exit to Upper Caves 24028 | -4/Upper Caves | Spotted B-86 Titan 24079 | -4/Upper Caves | Entered another Upper Caves area 24471 | -4/Upper Caves | Spotted B-86 Titan 24635 | -4/Upper Caves | Lost 4 parts (2n2u) 24652 | -4/Upper Caves | Destroyed 8 combat bots 24774 | -4/Upper Caves | Destroyed B-86 Titan 24804 | -4/Upper Caves | Lost 10 parts (3n5u2w) 24977 | -4/Upper Caves | Discovered new exit (range 11) 25003 | -4/Upper Caves | Entered Warlord 25010 | -4/Warlord | Build established: Scavenger-Mutant 25069 | -4/Warlord | System corruption cleaned by Quarantine Array 25395 | -4/Warlord | Build established: Scavenger-Tank 25423 | -4/Warlord | Found Prototype Device 25423 | -4/Warlord | Identified Minesniffer Drone Bay 25454 | -4/Warlord | Discovered new exit (range 84) 25650 | -4/Warlord | Found Prototype Device 25650 | -4/Warlord | Identified Thermal Barrier 25658 | -4/Warlord | Found Prototype Reactor 25664 | -4/Warlord | Found Prototype Processor 25673 | -4/Warlord | Found Exp. Phase Shifter 25814 | -4/Warlord | Warlord's base attacked by MAIN.C 25831 | -4/Warlord | Found Prototype Energy Gun 25831 | -4/Warlord | Identified Vortex Rail 25837 | -4/Warlord | Found Prototype Energy Gun 25837 | -4/Warlord | Identified Vortex Shotgun 25854 | -4/Warlord | Found Vortex Rail 25863 | -4/Warlord | Found Vortex Shotgun 26094 | -4/Warlord | Warlord forces counterattacked 26233 | -4/Warlord | Spotted B-90 Cyclops 26235 | -4/Warlord | Spotted Executioner 26238 | -4/Warlord | Spotted Executioner 26241 | -4/Warlord | Destroyed B-90 Cyclops 26252 | -4/Warlord | Destroyed Executioner 26265 | -4/Warlord | Destroyed Executioner 26285 | -4/Warlord | Found Prototype Device 26285 | -4/Warlord | Identified Adv. Kinecellerator 26300 | -4/Warlord | Found Prototype Processor 26300 | -4/Warlord | Identified Exp. Core Analyzer 26307 | -4/Warlord | Lost 13 allies 26314 | -4/Warlord | Spotted Striker 26316 | -4/Warlord | Entered Proximity Caves 26316 | -3/Proximity Caves | Self-destructed Last Messages --------------- approaching through caves, arriving soon. 26304_ Dropped Field Laser. 26305_ The unstable cave ceiling collapses. 26305_ Angular Momentum Engine crushed. 26305_ Acquired Exp. Heat Sink. 26308_ Dropped Exp. Heat Sink. 26309_ Acquired Adv. Shield Generator. 26314_ ANNOUNCEMENT: Detected 1 Hunter squad, 1 Swarmer squad, 1 Grunt squad, 1 Demolisher squad, with prototype support. 26314_ Slug penetrates S-43 Plague. 26314_ S-43 Plague suffers critical hit (Destroy). 26314_ S-43 Plague destroyed. 26314_ S-27 Virus destroyed. 26315_ Slug penetrates G-67 Veteran. 26315_ Assassin 7b knocked back. 26316_ Kicked G-67 Veteran out of the way. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##?????###??????????????????????? | | ?????????????????# #### ##?????????????????????? | | ?????????????????# ##????????????????????? | | ?????????????????# @ #????????????????????? | | ?????????? S #???????????????????? | | ??????????# ?????????????????? | | ???????????##### ??????????????? | | ???????????????## #########?????????????? | | ????????????????## #?????????????????????? | | ?????????????????## ?????????????????????? | | ??????????????????# ?????????????????????? | | ??????????????????# ?????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????## ##????????????????????? | | ???????????????????## #?????????????????????? | | ????????????????????#### ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 65 Energy Generation 27 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 900 Resistance: KI 20 Resistance: TH 50 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 7 Core Analysis 8 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Prc. Beam Rifle | -7/Factory | Scanalyzed Force Booster | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Maul | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Phase Shifter | -6/Factory | Z-intel Hvy. Pick | -6/Factory | Z-intel Insulated Plating | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel Powered Hammer | -6/Factory | Z-intel Gauss Cannon | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Hardlight Generator | -6/Factory | Z-intel Imp. Heavy Armor Plating | -6/Factory | Z-intel Launcher Loader | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Arm. Huge Wheel | -6/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Multireflex Exoskeleton | -5/Factory | Z-intel Robot Schematics ------------------ G-50 Soldier | -6/Factory | Z-intel W-25 Informer | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel Fabricated ------------ M-28 Smith | x1 | -6/Factory Repaired ---------- Hvy. Particle Cannon | 47% | -8/Materials Coolant Network | 19% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed AssaultIntegritySaw Manual? 0 Play Time 03:30:54 Cumulative 192.2 hours Start 2025.04.30 @ 16:01:19 End 2025.05.02 @ 19:30:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/2/0/0/0/0/0/0/1 Lore% 63 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e10951a2-5818-497e-af0e-b049f680e697