Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 22:35:18

Player: Sunvar

Result: Destroyed by U5-1CP(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (536)      536
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1281

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     218/300
Energy                     247/250
System Corruption          1%
Temperature                Cool (4)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
    Improved Treads
    Improved Treads
>            --- UTILITY (2) ------
             Disposable Heat Sink
       Large Storage Unit
>            --- WEAPON (2) -------
             Beam Cannon
             Barrage Gun
>            --- INVENTORY (15) ---
  Subdweller Power Source
       Light Treads
    Improved Treads
  Subdweller Monowheel
  Subdweller Monowheel
             Tower Shield
  Subdweller Laser
  Subdweller Laser
  Subdweller Beam Cannon
  Subdweller Machine Gun
  Subdweller Machine Gun
  Subdweller Shrapnel Launcher
             Datajack
   Makeshift Hammer

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
    Improved Treads
    Improved Treads
>            --- UTILITY ----------
             Disposable Heat Sink
       Large Storage Unit
>            --- WEAPON -----------
             Beam Cannon
   Makeshift Hammer
>            --- INVENTORY --------
             Ion Engine
       Light Treads
    Improved Treads
     Armored Wheel
  Subdweller Monowheel
             Tower Shield
  Subdweller Laser
  Subdweller Laser
  Subdweller Beam Cannon
  Subdweller Machine Gun
  Subdweller Machine Gun
             Barrage Gun
  Subdweller Shrapnel Launcher
             Datajack
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Large Storage Unit
  Device                   Heat Sink
  Storage                  Large Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Impact Weapon            Makeshift Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | .   14  9   
  Power                    1    | .   1   .   
    Engine                 1    | .   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | .   5   3   
    Treads                 4    | .   1   3   
    Leg                    .    | .   .   .   
    Wheel                  4    | .   4   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | .   3   2   
    Device                 4    | .   2   2   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | .   5   4   
    Energy Gun             .    | .   .   .   
    Energy Cannon          2    | .   1   1   
    Ballistic Gun          6    | .   4   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 2    | .   1   1   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Backups            13   | .   13  14  
  Power                    .    | .   .   1   
  Propulsion               7    | .   8   5   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   3   6   
  Tool/Special             .    | .   .   .   
Unused Backups             38   | .   22  16  
  Power                    5    | .   3   2   
  Propulsion               14   | .   12  2   
  Utility                  2    | .   1   1   
  Weapon                   16   | .   6   10  
  Tool/Special             1    | .   .   1   
Average Slot Usage (%)     95   | .   91  99  
  Engine                   14   | .   14  14  
  Treads                   15   | .   5   27  
  Wheel                    12   | .   21  .   
  Device                   9    | .   6   13  
  Storage                  14   | .   14  14  
  Energy Gun               1    | .   3   .   
  Energy Cannon            2    | .   .   5   
  Ballistic Gun            20   | .   24  15  
  Impact Weapon            2    | .   .   6   
Peak Build Rating          17   | .   11  17  
  Average Rating           11   | .   9   13  
  On Entrance              7    | 6   6   10  
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 13  30  32  
  Greatest Support         46   | 20  24  46  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   .    | .   1   .   
Largest Inventory Capacity 15   | .   15  15  
  Average Capacity         14   | .   14  15  
  Most Carried             15   | .   15  15  
  Average Carried          14   | .   13  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 6   15  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           723  | 200 323 200 
  Remotely                 .    | .   .   .   
Salvage Created            807  | .   623 184 
  Parts                    51   | .   41  10  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      2    | .   .   2   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  17   | .   13  4   
  Guns                     13   | .   11  2   
  Cannons                  2    | .   .   2   
  AOE                      2    | .   2   .   
Classes Destroyed          8    | .   6   2   
  Builder                  2    | .   2   .   
  Tunneler                 2    | .   2   .   
  Hauler                   2    | .   2   .   
  Watcher                  2    | .   2   .   
  Swarmer                  6    | .   6   .   
  Grunt                    7    | .   7   .   
  Sentry                   1    | .   .   1   
  Subdweller               3    | .   .   3   
Best Kill Streak           6    | .   6   1   
  Combat Bots Only         6    | .   6   1   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        83   | .   50  33  
  Missed                   15   | .   8   7   
  Hits                     68   | .   42  26  
    Projectile             68   | .   42  26  
  Critical Strikes         4    | .   2   2   
Damage Taken               1046 | .   450 596 
  Core                     265  | .   139 126 
  Absorbed by Shields      .    | .   .   .   
  Regen/Repaired (Parts)   34   | .   34  .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              87   | .   69  18  
  Largest                  2    | .   2   2   
  Hottest                  88   | .   80  88  
Shots Fired                176  | .   139 37  
  Gun                      161  | .   135 26  
  Cannon                   15   | .   4   11  
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  137  | .   111 26  
  Thermal                  27   | .   16  11  
  Explosive                .    | .   .   .   
  Electromagnetic          12   | .   12  .   
  Robot Hit Streak         29   | .   25  29  
  Robot Miss Streak        6    | .   6   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   2   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           111  | .   78  33  
  Core Hits                45   | .   37  8   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              36   | .   .   36  
  Impact                   36   | .   .   36  
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1476 | .   922 554 
  Guns                     1098 | .   793 305 
  Cannons                  261  | .   70  191 
  Explosions               59   | .   59  .   
  Melee                    58   | .   .   58  
  Ramming                  .    | .   .   .   
  Kinetic                  938  | .   633 305 
  Thermal                  353  | .   162 191 
  Explosive                .    | .   .   .   
  Electromagnetic          127  | .   127 .   
  Impact                   58   | .   .   58  
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         1    | .   1   1   
  Average Corruption       1    | .   1   1   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  11   | .   7   4   
    Message Errors         2    | .   2   .   
    Heat Flow Errors       1    | .   .   1   
    Energy Discharges      3    | .   2   1   
    Data Loss (minor)      1    | .   1   .   
    Data Loss (major)      1    | .   .   1   
    Misfires               2    | .   1   1   
    Alerts                 1    | .   1   .   
Overload Shots             .    | .   .   .   
Overflow Damage            8    | .   .   8   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    8    | .   .   8   
Knockbacks                 1    | .   .   1   
  Impact                   1    | .   .   1   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      36   | .   36  .   
  Shots                    1    | .   1   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        162  | .   162 74  
  Average Temperature      51   | .   59  12  
  Received Heat Transfer   261  | .   174 87  
Siege Activations          .    | .   .   .   
Martial Activations        .    | .   .   .   
Shielding Activations      .    | .   .   .   
Robots Disrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       1    | .   .   1   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         680  | .   273 407 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | .   100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             164  | .   164 .   
  Initial                  .    | .   .   .   
  Average                  48   | .   48  .   
Influence Increases        434  | .   414 20  
  Destroy 0b10 Robot/C     280  | .   260 20  
  Destroy 0b10 Robot/NC    40   | .   40  .   
  Destroy Leader           58   | .   58  .   
  Successful Hack          23   | .   23  .   
  Destroy Structure        3    | .   3   .   
  Lose Combat Pursuer      30   | .   30  .   
Influence Decreases        434  | .   403 31  
  Entered New Map          6    | .   .   6   
  Time Decay               418  | .   393 25  
  Lost Part                10   | .   10  .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   25  5   
  Peak Tracking Total      5    | .   5   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            4    | .   1   3   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 4    | .   4   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          7    | .   6   1   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   14  9   
  Successful               18   | .   9   9   
  Failed                   5    | .   5   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   5    | .   5   .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             14   | .   5   9   
  Record                   8    | .   .   8   
  Robot Analysis           3    | .   3   .   
  Locate Traps             1    | .   1   .   
  Disarm Traps             1    | .   1   .   
  Proto ID Catalog         1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Active Infowar (turns)     .    | .   .   .   
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2410 | .    1347 1063 
Spaces Moved               1471 | 1    927  543  
  Core                     .    | .    .    .    
  Treads                   539  | .    1    538  
  Legs                     14   | 1    13   .    
  Wheels                   918  | .    913  5    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            90   | 120  90   120  
  Average Speed            129  | 120  111  159  
  Slowest Speed            240  | 120  240  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       43   | 2    99   29   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 23   | .    .    23   
Terrain Destroyed          25   | .    2    23   
  Melee                    23   | .    .    23   
  Projectile               .    | .    .    .    
  AOE                      2    | .    2    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1795 | .    1128 667  
  Wait                     83   | .    55   28   
  Move                     1469 | .    926  543  
  Hop                      .    | .    .    .    
  Pick Up                  40   | .    28   12   
  Fast Attach              11   | .    9    2    
  Attach                   2    | .    1    1    
  Detach                   5    | .    5    .    
  Swap                     20   | .    7    13   
  Drop                     42   | .    28   14   
  Fire                     87   | .    69   18   
  Melee                    36   | .    .    36   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  246 | -10/Materials | Discovered new exit (range 16)
  314 | -10/Materials | Build established: Mutant
  317 | -10/Materials | Discovered new exit (range 16)
  448 | -10/Materials | Discovered new exit (range 3)
  589 | -10/Materials | Discovered new exit (range 12)
  692 | -10/Materials | Core integrity fell below 50%
  754 | -10/Materials | Discovered new exit (range 10)
  806 | -10/Materials | Repaired Assault Rifle
 1054 | -10/Materials | Discovered new exit (range 11)
 1348 | -10/Materials | Entered Subcaves
 1509 | -10/Subcaves  | Discovered new exit (range 14)
 1619 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Hammer
 1756 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
 1811 | -10/Subcaves  | Learned location of Zion (-6)
 1838 | -10/Subcaves  | Core integrity fell below 20%
 1855 | -10/Subcaves  | Visited 4L-MR0's lab
 1870 | -10/Subcaves  | Found Tower Shield
 2306 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 2371 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 2411 | -10/Subcaves  | Destroyed by U5-1CP(R) with Subdweller Machine Gun

 Last Messages 
---------------
02233_ Found Barrage Gun.
02233_ Found 70 Matter.
02236_ Dropped Hvy. Assault Rifle.
02236_ Hvy. Assault Rifle crushed and broken.
02237_ Acquired Barrage Gun.
02238_ Acquired 10 matter.
02247_ System corrupted: FCS attempts to trigger Barrage Gun.
02247_ System corrupted: Barrage Gun misfires.
02250_ Subatomizers dissect the Disposable Heat Sink.
02250_ Dropped Heat Sink.
02255_ Acquired Disposable Heat Sink.
02263_ Subatomizers dissect the Arm. Wheel. <x3>
02292_ System corrupted: Substantial component data lost.
Sub. Power Source falls loose from the Twisted Machinery.
02311_ Dropped Ion Engine.
02312_ Acquired Sub. Power Source.
Sub. Monowheel falls loose from the Twisted Machinery.
02373_ Dropped Arm. Wheel.
02373_ Acquired Sub. Monowheel.
02407_ GF-0EE(R) destroyed.

 Map 
-----
+----------------------------------------------------+
|             # ####    ## ###      ##?????????????? |
| "          #######    ####?#  ### "#?????????????? |
| """"""        # ##    ##??##  #?#"##?????????????? |
|  """""         ###     ####   #?###??????????????? |
| # ""##         ##       ##    #??????????????????? |
| ## ""##  ####  ##            ##??????????????????? |
| ?# ""####??##  ##            #???????????????????? |
| ## ""####??#"#        ###   ##???????????????????? |
| ##   ## #??#"#        ####   #???????????????????? |
|      "" #?## ####           ##???????????????????? |
|       ""###   ##             #???????????????????? |
|        " ##   ##        ##  ##???????????????????? |
|              ####            #???????????????????? |
| ##           #??#       "    #???????????????????? |
| ?##     ####  #?#    ###"" * ##??????????????????? |
| ??#    ##?#   #?##   #?##""   ##?????????????????? |
| ??#   ##??#   #?##   #??# """" ####??????????????? |
| ??#  ##???#   ###   ##??## """" " #??????????????? |
| ?#    ????#         #????#  """""  #?????????????? |
| ?#   ##???##        #????## """""  #?????????????? |
| ?# # #?????#        #?????####""" "#?????????????? |
| ?### #??# # ##      ######???##"  "#?????????????? |
| ???# "??#            ##  #######" ##?????????????? |
| ????# ??##                 # #??###??????????????? |
| ????? ??# #### ###        R "#???????????????????? |
| ???????# ????###?#       @%"##???????????????????? |
| ?????????????????########## ##???????????????????? |
| ?????????????????????????# " #???????????????????? |
| ?????????????????????????# =##???????????????????? |
| ?????????????????????????##  #???????????????????? |
| ??????????????????????????#  #???????????????????? |
| ??????????????????????????  ##???????????????????? |
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| ??????????????????????????# #????????????????????? |
| ??????????????????????????#  ????????????????????? |
| ??????????????????????????  #????????????????????? |
| ??????????????????????????  ?????????????????????? |
| ?????????????????????????? "?????????????????????? |
| ?????????????????????????? "?????????????????????? |
| ??????????????????????????# ?????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Coolant Potential          50
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
 Assault Rifle | 66% | -10/Materials 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GravmagWeightNanoactuators
  Manual?         0
Play Time         00:25:00
  Cumulative      144.0 hours
  Start           2025.05.12 @ 22:10:29
  End             2025.05.12 @ 22:35:18
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          97
  Rogue           97
  Adventurer      0
  Explorer        0
Win Type          -
  Total           6
  Types           5/0/1/0/0/0/0/0/0/0
Lore%             53
Gallery%          56
Achievement%      52
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Proggy
Map View          76x56
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: aa10cc0a-af3f-4d98-9b95-92459e3d5b68