Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.29 @ 21:54:20 Player: Luna Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (117) 585 Value Destroyed (3149) 3149 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 11911 Bonus ------- High Alert Combat Kills 10 Aligned with FarCom 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/1600 Matter 138/300 Energy 99/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Improved Flight Unit Advanced ECM Suite Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads Centrium Wheel Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding Improved Focal Shield Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gamma Rifle Helical Railgun > --- INVENTORY -------- Antigrav Array Improved Flight Unit Advanced Heat Sink Advanced ECM Suite Variable Charge Gun Fusion Bomb Launcher Fusion Bomb Launcher Shock Maul Shock Maul [Rating: 150] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Advanced Terrain Scan Processor Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Shock Maul Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . . 1 . 1 1 1 . 1 1 Utility 11 | . . . 2 . . . 1 2 1 1 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 222 | 2 9 8 12 9 . 7 35 15 37 10 5 17 5 51 Power 17 | . 1 1 . 1 . 2 . . 2 . 2 2 1 5 Engine 4 | . 1 1 . 1 . 1 . . . . . . . . Core 4 | . . . . . . 1 . . 2 . 1 . . . Reactor 9 | . . . . . . . . . . . 1 2 1 5 Propulsion 59 | 2 2 4 2 . . 1 7 3 9 6 1 4 3 15 Treads 5 | . . . . . . . 2 . . . . . . 3 Leg . | . . . . . . . . . . . . . . . Wheel 19 | 2 2 4 2 . . 1 4 . . . . . . 4 Hover 2 | . . . . . . . . . . . . . . 2 Flight 33 | . . . . . . . 1 3 9 6 1 4 3 6 Utility 78 | . 3 1 5 3 . . 9 11 18 3 2 11 1 11 Device 36 | . 1 1 3 1 . . 2 3 10 2 1 5 1 6 Storage 5 | . 1 . . . . . 2 1 1 . . . . . Processor 8 | . . . . 2 . . 4 . . . . 2 . . Hackware 3 | . . . . . . . . 1 1 . . . . 1 Protection 26 | . 1 . 2 . . . 1 6 6 1 1 4 . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 68 | . 3 2 5 5 . 4 19 1 8 1 . . . 20 Energy Gun 16 | . 1 . 2 1 . 1 3 . . 1 . . . 7 Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 14 | . 1 . 2 1 . 1 4 . 2 . . . . 3 Ballistic Cannon 6 | . . . 1 . . . 4 . . . . . . 1 Launcher 10 | . 1 1 . 2 . 2 . . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . . 5 . . . . 6 Slashing Weapon 10 | . . 1 . 1 . . 7 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 5 . 2 . . . . 2 Parts Lost 58 | . 2 2 3 1 . 4 2 . . . . . . 44 Power 8 | . 1 . . . . 1 . . . . . . . 6 Propulsion 19 | . 1 1 . . . . 1 . . . . . . 16 Utility 20 | . . 1 1 1 . 1 1 . . . . . . 15 Weapon 11 | . . . 2 . . 2 . . . . . . . 7 Highest Loss Streak 14 | . 2 1 2 1 . 3 1 . . . . . . 14 Average Slot Usage (%) 94 | . 89 99 97 99 100 97 98 93 99 100 98 95 90 76 Engine 4 | . 10 14 11 11 11 9 . . . . . . . . Core 2 | . . . . . . . 9 7 6 5 3 . . . Reactor 1 | . . . . . . . . . . . 1 3 7 5 Treads 1 | . . . . . . . 5 . . . . . . 3 Wheel 11 | . 25 27 22 22 22 22 20 . . . . . . 4 Flight 10 | . . . . . . . . 19 26 29 31 23 25 8 Device 12 | . 2 8 12 11 11 11 8 7 11 11 13 21 21 18 Storage 8 | . 14 14 11 11 11 11 12 5 6 5 5 4 4 3 Processor 10 | . . . . 10 11 11 18 23 15 11 10 9 8 7 Hackware 4 | . . . . . . . . 3 10 11 10 9 8 10 Protection 7 | . 7 4 18 11 11 9 5 7 7 11 10 9 4 3 Energy Gun 2 | . 13 . 1 1 . 1 4 . . 2 5 4 4 1 Ballistic Gun 4 | . 14 8 4 9 11 11 5 . . . . . . 1 Launcher 2 | . . 14 4 6 11 9 . . . . . . . . Impact Weapon 2 | . . . . . . . . . 6 7 5 4 4 3 Slashing Weapon 3 | . . 5 4 4 . . 4 13 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 10 49 53 57 52 49 56 64 59 28 34 37 46 54 68 Greatest Support 79 | 26 26 20 20 20 20 26 42 21 30 35 40 49 56 79 Greatest Overweight (x) 18 | . 4 5 18 2 2 2 5 5 . . 1 1 . 3 Average Overweight (x) . | . 1 2 2 2 2 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Capacity 14 | 8 14 20 20 20 20 20 20 9 8 10 10 10 10 9 Most Carried 20 | 8 11 20 20 20 20 20 20 20 10 10 10 10 10 10 Average Carried 13 | 5 9 18 19 19 19 19 18 8 7 9 9 9 9 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 10 10 10 10 10 5 Final Carried 20 | 4 9 19 20 20 20 17 20 7 10 10 10 10 10 5 Class Distribution -------------------- 42% | Mutant 14% | Hacker-Sprinter 10% | Hacker-Scout 6% | Hacker-Assassin 4% | Scavenger-Skirmisher 3% | Skirmisher 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3508 | 194 126 210 110 395 . 177 630 150 273 133 . 298 32 780 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3701 | . 200 130 276 42 . 277 622 159 294 274 . 352 42 1033 Parts 197 | . 22 25 17 8 . 15 30 6 15 7 . 2 . 50 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . Recyclers Shooed 14 | . 1 1 2 . . . 5 1 . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 66 | . 7 9 3 5 . 10 6 . 3 . . . . 23 Melee 5 | . . . 1 . . . 1 . 2 . . . . 1 Guns 17 | . 4 . 1 1 . 1 2 . 1 . . . . 7 Cannons 5 | . . . 1 . . . 3 . . . . . . 1 AOE 38 | . 3 9 . 4 . 9 . . . . . . . 13 Classes Destroyed 13 | . 5 1 2 1 . . 2 . . . . 1 . 1 Worker 7 | . 1 1 . . . . 1 . . . . . . 4 Builder 13 | . . . 1 . . . . 1 1 4 . 1 1 4 Tunneler 6 | . . 3 . 1 . . . . . . . . 1 1 Hauler 2 | . . . . . . . 2 . . . . . . . Recycler 15 | . 1 . 2 . . 1 3 2 1 1 . 2 . 2 Operator 1 | . . . . . . . . . . . . 1 . . Watcher 9 | . 1 . 1 . . . 1 . 2 2 . . . 2 Swarmer 32 | . 6 6 2 3 . 4 . . 2 . . . . 9 Grunt 15 | . 1 3 . . . 6 1 . . . . . . 4 Sentry 8 | . . . 1 . . . 4 . 1 . . . . 2 Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 8 | . . . . . . . . . . . . . . 8 Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 13 | . 4 3 3 2 . 7 4 2 1 2 . 2 2 13 Combat Bots Only 9 | . 4 3 2 2 . 7 1 . 1 . . . . 9 Max Kills in Single Turn 4 | . 1 2 1 1 . 2 1 1 1 1 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . 1 . 2 . . . . . . . 3 Melee 1 | . . . 1 . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 9298 | . 460 144 254 97 . 431 549 . 462 48 . 59 . 6794 Core 2008 | . 78 11 16 33 . 69 69 . 126 . . . . 1606 Absorbed by Shields 80 | . . . . . . . . . 80 . . . . . Reduced by Siege Mode 283 | . . . . . . . . . . . . . . 283 Core Remaining (%) 90 | 100 . 64 . . . 70 87 100 85 100 100 100 100 . Volleys Fired 232 | . 39 11 6 18 . 15 53 . 4 1 . 7 2 76 Largest 2 | . 2 2 2 1 . 2 2 . 1 1 . 1 1 2 Hottest 225 | . 70 50 70 45 . 65 99 . 28 225 . 225 225 225 Shots Fired 311 | . 53 12 12 18 . 17 97 . 4 1 . 7 2 88 Gun 206 | . 50 1 9 9 . 5 52 . 4 1 . 7 2 66 Cannon 59 | . . . 3 . . . 45 . . . . . . 11 Launcher 46 | . 3 11 . 9 . 12 . . . . . . . 11 Special . | . . . . . . . . . . . . . . . Kinetic 181 | . 36 1 9 . . 3 74 . 4 . . . . 54 Thermal 73 | . 14 . 3 . . . 23 . . 1 . 7 2 23 Explosive 46 | . 3 11 . 9 . 12 . . . . . . . 11 Electromagnetic 11 | . . . . 9 . 2 . . . . . . . . Robot Hit Streak 19 | . 3 5 9 5 . 8 10 . 8 . . . . 19 Robot Miss Streak 10 | . 4 1 1 4 . 1 10 . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 274 | . 28 11 20 7 . 13 58 7 24 7 . 12 2 85 Core Hits 179 | . 16 15 10 12 . 25 22 3 9 1 . 1 . 65 Critical Kills 3 | . . . . . . . . . . . . . . 3 Critical Parts Destroyed 9 | . . . . . . . . . . 2 . 1 . 6 Critical Strikes 17 | . . . 1 . . . 1 . 1 2 . 1 . 11 Destroy 6 | . . . . . . . . . . . . . . 6 Blast 2 | . . . . . . . 1 . . . . . . 1 Smash 7 | . . . . . . . . . . 2 . 1 . 4 Sever 2 | . . . 1 . . . . . 1 . . . . . Melee Attacks 321 | . . 5 15 3 . . 15 34 87 35 2 40 10 75 Impact 207 | . . . . . . . . . 45 35 2 40 10 75 Slashing 114 | . . 5 15 3 . . 15 34 42 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 30 | . . 5 4 . . . . 4 2 6 . 5 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 2 5 . . . . 5 Damage Inflicted 13894 | . 398 1034 696 634 . 874 1153 512 884 583 . 817 191 6118 Guns 2625 | . 268 . 81 77 . 77 511 . 86 . . . . 1525 Cannons 896 | . . . 34 . . . 516 . . . . . . 346 Explosions 5265 | . 130 542 . 557 . 797 . . . . . . . 3239 Melee 5078 | . . 492 581 . . . 96 512 798 583 . 817 191 1008 Ramming 30 | . . . . . . . 30 . . . . . . . Kinetic 2677 | . 156 . 76 . . 32 794 . 86 . . . . 1533 Thermal 722 | . 112 . 39 . . . 233 . . . . . . 338 Explosive 5221 | . 130 542 . 557 . 797 . . . . . . . 3195 Electromagnetic 166 | . . . . 77 . 45 . . . . . . . 44 Impact 2891 | . . . . . . . . . 292 583 . 817 191 1008 Slashing 2187 | . . 492 581 . . . 96 512 506 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . . . . . 30 Average Corruption 21 | . . . . . . . . . . . . . . 21 Corruption Purged . | . . . . . . . . . . . . . . . Effects 56 | . . . . . . . . . . . . . . 56 Message Errors 8 | . . . . . . . . . . . . . . 8 Matter Fused 14 | . . . . . . . . . . . . . . 14 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . . . 10 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . . . . . . . . 8 Overload Shots 11 | . . . . . . . . . . 1 . 7 2 1 Overflow Damage 2153 | . . 105 144 70 . . 44 269 131 363 . 323 111 593 Projectiles 36 | . . . . . . . 36 . . . . . . . Explosions 306 | . . 36 . 70 . . . . . . . . . 200 Melee 1811 | . . 69 144 . . . 8 269 131 363 . 323 111 393 Knockbacks 15 | . . . . . . . 3 . 1 1 . 4 2 4 Impact 13 | . . . . . . . 1 . 1 1 . 4 2 4 Kinetic 2 | . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . 62 106 . 6 . 25 15 . . . . . . 18 Shots 9 | . 2 4 . 1 . 1 . . . . . . . 1 Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 339 | . 72 10 79 . . 42 339 . 20 188 10 182 184 178 Average Temperature 53 | . 22 3 45 . . 16 85 . 8 27 5 107 72 45 Received Heat Transfer 785 | . . 18 45 . . 198 144 . 56 9 . 9 . 306 Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 47 | . . . . . . . . . . . . . . 47 Longest Duration 40 | . . . . . . . . . . . . . . 40 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . . . . 1 11 . 6 3 5 Impact Corruptions 42 | . . . . . . . 1 . 1 10 . 10 5 15 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . 4 Heat Transferred 1443 | . 333 . 111 . . . 481 . . . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 425 | . 192 349 262 162 . 258 174 135 268 292 56 180 156 425 Initial 108 | . . 74 61 102 . . 100 15 4 108 52 29 54 93 Average 120 | . 103 204 167 50 . 194 97 56 146 195 55 59 107 163 Maximum Alert Level 2 | . . 1 1 . . 1 . . 1 1 . . . 2 Low Security (%) 84 | 100 100 72 51 100 . 84 100 100 70 50 100 100 100 66 Level 1 15 | . . 27 48 . . 15 . . 29 49 . . . 31 Level 2 . | . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 . . . . . 2 5 1 . 2 . 8 Investigation 5 | . . 1 . . . . . . 2 1 . . . 1 Extermination 6 | . . . . . . . . 1 1 . . 1 . 3 Reinforcement 5 | . . . . . . . . 1 . . . 1 . 3 Assault 1 | . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . . . . 1 . . 1 . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 125 | . 10 7 11 5 . 8 11 3 15 4 . 9 1 41 Peak Tracking Total 16 | . 4 3 3 3 . 5 2 2 3 2 . 3 1 16 Tactical Retreats 17 | . . . 5 1 . . . 1 6 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . . . 3 . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . 3 . . . . . . 1 . . . . 1 Max in Single Turn 2 | . . 2 . . . . . . 1 . . . . 1 Garrison Access 6 | . . . . . . . . . 1 1 1 . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 69 | . 6 1 3 1 2 . 5 2 15 13 1 8 7 5 Terminals 49 | . 5 . 3 1 . . 5 2 11 9 . 6 4 3 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . . . 2 . 1 . . Recycling Units 5 | . 1 . . . . . . . 1 1 . 1 . 1 Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . . . . . 1 1 1 . 2 1 Total Hacks 195 | . 22 1 8 3 2 . 12 5 48 42 1 25 15 11 Successful 99 | . 12 1 4 1 2 . 8 3 20 18 1 15 7 7 Failed 96 | . 10 . 4 2 . . 4 2 28 24 . 10 8 4 Catastrophic 12 | . 2 . . 1 . . . . 4 3 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 124 | . 22 . 8 1 1 . 11 3 29 15 . 17 8 9 Terminals 142 | . 15 . 8 3 . . 12 5 38 29 . 13 11 8 Fabricators 4 | . . . . . . . . . 4 . . . . . Repair Stations 13 | . . . . . . . . . . 10 . 3 . . Recycling Units 24 | . 7 . . . . . . . 4 2 . 9 . 2 Scanalyzers 2 | . . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . . . . . 2 1 1 . 2 1 Terminal Hacks 37 | . 2 1 1 1 2 . 3 2 12 6 . 4 2 1 Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 5 | . . . . . . . . 1 1 1 . 1 1 . Branch Access Points 3 | . . . . . . . . . 1 1 . . 1 . Machine Index 1 | . . . . . . . . . . 1 . . . . Terminal Index 5 | . 1 . . . . . 1 . 1 1 . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . 1 . . 1 . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . 1 . . 1 . . Hauler Manifests 4 | . 1 . 1 . . . 1 . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . 1 . . 1 . 1 . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . . . . . . . . 6 . 2 . . Scan Component 5 | . . . . . . . . . . 4 . 1 . . Repair 3 | . . . . . . . . . . 2 . 1 . . Recycling Unit Hacks 6 | . 1 . . . . . . . 1 1 . 2 . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Retrieve Components 5 | . 1 . . . . . . . 1 1 . 1 . 1 Scanalyzer 1 | . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . . . . . . 1 1 . 2 1 Seal Access 5 | . . . . . . . . . . 1 1 . 2 1 Unauthorized Hacks 39 | . 9 . 3 . . . 5 1 4 4 . 7 2 4 Terminals 30 | . 5 . 3 . . . 5 1 4 4 . 3 2 3 Track 1 | . 1 . . . . . . . . . . . . . Assimilate 7 | . . . . . . . 1 . 1 1 . 1 1 2 Botnet 19 | . 3 . 2 . . . 3 1 3 3 . 2 1 1 Operators 3 | . 1 . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 4 . . . . . . . . . . 4 . 1 Monitor 2 | . 1 . . . . . . . . . . 1 . . Reject 2 | . 1 . . . . . . . . . . 1 . . Recyclers 2 | . 1 . . . . . . . . . . 1 . . Mask 3 | . 1 . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 2 1 . . 4 1 15 11 . 6 5 4 Full Trace Events 3 | . . . . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . . Parts Repaired 3 | . . . . . . . . . . 2 . 1 . . Time 94 | . . . . . . . . . . 60 . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . 4 . . . . . . . 3 2 . 3 . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . . . . . . 1 1 . 1 1 2 Largest Group 2 | . . . . . . . . . 1 1 1 2 1 2 Highest-Rated Group 90 | . . . . . . . . . 26 26 26 52 10 90 Highest-Rated Ally 45 | . . . . . . . . . 26 26 26 26 10 45 Total Orders 2 | . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9278 | 7 389 648 249 1296 393 385 1270 439 1051 471 172 748 346 1414 Spaces Moved 8910 | 3 276 530 143 411 355 304 692 768 1894 873 105 993 436 1127 Core 36 | . . . 1 . . . . . . . . . . 35 Treads 15 | . . . . . . . 13 . . . . . . 2 Legs 1 | 1 . . . . . . . . . . . . . . Wheels 3311 | 2 276 530 142 411 355 304 679 34 . . . . . 578 Hover 14 | . . . . . . . . . . . . . . 14 Flight 5533 | . . . . . . . . 734 1894 873 105 993 436 498 Fastest Speed 24 | 90 80 110 110 110 110 105 101 34 31 28 25 28 25 24 Average Speed 61 | 100 100 110 115 110 110 110 118 39 31 28 44 31 29 75 Slowest Speed 950 | 120 140 155 950 110 110 120 320 155 31 29 106 111 30 187 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 2 4 5 . 6 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 47 94 14 45 72 40 42 22 45 19 4 34 13 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . Spaces Dug 178 | . . 6 . 13 . 7 11 18 40 22 2 28 9 22 Terrain Destroyed 437 | . 20 52 . 61 . 65 20 18 40 23 2 33 10 93 Melee 151 | . . . . 3 . . 10 18 40 22 2 26 8 22 Projectile 30 | . . . . . . . 10 . . 1 . 7 2 10 AOE 256 | . 20 52 . 58 . 65 . . . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11974 | 8 343 573 196 1234 363 338 1041 881 2251 1044 226 1354 635 1487 Wait 2075 | . 7 1 3 783 . 8 187 43 216 127 111 279 173 137 Move 8861 | 2 275 529 142 410 354 303 691 763 1885 862 104 981 433 1127 Hop 17 | . . . . . . . . 2 4 5 . 5 1 . Pick Up 112 | . 8 13 10 5 4 1 22 6 13 7 1 8 4 10 Fast Attach 55 | . 2 1 1 1 . . 12 4 7 . 2 5 2 18 Attach 55 | 2 2 1 5 1 . 3 5 8 3 2 2 1 2 18 Detach 33 | 2 1 . 1 1 . . 6 4 2 . 2 5 2 7 Swap 112 | . 5 6 6 7 . 4 18 3 27 8 1 11 1 15 Drop 132 | 2 4 6 7 5 5 4 29 20 19 3 1 12 5 10 Fire 232 | . 39 11 6 18 . 15 53 . 4 1 . 7 2 76 Melee 284 | . . 5 15 3 . . 14 28 69 29 2 40 10 69 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . . Rewire 3 | . . . . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 13) 188 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 13) 397 | -10/Materials | Entered Mines 443 | -10/Mines | Found a hidden stash of uninstalled traps 484 | -10/Mines | Met a Derelict shopkeep closing up shop 522 | -10/Mines | Learned Materials machine intel 673 | -10/Mines | Met a Derelict testing a Signal Generator 682 | -10/Mines | Found Signal Generator 765 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 852 | -10/Mines | Identified exit to Materials 975 | -10/Mines | Discovered exit to Materials (range 9) 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Utility x2 1046 | -9/Materials | Loaded intel: 53 machine locations 1280 | -9/Materials | Discovered new exit (range 6) 1294 | -9/Materials | Entered Mines 1335 | -9/Mines | Assembled infested the area 1374 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2078 | -9/Mines | Discovered new exit (range 14) 2542 | -9/Mines | Discovered new exit (range 15) 2585 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2586 | -9/Mines | Discovered new exit (range 5) 2590 | -9/Mines | Entered Exiles 2618 | -9/Exiles | Met 8R-AWN 2633 | -9/Exiles | Met EX-HEX 2669 | -9/Exiles | Met EX-BIN 2681 | -9/Exiles | Aligned with FarCom system 2682 | -9/Exiles | Given EX-Vault access code 2709 | -9/Exiles | Opened EX-Vault 2742 | -9/Exiles | Found Firepult 2767 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2800 | -9/Exiles | Met EX-DEC 2806 | -9/Exiles | Learned location of Zion (-6) 2972 | -9/Exiles | Discovered new exit (range 12) 2983 | -9/Exiles | Left Exiles lab with Firepult 2983 | -9/Exiles | Entered Mines 3016 | -8/Mines | Destroyed 7 combat bots 3026 | -8/Mines | Discovered new exit (range 14) 3348 | -8/Mines | Lost 3 parts (1p1u1w) 3368 | -8/Mines | Entered Materials 3368 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3446 | -8/Materials | Discovered new exit (range 15) 3593 | -8/Materials | Discovered new exit (range 15) 3704 | -8/Materials | Build established: Scavenger-Skirmisher 4402 | -8/Materials | Identified exit to Storage 4636 | -8/Materials | Identified exit to Factory 4638 | -8/Materials | Entered Factory 4638 | -7/Factory | Evolved 2 slots: Utility x2 4685 | -7/Factory | Build established: Mutant 4766 | -7/Factory | Identified exit to DSF 4936 | -7/Factory | Identified exit to Factory 5077 | -7/Factory | Entered another Factory area 5077 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5104 | -6/Factory | Identified exit to Factory 5133 | -6/Factory | Identified exit to Lower Caves 5734 | -6/Factory | Build established: Hacker-Sprinter 5784 | -6/Factory | Found Prototype Launcher 5784 | -6/Factory | Identified Scatter Rocket Array 6043 | -6/Factory | Fabricated Med. Storage Unit? 6128 | -6/Factory | Entered another Factory area 6128 | -5/Factory | Accompanied by 1 ally 6128 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -5/Factory | Identified exit to Upper Caves 6133 | -5/Factory | Identified exit to Extension 6219 | -5/Factory | Identified exit to Factory 6524 | -5/Factory | Repaired Nuclear Pulse Thruster 6560 | -5/Factory | Repaired Broken Nuclear Pulse Thruster 6599 | -5/Factory | Entered another Factory area 6599 | -4/Factory | Accompanied by 1 ally 6599 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6663 | -4/Factory | Discovered new exit (range 4) 6700 | -4/Factory | Identified exit to Research 6771 | -4/Factory | Entered Research 6771 | -3/Research | Accompanied by 1 ally 6771 | -3/Research | Evolved 2 slots: Utility x2 6881 | -3/Research | Repaired Impulse Thruster Array 7000 | -3/Research | Identified exit to Research 7108 | -3/Research | Found Fusion Bomb Launcher 7129 | -3/Research | Build established: Hacker-Scout 7519 | -3/Research | Entered another Research area 7519 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7687 | -2/Research | Identified exit to Testing 7820 | -2/Research | Identified exit to Access 7865 | -2/Research | Entered Access 7865 | -1/Access | Accompanied by 1 ally 7865 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7967 | -1/Access | Garrison activated, responded to threat 8250 | -1/Access | System corruption reached 10% 8310 | -1/Access | Lost 10 parts (1p7n2u) 8376 | -1/Access | Found Fusion Bomb Launcher 8495 | -1/Access | Build established: Hacker-Assassin 8959 | -1/Access | Destroyed 9 combat bots 8977 | -1/Access | System corruption reached 30% 8994 | -1/Access | Lost 13 parts (2p4n5u2w) 9003 | -1/Access | Core integrity fell below 50% 9102 | -1/Access | Lost 6 parts (1p2u3w) 9260 | -1/Access | Core integrity fell below 20% 9279 | -1/Access | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- 09261_ Dropped Adv. Coolant Injector. 09261_ Penetrated by Slug. 09261_ Slug penetrates Reinforced Barrier. 09262_ Slug penetrates Wall. 09263_ Shock Maul destroyed. 09263_ Adv. Signal Interpreter destroyed. 09263_ Knocked back. 09264_ Slug penetrates Wall. 09265_ Wall collapses. 09265_ AXVMHROGUHPZY&IVR/OUA:IU4H DWPGXBI 09266_ Penetrated by Slug. 09270_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09271_ Slug penetrates Wall. 09279_ T-07 Excavator knocked back. 09279_ Knocked back. 09279_ Hacking Suite destroyed. 09279_ Adv. Terrain Scan Processor destroyed. 09279_ System corrupted by crushing effect (+1). 09279_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ??#??# "T = # ## !!!#????????????????????????? | | ?#?#?# """ # ## !! #????????????????????????? | | ###??# "" + ## #????????????????????????? | | ###?## # ## #????????????????????????? | | ##### # ## #????????????????????????? | | ##########/### ## #????????????????????????? | | ## * # % # #???"????????????????????? | | ## # # #?#?"????????????????????? | | # # / #?#??????????????????????? | | # # " % ###??????????????????????? | | ## ## %!##??"???????????????????? | | # ## ####"""" #??????????????????????? | | ## ## # %###??????????????????????? | | # # h# #????????????????????????? | | ## ## # #????????????????????????? | | # % ## h# #????? ??????????????????? | | ###########+### # H #?? ?????????????????????? | | [ ^% # #??????"?????????????????? | | [ ^ # #?#?"? ????????????????? | | ############### # #????? ???????????????? | | # ## + ##???t ??????????????? | | # # # ! ?#?? ??????????????? | | # ## # = #??"" #???????????? | | # % ## ########?#"" #???????????? | | +% % ! # ######## "" c #???????????? | | # [ + @ cc c???????? | | # =% # ????????? | | # # ######## ######???????????? | | # ## ##?####??#######????????????????? | | # ## #???????????????????????????????? | | # ## #???????????????????????????????? | | # ## ##??#???????????????????????????? | | ############### #????#??????????????????????????? | | ########## ??????????????????????????????? | | ? ? ??? ? ?????????????????????????????? | | ?#?#??#?##+##???????????????????????????????? | | ? ##?? ? ????????????????????????????????????? | | ??? #?# ?? ?????????????????????????????????????? | | ? ??? ????????????????????????????????????????? | | ???##?#??????????????????????????????????????????? | | #? ????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 41 Energy Capacity 340 Matter Stores 670 Matter Capacity 700 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 25 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Hacked Imp. Plasma Cutter | -6/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed SpacefoldElectronRailgun Manual? 0 Play Time 03:09:39 Cumulative 85.9 hours Start 2021.10.27 @ 16:34:53 End 2021.10.29 @ 21:54:20 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: addb4f8e-8802-4cdc-8284-c6703afeea70