Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 13:23:24 Player: djrubbie Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (414) 414 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 2271 Bonus ------- Follower Combat Kills 82 Aligned with FarCom 300 Cogmind --------- Core Integrity 152/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Combat Airjet Structural Scanner Improved Terrain Scanner Transport Network Coupler Cloak of Protection Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved Assault Rifle Field Lobotomy Kit > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Combat Airjet Structural Scanner Improved Terrain Scanner Transport Network Coupler Cloak of Protection Light Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 3 9 1 . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 3 | 2 . 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 5 . . Device 5 | 1 . 4 . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 2 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 2 . . Parts Lost 3 | . . 2 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 96 Engine 13 | . 13 14 14 14 Treads 28 | . 28 28 28 28 Device 12 | . 14 11 14 10 Storage 14 | . 14 14 14 14 Processor 1 | . . 2 . . Energy Gun 1 | . 4 . . . Ballistic Gun 21 | . 23 20 21 14 Launcher 4 | . . 7 . . Naked Turns . | . . . . . Heaviest Build 55 | 14 50 54 55 55 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 5 12 15 20 16 Average Carried 11 | 1 7 13 15 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 16 | 2 11 15 16 16 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 703 | 289 102 307 . 5 Remotely . | . . . . . Salvage Created 671 | 165 272 234 . . Parts 39 | 10 20 9 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 19 | . 6 13 . . Guns 13 | . 6 7 . . AOE 6 | . . 6 . . Classes Destroyed 10 | 2 5 3 . . Worker 1 | . . 1 . . Builder 1 | . 1 . . . Tunneler 4 | 4 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Mechanic 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 6 | . 3 3 . . Demolisher 1 | . . 1 . . Assembled 6 | . . 6 . . Best Kill Streak 3 | 2 3 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 3 | 1 1 3 . . Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 77 | . 22 41 . 14 Missed 16 | . 1 10 . 5 Damage Taken 721 | . 208 433 . 80 Core 98 | . 40 58 . . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 81 | . 81 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 90 | 19 33 33 . 5 Largest 2 | 2 2 2 . 1 Hottest 70 | 70 70 56 . . Shots Fired 170 | 38 66 61 . 5 Gun 156 | 38 66 52 . . Cannon . | . . . . . Launcher 9 | . . 9 . . Special 5 | . . . . 5 Kinetic 117 | 19 46 52 . . Thermal 39 | 19 20 . . . Explosive 9 | . . 9 . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 3 9 7 . 5 Robot Miss Streak 4 | 4 3 3 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 93 | 15 43 32 . 3 Core Hits 43 | 8 14 21 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 3 | 1 2 . . . Burn 1 | 1 . . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1291 | 174 490 627 . . Guns 1040 | 174 468 398 . . Cannons . | . . . . . Explosions 208 | . . 208 . . Melee . | . . . . . Ramming 43 | . 22 21 . . Kinetic 730 | 37 295 398 . . Thermal 310 | 137 173 . . . Explosive 208 | . . 208 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . 37 . . Projectiles . | . . . . . Explosions 37 | . . 37 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 2 3 . . Targets Rammed 7 | . 4 3 . . Kicked . | . . . . . Crushed 2 | . 2 . . . Highest Temperature 176 | 176 80 34 . . Average Temperature 34 | 65 22 6 . . Received Heat Transfer 268 | . 72 196 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 999 | 481 518 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 126 | 25 126 121 . 31 Initial 16 | . 16 . . . Average 37 | 11 25 44 . 2 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 7 20 . 4 Peak Tracking Total 4 | . 3 4 . 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 5 2 1 . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 13 2 1 . Successful 15 | . 12 2 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 9 | . 8 1 . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 7 2 1 . Record 2 | . 1 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 3 | . . 1 . 2 Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 67 | . . 61 . 6 Total Damage 512 | . . 489 . 23 Kills 11 | . . 10 . 1 Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Field Lobotomies 2 | . . . . 2 Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 3 | . . 3 . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 8512 | 126 2853 4862 578 93 Spaces Moved 2506 | 43 996 1208 238 21 Core 10 | 10 . . . . Treads 2496 | 33 996 1208 238 21 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 237 | 134 239 240 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 5 97 99 60 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 34 | . . 34 . . Terrain Destroyed 93 | . . 93 . . Melee . | . . . . . Projectile . | . . . . . AOE 93 | . . 93 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 4886 | 77 1400 3109 247 53 Wait 2218 | . 350 1841 . 27 Move 2502 | 42 995 1207 237 21 Hop . | . . . . . Pick Up 38 | 9 13 11 5 . Fast Attach . | . . . . . Attach 11 | 7 1 3 . . Detach 1 | . . 1 . . Swap 9 | . 2 6 1 . Drop 10 | . 2 4 4 . Fire 90 | 19 33 33 . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . 4 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 1662 | -10/Materials | Discovered new exit (range 16) 2080 | -10/Materials | Discovered new exit (range 4) 2504 | -10/Materials | Repaired Lgt. Treads 2531 | -10/Materials | Repaired Ion Engine 2980 | -10/Materials | Entered Mines 3064 | -10/Mines | Learned location of Zion (-6) 3271 | -10/Mines | Found the Drone Emporium 3282 | -10/Mines | Found Prototype Device 3365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3557 | -10/Mines | Learned location of 1 exit from Materials 3688 | -10/Mines | Discovered new exit (range 7) 3778 | -10/Mines | Assembled infested the area 3819 | -10/Mines | Found a hidden stash of uninstalled traps 4826 | -10/Mines | Identified Thief Drone Bay 5236 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 5241 | -10/Mines | Found Prototype Device 5406 | -10/Mines | Identified Exp. Sensor Array 6274 | -10/Mines | Discovered new exit (range 4) 6275 | -10/Mines | Met a Derelict testing a Signal Generator 6374 | -10/Mines | Learned location of Storage (-7) 6930 | -10/Mines | Discovered new exit (range 10) 7827 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 7827 | -10/Mines | Discovered new exit (range 5) 7842 | -10/Mines | Entered Exiles 7842 | -10/Exiles | Accompanied by 1 ally 7900 | -10/Exiles | Met 8R-AWN 7941 | -10/Exiles | Met EX-HEX 8013 | -10/Exiles | Met EX-BIN 8042 | -10/Exiles | Aligned with FarCom system 8044 | -10/Exiles | Given EX-Vault access code 8102 | -10/Exiles | Opened EX-Vault 8118 | -10/Exiles | Found Cloak of Protection 8129 | -10/Exiles | Found Field Lobotomy Kit 8133 | -10/Exiles | Found XL Autogun Array 8197 | -10/Exiles | Warned to stay clear of 0b10 Research branches 8269 | -10/Exiles | Met EX-DEC 8386 | -10/Exiles | Discovered new exit (range 10) 8420 | -10/Exiles | Stole two prototypes: Cloak of Protection, Field Lobotomy Kit 8420 | -10/Exiles | Entered Mines 8420 | -9/Mines | Accompanied by 1 ally 8428 | -9/Mines | Met a Derelict bent on vengeance 8498 | -9/Mines | Assimilated S-10 Pest with FLK Orb 8501 | -9/Mines | Assimilated S-10 Pest with FLK Orb 8513 | -9/Mines | Self-destructed Last Messages --------------- something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... FG-O6Q(g) destroyed. S-10 Pest assimilated. Pest 2a destroyed. Exp. Sensor Array destroyed. S-10 Pest assimilated. Acquired 5 matter. S-10 Pest destroyed. Field Lobotomy Kit expended. Assimilation attempt on Pest 2b failed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???# #########??????????????????????? | | ???? t[=%s #??????????????????????? | | ???????? =*s[ #??????????????????????? | | ???????????# @#??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ????????#### #??????????????????????? | | ???????## #??????????????????????? | | ??????## #??????????????????????? | | ?????## ##??????????????????????? | | ???### ##???????????????????????? | | ??## ##????????????????????????? | | ??# ##?????????????????????????? | | ??# #??????????????????????????? | | ??## #??????????????????????????? | | ???# #??????????????????????????? | | ???## ##??????????????????????????? | | ????######???????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularSkeletonStick Manual? 0 Play Time 00:41:28 Cumulative 22.5 hours Start 2024.04.19 @ 23:56:40 End 2024.04.20 @ 13:23:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc194faf-4ff1-41be-9c95-77f1c6e3acdb