Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 05:17:32 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (230) 230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2425 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 308/400 Matter 162/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (115) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- VTOL Module > --- UTILITY (2) ------ Hacking Suite Improved Trap Extractor (1/6 Proton Bomb) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift System Shield Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Flight Unit Flight Unit Makeshift System Shield Mobile Refinery Mk. CCLXVII Improved Trap Extractor [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Improved Trap Extractor Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 6 11 2 4 4 5 Power 6 | 1 3 . 1 . 1 Engine 5 | 1 3 . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 4 1 2 . 4 Treads . | . . . . . . Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . 2 1 2 . 4 Utility 6 | 1 . 1 1 3 . Device 4 | . . . 1 3 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 4 . . 1 . Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 9 | . . . . . 9 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 78 66 94 100 74 Engine 10 | . 13 11 11 11 3 Leg 3 | . 22 . . . . Flight 35 | . 4 30 42 44 35 Device 8 | . . . 6 11 11 Storage 1 | . 12 . . . . Hackware 8 | . . 2 11 11 11 Energy Gun 6 | . 14 11 11 5 . Ballistic Gun 10 | . 13 11 11 11 3 Launcher 3 | . . . . 5 3 Peak Build Rating 23 | 6 6 9 15 23 21 Average Rating 14 | 4 5 6 12 19 17 On Entrance 9 | . 6 5 9 15 19 Naked Turns . | . . . . . . Heaviest Build 15 | 12 12 7 10 15 15 Greatest Support 20 | 20 20 12 16 16 18 Greatest Overweight (x) 3 | 1 3 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 Average Carried 4 | 1 3 3 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 2 Class Distribution -------------------- 68% | Scavenger-Sprinter 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 521 | 242 44 14 108 83 30 Remotely . | . . . . . . Salvage Created 194 | . 44 14 45 . 91 Parts 20 | . 4 3 8 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | . 3 . 3 . 4 Guns 7 | . 3 . 3 . 1 AOE 3 | . . . . . 3 Classes Destroyed 3 | . 1 1 . . 1 Operator 1 | . . 1 . . . Swarmer 8 | . 3 . 3 . 2 Grunt 2 | . . . . . 2 Best Kill Streak 4 | . 3 1 3 . 4 Combat Bots Only 4 | . 3 . 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 65 | . 21 . 2 . 42 Missed 27 | . 7 . 1 . 19 Damage Taken 545 | . 107 . 8 . 430 Core 105 | . 13 . . . 92 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 29 | . 13 2 2 . 12 Largest 2 | . 2 2 2 . 1 Hottest 70 | . 70 70 70 . 39 Shots Fired 38 | . 18 4 4 . 12 Gun 33 | . 18 4 4 . 7 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 24 | . 13 2 2 . 7 Thermal 9 | . 5 2 2 . . Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 3 2 4 . 2 Robot Miss Streak 3 | . 3 2 1 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 19 | . 8 2 3 . 6 Core Hits 18 | . 3 2 3 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 621 | . 105 28 39 . 449 Guns 212 | . 105 28 39 . 40 Cannons . | . . . . . . Explosions 409 | . . . . . 409 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 173 | . 92 15 26 . 40 Thermal 39 | . 13 13 13 . . Explosive 409 | . . . . . 409 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles . | . . . . . . Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . . . 64 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 64 | . 45 21 18 . 64 Average Temperature 34 | . 23 12 9 . 44 Received Heat Transfer 45 | . . . . . 45 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . 111 37 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 103 | . 84 85 103 . . Initial 35 | . . 35 33 . . Average 51 | . 36 61 102 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 5 3 1 . 13 Peak Tracking Total 5 | . 3 2 1 . 5 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Most Traps Carried 5 | . . . 5 5 5 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 2 5 1 . . Successful 4 | . 1 2 1 . . Failed 4 | . 1 3 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 1 5 . 2 . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Open Door 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 156 | . . . . 156 . Highest-Rated Ally 40 | . . . . 40 . Total Orders 2 | . . . . 2 . EXPLORE 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 949 | 61 145 50 97 465 131 Spaces Moved 1776 | 44 84 110 224 1006 308 Core 5 | 3 2 . . . . Treads . | . . . . . . Legs 99 | 41 58 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1672 | . 24 110 224 1006 308 Fastest Speed 29 | 50 37 34 31 31 29 Average Speed 36 | 116 100 34 31 31 31 Slowest Speed 200 | 120 200 37 34 31 40 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . 1 . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 23 19 49 89 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . . . . 73 Melee . | . . . . . . Projectile . | . . . . . . AOE 73 | . . . . . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2020 | 51 121 117 247 1159 325 Wait 164 | . 10 . 10 144 . Move 1763 | 43 81 109 223 1005 302 Hop 4 | . 1 . . . 3 Pick Up 12 | 2 2 3 3 1 1 Fast Attach 24 | 6 11 1 3 2 1 Attach 5 | . . 1 . 1 3 Detach 2 | . . . . 2 . Swap 3 | . . . 1 1 1 Drop 14 | . 3 1 5 3 2 Fire 29 | . 13 2 2 . 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Propulsion x2 253 | -9/Materials | Discovered new exit (range 14) 257 | -9/Materials | Entered Mines 288 | -9/Mines | Found a hidden stash of uninstalled traps 299 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 352 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 354 | -9/Mines | Entered Zion 395 | -7/Zion | Discovered new exit (range 16) 410 | -7/Zion | Found Prototype Device 410 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 564 | -7/Zion | Build established: Scavenger-Sprinter 582 | -7/Zion | Given the Hacking Drone Bay 584 | -7/Zion | Found Prototype Device 584 | -7/Zion | Identified Hacking Drone Bay 677 | -7/Zion | Met Imprinter 682 | -7/Zion | Imprinted 684 | -7/Zion | Declared Zion's savior 720 | -7/Zion | Learned Factory emergency access door positions 758 | -7/Zion | Received a hallucinogenic algorithm 819 | -7/Zion | Entered Proximity Caves 822 | -6/Proximity Caves | Found DCF Scrap (13 items) 903 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 950 | -6/Proximity Caves | Self-destructed Last Messages --------------- 00852_ G-50 Soldier destroyed. 00854_ The unstable cave ceiling collapses. 00857_ Carbon-fiber Leg fries itself beyond repair. 00859_ The unstable cave ceiling collapses. 00861_ Lgt. Angular Momentum Engine fries itself beyond repair. 00864_ S-27 Virus destroyed. 00866_ Assault Rifle destroyed. 00866_ S-27 Virus destroyed. 00869_ Hvy. Missile Launcher destroyed. 00869_ Destroyed Hvy. Missile Launcher. 00870_ Flight Unit destroyed. 00872_ Autogun fries itself beyond repair. 00872_ Xenon Bombardment Thruster destroyed. 00874_ Acquired VTOL Module. 00901_ LE-4V5(k) breaks down the debris. 00904_ Flight Unit destroyed. 00907_ LE-4V5(k) destroyed. 00941_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????#### | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????## # | | ???????????????????????????????????????????##?# | | ??????????????????????????????????????????## ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????#### # | | ??????????????????????????????????????????????# ## | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# ## | | ??????????????????????????????????????????????# | | ????????????????????????????????####??????######## | | ??????????????????????????????### ####??## ### | | ?????????????????????????????## #??# | | ?????????????????#???????????# ###?## ### | | ??????????? ###### ?????????## ##???# ##?? | | ??????????? ??????###### ##???# #??? | | ??????????? ???## ### ##### #??? | | ??????????????# ### ## ### #### | | ??????????????????# @ #### # | | ??????????????????## #??# # | | ???????????????????# #??# # | | ???????????????????# #?## # | | ???????????????????# #?# ## | | ????????????????# ## ##?# ### | | ??????????????# ### s #?### ## # | | ????????????## #### ##?# | | ####???????? ##?# ##?# # | | ??????? ##???### ### | | ?????# ## ####??????## & # | | ?????# ## ??????????# & | | ? ????# #?? ????######## ######### # | | ?? ???# #???????### ##?????# | | ??? ???# #??????## ##??????## | | ????# ?## #??????# & ### #????????## | | ?????# ## ###????# ##?##### ##?????????## | | ??????# ##??## & ##??????###?????????? # | | ????????# *= #### #?????????????????? ## | | $ ???????#=!# #????????????????? # #?? | | ???#####==## ####???????????????# ?# ??? | | ???# !*![## ##????????????????? ??##??? | | ???# */%## ####????????????????? ???????? | | ???# ###### ##???????????#???????# ????????? | | ##?# #????## ##?????? ##?????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 25 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Leg | -7/Zion | Archive Spear | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive System Guard | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexWarpMallet Manual? 0 Play Time 00:42:26 Cumulative 30.3 hours Start 2025.02.22 @ 03:15:06 End 2025.02.22 @ 05:17:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 632bf722-64ba-4406-9f9d-962a57ea0524